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authorKenneth Graunke <kenneth@whitecape.org>2011-04-27 18:11:31 -0700
committerKenneth Graunke <kenneth@whitecape.org>2011-05-17 23:33:01 -0700
commitc12a93d5c452da16ff0c8955e55770b8eda28036 (patch)
tree37c34bde24eb081d144fe5d98058f20907295d47 /src
parent70c6cd39bd9396b0d3f9e84df41fd8bef1f26cc4 (diff)
i965: Mark a few more brw_wm_surface_state functions as non-static.
I need to reuse them. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c12
2 files changed, 14 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 763f20fc203..527c28055c8 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -182,6 +182,13 @@ void brw_create_constant_surface(struct brw_context *brw,
uint32_t brw_format_for_mesa_format(gl_format mesa_format);
+GLuint translate_tex_target(GLenum target);
+
+GLuint translate_tex_format(gl_format mesa_format,
+ GLenum internal_format,
+ GLenum depth_mode,
+ GLenum srgb_decode);
+
/* gen6_sf_state.c */
uint32_t
get_attr_override(struct brw_context *brw, int fs_attr, int two_side_color);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 2847958e79b..d34059f0e61 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -45,7 +45,8 @@
#include "brw_defines.h"
#include "brw_wm.h"
-static GLuint translate_tex_target( GLenum target )
+GLuint
+translate_tex_target(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -148,10 +149,11 @@ brw_render_target_supported(gl_format format)
return brw_format_for_mesa_format(format) != 0;
}
-static GLuint translate_tex_format( gl_format mesa_format,
- GLenum internal_format,
- GLenum depth_mode,
- GLenum srgb_decode )
+GLuint
+translate_tex_format(gl_format mesa_format,
+ GLenum internal_format,
+ GLenum depth_mode,
+ GLenum srgb_decode)
{
switch( mesa_format ) {