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authorBrian <[email protected]>2007-09-11 09:24:45 -0600
committerBrian <[email protected]>2007-09-11 09:25:49 -0600
commit791f12880f54d52ca8b86ed288cee889e2f6a2de (patch)
tree4a5f68a3d6c626d7a6b05e8f3ba99d1ef2c5e943 /src
parent7aa7373a64d3abae993dfce55190cdf88a1b85cf (diff)
Update depth test state when binding new framebuffer object
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffers.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c
index 15d02f8e2cf..78fb720b6b9 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffers.c
+++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c
@@ -1124,6 +1124,15 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
}
+ /*
+ * Update depth test state
+ */
+ if (ctx->Depth.Test && fb->Visual.depthBits > 0) {
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE);
+ }
+ else {
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
+ }
/**
** Release old regions, reference new regions