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authorBrian Paul <[email protected]>2004-06-19 15:38:31 +0000
committerBrian Paul <[email protected]>2004-06-19 15:38:31 +0000
commit07694b8935f69f69352648dd7ebf59a7222f1c8e (patch)
tree39c22b1eee2388fe612c2faf8e484031049d4c8d /src
parentf0f23aaba820d64d57b60e8bc113d15038e9f1b5 (diff)
Remove ADD_POINTERS code from import() function - it broke UT2004.
Code clean-ups, reformatting, const-correctness, etc.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/array_cache/ac_import.c244
1 files changed, 128 insertions, 116 deletions
diff --git a/src/mesa/array_cache/ac_import.c b/src/mesa/array_cache/ac_import.c
index 88116186997..49cff3dae30 100644
--- a/src/mesa/array_cache/ac_import.c
+++ b/src/mesa/array_cache/ac_import.c
@@ -45,7 +45,8 @@ do { \
/* Set the array pointer back to its source when the cached data is
* invalidated:
*/
-static void reset_texcoord( GLcontext *ctx, GLuint unit )
+static void
+reset_texcoord( GLcontext *ctx, GLuint unit )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -68,7 +69,8 @@ static void reset_texcoord( GLcontext *ctx, GLuint unit )
ac->NewArrayState &= ~_NEW_ARRAY_TEXCOORD(unit);
}
-static void reset_vertex( GLcontext *ctx )
+static void
+reset_vertex( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
ASSERT(ctx->Array.Vertex.Enabled
@@ -80,7 +82,8 @@ static void reset_vertex( GLcontext *ctx )
}
-static void reset_normal( GLcontext *ctx )
+static void
+reset_normal( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -97,11 +100,11 @@ static void reset_normal( GLcontext *ctx )
}
-static void reset_color( GLcontext *ctx )
+static void
+reset_color( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
-
if (ctx->Array.Color.Enabled) {
ac->Raw.Color = ctx->Array.Color;
STRIDE_ARRAY(ac->Raw.Color, ac->start);
@@ -114,7 +117,8 @@ static void reset_color( GLcontext *ctx )
}
-static void reset_secondarycolor( GLcontext *ctx )
+static void
+reset_secondarycolor( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -130,7 +134,8 @@ static void reset_secondarycolor( GLcontext *ctx )
}
-static void reset_index( GLcontext *ctx )
+static void
+reset_index( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -146,7 +151,8 @@ static void reset_index( GLcontext *ctx )
}
-static void reset_fogcoord( GLcontext *ctx )
+static void
+reset_fogcoord( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -162,7 +168,8 @@ static void reset_fogcoord( GLcontext *ctx )
}
-static void reset_edgeflag( GLcontext *ctx )
+static void
+reset_edgeflag( GLcontext *ctx )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -178,7 +185,8 @@ static void reset_edgeflag( GLcontext *ctx )
}
-static void reset_attrib( GLcontext *ctx, GLuint index )
+static void
+reset_attrib( GLcontext *ctx, GLuint index )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -194,31 +202,24 @@ static void reset_attrib( GLcontext *ctx, GLuint index )
}
-/*
+/**
* Generic import function for color data
*/
-static void import( GLcontext *ctx,
- GLenum type,
- struct gl_client_array *to,
- struct gl_client_array *from )
+static void
+import( const GLcontext *ctx,
+ GLenum destType,
+ struct gl_client_array *to,
+ const struct gl_client_array *from )
{
- GLubyte *dest;
- const GLubyte *src;
- ACcontext *ac = AC_CONTEXT(ctx);
+ const ACcontext *ac = AC_CONTEXT(ctx);
- if (type == 0)
- type = from->Type;
+ if (destType == 0)
+ destType = from->Type;
- /* The dest and source data addresses are the sum of the buffer
- * object's start plus the vertex array pointer/offset.
- */
- dest = ADD_POINTERS(to->BufferObj->Data, to->Ptr);
- src = ADD_POINTERS(from->BufferObj->Data, from->Ptr);
-
- switch (type) {
+ switch (destType) {
case GL_FLOAT:
- _math_trans_4fc( (GLfloat (*)[4]) dest,
- src,
+ _math_trans_4fc( (GLfloat (*)[4]) to->Ptr,
+ from->Ptr,
from->StrideB,
from->Type,
from->Size,
@@ -230,8 +231,8 @@ static void import( GLcontext *ctx,
break;
case GL_UNSIGNED_BYTE:
- _math_trans_4ub( (GLubyte (*)[4]) dest,
- src,
+ _math_trans_4ub( (GLubyte (*)[4]) to->Ptr,
+ from->Ptr,
from->StrideB,
from->Type,
from->Size,
@@ -243,8 +244,8 @@ static void import( GLcontext *ctx,
break;
case GL_UNSIGNED_SHORT:
- _math_trans_4us( (GLushort (*)[4]) dest,
- src,
+ _math_trans_4us( (GLushort (*)[4]) to->Ptr,
+ from->Ptr,
from->StrideB,
from->Type,
from->Size,
@@ -256,7 +257,7 @@ static void import( GLcontext *ctx,
break;
default:
- ASSERT(0);
+ _mesa_problem(ctx, "Unexpected dest format in import()");
break;
}
}
@@ -269,11 +270,11 @@ static void import( GLcontext *ctx,
* we'll use an import function to do the data conversion.
*/
-static void import_texcoord( GLcontext *ctx, GLuint unit,
- GLenum type, GLuint stride )
+static void
+import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.TexCoord[unit];
+ const struct gl_client_array *from = &ac->Raw.TexCoord[unit];
struct gl_client_array *to = &ac->Cache.TexCoord[unit];
ASSERT(unit < ctx->Const.MaxTextureCoordUnits);
@@ -298,11 +299,11 @@ static void import_texcoord( GLcontext *ctx, GLuint unit,
ac->IsCached.TexCoord[unit] = GL_TRUE;
}
-static void import_vertex( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_vertex( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.Vertex;
+ const struct gl_client_array *from = &ac->Raw.Vertex;
struct gl_client_array *to = &ac->Cache.Vertex;
/* Limited choices at this stage:
@@ -324,11 +325,11 @@ static void import_vertex( GLcontext *ctx,
ac->IsCached.Vertex = GL_TRUE;
}
-static void import_normal( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_normal( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.Normal;
+ const struct gl_client_array *from = &ac->Raw.Normal;
struct gl_client_array *to = &ac->Cache.Normal;
/* Limited choices at this stage:
@@ -348,11 +349,11 @@ static void import_normal( GLcontext *ctx,
ac->IsCached.Normal = GL_TRUE;
}
-static void import_color( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_color( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.Color;
+ const struct gl_client_array *from = &ac->Raw.Color;
struct gl_client_array *to = &ac->Cache.Color;
import( ctx, type, to, from );
@@ -360,11 +361,11 @@ static void import_color( GLcontext *ctx,
ac->IsCached.Color = GL_TRUE;
}
-static void import_index( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_index( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.Index;
+ const struct gl_client_array *from = &ac->Raw.Index;
struct gl_client_array *to = &ac->Cache.Index;
/* Limited choices at this stage:
@@ -384,11 +385,11 @@ static void import_index( GLcontext *ctx,
ac->IsCached.Index = GL_TRUE;
}
-static void import_secondarycolor( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_secondarycolor( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.SecondaryColor;
+ const struct gl_client_array *from = &ac->Raw.SecondaryColor;
struct gl_client_array *to = &ac->Cache.SecondaryColor;
import( ctx, type, to, from );
@@ -396,11 +397,11 @@ static void import_secondarycolor( GLcontext *ctx,
ac->IsCached.SecondaryColor = GL_TRUE;
}
-static void import_fogcoord( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_fogcoord( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.FogCoord;
+ const struct gl_client_array *from = &ac->Raw.FogCoord;
struct gl_client_array *to = &ac->Cache.FogCoord;
/* Limited choices at this stage:
@@ -420,11 +421,11 @@ static void import_fogcoord( GLcontext *ctx,
ac->IsCached.FogCoord = GL_TRUE;
}
-static void import_edgeflag( GLcontext *ctx,
- GLenum type, GLuint stride )
+static void
+import_edgeflag( GLcontext *ctx, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.EdgeFlag;
+ const struct gl_client_array *from = &ac->Raw.EdgeFlag;
struct gl_client_array *to = &ac->Cache.EdgeFlag;
/* Limited choices at this stage:
@@ -444,11 +445,11 @@ static void import_edgeflag( GLcontext *ctx,
ac->IsCached.EdgeFlag = GL_TRUE;
}
-static void import_attrib( GLcontext *ctx, GLuint index,
- GLenum type, GLuint stride )
+static void
+import_attrib( GLcontext *ctx, GLuint index, GLenum type, GLuint stride )
{
ACcontext *ac = AC_CONTEXT(ctx);
- struct gl_client_array *from = &ac->Raw.Attrib[index];
+ const struct gl_client_array *from = &ac->Raw.Attrib[index];
struct gl_client_array *to = &ac->Cache.Attrib[index];
ASSERT(index < VERT_ATTRIB_MAX);
@@ -480,13 +481,14 @@ static void import_attrib( GLcontext *ctx, GLuint index,
*/
-struct gl_client_array *_ac_import_texcoord( GLcontext *ctx,
- GLuint unit,
- GLenum type,
- GLuint reqstride,
- GLuint reqsize,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_texcoord( GLcontext *ctx,
+ GLuint unit,
+ GLenum type,
+ GLuint reqstride,
+ GLuint reqsize,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -519,12 +521,13 @@ struct gl_client_array *_ac_import_texcoord( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLuint reqsize,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_vertex( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLuint reqsize,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -555,11 +558,12 @@ struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_normal( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_normal( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -585,12 +589,13 @@ struct gl_client_array *_ac_import_normal( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_color( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLuint reqsize,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_color( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLuint reqsize,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -611,8 +616,9 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx,
(reqstride != 0 && ac->Raw.Color.StrideB != (GLint) reqstride) ||
reqwriteable)
{
- if (!ac->IsCached.Color)
- import_color(ctx, type, reqstride );
+ if (!ac->IsCached.Color) {
+ import_color(ctx, type, reqstride );
+ }
*writeable = GL_TRUE;
return &ac->Cache.Color;
}
@@ -622,11 +628,12 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_index( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_index( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -653,12 +660,13 @@ struct gl_client_array *_ac_import_index( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLuint reqsize,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_secondarycolor( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLuint reqsize,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -689,11 +697,12 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_fogcoord( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -719,11 +728,12 @@ struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx,
}
}
-struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_edgeflag( GLcontext *ctx,
+ GLenum type,
+ GLuint reqstride,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -750,13 +760,14 @@ struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx,
}
/* GL_NV_vertex_program */
-struct gl_client_array *_ac_import_attrib( GLcontext *ctx,
- GLuint index,
- GLenum type,
- GLuint reqstride,
- GLuint reqsize,
- GLboolean reqwriteable,
- GLboolean *writeable )
+struct gl_client_array *
+_ac_import_attrib( GLcontext *ctx,
+ GLuint index,
+ GLenum type,
+ GLuint reqstride,
+ GLuint reqsize,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -793,7 +804,8 @@ struct gl_client_array *_ac_import_attrib( GLcontext *ctx,
/* Clients must call this function to validate state and set bounds
* before importing any data:
*/
-void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count )
+void
+_ac_import_range( GLcontext *ctx, GLuint start, GLuint count )
{
ACcontext *ac = AC_CONTEXT(ctx);