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authorRob Clark <[email protected]>2015-10-08 18:19:00 -0400
committerRob Clark <[email protected]>2015-10-09 15:03:28 -0400
commitc9b982b72d443b138cfbded2f40350771c0bb321 (patch)
tree77a24951da52105423bc6001a1dc5b75b6ee0485 /src
parent7e441bf025cf8c5d088430d546acb4c0ed58d27b (diff)
glsl: move shader_enums into nir
First step towards inverting the dependency between glsl and nir (so nir can be used without glsl). Also solves this issue with 'make distclean' Making distclean in mesa make[2]: Entering directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:2486: ../glsl/.deps/shader_enums.Plo: No such file or directory make[2]: *** No rule to make target '../glsl/.deps/shader_enums.Plo'. Stop. make[2]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:684: recipe for target 'distclean-recursive' failed make[1]: *** [distclean-recursive] Error 1 make[1]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src' Makefile:615: recipe for target 'distclean-recursive' failed make: *** [distclean-recursive] Error 1 Reported-by: Andy Furniss <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/Makefile.am1
-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.c2
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c1
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_nir.h1
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.h2
-rw-r--r--src/glsl/Makefile.sources7
-rw-r--r--src/glsl/nir/nir.h2
-rw-r--r--src/glsl/nir/shader_enums.c (renamed from src/glsl/shader_enums.c)2
-rw-r--r--src/glsl/nir/shader_enums.h (renamed from src/glsl/shader_enums.h)0
-rw-r--r--src/mesa/Makefile.sources4
-rw-r--r--src/mesa/main/mtypes.h2
11 files changed, 11 insertions, 13 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 9e15cca5ea4..0d49bcd19ed 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -62,7 +62,6 @@ AM_CPPFLAGS = \
noinst_LTLIBRARIES = libglsl_util.la
libglsl_util_la_SOURCES = \
- glsl/shader_enums.c \
mesa/main/imports.c \
mesa/program/prog_hash_table.c \
mesa/program/symbol_table.c \
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
index cf43ef2506f..0539cfc16a1 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
@@ -27,7 +27,7 @@
#include "glsl/nir/nir_control_flow.h"
#include "glsl/nir/nir_builder.h"
#include "glsl/list.h"
-#include "glsl/shader_enums.h"
+#include "glsl/nir/shader_enums.h"
#include "nir/tgsi_to_nir.h"
#include "tgsi/tgsi_parse.h"
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 7eddbdd3825..8c9234b3847 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -36,7 +36,6 @@
#include "tgsi/tgsi_strings.h"
#include "nir/tgsi_to_nir.h"
-#include "glsl/shader_enums.h"
#include "freedreno_util.h"
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.h b/src/gallium/drivers/freedreno/ir3/ir3_nir.h
index f3d3075e6a6..9950782dc38 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_nir.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.h
@@ -30,6 +30,7 @@
#define IR3_NIR_H_
#include "glsl/nir/nir.h"
+#include "glsl/nir/shader_enums.h"
bool ir3_nir_lower_if_else(nir_shader *shader);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index 6dc0ce1133f..7e2c27d9765 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -30,7 +30,7 @@
#define IR3_SHADER_H_
#include "pipe/p_state.h"
-#include "glsl/shader_enums.h"
+#include "glsl/nir/shader_enums.h"
#include "ir3.h"
#include "disasm.h"
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index bb8bddc69af..436949cd760 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -80,7 +80,9 @@ NIR_FILES = \
nir/nir_vla.h \
nir/nir_worklist.c \
nir/nir_worklist.h \
- nir/nir_types.cpp
+ nir/nir_types.cpp \
+ nir/shader_enums.h \
+ nir/shader_enums.c
# libglsl
@@ -204,8 +206,7 @@ LIBGLSL_FILES = \
opt_vectorize.cpp \
program.h \
s_expression.cpp \
- s_expression.h \
- shader_enums.h
+ s_expression.h
# glsl_compiler
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index befc7fce724..112c6b5412a 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -35,7 +35,7 @@
#include "util/set.h"
#include "util/bitset.h"
#include "nir_types.h"
-#include "glsl/shader_enums.h"
+#include "shader_enums.h"
#include <stdio.h>
#include "nir_opcodes.h"
diff --git a/src/glsl/shader_enums.c b/src/glsl/nir/shader_enums.c
index c196b791d4f..3722475731b 100644
--- a/src/glsl/shader_enums.c
+++ b/src/glsl/nir/shader_enums.c
@@ -26,7 +26,7 @@
* Rob Clark <[email protected]>
*/
-#include "glsl/shader_enums.h"
+#include "shader_enums.h"
#include "util/macros.h"
#define ENUM(x) [x] = #x
diff --git a/src/glsl/shader_enums.h b/src/glsl/nir/shader_enums.h
index 2a5d2c5bfa7..2a5d2c5bfa7 100644
--- a/src/glsl/shader_enums.h
+++ b/src/glsl/nir/shader_enums.h
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index 0915594cea6..b40ee4d395b 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -525,9 +525,7 @@ PROGRAM_FILES = \
program/sampler.h \
program/string_to_uint_map.cpp \
program/symbol_table.c \
- program/symbol_table.h \
- ../glsl/shader_enums.c \
- ../glsl/shader_enums.h
+ program/symbol_table.h
PROGRAM_NIR_FILES = \
program/prog_to_nir.c \
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5272372eb8e..0a54b2073e2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -42,7 +42,7 @@
#include "main/config.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
-#include "glsl/shader_enums.h"
+#include "glsl/nir/shader_enums.h"
#include "main/formats.h" /* MESA_FORMAT_COUNT */