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authorMarek Olšák <[email protected]>2013-11-21 15:31:32 +0100
committerMarek Olšák <[email protected]>2013-12-03 19:39:13 +0100
commitd8d67d2e1f809ca62c99aab1db78429e2c9d9691 (patch)
tree37ffd55924744de4a10de8fbb61f896fa1ffc9af /src
parent0b3b901cff24392e7bceb17546db2754331d8429 (diff)
st/mesa: add support for layered framebuffers and consolidate code
This is a subset of geometry shaders. It's all about setting first_layer and last_layer correctly. Also some code between st_render_texture and update_framebuffer_state is consolidated. It doesn't use rtt_level and derives the level from dimensions instead as the code in st_atom_framebuffer.c did.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c58
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c19
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c97
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h10
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c4
6 files changed, 99 insertions, 93 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index c752640f49d..51f079cdad5 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -44,56 +44,6 @@
/**
- * When doing GL render to texture, we have to be sure that finalize_texture()
- * didn't yank out the pipe_resource that we earlier created a surface for.
- * Check for that here and create a new surface if needed.
- */
-static void
-update_renderbuffer_surface(struct st_context *st,
- struct st_renderbuffer *strb)
-{
- struct pipe_context *pipe = st->pipe;
- struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture;
- int rtt_width = strb->Base.Width;
- int rtt_height = strb->Base.Height;
- enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format);
-
- if (!strb->surface ||
- strb->surface->texture->nr_samples != strb->Base.NumSamples ||
- strb->surface->format != format ||
- strb->surface->texture != resource ||
- strb->surface->width != rtt_width ||
- strb->surface->height != rtt_height) {
- GLuint level;
- /* find matching mipmap level size */
- for (level = 0; level <= resource->last_level; level++) {
- if (u_minify(resource->width0, level) == rtt_width &&
- u_minify(resource->height0, level) == rtt_height) {
- struct pipe_surface surf_tmpl;
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = format;
- surf_tmpl.u.tex.level = level;
- surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
- surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
-
- pipe_surface_reference(&strb->surface, NULL);
-
- strb->surface = pipe->create_surface(pipe,
- resource,
- &surf_tmpl);
-#if 0
- printf("-- alloc new surface %d x %d into tex %p\n",
- strb->surface->width, strb->surface->height,
- texture);
-#endif
- break;
- }
- }
- }
-}
-
-
-/**
* Update framebuffer state (color, depth, stencil, etc. buffers)
*/
static void
@@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st )
if (strb) {
/*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
- if (strb->rtt ||
+ if (strb->is_rtt ||
(strb->texture && util_format_is_srgb(strb->texture->format))) {
/* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
+ st_update_renderbuffer_surface(st, strb);
}
if (strb->surface) {
@@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st )
*/
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
if (strb) {
- if (strb->rtt) {
+ if (strb->is_rtt) {
/* rendering to a GL texture, may have to update surface */
- update_renderbuffer_surface(st, strb);
+ st_update_renderbuffer_surface(st, strb);
}
pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 2ce4728ad8d..3058dfb5bc7 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -878,7 +878,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
}
stmap = pipe_transfer_map(pipe, strb->texture,
- strb->rtt_level, strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
usage, x, y,
width, height, &pt);
@@ -1263,8 +1264,8 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* map the stencil buffer */
drawMap = pipe_transfer_map(pipe,
rbDraw->texture,
- rbDraw->rtt_level,
- rbDraw->rtt_face + rbDraw->rtt_slice,
+ rbDraw->surface->u.tex.level,
+ rbDraw->surface->u.tex.first_layer,
usage, dstx, dsty,
width, height, &ptDraw);
@@ -1422,20 +1423,20 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
memset(&blit, 0, sizeof(blit));
blit.src.resource = rbRead->texture;
- blit.src.level = rbRead->rtt_level;
+ blit.src.level = rbRead->surface->u.tex.level;
blit.src.format = rbRead->texture->format;
blit.src.box.x = readX;
blit.src.box.y = readY;
- blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice;
+ blit.src.box.z = rbRead->surface->u.tex.first_layer;
blit.src.box.width = readW;
blit.src.box.height = readH;
blit.src.box.depth = 1;
blit.dst.resource = rbDraw->texture;
- blit.dst.level = rbDraw->rtt_level;
+ blit.dst.level = rbDraw->surface->u.tex.level;
blit.dst.format = rbDraw->texture->format;
blit.dst.box.x = drawX;
blit.dst.box.y = drawY;
- blit.dst.box.z = rbDraw->rtt_face + rbDraw->rtt_slice;
+ blit.dst.box.z = rbDraw->surface->u.tex.first_layer;
blit.dst.box.width = drawW;
blit.dst.box.height = drawH;
blit.dst.box.depth = 1;
@@ -1633,11 +1634,11 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
memset(&blit, 0, sizeof(blit));
blit.src.resource = rbRead->texture;
- blit.src.level = rbRead->rtt_level;
+ blit.src.level = rbRead->surface->u.tex.level;
blit.src.format = rbRead->texture->format;
blit.src.box.x = readX;
blit.src.box.y = readY;
- blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice;
+ blit.src.box.z = rbRead->surface->u.tex.first_layer;
blit.src.box.width = readW;
blit.src.box.height = readH;
blit.src.box.depth = 1;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 20894825f7f..70baa9965de 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -389,6 +389,72 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target,
/**
+ * Create or update the pipe_surface of a FBO renderbuffer.
+ * This is usually called after st_finalize_texture.
+ */
+void
+st_update_renderbuffer_surface(struct st_context *st,
+ struct st_renderbuffer *strb)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_resource *resource = strb->texture;
+ int rtt_width = strb->Base.Width;
+ int rtt_height = strb->Base.Height;
+ int rtt_depth = strb->Base.Depth;
+ enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format :
+ util_format_linear(resource->format);
+ unsigned first_layer, last_layer, level;
+
+ if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
+ rtt_depth = rtt_height;
+ rtt_height = 1;
+ }
+
+ /* find matching mipmap level size */
+ for (level = 0; level <= resource->last_level; level++) {
+ if (u_minify(resource->width0, level) == rtt_width &&
+ u_minify(resource->height0, level) == rtt_height &&
+ (resource->target != PIPE_TEXTURE_3D ||
+ u_minify(resource->depth0, level) == rtt_depth)) {
+ break;
+ }
+ }
+ assert(level <= resource->last_level);
+
+ /* determine the layer bounds */
+ if (strb->rtt_layered) {
+ first_layer = 0;
+ last_layer = util_max_layer(strb->texture, level);
+ }
+ else {
+ first_layer =
+ last_layer = strb->rtt_face + strb->rtt_slice;
+ }
+
+ if (!strb->surface ||
+ strb->surface->texture->nr_samples != strb->Base.NumSamples ||
+ strb->surface->format != format ||
+ strb->surface->texture != resource ||
+ strb->surface->width != rtt_width ||
+ strb->surface->height != rtt_height ||
+ strb->surface->u.tex.level != level ||
+ strb->surface->u.tex.first_layer != first_layer ||
+ strb->surface->u.tex.last_layer != last_layer) {
+ /* create a new pipe_surface */
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = first_layer;
+ surf_tmpl.u.tex.last_layer = last_layer;
+
+ pipe_surface_reference(&strb->surface, NULL);
+
+ strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
+ }
+}
+
+/**
* Called by ctx->Driver.RenderTexture
*/
static void
@@ -401,8 +467,6 @@ st_render_texture(struct gl_context *ctx,
struct gl_renderbuffer *rb = att->Renderbuffer;
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_resource *pt;
- struct st_texture_object *stObj;
- struct pipe_surface surf_tmpl;
if (!st_finalize_texture(ctx, pipe, att->Texture))
return;
@@ -410,31 +474,16 @@ st_render_texture(struct gl_context *ctx,
pt = st_get_texobj_resource(att->Texture);
assert(pt);
- /* get the texture for the texture object */
- stObj = st_texture_object(att->Texture);
-
/* point renderbuffer at texobject */
- strb->rtt = stObj;
- strb->rtt_level = att->TextureLevel;
+ strb->is_rtt = TRUE;
strb->rtt_face = att->CubeMapFace;
strb->rtt_slice = att->Zoffset;
-
- pipe_resource_reference( &strb->texture, pt );
+ strb->rtt_layered = att->Layered;
+ pipe_resource_reference(&strb->texture, pt);
pipe_surface_release(pipe, &strb->surface);
- assert(strb->rtt_level <= strb->texture->last_level);
-
- /* new surface for rendering into the texture */
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = ctx->Color.sRGBEnabled
- ? strb->texture->format : util_format_linear(strb->texture->format);
- surf_tmpl.u.tex.level = strb->rtt_level;
- surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
- surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
- strb->surface = pipe->create_surface(pipe,
- strb->texture,
- &surf_tmpl);
+ st_update_renderbuffer_surface(st, strb);
strb->Base.Format = st_pipe_format_to_mesa_format(pt->format);
@@ -464,7 +513,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb)
if (!strb)
return;
- strb->rtt = NULL;
+ strb->is_rtt = FALSE;
/* restore previous framebuffer state */
st_invalidate_state(ctx, _NEW_BUFFERS);
@@ -706,8 +755,8 @@ st_MapRenderbuffer(struct gl_context *ctx,
map = pipe_transfer_map(pipe,
strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
usage, x, y2, w, h, &strb->transfer);
if (map) {
if (invert) {
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index f335c371b0b..88fccc29879 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -58,8 +58,10 @@ struct st_renderbuffer
boolean software;
void *data;
- struct st_texture_object *rtt; /**< GL render to texture's texture */
- unsigned rtt_level, rtt_face, rtt_slice;
+ /* Inputs from Driver.RenderTexture, don't use directly. */
+ boolean is_rtt; /**< whether Driver.RenderTexture was called */
+ unsigned rtt_face, rtt_slice;
+ boolean rtt_layered; /**< whether glFramebufferTexture was called */
};
@@ -74,6 +76,10 @@ extern struct gl_renderbuffer *
st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
+st_update_renderbuffer_surface(struct st_context *st,
+ struct st_renderbuffer *strb);
+
+extern void
st_init_fbo_functions(struct dd_function_table *functions);
#endif /* ST_CB_FBO_H */
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index b5df58c033f..7547dfd8baf 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -166,7 +166,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y,
}
blit.src.resource = src;
- blit.src.level = strb->rtt_level;
+ blit.src.level = strb->surface->u.tex.level;
blit.src.format = src_format;
blit.dst.resource = dst;
blit.dst.level = 0;
@@ -175,7 +175,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y,
blit.dst.box.x = 0;
blit.src.box.y = y;
blit.dst.box.y = 0;
- blit.src.box.z = strb->rtt_face + strb->rtt_slice;
+ blit.src.box.z = strb->surface->u.tex.first_layer;
blit.dst.box.z = 0;
blit.src.box.width = blit.dst.box.width = width;
blit.src.box.height = blit.dst.box.height = height;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index faa9ee3f6c7..10eaeb9c6ec 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1156,8 +1156,8 @@ fallback_copy_texsubimage(struct gl_context *ctx,
map = pipe_transfer_map(pipe,
strb->texture,
- strb->rtt_level,
- strb->rtt_face + strb->rtt_slice,
+ strb->surface->u.tex.level,
+ strb->surface->u.tex.first_layer,
PIPE_TRANSFER_READ,
srcX, srcY,
width, height, &src_trans);