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authorMichel Dänzer <[email protected]>2008-01-14 16:30:58 +0100
committerMichel Dänzer <[email protected]>2008-01-14 16:30:58 +0100
commit48ae5cf09d733497519328d513c4176bfa1c8fc0 (patch)
treea38a46eb63632227264527ccb20dd42a9f20648b /src
parent45cdb6eb456561a948e43b15f5f74618f3173841 (diff)
i965: Fix byte vs. pixel unit mixup for aligned texture pitch.
I sincerely hope I don't manage to mess this up yet again... Thanks again to Todd Merrill for pointing out the problem and testing the fix on IRC.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 78191d10d30..8548bc88bac 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -128,7 +128,7 @@ int intel_miptree_pitch_align (struct intel_context *intel,
int pitch)
{
if (!mt->compressed)
- pitch = (pitch * mt->cpp + 3) & ~3;
+ pitch = ((pitch * mt->cpp + 3) & ~3) / mt->cpp;
return pitch;
}