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authorBrian Paul <[email protected]>2010-04-30 13:54:31 -0600
committerBrian Paul <[email protected]>2010-04-30 13:59:07 -0600
commitd225221e7084a1e8e22c41cbd3c58775d6f298a1 (patch)
tree8ec6503f324b20f29110e104e05fb184de6a6b75 /src
parent3a757b722d9d24a74b6a79cb2d4aae81ae8152d0 (diff)
llvmpipe: fix out-of-bounds texture sampling
If we're using a wrap mode in which border color sampling is possible it means that texcoords may be outside of the texture image bounds. Fetching the texel may result in a segfault. Use the 'use_border' variable to catch such texcoords and replace the texel offset with zero (which will be in bounds). Fixes segfault in Lightsmark demo, fd.o bug 27877.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 7c9c8e2d9f7..54c0ad7ce43 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -325,6 +325,18 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
bld->format_desc,
x, y, z, y_stride, z_stride);
+ if (use_border) {
+ /* If we can sample the border color, it means that texcoords may
+ * lie outside the bounds of the texture image. We need to do
+ * something to prevent reading out of bounds and causing a segfault.
+ *
+ * Simply AND the texture coords with !use_border. This will cause
+ * coords which are out of bounds to become zero. Zero's guaranteed
+ * to be inside the texture image.
+ */
+ offset = lp_build_andc(&bld->uint_coord_bld, offset, use_border);
+ }
+
lp_build_fetch_rgba_soa(bld->builder,
bld->format_desc,
bld->texel_type,