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authorFelix Kuehling <[email protected]>2004-01-26 23:38:12 +0000
committerFelix Kuehling <[email protected]>2004-01-26 23:38:12 +0000
commit8135a445f3b0ae207ec5e4485b5936050d438320 (patch)
treee0c63e4985bd670b34686ca5733d99364c9a1a12 /src
parentef167c63282bb9b98492f46f9a3ad8f861db1a30 (diff)
Make the drivers using the common texmem code work with NewTextureObject
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c5
-rw-r--r--src/mesa/drivers/dri/i830/i830_context.c4
-rw-r--r--src/mesa/drivers/dri/i830/i830_tex.c6
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c4
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c9
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c9
10 files changed, 15 insertions, 41 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 78698e861c2..f443ce02014 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -292,8 +292,6 @@ i810CreateContext( const __GLcontextModes *mesaVis,
i810InitVB( ctx );
i810InitState( ctx );
- driInitTextureObjects( ctx, &imesa->swapped, DRI_TEXMGR_DO_TEXTURE_2D);
-
#if DO_DEBUG
I810_DEBUG = driParseDebugString( getenv( "I810_DEBUG" ),
debug_control );
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index cd9ef153b7d..220d901d848 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -412,9 +412,7 @@ static void i810TexSubImage2D( GLcontext *ctx,
static void i810BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- if (!tObj->DriverData) {
- i810AllocTexObj( ctx, tObj );
- }
+ assert( (target != GL_TEXTURE_2D) || (tObj->DriverData != NULL) );
}
@@ -532,6 +530,7 @@ i810NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
+ i810AllocTexObj( ctx, obj );
return obj;
}
diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c
index 74a7d77a86a..0d6b2b74644 100644
--- a/src/mesa/drivers/dri/i830/i830_context.c
+++ b/src/mesa/drivers/dri/i830/i830_context.c
@@ -370,10 +370,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
i830DDInitSpanFuncs( ctx );
i830DDInitState (ctx);
- driInitTextureObjects( ctx, & imesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_2D
- | DRI_TEXMGR_DO_TEXTURE_RECT );
-
#if DO_DEBUG
I830_DEBUG = driParseDebugString( getenv( "I830_DEBUG" ),
debug_control );
diff --git a/src/mesa/drivers/dri/i830/i830_tex.c b/src/mesa/drivers/dri/i830/i830_tex.c
index 33998598041..00b869a7a90 100644
--- a/src/mesa/drivers/dri/i830/i830_tex.c
+++ b/src/mesa/drivers/dri/i830/i830_tex.c
@@ -420,9 +420,8 @@ static void i830TexSubImage2D( GLcontext *ctx,
static void i830BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- if (!tObj->DriverData) {
- i830AllocTexObj( tObj );
- }
+ assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_NV) ||
+ (tObj->DriverData != NULL) );
}
@@ -565,6 +564,7 @@ i830NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
+ i830AllocTexObj( obj );
return obj;
}
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index a3eb758d12f..169615d0c0d 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -527,10 +527,6 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
mgaDDInitPixelFuncs( ctx );
mgaDDInitTriFuncs( ctx );
- driInitTextureObjects( ctx, & mmesa->swapped,
- (DRI_TEXMGR_DO_TEXTURE_2D |
- DRI_TEXMGR_DO_TEXTURE_RECT) );
-
mgaInitVB( ctx );
mgaInitState( mmesa );
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 2fef5b832a9..1b45c0f9019 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -484,12 +484,8 @@ static void
mgaBindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- if ( target == GL_TEXTURE_2D ||
- target == GL_TEXTURE_RECTANGLE_NV ) {
- if ( tObj->DriverData == NULL ) {
- mgaAllocTexObj( tObj );
- }
- }
+ assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_NV) ||
+ (tObj->DriverData != NULL) );
}
@@ -523,6 +519,7 @@ mgaNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
+ mgaAllocTexObj( obj );
return obj;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 7bb324473f7..ea1c2767704 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -245,10 +245,6 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
r128DDInitSpanFuncs( ctx );
r128DDInitState( rmesa );
- driInitTextureObjects( ctx, & rmesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_1D
- | DRI_TEXMGR_DO_TEXTURE_2D );
-
rmesa->vblank_flags = (rmesa->r128Screen->irq != 0)
? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 373ff5c76bf..d459b6243dc 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -561,11 +561,8 @@ static void r128BindTexture( GLcontext *ctx, GLenum target,
ctx->Texture.CurrentUnit );
}
- if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) {
- if ( tObj->DriverData == NULL ) {
- r128AllocTexObj( tObj );
- }
- }
+ assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_1D) ||
+ (tObj->DriverData != NULL) );
}
@@ -598,6 +595,7 @@ r128NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
+ r128AllocTexObj( obj );
return obj;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 6e9cc5f5d96..de197aa4dbb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -354,11 +354,6 @@ radeonCreateContext( const __GLcontextModes *glVisual,
rmesa->boxes = 0;
- /* formerly in radeon_tex.c */
- driInitTextureObjects( ctx, & rmesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_1D
- | DRI_TEXMGR_DO_TEXTURE_2D );
-
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 99aa4a458b5..78220c6860c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -674,11 +674,9 @@ static void radeonBindTexture( GLcontext *ctx, GLenum target,
ctx->Texture.CurrentUnit );
}
- if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) {
- if ( texObj->DriverData == NULL ) {
- radeonAllocTexObj( texObj );
- }
- }
+ assert( (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_NV) ||
+ (texObj->DriverData != NULL) );
}
@@ -741,6 +739,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
if (!obj)
return NULL;
obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
+ radeonAllocTexObj( obj );
return obj;
}