diff options
author | Jerome Glisse <[email protected]> | 2009-05-10 16:57:22 +0200 |
---|---|---|
committer | Jerome Glisse <[email protected]> | 2009-05-10 16:57:22 +0200 |
commit | 221b30d595ab2f97fd0518c761615dd28f3ef5ca (patch) | |
tree | 354ff4786ea95579edac01c5715a934783492dbe /src | |
parent | 13e0ff0df1bb75993bded7b248dd37f58fbfd22c (diff) | |
parent | 53c2cc8fefa07723fc456d94eda292e201c41dae (diff) |
Merge commit 'origin/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r200/r200_state.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_fragprog.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/r300/r500_fragprog.c
src/mesa/drivers/dri/radeon/radeon_screen.c
src/mesa/drivers/dri/radeon/radeon_state.c
Diffstat (limited to 'src')
242 files changed, 6036 insertions, 3438 deletions
diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile index d908cdb4b25..26694c92fa6 100644 --- a/src/egl/drivers/demo/Makefile +++ b/src/egl/drivers/demo/Makefile @@ -26,8 +26,6 @@ $(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS) $(OBJECTS) install: - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) $(TOP)/$(LIB_DIR)/demodriver.so $(DESTDIR)$(INSTALL_LIB_DIR) clean: -rm -f *.o diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 0c632ac2b8b..b6ceaf3edf9 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -29,6 +29,7 @@ for driver in env['drivers']: SConscript('state_trackers/python/SConscript') SConscript('state_trackers/glx/xlib/SConscript') +SConscript('state_trackers/dri/SConscript') if platform == 'windows': SConscript('state_trackers/wgl/SConscript') diff --git a/src/gallium/auxiliary/draw/draw_pipe.h b/src/gallium/auxiliary/draw/draw_pipe.h index dbad8f98ac7..479250729ff 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.h +++ b/src/gallium/auxiliary/draw/draw_pipe.h @@ -57,6 +57,7 @@ struct draw_stage struct draw_context *draw; /**< parent context */ struct draw_stage *next; /**< next stage in pipeline */ + const char *name; /**< for debugging */ struct vertex_header **tmp; /**< temp vert storage, such as for clipping */ unsigned nr_tmps; diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index ca69f0b95e5..9fedeef2d34 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -746,6 +746,7 @@ draw_aaline_stage(struct draw_context *draw) goto fail; aaline->stage.draw = draw; + aaline->stage.name = "aaline"; aaline->stage.next = NULL; aaline->stage.point = draw_pipe_passthrough_point; aaline->stage.line = aaline_first_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 3133abe5dc7..66839f7873c 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -757,6 +757,7 @@ draw_aapoint_stage(struct draw_context *draw) goto fail; aapoint->stage.draw = draw; + aapoint->stage.name = "aapoint"; aapoint->stage.next = NULL; aapoint->stage.point = aapoint_first_point; aapoint->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c index 3265dcd154a..0670268a196 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c @@ -496,6 +496,7 @@ struct draw_stage *draw_clip_stage( struct draw_context *draw ) goto fail; clipper->stage.draw = draw; + clipper->stage.name = "clipper"; clipper->stage.point = clip_point; clipper->stage.line = clip_first_line; clipper->stage.tri = clip_first_tri; diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c index 053be5f050d..0a70483858c 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_cull.c +++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c @@ -129,6 +129,7 @@ struct draw_stage *draw_cull_stage( struct draw_context *draw ) goto fail; cull->stage.draw = draw; + cull->stage.name = "cull"; cull->stage.next = NULL; cull->stage.point = draw_pipe_passthrough_point; cull->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c index 43d1fecc4dd..34afb1a0b60 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c +++ b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c @@ -261,6 +261,7 @@ struct draw_stage *draw_flatshade_stage( struct draw_context *draw ) goto fail; flatshade->stage.draw = draw; + flatshade->stage.name = "flatshade"; flatshade->stage.next = NULL; flatshade->stage.point = draw_pipe_passthrough_point; flatshade->stage.line = flatshade_first_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index 62c31532d01..40798a5d6e7 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -166,6 +166,7 @@ struct draw_stage *draw_offset_stage( struct draw_context *draw ) draw_alloc_temp_verts( &offset->stage, 3 ); offset->stage.draw = draw; + offset->stage.name = "offset"; offset->stage.next = NULL; offset->stage.point = draw_pipe_passthrough_point; offset->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 04e59152c5c..9287fc130ee 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -586,6 +586,7 @@ draw_pstip_stage(struct draw_context *draw) draw_alloc_temp_verts( &pstip->stage, 8 ); pstip->stage.draw = draw; + pstip->stage.name = "pstip"; pstip->stage.next = NULL; pstip->stage.point = draw_pipe_passthrough_point; pstip->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c index b65e2aa1021..6e921bac278 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c @@ -238,6 +238,7 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw ) draw_alloc_temp_verts( &stipple->stage, 2 ); stipple->stage.draw = draw; + stipple->stage.name = "stipple"; stipple->stage.next = NULL; stipple->stage.point = stipple_reset_point; stipple->stage.line = stipple_first_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_twoside.c b/src/gallium/auxiliary/draw/draw_pipe_twoside.c index c329d923390..eef0238b157 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_twoside.c +++ b/src/gallium/auxiliary/draw/draw_pipe_twoside.c @@ -181,6 +181,7 @@ struct draw_stage *draw_twoside_stage( struct draw_context *draw ) goto fail; twoside->stage.draw = draw; + twoside->stage.name = "twoside"; twoside->stage.next = NULL; twoside->stage.point = draw_pipe_passthrough_point; twoside->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c index 68835fd1a59..03bb842e20a 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c +++ b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c @@ -184,6 +184,7 @@ struct draw_stage *draw_unfilled_stage( struct draw_context *draw ) goto fail; unfilled->stage.draw = draw; + unfilled->stage.name = "unfilled"; unfilled->stage.next = NULL; unfilled->stage.tmp = NULL; unfilled->stage.point = draw_pipe_passthrough_point; diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index 03e842ce082..bea90e50d30 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -262,7 +262,15 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) draw->pipeline.first = next; - return next; + + if (0) { + debug_printf("draw pipeline:\n"); + for (next = draw->pipeline.first; next ; next = next->next ) + debug_printf(" %s\n", next->name); + debug_printf("\n"); + } + + return draw->pipeline.first; } static void validate_tri( struct draw_stage *stage, @@ -318,6 +326,7 @@ struct draw_stage *draw_validate_stage( struct draw_context *draw ) return NULL; stage->draw = draw; + stage->name = "validate"; stage->next = NULL; stage->point = validate_point; stage->line = validate_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 12325d30d61..a5d840b96ea 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -446,6 +446,7 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw, goto fail; vbuf->stage.draw = draw; + vbuf->stage.name = "vbuf"; vbuf->stage.point = vbuf_first_point; vbuf->stage.line = vbuf_first_line; vbuf->stage.tri = vbuf_first_tri; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index 184e363594d..f32cbef983d 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -168,6 +168,7 @@ struct draw_stage *draw_wide_line_stage( struct draw_context *draw ) draw_alloc_temp_verts( &wide->stage, 4 ); wide->stage.draw = draw; + wide->stage.name = "wide-line"; wide->stage.next = NULL; wide->stage.point = draw_pipe_passthrough_point; wide->stage.line = wideline_line; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index e1af9e56a24..49034ae86a2 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -279,6 +279,7 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw ) goto fail; wide->stage.draw = draw; + wide->stage.name = "wide-point"; wide->stage.next = NULL; wide->stage.point = widepoint_first_point; wide->stage.line = draw_pipe_passthrough_line; diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 6f3e1e0289b..8ef0ea8011f 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -187,6 +187,7 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); struct pt_fetch; void draw_pt_fetch_prepare( struct pt_fetch *fetch, + unsigned vertex_input_count, unsigned vertex_size ); void draw_pt_fetch_run( struct pt_fetch *fetch, diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 505d32f2c32..65c3a34c347 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "util/u_memory.h" +#include "util/u_math.h" #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_vbuf.h" @@ -56,9 +57,11 @@ struct pt_fetch { * */ void draw_pt_fetch_prepare( struct pt_fetch *fetch, + unsigned vs_input_count, unsigned vertex_size ) { struct draw_context *draw = fetch->draw; + unsigned nr_inputs; unsigned i, nr = 0; unsigned dst_offset = 0; struct translate_key key; @@ -89,8 +92,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, dst_offset += 4 * sizeof(float); } + assert( draw->pt.nr_vertex_elements >= vs_input_count ); - for (i = 0; i < draw->pt.nr_vertex_elements; i++) { + nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements ); + + for (i = 0; i < nr_inputs; i++) { key.element[nr].input_format = draw->pt.vertex_element[i].src_format; key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index; key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 11ac90fc563..df6c265b7ec 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -77,8 +77,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, draw_pt_fetch_prepare( fpme->fetch, + vs->info.num_inputs, fpme->vertex_size ); - /* XXX: it's not really gl rasterization rules we care about here, * but gl vs dx9 clip spaces. */ diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index dbbc33fffa7..f2368dde5c2 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -114,6 +114,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader, #endif for (slot = 0; slot < shader->info.num_inputs; slot++) { +#if 0 + assert(!util_is_inf_or_nan(input[slot][0])); + assert(!util_is_inf_or_nan(input[slot][1])); + assert(!util_is_inf_or_nan(input[slot][2])); + assert(!util_is_inf_or_nan(input[slot][3])); +#endif machine->Inputs[slot].xyzw[0].f[j] = input[slot][0]; machine->Inputs[slot].xyzw[1].f[j] = input[slot][1]; machine->Inputs[slot].xyzw[2].f[j] = input[slot][2]; diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.c b/src/gallium/auxiliary/indices/u_unfilled_gen.c index fd082ebbb37..93897c98deb 100644 --- a/src/gallium/auxiliary/indices/u_unfilled_gen.c +++ b/src/gallium/auxiliary/indices/u_unfilled_gen.c @@ -71,13 +71,10 @@ static void generate_tris_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)(i+1); (out+j+2)[1] = (ushort)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (ushort)(i+2); (out+j+4)[1] = (ushort)(i); } @@ -90,13 +87,10 @@ static void generate_tristrip_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (ushort)(i); (out+j)[1] = (ushort)(i+1/*+(i&1)*/); - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (ushort)(i+1/*+(i&1)*/); (out+j+2)[1] = (ushort)(i+2/*-(i&1)*/); - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (ushort)(i+2/*-(i&1)*/); (out+j+4)[1] = (ushort)(i); } @@ -109,13 +103,10 @@ static void generate_trifan_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)(i+1); (out+j+2)[1] = (ushort)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)(i+2); (out+j+4)[1] = (ushort)(0); } @@ -128,16 +119,12 @@ static void generate_quads_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (ushort)(i+0); (out+j)[1] = (ushort)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)(i+1); (out+j+2)[1] = (ushort)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (ushort)(i+2); (out+j+4)[1] = (ushort)(i+3); - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (ushort)(i+3); (out+j+6)[1] = (ushort)(i+0); } @@ -150,16 +137,12 @@ static void generate_quadstrip_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (ushort)(i+2); (out+j)[1] = (ushort)(i+0); - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (ushort)(i+0); (out+j+2)[1] = (ushort)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (ushort)(i+1); (out+j+4)[1] = (ushort)(i+3); - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (ushort)(i+3); (out+j+6)[1] = (ushort)(i+2); } @@ -172,13 +155,10 @@ static void generate_polygon_ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)(0); (out+j)[1] = (ushort)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)(i+1); (out+j+2)[1] = (ushort)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)(i+2); (out+j+4)[1] = (ushort)(0); } @@ -191,13 +171,10 @@ static void generate_tris_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)(i+1); (out+j+2)[1] = (uint)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (uint)(i+2); (out+j+4)[1] = (uint)(i); } @@ -210,13 +187,10 @@ static void generate_tristrip_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (uint)(i); (out+j)[1] = (uint)(i+1/*+(i&1)*/); - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (uint)(i+1/*+(i&1)*/); (out+j+2)[1] = (uint)(i+2/*-(i&1)*/); - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (uint)(i+2/*-(i&1)*/); (out+j+4)[1] = (uint)(i); } @@ -229,13 +203,10 @@ static void generate_trifan_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)(i+1); (out+j+2)[1] = (uint)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)(i+2); (out+j+4)[1] = (uint)(0); } @@ -248,16 +219,12 @@ static void generate_quads_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (uint)(i+0); (out+j)[1] = (uint)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)(i+1); (out+j+2)[1] = (uint)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (uint)(i+2); (out+j+4)[1] = (uint)(i+3); - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (uint)(i+3); (out+j+6)[1] = (uint)(i+0); } @@ -270,16 +237,12 @@ static void generate_quadstrip_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (uint)(i+2); (out+j)[1] = (uint)(i+0); - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (uint)(i+0); (out+j+2)[1] = (uint)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (uint)(i+1); (out+j+4)[1] = (uint)(i+3); - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (uint)(i+3); (out+j+6)[1] = (uint)(i+2); } @@ -292,13 +255,10 @@ static void generate_polygon_uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)(0); (out+j)[1] = (uint)(i+1); - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)(i+1); (out+j+2)[1] = (uint)(i+2); - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)(i+2); (out+j+4)[1] = (uint)(0); } @@ -313,13 +273,10 @@ static void translate_tris_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i]; } @@ -334,13 +291,10 @@ static void translate_tristrip_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (ushort)in[i]; } @@ -355,13 +309,10 @@ static void translate_trifan_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -376,16 +327,12 @@ static void translate_quads_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (ushort)in[i+0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+0]; } @@ -400,16 +347,12 @@ static void translate_quadstrip_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (ushort)in[i+0]; (out+j+2)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (ushort)in[i+1]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+2]; } @@ -424,13 +367,10 @@ static void translate_polygon_ubyte2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -445,13 +385,10 @@ static void translate_tris_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i]; } @@ -466,13 +403,10 @@ static void translate_tristrip_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (uint)in[i]; } @@ -487,13 +421,10 @@ static void translate_trifan_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } @@ -508,16 +439,12 @@ static void translate_quads_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (uint)in[i+0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+0]; } @@ -532,16 +459,12 @@ static void translate_quadstrip_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (uint)in[i+0]; (out+j+2)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (uint)in[i+1]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+2]; } @@ -556,13 +479,10 @@ static void translate_polygon_ubyte2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } @@ -577,13 +497,10 @@ static void translate_tris_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i]; } @@ -598,13 +515,10 @@ static void translate_tristrip_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (ushort)in[i]; } @@ -619,13 +533,10 @@ static void translate_trifan_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -640,16 +551,12 @@ static void translate_quads_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (ushort)in[i+0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+0]; } @@ -664,16 +571,12 @@ static void translate_quadstrip_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (ushort)in[i+0]; (out+j+2)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (ushort)in[i+1]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+2]; } @@ -688,13 +591,10 @@ static void translate_polygon_ushort2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -709,13 +609,10 @@ static void translate_tris_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i]; } @@ -730,13 +627,10 @@ static void translate_tristrip_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (uint)in[i]; } @@ -751,13 +645,10 @@ static void translate_trifan_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } @@ -772,16 +663,12 @@ static void translate_quads_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (uint)in[i+0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+0]; } @@ -796,16 +683,12 @@ static void translate_quadstrip_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (uint)in[i+0]; (out+j+2)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (uint)in[i+1]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+2]; } @@ -820,13 +703,10 @@ static void translate_polygon_ushort2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } @@ -841,13 +721,10 @@ static void translate_tris_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i]; } @@ -862,13 +739,10 @@ static void translate_tristrip_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (ushort)in[i]; (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (ushort)in[i]; } @@ -883,13 +757,10 @@ static void translate_trifan_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -904,16 +775,12 @@ static void translate_quads_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (ushort)in[i+0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+0]; } @@ -928,16 +795,12 @@ static void translate_quadstrip_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (ushort)in[i+2]; (out+j)[1] = (ushort)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (ushort)in[i+0]; (out+j+2)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (ushort)in[i+1]; (out+j+4)[1] = (ushort)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (ushort)in[i+3]; (out+j+6)[1] = (ushort)in[i+2]; } @@ -952,13 +815,10 @@ static void translate_polygon_uint2ushort( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (ushort)in[0]; (out+j)[1] = (ushort)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (ushort)in[i+1]; (out+j+2)[1] = (ushort)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (ushort)in[i+2]; (out+j+4)[1] = (ushort)in[0]; } @@ -973,13 +833,10 @@ static void translate_tris_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i+=3) { - debug_printf(" line %d %d\n", (int)i, (int)i+1); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i]; } @@ -994,13 +851,10 @@ static void translate_tristrip_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); (out+j)[0] = (uint)in[i]; (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; - debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; (out+j+4)[1] = (uint)in[i]; } @@ -1015,13 +869,10 @@ static void translate_trifan_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } @@ -1036,16 +887,12 @@ static void translate_quads_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=4) { - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j)[0] = (uint)in[i+0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)i+3); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+0); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+0]; } @@ -1060,16 +907,12 @@ static void translate_quadstrip_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=8, i+=2) { - debug_printf(" line %d %d\n", (int)i+2, (int)i+0); (out+j)[0] = (uint)in[i+2]; (out+j)[1] = (uint)in[i+0]; - debug_printf(" line %d %d\n", (int)i+0, (int)i+1); (out+j+2)[0] = (uint)in[i+0]; (out+j+2)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+3); (out+j+4)[0] = (uint)in[i+1]; (out+j+4)[1] = (uint)in[i+3]; - debug_printf(" line %d %d\n", (int)i+3, (int)i+2); (out+j+6)[0] = (uint)in[i+3]; (out+j+6)[1] = (uint)in[i+2]; } @@ -1084,13 +927,10 @@ static void translate_polygon_uint2uint( unsigned i, j; (void)j; for (j = i = 0; j < nr; j+=6, i++) { - debug_printf(" line %d %d\n", (int)0, (int)i+1); (out+j)[0] = (uint)in[0]; (out+j)[1] = (uint)in[i+1]; - debug_printf(" line %d %d\n", (int)i+1, (int)i+2); (out+j+2)[0] = (uint)in[i+1]; (out+j+2)[1] = (uint)in[i+2]; - debug_printf(" line %d %d\n", (int)i+2, (int)0); (out+j+4)[0] = (uint)in[i+2]; (out+j+4)[1] = (uint)in[0]; } diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.py b/src/gallium/auxiliary/indices/u_unfilled_gen.py index d0344fe3131..36896ce605d 100644 --- a/src/gallium/auxiliary/indices/u_unfilled_gen.py +++ b/src/gallium/auxiliary/indices/u_unfilled_gen.py @@ -99,7 +99,6 @@ def vert( intype, outtype, v0 ): return '(' + outtype + ')in[' + v0 + ']' def line( intype, outtype, ptr, v0, v1 ): - print ' debug_printf(" line %d %d\\n", (int)' + v0 + ', (int)' + v1 + ');' print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 2cd0b8a8cdf..4698efa69cf 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -365,21 +365,22 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->vl && fenced_buf->vl != vl) return PIPE_ERROR_RETRY; +#if 0 /* Do not validate if buffer is still mapped */ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ return PIPE_ERROR_RETRY; } + /* Final sanity checking */ + assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); + assert(!fenced_buf->mapcount); +#endif if(fenced_buf->vl == vl && (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ return PIPE_OK; } - - /* Final sanity checking */ - assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); - assert(!fenced_buf->mapcount); ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) @@ -530,16 +531,17 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) pipe_mutex_lock(fenced_list->mutex); - debug_printf("%10s %7s %10s %s\n", - "buffer", "reference.count", "fence", "signalled"); + debug_printf("%10s %7s %7s %10s %s\n", + "buffer", "size", "refcount", "fence", "signalled"); curr = fenced_list->unfenced.next; next = curr->next; while(curr != &fenced_list->unfenced) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); assert(!fenced_buf->fence); - debug_printf("%10p %7u\n", + debug_printf("%10p %7u %7u\n", fenced_buf, + fenced_buf->base.base.size, fenced_buf->base.base.reference.count); curr = next; next = curr->next; @@ -551,8 +553,9 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) int signaled; fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); - debug_printf("%10p %7u %10p %s\n", + debug_printf("%10p %7u %7u %10p %s\n", fenced_buf, + fenced_buf->base.base.size, fenced_buf->base.base.reference.count, fenced_buf->fence, signaled == 0 ? "y" : "n"); diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index f1a05be46e4..cedf745bdac 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -40,6 +40,7 @@ #include "util/u_memory.h" #include "util/u_double_list.h" #include "util/u_time.h" +#include "util/u_debug_stack.h" #include "pb_buffer.h" #include "pb_bufmgr.h" @@ -48,6 +49,10 @@ #ifdef DEBUG +#define PB_DEBUG_CREATE_BACKTRACE 8 +#define PB_DEBUG_MAP_BACKTRACE 8 + + /** * Convenience macro (type safe). */ @@ -69,6 +74,14 @@ struct pb_debug_buffer size_t underflow_size; size_t overflow_size; + + struct debug_stack_frame create_backtrace[PB_DEBUG_CREATE_BACKTRACE]; + + pipe_mutex mutex; + unsigned map_count; + struct debug_stack_frame map_backtrace[PB_DEBUG_MAP_BACKTRACE]; + + struct list_head head; }; @@ -80,6 +93,9 @@ struct pb_debug_manager size_t underflow_size; size_t overflow_size; + + pipe_mutex mutex; + struct list_head list; }; @@ -189,6 +205,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf) max_ofs == buf->overflow_size - 1 ? "+" : ""); } + if(underflow || overflow) + debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE); + debug_assert(!underflow && !overflow); /* re-fill if not aborted */ @@ -207,11 +226,18 @@ static void pb_debug_buffer_destroy(struct pb_buffer *_buf) { struct pb_debug_buffer *buf = pb_debug_buffer(_buf); + struct pb_debug_manager *mgr = buf->mgr; assert(!pipe_is_referenced(&buf->base.base.reference)); pb_debug_buffer_check(buf); + pipe_mutex_lock(mgr->mutex); + LIST_DEL(&buf->head); + pipe_mutex_unlock(mgr->mutex); + + pipe_mutex_destroy(buf->mutex); + pb_reference(&buf->buffer, NULL); FREE(buf); } @@ -230,6 +256,13 @@ pb_debug_buffer_map(struct pb_buffer *_buf, if(!map) return NULL; + if(map) { + pipe_mutex_lock(buf->mutex); + ++buf->map_count; + debug_backtrace_capture(buf->map_backtrace, 1, PB_DEBUG_MAP_BACKTRACE); + pipe_mutex_unlock(buf->mutex); + } + return (uint8_t *)map + buf->underflow_size; } @@ -238,6 +271,13 @@ static void pb_debug_buffer_unmap(struct pb_buffer *_buf) { struct pb_debug_buffer *buf = pb_debug_buffer(_buf); + + pipe_mutex_lock(buf->mutex); + assert(buf->map_count); + if(buf->map_count) + --buf->map_count; + pipe_mutex_unlock(buf->mutex); + pb_unmap(buf->buffer); pb_debug_buffer_check(buf); @@ -262,6 +302,14 @@ pb_debug_buffer_validate(struct pb_buffer *_buf, { struct pb_debug_buffer *buf = pb_debug_buffer(_buf); + pipe_mutex_lock(buf->mutex); + if(buf->map_count) { + debug_printf("%s: attempting to validate a mapped buffer\n", __FUNCTION__); + debug_printf("last map backtrace is\n"); + debug_backtrace_dump(buf->map_backtrace, PB_DEBUG_MAP_BACKTRACE); + } + pipe_mutex_unlock(buf->mutex); + pb_debug_buffer_check(buf); return pb_validate(buf->buffer, vl, flags); @@ -288,6 +336,31 @@ pb_debug_buffer_vtbl = { }; +static void +pb_debug_manager_dump(struct pb_debug_manager *mgr) +{ + struct list_head *curr, *next; + struct pb_debug_buffer *buf; + + pipe_mutex_lock(mgr->mutex); + + curr = mgr->list.next; + next = curr->next; + while(curr != &mgr->list) { + buf = LIST_ENTRY(struct pb_debug_buffer, curr, head); + + debug_printf("buffer = %p\n", buf); + debug_printf(" .size = %p\n", buf->base.base.size); + debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE); + + curr = next; + next = curr->next; + } + + pipe_mutex_unlock(mgr->mutex); +} + + static struct pb_buffer * pb_debug_manager_create_buffer(struct pb_manager *_mgr, size_t size, @@ -312,6 +385,13 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, &real_desc); if(!buf->buffer) { FREE(buf); +#if 0 + pipe_mutex_lock(mgr->mutex); + debug_printf("%s: failed to create buffer\n", __FUNCTION__); + if(!LIST_IS_EMPTY(&mgr->list)) + pb_debug_manager_dump(mgr); + pipe_mutex_unlock(mgr->mutex); +#endif return NULL; } @@ -331,8 +411,16 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, buf->underflow_size = mgr->underflow_size; buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size; + debug_backtrace_capture(buf->create_backtrace, 1, PB_DEBUG_CREATE_BACKTRACE); + pb_debug_buffer_fill(buf); + pipe_mutex_init(buf->mutex); + + pipe_mutex_lock(mgr->mutex); + LIST_ADDTAIL(&buf->head, &mgr->list); + pipe_mutex_unlock(mgr->mutex); + return &buf->base; } @@ -351,6 +439,15 @@ static void pb_debug_manager_destroy(struct pb_manager *_mgr) { struct pb_debug_manager *mgr = pb_debug_manager(_mgr); + + pipe_mutex_lock(mgr->mutex); + if(!LIST_IS_EMPTY(&mgr->list)) { + debug_printf("%s: unfreed buffers\n", __FUNCTION__); + pb_debug_manager_dump(mgr); + } + pipe_mutex_unlock(mgr->mutex); + + pipe_mutex_destroy(mgr->mutex); mgr->provider->destroy(mgr->provider); FREE(mgr); } @@ -375,7 +472,10 @@ pb_debug_manager_create(struct pb_manager *provider, mgr->provider = provider; mgr->underflow_size = underflow_size; mgr->overflow_size = overflow_size; - + + pipe_mutex_init(mgr->mutex); + LIST_INITHEAD(&mgr->list); + return &mgr->base; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index e8bd7cda3b1..aba7a3f9374 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -53,6 +53,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi_exec.h" @@ -169,6 +170,56 @@ print_temp(const struct tgsi_exec_machine *mach, uint index) #endif +/** + * Check if there's a potential src/dst register data dependency when + * using SOA execution. + * Example: + * MOV T, T.yxwz; + * This would expand into: + * MOV t0, t1; + * MOV t1, t0; + * MOV t2, t3; + * MOV t3, t2; + * The second instruction will have the wrong value for t0 if executed as-is. + */ +static boolean +tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) +{ + uint i, chan; + + uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask; + if (writemask == TGSI_WRITEMASK_X || + writemask == TGSI_WRITEMASK_Y || + writemask == TGSI_WRITEMASK_Z || + writemask == TGSI_WRITEMASK_W || + writemask == TGSI_WRITEMASK_NONE) { + /* no chance of data dependency */ + return FALSE; + } + + /* loop over src regs */ + for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + if ((inst->FullSrcRegisters[i].SrcRegister.File == + inst->FullDstRegisters[0].DstRegister.File) && + (inst->FullSrcRegisters[i].SrcRegister.Index == + inst->FullDstRegisters[0].DstRegister.Index)) { + /* loop over dest channels */ + uint channelsWritten = 0x0; + FOR_EACH_ENABLED_CHANNEL(*inst, chan) { + /* check if we're reading a channel that's been written */ + uint swizzle = tgsi_util_get_full_src_register_extswizzle(&inst->FullSrcRegisters[i], chan); + if (swizzle <= TGSI_SWIZZLE_W && + (channelsWritten & (1 << swizzle))) { + return TRUE; + } + + channelsWritten |= (1 << chan); + } + } + } + return FALSE; +} + /** * Initialize machine state by expanding tokens to full instructions, @@ -280,6 +331,17 @@ tgsi_exec_machine_bind_shader( memcpy(instructions + numInstructions, &parse.FullToken.FullInstruction, sizeof(instructions[0])); + +#if 0 + if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) { + debug_printf("SOA dependency in instruction:\n"); + tgsi_dump_instruction(&parse.FullToken.FullInstruction, + numInstructions); + } +#else + (void) tgsi_check_soa_dependencies; +#endif + numInstructions++; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 4b4e34b29eb..ba2bfdef062 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -1466,6 +1466,31 @@ emit_cmp( } } + +/** + * Check if inst src/dest regs use indirect addressing into temporary + * register file. + */ +static boolean +indirect_temp_reference(const struct tgsi_full_instruction *inst) +{ + uint i; + for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i]; + if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY && + reg->SrcRegister.Indirect) + return TRUE; + } + for (i = 0; i < inst->Instruction.NumDstRegs; i++) { + const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i]; + if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && + reg->DstRegister.Indirect) + return TRUE; + } + return FALSE; +} + + static int emit_instruction( struct x86_function *func, @@ -1473,6 +1498,10 @@ emit_instruction( { unsigned chan_index; + /* we can't handle indirect addressing into temp register file yet */ + if (indirect_temp_reference(inst)) + return FALSE; + switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c index 062c1be938a..bc9c18fd4a7 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.c +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c @@ -198,3 +198,30 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in, return ctx->ti; } + + +#include "tgsi_text.h" + +extern int tgsi_transform_foo( struct tgsi_token *tokens_out, + uint max_tokens_out ); + +/* This function exists only so that tgsi_text_translate() doesn't get + * magic-ed out of the libtgsi.a archive by the build system. Don't + * remove unless you know this has been fixed - check on mingw/scons + * builds as well. + */ +int +tgsi_transform_foo( struct tgsi_token *tokens_out, + uint max_tokens_out ) +{ + const char *text = + "FRAG1.1\n" + "DCL IN[0], COLOR, CONSTANT\n" + "DCL OUT[0], COLOR\n" + " 0: MOV OUT[0], IN[0]\n" + " 1: END"; + + return tgsi_text_translate( text, + tokens_out, + max_tokens_out ); +} diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index ae47a274a69..18597ef8395 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -721,6 +721,7 @@ void debug_dump_surface_bmp(const char *filename, struct pipe_surface *surface) { +#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT struct pipe_transfer *transfer; struct pipe_texture *texture = surface->texture; struct pipe_screen *screen = texture->screen; @@ -733,6 +734,7 @@ debug_dump_surface_bmp(const char *filename, debug_dump_transfer_bmp(filename, transfer); screen->tex_transfer_destroy(transfer); +#endif } void @@ -740,11 +742,7 @@ debug_dump_transfer_bmp(const char *filename, struct pipe_transfer *transfer) { #ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT - struct util_stream *stream; - struct bmp_file_header bmfh; - struct bmp_info_header bmih; float *rgba; - unsigned x, y; if (!transfer) goto error1; @@ -753,19 +751,47 @@ debug_dump_transfer_bmp(const char *filename, if(!rgba) goto error1; + pipe_get_tile_rgba(transfer, 0, 0, + transfer->width, transfer->height, + rgba); + + debug_dump_float_rgba_bmp(filename, + transfer->width, transfer->height, + rgba, transfer->width); + + FREE(rgba); +error1: + ; +#endif +} + +void +debug_dump_float_rgba_bmp(const char *filename, + unsigned width, unsigned height, + float *rgba, unsigned stride) +{ +#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT + struct util_stream *stream; + struct bmp_file_header bmfh; + struct bmp_info_header bmih; + unsigned x, y; + + if(!rgba) + goto error1; + bmfh.bfType = 0x4d42; - bmfh.bfSize = 14 + 40 + transfer->height*transfer->width*4; + bmfh.bfSize = 14 + 40 + height*width*4; bmfh.bfReserved1 = 0; bmfh.bfReserved2 = 0; bmfh.bfOffBits = 14 + 40; bmih.biSize = 40; - bmih.biWidth = transfer->width; - bmih.biHeight = transfer->height; + bmih.biWidth = width; + bmih.biHeight = height; bmih.biPlanes = 1; bmih.biBitCount = 32; bmih.biCompression = 0; - bmih.biSizeImage = transfer->height*transfer->width*4; + bmih.biSizeImage = height*width*4; bmih.biXPelsPerMeter = 0; bmih.biYPelsPerMeter = 0; bmih.biClrUsed = 0; @@ -773,19 +799,15 @@ debug_dump_transfer_bmp(const char *filename, stream = util_stream_create(filename, bmfh.bfSize); if(!stream) - goto error2; + goto error1; util_stream_write(stream, &bmfh, 14); util_stream_write(stream, &bmih, 40); - pipe_get_tile_rgba(transfer, 0, 0, - transfer->width, transfer->height, - rgba); - - y = transfer->height; + y = height; while(y--) { - float *ptr = rgba + (transfer->width * y * 4); - for(x = 0; x < transfer->width; ++x) + float *ptr = rgba + (stride * y * 4); + for(x = 0; x < width; ++x) { struct bmp_rgb_quad pixel; pixel.rgbRed = float_to_ubyte(ptr[x*4 + 0]); @@ -797,8 +819,6 @@ debug_dump_transfer_bmp(const char *filename, } util_stream_close(stream); -error2: - FREE(rgba); error1: ; #endif diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h index 8d703e47fce..d42b65ce281 100644 --- a/src/gallium/auxiliary/util/u_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -102,6 +102,22 @@ debug_printf(const char *format, ...) } +/* + * ... isn't portable so we need to pass arguments in parentheses. + * + * usage: + * debug_printf_once(("awnser: %i\n", 42)); + */ +#define debug_printf_once(args) \ + do { \ + static boolean once = TRUE; \ + if (once) { \ + once = FALSE; \ + debug_printf args; \ + } \ + } while (0) + + #ifdef DEBUG #define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap) #else @@ -347,10 +363,15 @@ void debug_dump_surface_bmp(const char *filename, struct pipe_surface *surface); void debug_dump_transfer_bmp(const char *filename, struct pipe_transfer *transfer); +void debug_dump_float_rgba_bmp(const char *filename, + unsigned width, unsigned height, + float *rgba, unsigned stride); #else #define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0) #define debug_dump_surface(prefix, surface) ((void)0) #define debug_dump_surface_bmp(filename, surface) ((void)0) +#define debug_dump_transfer_bmp(filename, transfer) ((void)0) +#define debug_dump_rgba_float_bmp(filename, width, height, rgba, stride) ((void)0) #endif diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c index e9891fde8a3..528a1c394be 100644 --- a/src/gallium/auxiliary/util/u_debug_stack.c +++ b/src/gallium/auxiliary/util/u_debug_stack.c @@ -62,6 +62,8 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace, #ifdef PIPE_ARCH_X86 while(nr_frames) { + const void **next_frame_pointer; + if(!frame_pointer) break; @@ -72,7 +74,14 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace, --nr_frames; } - frame_pointer = (const void **)frame_pointer[0]; + next_frame_pointer = (const void **)frame_pointer[0]; + + /* Limit the stack walk to avoid referencing undefined memory */ + if((uintptr_t)next_frame_pointer <= (uintptr_t)frame_pointer || + (uintptr_t)next_frame_pointer > (uintptr_t)frame_pointer + 64*1024) + break; + + frame_pointer = next_frame_pointer; } #endif diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 690412ae7d3..6fa13a8ce11 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1316,7 +1316,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, for (i = 0; i < 4; i++) { ctx->vertices[i][0][2] = 0.0f; /* z */ ctx->vertices[i][0][3] = 1.0f; /* w */ - ctx->vertices[i][1][2] = 0.0f; /* r */ ctx->vertices[i][1][3] = 1.0f; /* q */ } @@ -1350,29 +1349,104 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned -set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) +set_vertex_data(struct gen_mipmap_state *ctx, + enum pipe_texture_target tex_target, + uint face, float width, float height) { unsigned offset; + /* vert[0].position */ ctx->vertices[0][0][0] = 0.0f; /*x*/ ctx->vertices[0][0][1] = 0.0f; /*y*/ - ctx->vertices[0][1][0] = 0.0f; /*s*/ - ctx->vertices[0][1][1] = 0.0f; /*t*/ + /* vert[1].position */ ctx->vertices[1][0][0] = width; ctx->vertices[1][0][1] = 0.0f; - ctx->vertices[1][1][0] = 1.0f; - ctx->vertices[1][1][1] = 0.0f; + /* vert[2].position */ ctx->vertices[2][0][0] = width; ctx->vertices[2][0][1] = height; - ctx->vertices[2][1][0] = 1.0f; - ctx->vertices[2][1][1] = 1.0f; + /* vert[3].position */ ctx->vertices[3][0][0] = 0.0f; ctx->vertices[3][0][1] = height; - ctx->vertices[3][1][0] = 0.0f; - ctx->vertices[3][1][1] = 1.0f; + + /* Setup vertex texcoords. This is a little tricky for cube maps. */ + if (tex_target == PIPE_TEXTURE_CUBE) { + static const float st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + float rx, ry, rz; + uint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const float scale = 0.9999; + const float sc = (2.0f * st[i][0] - 1.0f) * scale; + const float tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (face) { + case PIPE_TEX_FACE_POS_X: + rx = 1.0f; + ry = -tc; + rz = -sc; + break; + case PIPE_TEX_FACE_NEG_X: + rx = -1.0f; + ry = -tc; + rz = sc; + break; + case PIPE_TEX_FACE_POS_Y: + rx = sc; + ry = 1.0f; + rz = tc; + break; + case PIPE_TEX_FACE_NEG_Y: + rx = sc; + ry = -1.0f; + rz = -tc; + break; + case PIPE_TEX_FACE_POS_Z: + rx = sc; + ry = -tc; + rz = 1.0f; + break; + case PIPE_TEX_FACE_NEG_Z: + rx = -sc; + ry = -tc; + rz = -1.0f; + break; + default: + assert(0); + } + + ctx->vertices[i][1][0] = rx; /*s*/ + ctx->vertices[i][1][1] = ry; /*t*/ + ctx->vertices[i][1][2] = rz; /*r*/ + } + } + else { + /* 1D/2D */ + ctx->vertices[0][1][0] = 0.0f; /*s*/ + ctx->vertices[0][1][1] = 0.0f; /*t*/ + ctx->vertices[0][1][2] = 0.0f; /*r*/ + + ctx->vertices[1][1][0] = 1.0f; + ctx->vertices[1][1][1] = 0.0f; + ctx->vertices[1][1][2] = 0.0f; + + ctx->vertices[2][1][0] = 1.0f; + ctx->vertices[2][1][1] = 1.0f; + ctx->vertices[2][1][2] = 0.0f; + + ctx->vertices[3][1][0] = 0.0f; + ctx->vertices[3][1][1] = 1.0f; + ctx->vertices[3][1][2] = 0.0f; + } offset = get_next_slot( ctx ); @@ -1503,6 +1577,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, /* quad coords in window coords (bypassing vs, clip and viewport) */ offset = set_vertex_data(ctx, + pt->target, + face, (float) pt->width[dstLevel], (float) pt->height[dstLevel]); diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c index 6be365e53bb..a1dce3f5cf4 100644 --- a/src/gallium/auxiliary/util/u_linear.c +++ b/src/gallium/auxiliary/util/u_linear.c @@ -1,3 +1,34 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Functions for converting tiled data to linear and vice versa. + */ + #include "util/u_debug.h" #include "u_linear.h" diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h index 1589f029bc4..b74308ffa3d 100644 --- a/src/gallium/auxiliary/util/u_linear.h +++ b/src/gallium/auxiliary/util/u_linear.h @@ -1,3 +1,34 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Functions for converting tiled data to linear and vice versa. + */ + #ifndef U_LINEAR_H #define U_LINEAR_H diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index 8afe4fccf7b..5268cbf79ce 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -217,4 +217,9 @@ void util_time_sleep(unsigned usecs) } while(start <= curr && curr < end || end < start && (curr < end || start <= curr)); } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) +void util_time_sleep(unsigned usecs) +{ + Sleep((usecs + 999)/ 1000); +} #endif diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c index d9c0d7afa89..2eb98068c86 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.c +++ b/src/gallium/auxiliary/util/u_upload_mgr.c @@ -70,7 +70,7 @@ struct u_upload_mgr *u_upload_create( struct pipe_screen *screen, } -static INLINE void +static INLINE enum pipe_error my_buffer_write(struct pipe_screen *screen, struct pipe_buffer *buf, unsigned offset, unsigned size, unsigned dirty_size, @@ -84,12 +84,14 @@ my_buffer_write(struct pipe_screen *screen, assert(size); map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_WRITE); - assert(map); - if(map) { - memcpy(map + offset, data, size); - pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size); - pipe_buffer_unmap(screen, buf); - } + if (map == NULL) + return PIPE_ERROR_OUT_OF_MEMORY; + + memcpy(map + offset, data, size); + pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size); + pipe_buffer_unmap(screen, buf); + + return PIPE_OK; } /* Release old buffer. @@ -162,12 +164,14 @@ enum pipe_error u_upload_data( struct u_upload_mgr *upload, /* Copy the data, using map_range if available: */ - my_buffer_write( upload->screen, - upload->buffer, - upload->offset, - size, - alloc_size, - data ); + ret = my_buffer_write( upload->screen, + upload->buffer, + upload->offset, + size, + alloc_size, + data ); + if (ret) + return ret; /* Emit the return values: */ diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile index 12821c5a761..8870b398661 100644 --- a/src/gallium/drivers/i915simple/Makefile +++ b/src/gallium/drivers/i915simple/Makefile @@ -8,7 +8,6 @@ C_SOURCES = \ i915_clear.c \ i915_flush.c \ i915_context.c \ - i915_context.c \ i915_debug.c \ i915_debug_fp.c \ i915_state.c \ diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 4da833c25e8..93f752faec9 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -31,7 +31,8 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt) for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = offset; + nv04mt->level[l].image_offset = + CALLOC(nr_faces, sizeof(unsigned)); offset += nv04mt->level[l].pitch * pt->height[l]; } diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 0d51439e3ff..399f750dbe7 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -37,7 +37,7 @@ struct nv04_miptree { struct { uint pitch; - uint image_offset; + uint *image_offset; } level[PIPE_MAX_TEXTURE_LEVELS]; }; diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 6bdf544a05c..a4e89c37d1a 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); int i; - if (r300->dirty_state) { - r300_emit_dirty_state(r300); - } - for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffers[i].buffer, diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 4c695c1195a..96f1f11246c 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -264,6 +264,11 @@ struct r300_context { /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Vertex buffer for rendering. */ + struct pipe_buffer* vbo; + /* Offset into the VBO. */ + size_t vbo_offset; + /* Various CSO state objects. */ /* Blend state. */ struct r300_blend_state* blend_state; @@ -289,7 +294,7 @@ struct r300_context { /* Texture states. */ struct r300_texture* textures[8]; int texture_count; - /* Vertex buffers. */ + /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; /* Vertex information. */ @@ -314,11 +319,4 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); -/* Fun with includes: r300_winsys also declares this prototype. - * We'll just step out in that case... */ -#ifndef R300_WINSYS_H -struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); -#endif - #endif /* R300_CONTEXT_H */ diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 5d9799dd723..82a3942248e 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -49,27 +49,27 @@ #define CS_LOCALS(context) \ struct r300_winsys* cs_winsys = context->winsys; \ - struct radeon_cs* cs = cs_winsys->cs; \ int cs_count = 0; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs, (size)) + cs_winsys->check_cs(cs_winsys, (size)) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \ size, __FUNCTION__, __FILE__, __LINE__); \ - cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \ + cs_winsys->begin_cs(cs_winsys, (size), \ + __FILE__, __FUNCTION__, __LINE__); \ cs_count = size; \ } while (0) #define OUT_CS(value) do { \ - cs_winsys->write_cs_dword(cs, (value)); \ + cs_winsys->write_cs_dword(cs_winsys, (value)); \ cs_count--; \ } while (0) #define OUT_CS_32F(value) do { \ - cs_winsys->write_cs_dword(cs, fui(value)); \ + cs_winsys->write_cs_dword(cs_winsys, fui(value)); \ cs_count--; \ } while (0) @@ -97,7 +97,7 @@ bo, offset); \ assert(bo); \ OUT_CS(offset); \ - cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ cs_count -= 2; \ } while (0) @@ -106,13 +106,13 @@ __LINE__); \ if (cs_count != 0) \ debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \ - cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \ + cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \ } while (0) #define FLUSH_CS do { \ debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \ __LINE__); \ - cs_winsys->flush_cs(cs); \ + cs_winsys->flush_cs(cs_winsys); \ } while (0) #define RADEON_ONE_REG_WR (1 << 15) @@ -138,7 +138,7 @@ assert(bo); \ OUT_CS(offset); \ OUT_CS(count); \ - cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ cs_count -= 2; \ } while (0) diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index dd63136c9d6..1ff72172ebd 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -30,81 +30,6 @@ static void r300_dump_fs(struct r300_fragment_shader* fs) } } -static char* r500_fs_swiz[] = { - " R", - " G", - " B", - " A", - " 0", - ".5", - " 1", - " U", -}; - -static char* r500_fs_op_rgb[] = { - "MAD", - "DP3", - "DP4", - "D2A", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "SOP", - "MDH", - "MDV", -}; - -static char* r500_fs_op_alpha[] = { - "MAD", - " DP", - "MIN", - "MAX", - "---", - "CND", - "CMP", - "FRC", - "EX2", - "LN2", - "RCP", - "RSQ", - "SIN", - "COS", - "MDH", - "MDV", -}; - -static char* r500_fs_mask[] = { - "NONE", - "R ", - " G ", - "RG ", - " B ", - "R B ", - " GB ", - "RGB ", - " A", - "R A", - " G A", - "RG A", - " BA", - "R BA", - " GBA", - "RGBA", -}; - -static char* r500_fs_tex[] = { - " NOP", - " LD", - "TEXKILL", - " PROJ", - "LODBIAS", - " LOD", - " DXDY", -}; - void r500_fs_dump(struct r500_fragment_shader* fs) { int i; @@ -225,12 +150,25 @@ void r500_fs_dump(struct r500_fragment_shader* fs) } } +static void r300_vs_op_dump(uint32_t op) +{ + if (op & 0x81) { + debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n"); + } else if (op & 0x80) { + debug_printf(" PVS_MACRO_OP_2CLK_MADD\n"); + } else if (op & 0x40) { + debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]); + } else { + debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]); + } +} + void r300_vs_dump(struct r300_vertex_shader* vs) { int i; for (i = 0; i < vs->instruction_count; i++) { - debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0); + r300_vs_op_dump(vs->instructions[i].inst0); debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1); debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2); debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3); diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h index a1f873656dc..63065940997 100644 --- a/src/gallium/drivers/r300/r300_debug.h +++ b/src/gallium/drivers/r300/r300_debug.h @@ -27,6 +27,152 @@ #include "r300_state_shader.h" #include "r300_state_tcl.h" +static char* r500_fs_swiz[] = { + " R", + " G", + " B", + " A", + " 0", + ".5", + " 1", + " U", +}; + +static char* r500_fs_op_rgb[] = { + "MAD", + "DP3", + "DP4", + "D2A", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "SOP", + "MDH", + "MDV", +}; + +static char* r500_fs_op_alpha[] = { + "MAD", + " DP", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "EX2", + "LN2", + "RCP", + "RSQ", + "SIN", + "COS", + "MDH", + "MDV", +}; + +static char* r500_fs_mask[] = { + "NONE", + "R ", + " G ", + "RG ", + " B ", + "R B ", + " GB ", + "RGB ", + " A", + "R A", + " G A", + "RG A", + " BA", + "R BA", + " GBA", + "RGBA", +}; + +static char* r500_fs_tex[] = { + " NOP", + " LD", + "TEXKILL", + " PROJ", + "LODBIAS", + " LOD", + " DXDY", +}; + +static char* r300_vs_ve_ops[] = { + /* R300 vector ops */ + " VE_NO_OP", + " VE_DOT_PRODUCT", + " VE_MULTIPLY", + " VE_ADD", + " VE_MULTIPLY_ADD", + " VE_DISTANCE_FACTOR", + " VE_FRACTION", + " VE_MAXIMUM", + " VE_MINIMUM", + "VE_SET_GREATER_THAN_EQUAL", + " VE_SET_LESS_THAN", + " VE_MULTIPLYX2_ADD", + " VE_MULTIPLY_CLAMP", + " VE_FLT2FIX_DX", + " VE_FLT2FIX_DX_RND", + /* R500 vector ops */ + " VE_PRED_SET_EQ_PUSH", + " VE_PRED_SET_GT_PUSH", + " VE_PRED_SET_GTE_PUSH", + " VE_PRED_SET_NEQ_PUSH", + " VE_COND_WRITE_EQ", + " VE_COND_WRITE_GT", + " VE_COND_WRITE_GTE", + " VE_COND_WRITE_NEQ", + " VE_SET_GREATER_THAN", + " VE_SET_EQUAL", + " VE_SET_NOT_EQUAL", + " (reserved)", + " (reserved)", + " (reserved)", +}; + +static char* r300_vs_me_ops[] = { + /* R300 math ops */ + " ME_NO_OP", + " ME_EXP_BASE2_DX", + " ME_LOG_BASE2_DX", + " ME_EXP_BASEE_FF", + " ME_LIGHT_COEFF_DX", + " ME_POWER_FUNC_FF", + " ME_RECIP_DX", + " ME_RECIP_FF", + " ME_RECIP_SQRT_DX", + " ME_RECIP_SQRT_FF", + " ME_MULTIPLY", + " ME_EXP_BASE2_FULL_DX", + " ME_LOG_BASE2_FULL_DX", + " ME_POWER_FUNC_FF_CLAMP_B", + "ME_POWER_FUNC_FF_CLAMP_B1", + "ME_POWER_FUNC_FF_CLAMP_01", + " ME_SIN", + " ME_COS", + /* R500 math ops */ + " ME_LOG_BASE2_IEEE", + " ME_RECIP_IEEE", + " ME_RECIP_SQRT_IEEE", + " ME_PRED_SET_EQ", + " ME_PRED_SET_GT", + " ME_PRED_SET_GTE", + " ME_PRED_SET_NEQ", + " ME_PRED_SET_CLR", + " ME_PRED_SET_INV", + " ME_PRED_SET_POP", + " ME_PRED_SET_RESTORE", + " (reserved)", + " (reserved)", + " (reserved)", +}; + void r500_fs_dump(struct r500_fragment_shader* fs); void r300_vs_dump(struct r300_vertex_shader* vs); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 417d5f6307d..c73d5a0b443 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -152,34 +152,39 @@ void r500_emit_fragment_shader(struct r300_context* r300, END_CS; } -/* XXX add pitch, stride, clean up */ void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb) { - int i; struct r300_texture* tex; + unsigned pixpitch; + int i; CS_LOCALS(r300); - BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4); + BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4); for (i = 0; i < fb->nr_cbufs; i++) { tex = (struct r300_texture*)fb->cbufs[i]->texture; + pixpitch = tex->stride / tex->tex.block.size; + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch | + r300_translate_colorformat(tex->tex.format)); + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(fb->cbufs[i]->format)); } if (fb->zsbuf) { tex = (struct r300_texture*)fb->zsbuf->texture; + pixpitch = (tex->stride / tex->tex.block.size); + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); - if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { - OUT_CS_REG(R300_ZB_FORMAT, - R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); - } else { - OUT_CS_REG(R300_ZB_FORMAT, 0x0); - } + + OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); + + OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch); } OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, @@ -291,6 +296,30 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } +void r300_emit_vertex_buffer(struct r300_context* r300) +{ + CS_LOCALS(r300); + + debug_printf("r300: Preparing vertex buffer %p for render, " + "vertex size %d\n", r300->vbo, + r300->vertex_info.vinfo.size); + /* Set the pointer to our vertex buffer. The emitted values are this: + * PACKET3 [3D_LOAD_VBPNTR] + * COUNT [1] + * FORMAT [size | stride << 8] + * OFFSET [offset into BO] + * VBPNTR [relocated BO] + */ + BEGIN_CS(7); + OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); + OUT_CS(1); + OUT_CS(r300->vertex_info.vinfo.size | + (r300->vertex_info.vinfo.size << 8)); + OUT_CS(r300->vbo_offset); + OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; +} + void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -416,16 +445,45 @@ void r300_flush_textures(struct r300_context* r300) void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_texture* tex; int i; int dirty_tex = 0; - if (!(r300->dirty_state) && !(r300->dirty_hw)) { + if (!(r300->dirty_state)) { return; } r300_update_derived_state(r300); /* XXX check size */ + /* Color buffers... */ + for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { + tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture; + assert(tex && tex->buffer && "cbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...depth buffer... */ + if (r300->framebuffer_state.zsbuf) { + tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture; + assert(tex && tex->buffer && "zsbuf is marked, but NULL!"); + if (!tex->buffer) return; + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + } + /* ...and vertex buffer. */ + if (r300->vbo) { + r300->winsys->add_buffer(r300->winsys, r300->vbo, + RADEON_GEM_DOMAIN_GTT, 0); + } else { + debug_printf("No VBO while emitting dirty state!\n"); + } + + if (r300->winsys->validate(r300->winsys)) { + /* XXX */ + r300->context.flush(&r300->context, 0, NULL); + } if (r300->dirty_state & R300_NEW_BLEND) { r300_emit_blend_state(r300, r300->blend_state); @@ -506,4 +564,9 @@ void r300_emit_dirty_state(struct r300_context* r300) r300_emit_vertex_format_state(r300); r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; } + + /* Finally, emit the VBO. */ + r300_emit_vertex_buffer(r300); + + r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 31dbc7ab853..36e14f69f78 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -62,6 +62,8 @@ void r300_emit_scissor_state(struct r300_context* r300, void r300_emit_texture(struct r300_context* r300, struct r300_texture* tex, unsigned offset); +void r300_emit_vertex_buffer(struct r300_context* r300); + void r300_emit_vertex_format_state(struct r300_context* r300); void r300_emit_vertex_shader(struct r300_context* r300, diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 20ca6905ad2..89a5f2b20cf 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -29,6 +29,8 @@ static void r300_flush(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); CS_LOCALS(r300); + draw_flush(r300->draw); + if (r300->dirty_hw) { FLUSH_CS; r300_emit_invariant_state(r300); diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index cbd84d7c569..29b66cee7ec 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -180,27 +180,10 @@ static void prepare_render(struct r300_render* render, unsigned count) CS_LOCALS(r300); - /* Make sure that all possible state is emitted. */ - r300_emit_dirty_state(r300); + r300->vbo = render->vbo; + r300->vbo_offset = render->vbo_offset; - debug_printf("r300: Preparing vertex buffer %p for render, " - "vertex size %d, vertex count %d\n", render->vbo, - r300->vertex_info.vinfo.size, count); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [0] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info.vinfo.size | - (r300->vertex_info.vinfo.size << 8)); - OUT_CS(render->vbo_offset); - OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; + r300_emit_dirty_state(r300); } static void r300_render_draw_arrays(struct vbuf_render* render, diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index c9507ae1937..0143e228c4e 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -421,6 +421,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); struct r300_rs_state* rs = (struct r300_rs_state*)state; + draw_flush(r300->draw); draw_set_rasterizer_state(r300->draw, &rs->rs); r300->rs_state = rs; @@ -528,7 +529,6 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); if (r300_screen(r300->context.screen)->caps->is_r500) { r300->scissor_state->scissor_top_left = @@ -555,19 +555,24 @@ static void r300_set_viewport_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + if (r300_screen(r300->context.screen)->caps->has_tcl) { /* Do the transform in HW. */ r300->viewport_state->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { + assert(state->scale[0] != 0.0f); r300->viewport_state->xscale = state->scale[0]; r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { + assert(state->scale[1] != 0.0f); r300->viewport_state->yscale = state->scale[1]; r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { + assert(state->scale[2] != 0.0f); r300->viewport_state->zscale = state->scale[2]; r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; } @@ -642,6 +647,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c index bb96e2ad67f..ed9164db496 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.c +++ b/src/gallium/drivers/r300/r300_state_tcl.c @@ -34,14 +34,20 @@ static void r300_vs_declare(struct r300_vs_asm* assembler, assembler->tab[decl->DeclarationRange.First] = 0; break; case TGSI_SEMANTIC_COLOR: - assembler->tab[decl->DeclarationRange.First] = 2; + assembler->tab[decl->DeclarationRange.First] = + (assembler->point_size ? 1 : 0) + + assembler->out_colors; break; + case TGSI_SEMANTIC_FOG: case TGSI_SEMANTIC_GENERIC: /* XXX multiple? */ - assembler->tab[decl->DeclarationRange.First] = 6; + assembler->tab[decl->DeclarationRange.First] = + (assembler->point_size ? 1 : 0) + + assembler->out_colors + + assembler->out_texcoords; break; case TGSI_SEMANTIC_PSIZE: - assembler->tab[decl->DeclarationRange.First] = 15; + assembler->tab[decl->DeclarationRange.First] = 1; break; default: debug_printf("r300: vs: Bad semantic declaration %d\n", @@ -65,16 +71,13 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler, { switch (src->File) { case TGSI_FILE_NULL: - /* Probably a zero or one swizzle */ - return R300_PVS_SRC_REG_INPUT; - break; case TGSI_FILE_INPUT: + /* Probably a zero or one swizzle */ return R300_PVS_SRC_REG_INPUT; - break; case TGSI_FILE_TEMPORARY: return R300_PVS_SRC_REG_TEMPORARY; - break; case TGSI_FILE_CONSTANT: + case TGSI_FILE_IMMEDIATE: return R300_PVS_SRC_REG_CONSTANT; default: debug_printf("r300: vs: Unimplemented src type %d\n", src->File); @@ -83,16 +86,32 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler, return 0; } +static INLINE unsigned r300_vs_src(struct r300_vs_asm* assembler, + struct tgsi_src_register* src) +{ + switch (src->File) { + case TGSI_FILE_NULL: + case TGSI_FILE_INPUT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_CONSTANT: + return src->Index; + case TGSI_FILE_IMMEDIATE: + return src->Index + assembler->imm_offset; + default: + debug_printf("r300: vs: Unimplemented src type %d\n", src->File); + break; + } + return 0; +} + static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler, struct tgsi_dst_register* dst) { switch (dst->File) { case TGSI_FILE_TEMPORARY: return R300_PVS_DST_REG_TEMPORARY; - break; case TGSI_FILE_OUTPUT: return R300_PVS_DST_REG_OUT; - break; default: debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File); break; @@ -106,10 +125,8 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler, switch (dst->File) { case TGSI_FILE_TEMPORARY: return dst->Index; - break; case TGSI_FILE_OUTPUT: return assembler->tab[dst->Index]; - break; default: debug_printf("r300: vs: Unimplemented dst %d\n", dst->File); break; @@ -129,6 +146,12 @@ static uint32_t r300_vs_op(unsigned op) case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: return R300_VE_ADD; + case TGSI_OPCODE_MAX: + return R300_VE_MAXIMUM; + case TGSI_OPCODE_SLT: + return R300_VE_SET_LESS_THAN; + case TGSI_OPCODE_RSQ: + return R300_PVS_DST_MATH_INST | R300_ME_RECIP_DX; case TGSI_OPCODE_MAD: return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD; default: @@ -152,39 +175,62 @@ static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg) } } +/* XXX icky icky icky icky */ +static uint32_t r300_vs_scalar_swiz(struct tgsi_full_src_register* reg) +{ + if (reg->SrcRegister.Extended) { + return reg->SrcRegisterExtSwz.ExtSwizzleX | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 3) | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 6) | + (reg->SrcRegisterExtSwz.ExtSwizzleX << 9); + } else { + return reg->SrcRegister.SwizzleX | + (reg->SrcRegister.SwizzleX << 3) | + (reg->SrcRegister.SwizzleX << 6) | + (reg->SrcRegister.SwizzleX << 9); + } +} + +/* XXX scalar stupidity */ static void r300_vs_emit_inst(struct r300_vertex_shader* vs, struct r300_vs_asm* assembler, struct tgsi_full_src_register* src, struct tgsi_full_dst_register* dst, unsigned op, - unsigned count) + unsigned count, + boolean is_scalar) { int i = vs->instruction_count; vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) | R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) | R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) | - R300_PVS_DST_WE_XYZW; + R300_PVS_DST_WE(dst->DstRegister.WriteMask); switch (count) { case 3: vs->instructions[i].inst3 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[2].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[2].SrcRegister.Index) | + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[2].SrcRegister)) | R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2])); /* Fall through */ case 2: vs->instructions[i].inst2 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[1].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[1].SrcRegister.Index) | + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[1].SrcRegister)) | R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1])); /* Fall through */ case 1: vs->instructions[i].inst1 = R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler, &src[0].SrcRegister)) | - R300_PVS_SRC_OFFSET(src[0].SrcRegister.Index) | - R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[0])); + R300_PVS_SRC_OFFSET(r300_vs_src(assembler, + &src[0].SrcRegister)) | + /* XXX the icky, it burns */ + R300_PVS_SRC_SWIZZLE(is_scalar ? r300_vs_scalar_swiz(&src[0]) + : r300_vs_swiz(&src[0])); break; } vs->instruction_count++; @@ -195,11 +241,18 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, struct tgsi_full_instruction* inst) { switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_RSQ: + r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, + 1, TRUE); + break; case TGSI_OPCODE_ADD: case TGSI_OPCODE_MUL: + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_SLT: r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2); + 2, FALSE); break; case TGSI_OPCODE_DP3: /* Set alpha swizzle to zero for src0 and src1 */ @@ -229,19 +282,19 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, case TGSI_OPCODE_DP4: r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2); + 2, FALSE); break; case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: inst->FullSrcRegisters[1] = r300_constant_zero; r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 2); + 2, FALSE); break; case TGSI_OPCODE_MAD: r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, &inst->FullDstRegisters[0], inst->Instruction.Opcode, - 3); + 3, FALSE); break; case TGSI_OPCODE_END: break; @@ -252,6 +305,28 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, } } +static void r300_vs_init(struct r300_vertex_shader* vs, + struct r300_vs_asm* assembler) +{ + struct tgsi_shader_info* info = &vs->info; + int i; + + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_PSIZE: + assembler->point_size = TRUE; + break; + case TGSI_SEMANTIC_COLOR: + assembler->out_colors++; + break; + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + assembler->out_texcoords++; + break; + } + } +} + void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs) { @@ -264,6 +339,10 @@ void r300_translate_vertex_shader(struct r300_context* r300, if (assembler == NULL) { return; } + + /* Init assembler. */ + r300_vs_init(vs, assembler); + /* Setup starting offset for immediates. */ assembler->imm_offset = consts->user_count; diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h index de944028baa..d5d425e9d6c 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.h +++ b/src/gallium/drivers/r300/r300_state_tcl.h @@ -35,6 +35,10 @@ # define R300_VE_DOT_PRODUCT 1 # define R300_VE_MULTIPLY 2 # define R300_VE_ADD 3 +# define R300_VE_MAXIMUM 7 +# define R300_VE_SET_LESS_THAN 10 +#define R300_PVS_DST_MATH_INST (1 << 6) +# define R300_ME_RECIP_DX 6 #define R300_PVS_DST_MACRO_INST (1 << 7) # define R300_PVS_MACRO_OP_2CLK_MADD 0 #define R300_PVS_DST_REG_TYPE(x) ((x) << 8) @@ -99,7 +103,13 @@ struct r300_vs_asm { unsigned imm_offset; /* Number of immediate constants. */ unsigned imm_count; - /* Offsets into vertex output memory. */ + /* Number of colors to write. */ + unsigned out_colors; + /* Number of texcoords to write. */ + unsigned out_texcoords; + /* Whether to emit point size. */ + boolean point_size; + /* Tab of declared outputs to OVM outputs. */ unsigned tab[16]; }; @@ -115,7 +125,7 @@ static struct r300_vertex_shader r300_passthrough_vertex_shader = { .instructions[0].inst3 = 0x0, .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(2) | R300_PVS_DST_WE_XYZW, + R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, @@ -134,7 +144,7 @@ static struct r300_vertex_shader r300_texture_vertex_shader = { .instructions[0].inst3 = 0x0, .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) | R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) | - R300_PVS_DST_OFFSET(6) | R300_PVS_DST_WE_XYZW, + R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW, .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) | R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW, .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO, diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c index 79bed032538..4dd5b8af99a 100644 --- a/src/gallium/drivers/r300/r300_surface.c +++ b/src/gallium/drivers/r300/r300_surface.c @@ -34,6 +34,13 @@ static void r300_surface_setup(struct pipe_context* pipe, unsigned pixpitch = tex->stride / tex->tex.block.size; CS_LOCALS(r300); + /* Make sure our target BO is okay. */ + r300->winsys->add_buffer(r300->winsys, tex->buffer, + 0, RADEON_GEM_DOMAIN_VRAM); + if (r300->winsys->validate(r300->winsys)) { + r300->context.flush(&r300->context, 0, NULL); + } + r300_emit_blend_state(r300, &blend_clear_state); r300_emit_blend_color_state(r300, &blend_color_clear_state); r300_emit_dsa_state(r300, &dsa_clear_state); diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index fe91f4e1844..5ea9f56247b 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -86,8 +86,6 @@ static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, const struct pipe_texture* template) { - /* XXX struct r300_screen* r300screen = r300_screen(screen); */ - struct r300_texture* tex = CALLOC_STRUCT(r300_texture); if (!tex) { diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index baa95282c33..a833bb0399a 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,8 +35,6 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" -struct radeon_cs; - struct r300_winsys { /* Parent class */ struct pipe_winsys base; @@ -50,39 +48,50 @@ struct r300_winsys { /* GB pipe count */ uint32_t gb_pipes; - /* CS object. This is very much like Intel's batchbuffer. - * Fill it full of dwords and relocs and then submit. - * Repeat as needed. */ - struct radeon_cs* cs; + /* GART size. */ + uint32_t gart_size; + + /* VRAM size. */ + uint32_t vram_size; + + /* Add a pipe_buffer to the list of buffer objects to validate. */ + void (*add_buffer)(struct r300_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd); + + /* Revalidate all currently setup pipe_buffers. + * Returns TRUE if a flush is required. */ + boolean (*validate)(struct r300_winsys* winsys); /* Check to see if there's room for commands. */ - boolean (*check_cs)(struct radeon_cs* cs, int size); + boolean (*check_cs)(struct r300_winsys* winsys, int size); /* Start a command emit. */ - void (*begin_cs)(struct radeon_cs* cs, - int size, - const char* file, - const char* function, - int line); + void (*begin_cs)(struct r300_winsys* winsys, + int size, + const char* file, + const char* function, + int line); /* Write a dword to the command buffer. */ - void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword); + void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword); /* Write a relocated dword to the command buffer. */ - void (*write_cs_reloc)(struct radeon_cs* cs, - struct pipe_buffer* bo, - uint32_t rd, - uint32_t wd, - uint32_t flags); + void (*write_cs_reloc)(struct r300_winsys* winsys, + struct pipe_buffer* bo, + uint32_t rd, + uint32_t wd, + uint32_t flags); /* Finish a command emit. */ - void (*end_cs)(struct radeon_cs* cs, - const char* file, - const char* function, - int line); + void (*end_cs)(struct r300_winsys* winsys, + const char* file, + const char* function, + int line); /* Flush the CS. */ - void (*flush_cs)(struct radeon_cs* cs); + void (*flush_cs)(struct r300_winsys* winsys); }; struct pipe_context* r300_create_context(struct pipe_screen* screen, diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 11aff814791..62e8d99cfd0 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -126,14 +126,14 @@ softpipe_is_texture_referenced( struct pipe_context *pipe, struct pipe_texture *texture, unsigned face, unsigned level) { - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + return PIPE_UNREFERENCED; } static unsigned int softpipe_is_buffer_referenced( struct pipe_context *pipe, struct pipe_buffer *buf) { - return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; + return PIPE_UNREFERENCED; } struct pipe_context * diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index c0113c47adb..9e19745889e 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -399,3 +399,22 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) screen->transfer_map = softpipe_transfer_map; screen->transfer_unmap = softpipe_transfer_unmap; } + + +boolean +softpipe_get_texture_buffer( struct pipe_texture *texture, + struct pipe_buffer **buf, + unsigned *stride ) +{ + struct softpipe_texture *tex = (struct softpipe_texture *)texture; + + if (!tex) + return FALSE; + + pipe_buffer_reference(buf, tex->buffer); + + if (stride) + *stride = tex->stride[0]; + + return TRUE; +} diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h index cf91e7782bc..9e571862b75 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.h +++ b/src/gallium/drivers/softpipe/sp_winsys.h @@ -52,6 +52,12 @@ struct pipe_screen * softpipe_create_screen(struct pipe_winsys *); +boolean +softpipe_get_texture_buffer( struct pipe_texture *texture, + struct pipe_buffer **buf, + unsigned *stride ); + + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 82e23c413c8..47c24f30862 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -132,6 +132,7 @@ enum pipe_texture_target { #define PIPE_TEX_FACE_NEG_Y 3 #define PIPE_TEX_FACE_POS_Z 4 #define PIPE_TEX_FACE_NEG_Z 5 +#define PIPE_TEX_FACE_MAX 6 #define PIPE_TEX_WRAP_REPEAT 0 #define PIPE_TEX_WRAP_CLAMP 1 @@ -158,14 +159,6 @@ enum pipe_texture_target { #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 -#define PIPE_TEX_FACE_POS_X 0 -#define PIPE_TEX_FACE_NEG_X 1 -#define PIPE_TEX_FACE_POS_Y 2 -#define PIPE_TEX_FACE_NEG_Y 3 -#define PIPE_TEX_FACE_POS_Z 4 -#define PIPE_TEX_FACE_NEG_Z 5 -#define PIPE_TEX_FACE_MAX 6 - #define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1 #define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */ #define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */ diff --git a/src/gallium/include/state_tracker/dri1_api.h b/src/gallium/include/state_tracker/dri1_api.h new file mode 100644 index 00000000000..b173ba3683d --- /dev/null +++ b/src/gallium/include/state_tracker/dri1_api.h @@ -0,0 +1,82 @@ +#ifndef _DRI1_API_H_ +#define _DRI1_API_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_format.h" + +#include "state_tracker/drm_api.h" + +#include <drm.h> + +struct pipe_screen; +struct pipe_winsys; +struct pipe_buffer; +struct pipe_context; +struct pipe_texture; + +struct dri1_api_version +{ + int major; + int minor; + int patch_level; +}; + +/** + * This callback struct is intended for drivers that need to take + * the hardware lock on command submission. + */ + +struct dri1_api_lock_funcs +{ + void (*lock) (struct pipe_context * pipe); + void (*unlock) (struct pipe_context * locked_pipe); + boolean(*is_locked) (struct pipe_context * locked_pipe); + boolean(*is_lock_lost) (struct pipe_context * locked_pipe); + void (*clear_lost_lock) (struct pipe_context * locked_pipe); +}; + +struct dri1_api +{ + /** + * For flushing to the front buffer. A driver should implement one and only + * one of the functions below. The present_locked functions allows a dri1 + * driver to pageflip. + */ + + /*@{ */ + + struct pipe_surface *(*front_srf_locked) (struct pipe_context * + locked_pipe); + + void (*present_locked) (struct pipe_context * locked_pipe, + struct pipe_surface * surf, + const struct drm_clip_rect * rect, + unsigned int num_clip, + int x_draw, int y_draw, + const struct drm_clip_rect * src_bbox, + struct pipe_fence_handle ** fence); + /*@} */ +}; + +struct dri1_create_screen_arg +{ + struct drm_create_screen_arg base; + + struct dri1_api_lock_funcs *lf; + void *ddx_info; + int ddx_info_size; + void *sarea; + + struct dri1_api_version ddx_version; + struct dri1_api_version dri_version; + struct dri1_api_version drm_version; + + /* + * out parameters; + */ + + struct dri1_api *api; +}; + +#endif diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index 435435da29c..5790b2f6c7e 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -10,13 +10,30 @@ struct pipe_buffer; struct pipe_context; struct pipe_texture; +enum drm_create_screen_mode { + DRM_CREATE_NORMAL = 0, + DRM_CREATE_DRI1, + DRM_CREATE_DRIVER = 1024, + DRM_CREATE_MAX +}; + +/** + * Modes other than DRM_CREATE_NORMAL derive from this struct. + */ +/*@{*/ +struct drm_create_screen_arg { + enum drm_create_screen_mode mode; +}; +/*@}*/ + struct drm_api { /** * Special buffer functions */ /*@{*/ - struct pipe_screen* (*create_screen)(int drmFB, int pciID); + struct pipe_screen* (*create_screen)(int drm_fd, + struct drm_create_screen_arg *arg); struct pipe_context* (*create_context)(struct pipe_screen *screen); /*@}*/ diff --git a/src/gallium/state_trackers/dri2/Makefile b/src/gallium/state_trackers/dri/Makefile index 47750e997e9..ef8f19709ab 100644 --- a/src/gallium/state_trackers/dri2/Makefile +++ b/src/gallium/state_trackers/dri/Makefile @@ -1,7 +1,7 @@ TOP = ../../../.. include $(TOP)/configs/current -LIBNAME = dri2drm +LIBNAME = dridrm LIBRARY_INCLUDES = \ -I$(TOP)/include \ diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript new file mode 100644 index 00000000000..ce2c2735974 --- /dev/null +++ b/src/gallium/state_trackers/dri/SConscript @@ -0,0 +1,23 @@ +####################################################################### +# SConscript for dri state_tracker + +Import('*') + +if env['dri']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/drivers/dri/common', + ]) + + st_dri = env.ConvenienceLibrary( + target = 'st_dri', + source = [ 'dri_context.c', + 'dri_drawable.c', + 'dri_extensions.c', + 'dri_screen.c', + ] + ) + Export('st_dri') diff --git a/src/gallium/state_trackers/dri2/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 92c26ac70fe..45eaec4ed39 100644 --- a/src/gallium/state_trackers/dri2/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -32,9 +32,8 @@ #include "dri_screen.h" #include "dri_drawable.h" - - #include "state_tracker/drm_api.h" +#include "state_tracker/dri1_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "pipe/p_context.h" @@ -43,11 +42,9 @@ #include "util/u_memory.h" - GLboolean -dri_create_context(const __GLcontextModes *visual, - __DRIcontextPrivate *cPriv, - void *sharedContextPrivate) +dri_create_context(const __GLcontextModes * visual, + __DRIcontextPrivate * cPriv, void *sharedContextPrivate) { __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); @@ -55,7 +52,7 @@ dri_create_context(const __GLcontextModes *visual, struct st_context *st_share = NULL; if (sharedContextPrivate) { - st_share = ((struct dri_context *) sharedContextPrivate)->st; + st_share = ((struct dri_context *)sharedContextPrivate)->st; } ctx = CALLOC_STRUCT(dri_context); @@ -65,11 +62,12 @@ dri_create_context(const __GLcontextModes *visual, cPriv->driverPrivate = ctx; ctx->cPriv = cPriv; ctx->sPriv = sPriv; + ctx->lock = screen->drmLock; + ctx->d_stamp = -1; + ctx->r_stamp = -1; driParseConfigFiles(&ctx->optionCache, - &screen->optionCache, - sPriv->myNum, - "dri"); + &screen->optionCache, sPriv->myNum, "dri"); ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen); @@ -87,7 +85,7 @@ dri_create_context(const __GLcontextModes *visual, return GL_TRUE; -fail: + fail: if (ctx && ctx->st) st_destroy_context(ctx->st); @@ -98,9 +96,8 @@ fail: return FALSE; } - void -dri_destroy_context(__DRIcontextPrivate *cPriv) +dri_destroy_context(__DRIcontextPrivate * cPriv) { struct dri_context *ctx = dri_context(cPriv); struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); @@ -122,44 +119,64 @@ dri_destroy_context(__DRIcontextPrivate *cPriv) FREE(ctx); } - GLboolean -dri_unbind_context(__DRIcontextPrivate *cPriv) +dri_unbind_context(__DRIcontextPrivate * cPriv) { - struct dri_context *ctx = dri_context(cPriv); - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - /* XXX make_current(NULL)? */ + if (cPriv) { + struct dri_context *ctx = dri_context(cPriv); + + if (--ctx->bind_count == 0) { + if (ctx->st && ctx->st == st_get_current()) { + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + st_make_current(NULL, NULL, NULL); + } + } + } + return GL_TRUE; } - GLboolean -dri_make_current(__DRIcontextPrivate *cPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +dri_make_current(__DRIcontextPrivate * cPriv, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); struct dri_drawable *draw = dri_drawable(driDrawPriv); struct dri_drawable *read = dri_drawable(driReadPriv); + struct st_context *old_st = st_get_current(); + + if (old_st && old_st != ctx->st) + st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL); + + ++ctx->bind_count; /* This is for situations in which we need a rendering context but * there may not be any currently bound. */ screen->dummyContext = ctx; - st_make_current(ctx->st, - draw->stfb, - read->stfb); - - /* used in dri_flush_frontbuffer */ - ctx->dPriv = driDrawPriv; - - if (driDrawPriv) - dri_get_buffers(driDrawPriv); - if (driDrawPriv != driReadPriv && driReadPriv) - dri_get_buffers(driReadPriv); + if (ctx->dPriv != driDrawPriv) { + ctx->dPriv = driDrawPriv; + ctx->d_stamp = driDrawPriv->lastStamp - 1; + } + if (ctx->rPriv != driReadPriv) { + ctx->rPriv = driReadPriv; + ctx->r_stamp = driReadPriv->lastStamp - 1; + } + + st_make_current(ctx->st, draw->stfb, read->stfb); + + if (__dri1_api_hooks) { + dri1_update_drawables(ctx, draw, read); + } else { + if (driDrawPriv) + dri_get_buffers(driDrawPriv); + if (driDrawPriv != driReadPriv && driReadPriv) + dri_get_buffers(driReadPriv); + } } else { st_make_current(NULL, NULL, NULL); } @@ -167,4 +184,42 @@ dri_make_current(__DRIcontextPrivate *cPriv, return GL_TRUE; } +static void +st_dri_lock(struct pipe_context *pipe) +{ + dri_lock((struct dri_context *)pipe->priv); +} + +static void +st_dri_unlock(struct pipe_context *pipe) +{ + dri_unlock((struct dri_context *)pipe->priv); +} + +static boolean +st_dri_is_locked(struct pipe_context *pipe) +{ + return ((struct dri_context *)pipe->priv)->isLocked; +} + +static boolean +st_dri_lost_lock(struct pipe_context *pipe) +{ + return ((struct dri_context *)pipe->priv)->wsLostLock; +} + +static void +st_dri_clear_lost_lock(struct pipe_context *pipe) +{ + ((struct dri_context *)pipe->priv)->wsLostLock = FALSE; +} + +struct dri1_api_lock_funcs dri1_lf = { + .lock = st_dri_lock, + .unlock = st_dri_unlock, + .is_locked = st_dri_is_locked, + .is_lock_lost = st_dri_lost_lock, + .clear_lost_lock = st_dri_clear_lost_lock +}; + /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri2/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h index e910472700c..46501787340 100644 --- a/src/gallium/state_trackers/dri2/dri_context.h +++ b/src/gallium/state_trackers/dri/dri_context.h @@ -36,60 +36,87 @@ #include "drm.h" #include "dri_util.h" - struct pipe_context; struct pipe_fence; struct st_context; struct dri_drawable; - struct dri_context { /* dri */ __DRIscreenPrivate *sPriv; __DRIcontextPrivate *cPriv; __DRIdrawablePrivate *dPriv; + __DRIdrawablePrivate *rPriv; driOptionCache optionCache; + unsigned int d_stamp; + unsigned int r_stamp; + + drmLock *lock; + boolean isLocked; + boolean stLostLock; + boolean wsLostLock; + + unsigned int bind_count; + /* gallium */ struct st_context *st; struct pipe_context *pipe; }; - static INLINE struct dri_context * -dri_context(__DRIcontextPrivate *driContextPriv) +dri_context(__DRIcontextPrivate * driContextPriv) +{ + return (struct dri_context *)driContextPriv->driverPrivate; +} + +static INLINE void +dri_lock(struct dri_context *ctx) { - return (struct dri_context *) driContextPriv->driverPrivate; + drm_context_t hw_context = ctx->cPriv->hHWContext; + char ret = 0; + + DRM_CAS(ctx->lock, hw_context, DRM_LOCK_HELD | hw_context, ret); + if (ret) { + drmGetLock(ctx->sPriv->fd, hw_context, 0); + ctx->stLostLock = TRUE; + ctx->wsLostLock = TRUE; + } + ctx->isLocked = TRUE; } +static INLINE void +dri_unlock(struct dri_context *ctx) +{ + ctx->isLocked = FALSE; + DRM_UNLOCK(ctx->sPriv->fd, ctx->lock, ctx->cPriv->hHWContext); +} /*********************************************************************** * dri_context.c */ -void -dri_destroy_context(__DRIcontextPrivate * driContextPriv); +extern struct dri1_api_lock_funcs dri1_lf; -boolean -dri_unbind_context(__DRIcontextPrivate * driContextPriv); +void dri_destroy_context(__DRIcontextPrivate * driContextPriv); + +boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); boolean dri_make_current(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); /*********************************************************************** * dri_extensions.c */ -void -dri_init_extensions(struct dri_context *ctx); +void dri_init_extensions(struct dri_context *ctx); #endif diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c new file mode 100644 index 00000000000..15a2088df51 --- /dev/null +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -0,0 +1,595 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" +#include "state_tracker/drm_api.h" +#include "state_tracker/dri1_api.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" + +#include "util/u_memory.h" + +static void +dri_copy_to_front(__DRIdrawablePrivate * dPriv, + struct pipe_surface *from, + int x, int y, unsigned w, unsigned h) +{ + /* TODO send a message to the Xserver to copy to the real front buffer */ +} + +static struct pipe_surface * +dri_surface_from_handle(struct pipe_screen *screen, + unsigned handle, + enum pipe_format format, + unsigned width, unsigned height, unsigned pitch) +{ + struct pipe_surface *surface = NULL; + struct pipe_texture *texture = NULL; + struct pipe_texture templat; + struct pipe_buffer *buf = NULL; + + buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle); + if (!buf) + return NULL; + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = format; + templat.width[0] = width; + templat.height[0] = height; + pf_get_block(templat.format, &templat.block); + + texture = screen->texture_blanket(screen, &templat, &pitch, buf); + + /* we don't need the buffer from this point on */ + pipe_buffer_reference(&buf, NULL); + + if (!texture) + return NULL; + + surface = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* we don't need the texture from this point on */ + pipe_texture_reference(&texture, NULL); + return surface; +} + +/** + * This will be called a drawable is known to have been resized. + */ +void +dri_get_buffers(__DRIdrawablePrivate * dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_surface *surface = NULL; + struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; + __DRIbuffer *buffers = NULL; + __DRIscreen *dri_screen = drawable->sPriv; + __DRIdrawable *dri_drawable = drawable->dPriv; + boolean have_depth = FALSE; + int i, count; + + buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable, + &dri_drawable->w, + &dri_drawable->h, + drawable->attachments, + drawable-> + num_attachments, &count, + dri_drawable-> + loaderPrivate); + + if (buffers == NULL) { + return; + } + + /* set one cliprect to cover the whole dri_drawable */ + dri_drawable->x = 0; + dri_drawable->y = 0; + dri_drawable->backX = 0; + dri_drawable->backY = 0; + dri_drawable->numClipRects = 1; + dri_drawable->pClipRects[0].x1 = 0; + dri_drawable->pClipRects[0].y1 = 0; + dri_drawable->pClipRects[0].x2 = dri_drawable->w; + dri_drawable->pClipRects[0].y2 = dri_drawable->h; + dri_drawable->numBackClipRects = 1; + dri_drawable->pBackClipRects[0].x1 = 0; + dri_drawable->pBackClipRects[0].y1 = 0; + dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; + dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; + + for (i = 0; i < count; i++) { + enum pipe_format format = 0; + int index = 0; + + switch (buffers[i].attachment) { + case __DRI_BUFFER_FRONT_LEFT: + index = ST_SURFACE_FRONT_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + index = ST_SURFACE_FRONT_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_BACK_LEFT: + index = ST_SURFACE_BACK_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_DEPTH: + index = ST_SURFACE_DEPTH; + format = PIPE_FORMAT_Z24S8_UNORM; + break; + case __DRI_BUFFER_STENCIL: + index = ST_SURFACE_DEPTH; + format = PIPE_FORMAT_Z24S8_UNORM; + break; + case __DRI_BUFFER_ACCUM: + default: + assert(0); + } + assert(buffers[i].cpp == 4); + + if (index == ST_SURFACE_DEPTH) { + if (have_depth) + continue; + else + have_depth = TRUE; + } + + surface = dri_surface_from_handle(screen, + buffers[i].name, + format, + dri_drawable->w, + dri_drawable->h, buffers[i].pitch); + + st_set_framebuffer_surface(drawable->stfb, index, surface); + pipe_surface_reference(&surface, NULL); + } + /* this needed, or else the state tracker fails to pick the new buffers */ + st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); +} + +void +dri_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + + dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height); +} + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +boolean +dri_create_buffer(__DRIscreenPrivate * sPriv, + __DRIdrawablePrivate * dPriv, + const __GLcontextModes * visual, boolean isPixmap) +{ + enum pipe_format colorFormat, depthFormat, stencilFormat; + struct dri_screen *screen = sPriv->private; + struct dri_drawable *drawable = NULL; + struct pipe_screen *pscreen = screen->pipe_screen; + int i; + + if (isPixmap) + goto fail; /* not implemented */ + + drawable = CALLOC_STRUCT(dri_drawable); + if (drawable == NULL) + goto fail; + + /* XXX: todo: use the pipe_screen queries to figure out which + * render targets are supportable. + */ + assert(visual->redBits == 8); + assert(visual->depthBits == 24 || visual->depthBits == 0); + assert(visual->stencilBits == 8 || visual->stencilBits == 0); + + colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (visual->depthBits) { + if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) + depthFormat = PIPE_FORMAT_Z24S8_UNORM; + else + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + } else + depthFormat = PIPE_FORMAT_NONE; + + if (visual->stencilBits) { + if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) + stencilFormat = PIPE_FORMAT_Z24S8_UNORM; + else + stencilFormat = PIPE_FORMAT_S8Z24_UNORM; + } else + stencilFormat = PIPE_FORMAT_NONE; + + drawable->stfb = st_create_framebuffer(visual, + colorFormat, + depthFormat, + stencilFormat, + dPriv->w, + dPriv->h, (void *)drawable); + if (drawable->stfb == NULL) + goto fail; + + drawable->sPriv = sPriv; + drawable->dPriv = dPriv; + dPriv->driverPrivate = (void *)drawable; + + /* setup dri2 buffers information */ + i = 0; + drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; +#if 0 + /* TODO incase of double buffer visual, delay fake creation */ + drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; +#endif + if (visual->doubleBufferMode) + drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (visual->depthBits) + drawable->attachments[i++] = __DRI_BUFFER_DEPTH; + if (visual->stencilBits) + drawable->attachments[i++] = __DRI_BUFFER_STENCIL; + drawable->num_attachments = i; + + drawable->desired_fences = 2; + + return GL_TRUE; + fail: + FREE(drawable); + return GL_FALSE; +} + +static struct pipe_fence_handle * +dri_swap_fences_pop_front(struct dri_drawable *draw) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; + struct pipe_fence_handle *fence = NULL; + + if (draw->cur_fences >= draw->desired_fences) { + screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); + screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); + --draw->cur_fences; + draw->tail &= DRI_SWAP_FENCES_MASK; + } + return fence; +} + +static void +dri_swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; + + if (!fence) + return; + + if (draw->cur_fences < DRI_SWAP_FENCES_MAX) { + draw->cur_fences++; + screen->fence_reference(screen, &draw->swap_fences[draw->head++], + fence); + draw->head &= DRI_SWAP_FENCES_MASK; + } +} + +void +dri_destroy_buffer(__DRIdrawablePrivate * dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_fence_handle *fence; + struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; + + st_unreference_framebuffer(drawable->stfb); + drawable->desired_fences = 0; + while (drawable->cur_fences) { + fence = dri_swap_fences_pop_front(drawable); + screen->fence_reference(screen, &fence, NULL); + } + + FREE(drawable); +} + +static void +dri1_update_drawables_locked(struct dri_context *ctx, + __DRIdrawablePrivate * driDrawPriv, + __DRIdrawablePrivate * driReadPriv) +{ + if (ctx->stLostLock) { + ctx->stLostLock = FALSE; + if (driDrawPriv == driReadPriv) + DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv); + else + DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv, + driReadPriv); + } +} + +/** + * This ensures all contexts which bind to a drawable pick up the + * drawable change and signal new buffer state. + * Calling st_resize_framebuffer for each context may seem like overkill, + * but no new buffers will actually be allocated if the dimensions don't + * change. + */ + +static void +dri1_propagate_drawable_change(struct dri_context *ctx) +{ + __DRIdrawablePrivate *dPriv = ctx->dPriv; + __DRIdrawablePrivate *rPriv = ctx->rPriv; + boolean flushed = FALSE; + + if (dPriv && ctx->d_stamp != dPriv->lastStamp) { + + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + flushed = TRUE; + ctx->d_stamp = dPriv->lastStamp; + st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h); + + } + + if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) { + + if (!flushed) + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->r_stamp = rPriv->lastStamp; + st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h); + + } else if (rPriv && dPriv == rPriv) { + + ctx->r_stamp = ctx->d_stamp; + + } +} + +void +dri1_update_drawables(struct dri_context *ctx, + struct dri_drawable *draw, struct dri_drawable *read) +{ + dri_lock(ctx); + dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv); + dri_unlock(ctx); + + dri1_propagate_drawable_change(ctx); +} + +static INLINE boolean +dri1_intersect_src_bbox(struct drm_clip_rect *dst, + int dst_x, + int dst_y, + const struct drm_clip_rect *src, + const struct drm_clip_rect *bbox) +{ + int xy1; + int xy2; + + xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 : + (int)bbox->x1 + dst_x; + xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 : + (int)bbox->x2 + dst_x; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->x1 = xy1; + dst->x2 = xy2; + + xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 : + (int)bbox->y1 + dst_y; + xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 : + (int)bbox->y2 + dst_y; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->y1 = xy1; + dst->y2 = xy2; + return TRUE; +} + +static void +dri1_swap_copy(struct dri_context *ctx, + struct pipe_surface *dst, + struct pipe_surface *src, + __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) +{ + struct pipe_context *pipe = ctx->pipe; + struct drm_clip_rect clip; + struct drm_clip_rect *cur; + int i; + + cur = dPriv->pClipRects; + + for (i = 0; i < dPriv->numClipRects; ++i) { + if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) + pipe->surface_copy(pipe, dst, clip.x1, clip.y1, + src, + (int)clip.x1 - dPriv->x, + (int)clip.y1 - dPriv->y, + clip.x2 - clip.x1, clip.y2 - clip.y1); + } +} + +static void +dri1_copy_to_front(struct dri_context *ctx, + struct pipe_surface *surf, + __DRIdrawablePrivate * dPriv, + const struct drm_clip_rect *sub_box, + struct pipe_fence_handle **fence) +{ + struct pipe_context *pipe = ctx->pipe; + boolean save_lost_lock; + uint cur_w; + uint cur_h; + struct drm_clip_rect bbox; + boolean visible = TRUE; + + *fence = NULL; + + dri_lock(ctx); + save_lost_lock = ctx->stLostLock; + dri1_update_drawables_locked(ctx, dPriv, dPriv); + st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h); + + bbox.x1 = 0; + bbox.x2 = cur_w; + bbox.y1 = 0; + bbox.y2 = cur_h; + + if (sub_box) + visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box); + + if (visible && __dri1_api_hooks->present_locked) { + + __dri1_api_hooks->present_locked(pipe, + surf, + dPriv->pClipRects, + dPriv->numClipRects, + dPriv->x, dPriv->y, &bbox, fence); + + } else if (visible && __dri1_api_hooks->front_srf_locked) { + + struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe); + + if (front) + dri1_swap_copy(ctx, front, surf, dPriv, &bbox); + + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence); + } + + ctx->stLostLock = save_lost_lock; + + /** + * FIXME: Revisit this: Update drawables on copy_sub_buffer ? + */ + + if (!sub_box) + dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv); + + dri_unlock(ctx); + dri1_propagate_drawable_change(ctx); +} + +void +dri1_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + struct pipe_fence_handle *dummy_fence; + + dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence); + screen->fence_reference(screen, &dummy_fence, NULL); + + /** + * FIXME: Do we need swap throttling here? + */ +} + +void +dri_swap_buffers(__DRIdrawablePrivate * dPriv) +{ + struct dri_context *ctx; + struct pipe_surface *back_surf; + struct dri_drawable *draw = dri_drawable(dPriv); + struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; + struct pipe_fence_handle *fence; + struct st_context *st = st_get_current(); + + assert(__dri1_api_hooks != NULL); + + if (!st) + return; /* For now */ + + ctx = (struct dri_context *)st->pipe->priv; + + st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); + if (back_surf) { + st_notify_swapbuffers(draw->stfb); + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + fence = dri_swap_fences_pop_front(draw); + if (fence) { + (void)screen->fence_finish(screen, fence, 0); + screen->fence_reference(screen, &fence, NULL); + } + dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence); + dri_swap_fences_push_back(draw, fence); + screen->fence_reference(screen, &fence, NULL); + } +} + +void +dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +{ + struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; + struct drm_clip_rect sub_bbox; + struct dri_context *ctx; + struct pipe_surface *back_surf; + struct dri_drawable *draw = dri_drawable(dPriv); + struct pipe_fence_handle *dummy_fence; + struct st_context *st = st_get_current(); + + assert(__dri1_api_hooks != NULL); + + if (!st) + return; + + ctx = (struct dri_context *)st->pipe->priv; + + sub_bbox.x1 = x; + sub_bbox.x2 = x + w; + sub_bbox.y1 = y; + sub_bbox.y2 = y + h; + + st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); + if (back_surf) { + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence); + screen->fence_reference(screen, &dummy_fence, NULL); + } +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri2/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index 185c657b35a..78a66624aaf 100644 --- a/src/gallium/state_trackers/dri2/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -31,9 +31,11 @@ #include "pipe/p_compiler.h" struct pipe_surface; -struct pipe_fence; +struct pipe_fence_handle; struct st_framebuffer; +#define DRI_SWAP_FENCES_MAX 8 +#define DRI_SWAP_FENCES_MASK 7 struct dri_drawable { @@ -46,44 +48,47 @@ struct dri_drawable /* gallium */ struct st_framebuffer *stfb; + struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX]; + unsigned int head; + unsigned int tail; + unsigned int desired_fences; + unsigned int cur_fences; }; - static INLINE struct dri_drawable * dri_drawable(__DRIdrawablePrivate * driDrawPriv) { - return (struct dri_drawable *) driDrawPriv->driverPrivate; + return (struct dri_drawable *)driDrawPriv->driverPrivate; } - /*********************************************************************** * dri_drawable.c */ boolean -dri_create_buffer(__DRIscreenPrivate *sPriv, - __DRIdrawablePrivate *dPriv, - const __GLcontextModes *visual, - boolean isPixmap); +dri_create_buffer(__DRIscreenPrivate * sPriv, + __DRIdrawablePrivate * dPriv, + const __GLcontextModes * visual, boolean isPixmap); void dri_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, - void *context_private); + struct pipe_surface *surf, void *context_private); -void -dri_swap_buffers(__DRIdrawablePrivate * dPriv); +void dri_swap_buffers(__DRIdrawablePrivate * dPriv); void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, - int x, int y, - int w, int h); +dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); -void -dri_get_buffers(__DRIdrawablePrivate * dPriv); +void dri_get_buffers(__DRIdrawablePrivate * dPriv); + +void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); void -dri_destroy_buffer(__DRIdrawablePrivate *dPriv); +dri1_update_drawables(struct dri_context *ctx, + struct dri_drawable *draw, struct dri_drawable *read); +void +dri1_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private); #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri2/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c index 732d1e89b0c..0c59d42d5c6 100644 --- a/src/gallium/state_trackers/dri2/dri_extensions.c +++ b/src/gallium/state_trackers/dri/dri_extensions.c @@ -52,7 +52,6 @@ #define need_GL_NV_vertex_program #include "extension_helper.h" - /** * Extension strings exported by the driver. */ @@ -74,7 +73,8 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, + {"GL_EXT_blend_equation_separate", + GL_EXT_blend_equation_separate_functions}, {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, @@ -98,11 +98,10 @@ const struct dri_extension card_extensions[] = { {"GL_NV_blend_square", NULL}, {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, + {"GL_SGIS_generate_mipmap", NULL}, {NULL, NULL} }; - void dri_init_extensions(struct dri_context *ctx) { diff --git a/src/gallium/state_trackers/dri2/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index ab5878a4bce..d3392ee690b 100644 --- a/src/gallium/state_trackers/dri2/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -40,68 +40,38 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" +#include "pipe/p_format.h" #include "state_tracker/drm_api.h" +#include "state_tracker/dri1_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_cb_fbo.h" - PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY - /*DRI_CONF_FORCE_S3TC_ENABLE(false)*/ - DRI_CONF_ALLOW_LARGE_TEXTURES(1) + /*DRI_CONF_FORCE_S3TC_ENABLE(false) */ + DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; + const uint __driNConfigOptions = 3; -const uint __driNConfigOptions = 3; - - -static const __DRIextension *dri_screen_extensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - NULL -}; - - -static void -dri_get_drm_minor(struct dri_screen *screen) -{ - /* TODO get the real minor */ - screen->minor = 0; -} - - -static void -dri_get_device_id(struct dri_screen *screen) -{ - char path[512]; - FILE *file; - - /* - * There must be a better way to get the deviceID. - * XXX this only works on Linux. - */ - snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", screen->minor); - file = fopen(path, "r"); - if (!file) { - return; - } - - fgets(path, sizeof(path), file); - sscanf(path, "%x", &screen->deviceID); - fclose(file); -} + static const __DRIextension *dri_screen_extensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + NULL + }; +struct dri1_api *__dri1_api_hooks = NULL; static const __DRIconfig ** -dri_fill_in_modes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) +dri_fill_in_modes(__DRIscreenPrivate * psp, + unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer) { __DRIconfig **configs; __GLcontextModes *m; @@ -125,9 +95,9 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, depth_bits_array[1] = 24; depth_bits_array[2] = 24; - stencil_bits_array[0] = 0; /* no depth or stencil */ - stencil_bits_array[1] = 0; /* z24x8 */ - stencil_bits_array[2] = 8; /* z24s8 */ + stencil_bits_array[0] = 0; /* no depth or stencil */ + stencil_bits_array[1] = 0; /* z24x8 */ + stencil_bits_array[2] = 8; /* z24s8 */ msaa_samples_array[0] = 0; @@ -135,22 +105,22 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, back_buffer_factor = 3; msaa_samples_factor = 1; - num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4; + num_modes = + depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4; if (pixel_bits == 16) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { + } else { fb_format = GL_BGRA; fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, - stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - msaa_samples_array, msaa_samples_factor); + stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor, + msaa_samples_array, msaa_samples_factor); if (configs == NULL) { debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); return NULL; @@ -159,49 +129,99 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, for (i = 0; configs[i]; i++) { m = &configs[i]->modes; if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; + m->visualRating = GLX_SLOW_CONFIG; } } - return (const const __DRIconfig **) configs; + return (const const __DRIconfig **)configs; } - /** * Get information about previous buffer swaps. */ -int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, - __DRIswapInfo * sInfo) +static int +dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) { - if (dPriv == NULL || - dPriv->driverPrivate == NULL || - sInfo == NULL) + if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; else return 0; } +static INLINE void +dri_copy_version(struct dri1_api_version *dst, + const struct __DRIversionRec *src) +{ + dst->major = src->major; + dst->minor = src->minor; + dst->patch_level = src->patch; +} -/** - * NULL stub for old dri loaders - */ -const __DRIconfig ** -dri_init_screen(__DRIscreenPrivate *sPriv) +static const __DRIconfig ** +dri_init_screen(__DRIscreenPrivate * sPriv) { + struct dri_screen *screen; + const __DRIconfig **configs; + struct dri1_create_screen_arg arg; + + dri_init_extensions(NULL); + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->sPriv = sPriv; + screen->fd = sPriv->fd; + screen->drmLock = (drmLock *) & sPriv->pSAREA->lock; + + sPriv->private = (void *)screen; + sPriv->extensions = dri_screen_extensions; + + arg.base.mode = DRM_CREATE_DRI1; + arg.lf = &dri1_lf; + arg.ddx_info = sPriv->pDevPriv; + arg.ddx_info_size = sPriv->devPrivSize; + arg.sarea = sPriv->pSAREA; + dri_copy_version(&arg.ddx_version, &sPriv->ddx_version); + dri_copy_version(&arg.dri_version, &sPriv->dri_version); + dri_copy_version(&arg.drm_version, &sPriv->drm_version); + arg.api = NULL; + + screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg.base); + + if (!screen->pipe_screen || !arg.api) { + debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__); + goto out_no_screen; + } + + __dri1_api_hooks = arg.api; + + screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer; + driParseOptionInfo(&screen->optionCache, + __driConfigOptions, __driNConfigOptions); + + configs = dri_fill_in_modes(sPriv, sPriv->fbBPP, 24, 8, 1); + if (!configs) + goto out_no_configs; + + return configs; + out_no_configs: + screen->pipe_screen->destroy(screen->pipe_screen); + out_no_screen: + FREE(screen); return NULL; } - /** * This is the driver specific part of the createNewScreen entry point. * * Returns the __GLcontextModes supported by this driver. */ -const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate *sPriv) +static const __DRIconfig ** +dri_init_screen2(__DRIscreenPrivate * sPriv) { struct dri_screen *screen; + struct drm_create_screen_arg arg; /* Set up dispatch table to cope with all known extensions */ dri_init_extensions(NULL); @@ -212,13 +232,11 @@ dri_init_screen2(__DRIscreenPrivate *sPriv) screen->sPriv = sPriv; screen->fd = sPriv->fd; - dri_get_drm_minor(screen); - dri_get_device_id(screen); - sPriv->private = (void *) screen; + sPriv->private = (void *)screen; sPriv->extensions = dri_screen_extensions; + arg.mode = DRM_CREATE_NORMAL; - - screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, screen->deviceID); + screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg); if (!screen->pipe_screen) { debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); goto fail; @@ -228,20 +246,14 @@ dri_init_screen2(__DRIscreenPrivate *sPriv) screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; driParseOptionInfo(&screen->optionCache, - __driConfigOptions, - __driNConfigOptions); - - return dri_fill_in_modes(sPriv, - 4 * 8, - 24, - 8, - 1); -fail: + __driConfigOptions, __driNConfigOptions); + + return dri_fill_in_modes(sPriv, 4 * 8, 24, 8, 1); + fail: return NULL; } - -void +static void dri_destroy_screen(__DRIscreenPrivate * sPriv) { struct dri_screen *screen = dri_screen(sPriv); @@ -251,22 +263,22 @@ dri_destroy_screen(__DRIscreenPrivate * sPriv) sPriv->private = NULL; } - PUBLIC const struct __DriverAPIRec driDriverAPI = { - .InitScreen = dri_init_screen, /* not supported but exported */ - .DestroyScreen = dri_destroy_screen, - .CreateContext = dri_create_context, - .DestroyContext = dri_destroy_context, - .CreateBuffer = dri_create_buffer, - .DestroyBuffer = dri_destroy_buffer, - .SwapBuffers = dri_swap_buffers, /* not supported but exported */ - .MakeCurrent = dri_make_current, - .UnbindContext = dri_unbind_context, - .GetSwapInfo = dri_get_swap_info, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = dri_copy_sub_buffer, /* not supported but exported */ - .InitScreen2 = dri_init_screen2, + .InitScreen = dri_init_screen, + .DestroyScreen = dri_destroy_screen, + .CreateContext = dri_create_context, + .DestroyContext = dri_destroy_context, + .CreateBuffer = dri_create_buffer, + .DestroyBuffer = dri_destroy_buffer, + .SwapBuffers = dri_swap_buffers, + .MakeCurrent = dri_make_current, + .UnbindContext = dri_unbind_context, + .GetSwapInfo = dri_get_swap_info, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .CopySubBuffer = dri_copy_sub_buffer, + .InitScreen = dri_init_screen, + .InitScreen2 = dri_init_screen2, }; /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri2/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index fe2676d0be3..100d9e50e07 100644 --- a/src/gallium/state_trackers/dri2/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -37,6 +37,8 @@ #include "pipe/p_compiler.h" +#include "state_tracker/dri1_api.h" + struct dri_screen { /* dri */ @@ -54,36 +56,26 @@ struct dri_screen struct dri_context *dummyContext; /* drm */ - int deviceID; int fd; - int minor; + drmLock *drmLock; /* gallium */ struct pipe_winsys *pipe_winsys; struct pipe_screen *pipe_screen; }; - /** cast wrapper */ static INLINE struct dri_screen * -dri_screen(__DRIscreenPrivate *sPriv) +dri_screen(__DRIscreenPrivate * sPriv) { - return (struct dri_screen *) sPriv->private; + return (struct dri_screen *)sPriv->private; } - /*********************************************************************** * dri_screen.c */ -const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate *sPriv); - -void -dri_destroy_screen(__DRIscreenPrivate * sPriv); -int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, - __DRIswapInfo * sInfo); +extern struct dri1_api *__dri1_api_hooks; #endif diff --git a/src/gallium/state_trackers/dri2/dri_drawable.c b/src/gallium/state_trackers/dri2/dri_drawable.c deleted file mode 100644 index 2e3f4099e2a..00000000000 --- a/src/gallium/state_trackers/dri2/dri_drawable.c +++ /dev/null @@ -1,325 +0,0 @@ -/************************************************************************** - * - * Copyright 2009, VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ -/* - * Author: Keith Whitwell <[email protected]> - * Author: Jakob Bornecrantz <[email protected]> - */ - -#include "dri_screen.h" -#include "dri_context.h" -#include "dri_drawable.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "pipe/p_inlines.h" -#include "state_tracker/drm_api.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_cb_fbo.h" - -#include "util/u_memory.h" - - -static void -dri_copy_to_front(__DRIdrawablePrivate *dPriv, - struct pipe_surface *from, - int x, int y, unsigned w, unsigned h) -{ - /* TODO send a message to the Xserver to copy to the real front buffer */ -} - - -static struct pipe_surface * -dri_surface_from_handle(struct pipe_screen *screen, - unsigned handle, - enum pipe_format format, - unsigned width, - unsigned height, - unsigned pitch) -{ - struct pipe_surface *surface = NULL; - struct pipe_texture *texture = NULL; - struct pipe_texture templat; - struct pipe_buffer *buf = NULL; - - buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle); - if (!buf) - return NULL; - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = format; - templat.width[0] = width; - templat.height[0] = height; - pf_get_block(templat.format, &templat.block); - - texture = screen->texture_blanket(screen, - &templat, - &pitch, - buf); - - /* we don't need the buffer from this point on */ - pipe_buffer_reference(&buf, NULL); - - if (!texture) - return NULL; - - surface = screen->get_tex_surface(screen, texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* we don't need the texture from this point on */ - pipe_texture_reference(&texture, NULL); - return surface; -} - - -/** - * This will be called a drawable is known to have been resized. - */ -void -dri_get_buffers(__DRIdrawablePrivate *dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_surface *surface = NULL; - struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; - __DRIbuffer *buffers = NULL; - __DRIscreen *dri_screen = drawable->sPriv; - __DRIdrawable *dri_drawable = drawable->dPriv; - boolean have_depth = FALSE; - int i, count; - - buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable, - &dri_drawable->w, - &dri_drawable->h, - drawable->attachments, - drawable->num_attachments, - &count, - dri_drawable->loaderPrivate); - - if (buffers == NULL) { - return; - } - - /* set one cliprect to cover the whole dri_drawable */ - dri_drawable->x = 0; - dri_drawable->y = 0; - dri_drawable->backX = 0; - dri_drawable->backY = 0; - dri_drawable->numClipRects = 1; - dri_drawable->pClipRects[0].x1 = 0; - dri_drawable->pClipRects[0].y1 = 0; - dri_drawable->pClipRects[0].x2 = dri_drawable->w; - dri_drawable->pClipRects[0].y2 = dri_drawable->h; - dri_drawable->numBackClipRects = 1; - dri_drawable->pBackClipRects[0].x1 = 0; - dri_drawable->pBackClipRects[0].y1 = 0; - dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; - dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; - - for (i = 0; i < count; i++) { - enum pipe_format format = 0; - int index = 0; - - switch (buffers[i].attachment) { - case __DRI_BUFFER_FRONT_LEFT: - index = ST_SURFACE_FRONT_LEFT; - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - case __DRI_BUFFER_FAKE_FRONT_LEFT: - index = ST_SURFACE_FRONT_LEFT; - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - case __DRI_BUFFER_BACK_LEFT: - index = ST_SURFACE_BACK_LEFT; - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - case __DRI_BUFFER_DEPTH: - index = ST_SURFACE_DEPTH; - format = PIPE_FORMAT_Z24S8_UNORM; - break; - case __DRI_BUFFER_STENCIL: - index = ST_SURFACE_DEPTH; - format = PIPE_FORMAT_Z24S8_UNORM; - break; - case __DRI_BUFFER_ACCUM: - default: - assert(0); - } - assert(buffers[i].cpp == 4); - - if (index == ST_SURFACE_DEPTH) { - if (have_depth) - continue; - else - have_depth = TRUE; - } - - surface = dri_surface_from_handle(screen, - buffers[i].name, - format, - dri_drawable->w, - dri_drawable->h, - buffers[i].pitch); - - st_set_framebuffer_surface(drawable->stfb, index, surface); - pipe_surface_reference(&surface, NULL); - } - /* this needed, or else the state tracker fails to pick the new buffers */ - st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); -} - - -void -dri_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, - void *context_private) -{ - struct dri_context *ctx = (struct dri_context *)context_private; - dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height); -} - - -void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) -{ - /* not needed for dri2 */ - assert(0); -} - - -void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - /* not needed for dri2 */ - assert(0); -} - - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -boolean -dri_create_buffer(__DRIscreenPrivate *sPriv, - __DRIdrawablePrivate *dPriv, - const __GLcontextModes *visual, - boolean isPixmap) -{ - enum pipe_format colorFormat, depthFormat, stencilFormat; - struct dri_screen *screen = sPriv->private; - struct dri_drawable *drawable = NULL; - struct pipe_screen *pscreen = screen->pipe_screen; - int i; - - if (isPixmap) - goto fail; /* not implemented */ - - drawable = CALLOC_STRUCT(dri_drawable); - if (drawable == NULL) - goto fail; - - /* XXX: todo: use the pipe_screen queries to figure out which - * render targets are supportable. - */ - assert(visual->redBits == 8); - assert(visual->depthBits == 24 || visual->depthBits == 0); - assert(visual->stencilBits == 8 || visual->stencilBits == 0); - - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits) { - if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET | - PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) - depthFormat = PIPE_FORMAT_Z24S8_UNORM; - else - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - } else - depthFormat = PIPE_FORMAT_NONE; - - if (visual->stencilBits) { - if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET | - PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) - stencilFormat = PIPE_FORMAT_Z24S8_UNORM; - else - stencilFormat = PIPE_FORMAT_S8Z24_UNORM; - } else - stencilFormat = PIPE_FORMAT_NONE; - - drawable->stfb = st_create_framebuffer(visual, - colorFormat, - depthFormat, - stencilFormat, - dPriv->w, - dPriv->h, - (void*) drawable); - if (drawable->stfb == NULL) - goto fail; - - drawable->sPriv = sPriv; - drawable->dPriv = dPriv; - dPriv->driverPrivate = (void *) drawable; - - /* setup dri2 buffers information */ - i = 0; - drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; -#if 0 - /* TODO incase of double buffer visual, delay fake creation */ - drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; -#endif - if (visual->doubleBufferMode) - drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (visual->depthBits) - drawable->attachments[i++] = __DRI_BUFFER_DEPTH; - if (visual->stencilBits) - drawable->attachments[i++] = __DRI_BUFFER_STENCIL; - drawable->num_attachments = i; - - return GL_TRUE; -fail: - FREE(drawable); - return GL_FALSE; -} - - -void -dri_destroy_buffer(__DRIdrawablePrivate *dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - - st_unreference_framebuffer(drawable->stfb); - - FREE(drawable); -} - -/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index abdf84544f3..8e620084617 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -146,7 +146,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) dev->drmFD = fd; drm_get_device_id(dev); - dev->screen = drm_api_hooks.create_screen(dev->drmFD, dev->deviceID); + dev->screen = drm_api_hooks.create_screen(dev->drmFD, NULL); if (!dev->screen) goto err_screen; dev->winsys = dev->screen->winsys; diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.c b/src/gallium/state_trackers/glx/xlib/fakeglx.c index 65e7048188e..85e7ecfb9e8 100644 --- a/src/gallium/state_trackers/glx/xlib/fakeglx.c +++ b/src/gallium/state_trackers/glx/xlib/fakeglx.c @@ -97,6 +97,9 @@ struct fake_glx_context { +#define DEFAULT_DIRECT GL_TRUE + + /**********************************************************************/ /*** GLX Visual Code ***/ /**********************************************************************/ @@ -1059,7 +1062,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, return NULL; } - glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.isDirect = DEFAULT_DIRECT; glxCtx->glxContext.currentDpy = dpy; glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ @@ -1296,9 +1299,9 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) static Bool Fake_glXIsDirect( Display *dpy, GLXContext ctx ) { - (void) dpy; + struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx; (void) ctx; - return False; + return glxCtx->glxContext.isDirect; } @@ -2055,7 +2058,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, return NULL; } - glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.isDirect = DEFAULT_DIRECT; glxCtx->glxContext.currentDpy = dpy; glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ @@ -2277,7 +2280,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re return NULL; } - glxCtx->glxContext.isDirect = GL_FALSE; + glxCtx->glxContext.isDirect = DEFAULT_DIRECT; glxCtx->glxContext.currentDpy = dpy; glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */ diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index a3d16516531..79c2230588f 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -1100,26 +1100,19 @@ XMesaContext XMesaGetCurrentContext( void ) - - - -/* - * Copy the back buffer to the front buffer. If there's no back buffer - * this is a no-op. +/** + * Swap front and back color buffers and have winsys display front buffer. + * If there's no front color buffer no swap actually occurs. */ PUBLIC void XMesaSwapBuffers( XMesaBuffer b ) { - struct pipe_surface *surf; + struct pipe_surface *frontLeftSurf; - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - st_notify_swapbuffers(b->stfb); + st_swapbuffers(b->stfb, &frontLeftSurf, NULL); - st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf); - if (surf) { - driver.display_surface(b, surf); + if (frontLeftSurf) { + driver.display_surface(b, frontLeftSurf); } xmesa_check_and_update_buffer_size(NULL, b); diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index 61fd8bfc0c8..5bbcc7175f7 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -26,7 +26,7 @@ if env['platform'] in ['windows']: 'shared/stw_device.c', 'shared/stw_framebuffer.c', 'shared/stw_pixelformat.c', - 'shared/stw_arbextensionsstring.c', + 'shared/stw_extensionsstring.c', 'shared/stw_getprocaddress.c', 'shared/stw_arbpixelformat.c', 'shared/stw_tls.c', diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c index faf7f2f4106..62af7652116 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.c +++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c @@ -38,9 +38,6 @@ #define DBG 0 -static GLCLTPROCTABLE cpt; -static boolean cpt_initialized = FALSE; - BOOL APIENTRY DrvCopyContext( @@ -165,351 +162,352 @@ DrvSetCallbackProcs( } -static void init_proc_table( GLCLTPROCTABLE *cpt ) -{ - GLDISPATCHTABLE *disp = &cpt->glDispatchTable; - - memset( cpt, 0, sizeof *cpt ); - cpt->cEntries = OPENGL_VERSION_110_ENTRIES; - -#define GPA_GL( NAME ) disp->NAME = gl##NAME - GPA_GL( NewList ); - GPA_GL( EndList ); - GPA_GL( CallList ); - GPA_GL( CallLists ); - GPA_GL( DeleteLists ); - GPA_GL( GenLists ); - GPA_GL( ListBase ); - GPA_GL( Begin ); - GPA_GL( Bitmap ); - GPA_GL( Color3b ); - GPA_GL( Color3bv ); - GPA_GL( Color3d ); - GPA_GL( Color3dv ); - GPA_GL( Color3f ); - GPA_GL( Color3fv ); - GPA_GL( Color3i ); - GPA_GL( Color3iv ); - GPA_GL( Color3s ); - GPA_GL( Color3sv ); - GPA_GL( Color3ub ); - GPA_GL( Color3ubv ); - GPA_GL( Color3ui ); - GPA_GL( Color3uiv ); - GPA_GL( Color3us ); - GPA_GL( Color3usv ); - GPA_GL( Color4b ); - GPA_GL( Color4bv ); - GPA_GL( Color4d ); - GPA_GL( Color4dv ); - GPA_GL( Color4f ); - GPA_GL( Color4fv ); - GPA_GL( Color4i ); - GPA_GL( Color4iv ); - GPA_GL( Color4s ); - GPA_GL( Color4sv ); - GPA_GL( Color4ub ); - GPA_GL( Color4ubv ); - GPA_GL( Color4ui ); - GPA_GL( Color4uiv ); - GPA_GL( Color4us ); - GPA_GL( Color4usv ); - GPA_GL( EdgeFlag ); - GPA_GL( EdgeFlagv ); - GPA_GL( End ); - GPA_GL( Indexd ); - GPA_GL( Indexdv ); - GPA_GL( Indexf ); - GPA_GL( Indexfv ); - GPA_GL( Indexi ); - GPA_GL( Indexiv ); - GPA_GL( Indexs ); - GPA_GL( Indexsv ); - GPA_GL( Normal3b ); - GPA_GL( Normal3bv ); - GPA_GL( Normal3d ); - GPA_GL( Normal3dv ); - GPA_GL( Normal3f ); - GPA_GL( Normal3fv ); - GPA_GL( Normal3i ); - GPA_GL( Normal3iv ); - GPA_GL( Normal3s ); - GPA_GL( Normal3sv ); - GPA_GL( RasterPos2d ); - GPA_GL( RasterPos2dv ); - GPA_GL( RasterPos2f ); - GPA_GL( RasterPos2fv ); - GPA_GL( RasterPos2i ); - GPA_GL( RasterPos2iv ); - GPA_GL( RasterPos2s ); - GPA_GL( RasterPos2sv ); - GPA_GL( RasterPos3d ); - GPA_GL( RasterPos3dv ); - GPA_GL( RasterPos3f ); - GPA_GL( RasterPos3fv ); - GPA_GL( RasterPos3i ); - GPA_GL( RasterPos3iv ); - GPA_GL( RasterPos3s ); - GPA_GL( RasterPos3sv ); - GPA_GL( RasterPos4d ); - GPA_GL( RasterPos4dv ); - GPA_GL( RasterPos4f ); - GPA_GL( RasterPos4fv ); - GPA_GL( RasterPos4i ); - GPA_GL( RasterPos4iv ); - GPA_GL( RasterPos4s ); - GPA_GL( RasterPos4sv ); - GPA_GL( Rectd ); - GPA_GL( Rectdv ); - GPA_GL( Rectf ); - GPA_GL( Rectfv ); - GPA_GL( Recti ); - GPA_GL( Rectiv ); - GPA_GL( Rects ); - GPA_GL( Rectsv ); - GPA_GL( TexCoord1d ); - GPA_GL( TexCoord1dv ); - GPA_GL( TexCoord1f ); - GPA_GL( TexCoord1fv ); - GPA_GL( TexCoord1i ); - GPA_GL( TexCoord1iv ); - GPA_GL( TexCoord1s ); - GPA_GL( TexCoord1sv ); - GPA_GL( TexCoord2d ); - GPA_GL( TexCoord2dv ); - GPA_GL( TexCoord2f ); - GPA_GL( TexCoord2fv ); - GPA_GL( TexCoord2i ); - GPA_GL( TexCoord2iv ); - GPA_GL( TexCoord2s ); - GPA_GL( TexCoord2sv ); - GPA_GL( TexCoord3d ); - GPA_GL( TexCoord3dv ); - GPA_GL( TexCoord3f ); - GPA_GL( TexCoord3fv ); - GPA_GL( TexCoord3i ); - GPA_GL( TexCoord3iv ); - GPA_GL( TexCoord3s ); - GPA_GL( TexCoord3sv ); - GPA_GL( TexCoord4d ); - GPA_GL( TexCoord4dv ); - GPA_GL( TexCoord4f ); - GPA_GL( TexCoord4fv ); - GPA_GL( TexCoord4i ); - GPA_GL( TexCoord4iv ); - GPA_GL( TexCoord4s ); - GPA_GL( TexCoord4sv ); - GPA_GL( Vertex2d ); - GPA_GL( Vertex2dv ); - GPA_GL( Vertex2f ); - GPA_GL( Vertex2fv ); - GPA_GL( Vertex2i ); - GPA_GL( Vertex2iv ); - GPA_GL( Vertex2s ); - GPA_GL( Vertex2sv ); - GPA_GL( Vertex3d ); - GPA_GL( Vertex3dv ); - GPA_GL( Vertex3f ); - GPA_GL( Vertex3fv ); - GPA_GL( Vertex3i ); - GPA_GL( Vertex3iv ); - GPA_GL( Vertex3s ); - GPA_GL( Vertex3sv ); - GPA_GL( Vertex4d ); - GPA_GL( Vertex4dv ); - GPA_GL( Vertex4f ); - GPA_GL( Vertex4fv ); - GPA_GL( Vertex4i ); - GPA_GL( Vertex4iv ); - GPA_GL( Vertex4s ); - GPA_GL( Vertex4sv ); - GPA_GL( ClipPlane ); - GPA_GL( ColorMaterial ); - GPA_GL( CullFace ); - GPA_GL( Fogf ); - GPA_GL( Fogfv ); - GPA_GL( Fogi ); - GPA_GL( Fogiv ); - GPA_GL( FrontFace ); - GPA_GL( Hint ); - GPA_GL( Lightf ); - GPA_GL( Lightfv ); - GPA_GL( Lighti ); - GPA_GL( Lightiv ); - GPA_GL( LightModelf ); - GPA_GL( LightModelfv ); - GPA_GL( LightModeli ); - GPA_GL( LightModeliv ); - GPA_GL( LineStipple ); - GPA_GL( LineWidth ); - GPA_GL( Materialf ); - GPA_GL( Materialfv ); - GPA_GL( Materiali ); - GPA_GL( Materialiv ); - GPA_GL( PointSize ); - GPA_GL( PolygonMode ); - GPA_GL( PolygonStipple ); - GPA_GL( Scissor ); - GPA_GL( ShadeModel ); - GPA_GL( TexParameterf ); - GPA_GL( TexParameterfv ); - GPA_GL( TexParameteri ); - GPA_GL( TexParameteriv ); - GPA_GL( TexImage1D ); - GPA_GL( TexImage2D ); - GPA_GL( TexEnvf ); - GPA_GL( TexEnvfv ); - GPA_GL( TexEnvi ); - GPA_GL( TexEnviv ); - GPA_GL( TexGend ); - GPA_GL( TexGendv ); - GPA_GL( TexGenf ); - GPA_GL( TexGenfv ); - GPA_GL( TexGeni ); - GPA_GL( TexGeniv ); - GPA_GL( FeedbackBuffer ); - GPA_GL( SelectBuffer ); - GPA_GL( RenderMode ); - GPA_GL( InitNames ); - GPA_GL( LoadName ); - GPA_GL( PassThrough ); - GPA_GL( PopName ); - GPA_GL( PushName ); - GPA_GL( DrawBuffer ); - GPA_GL( Clear ); - GPA_GL( ClearAccum ); - GPA_GL( ClearIndex ); - GPA_GL( ClearColor ); - GPA_GL( ClearStencil ); - GPA_GL( ClearDepth ); - GPA_GL( StencilMask ); - GPA_GL( ColorMask ); - GPA_GL( DepthMask ); - GPA_GL( IndexMask ); - GPA_GL( Accum ); - GPA_GL( Disable ); - GPA_GL( Enable ); - GPA_GL( Finish ); - GPA_GL( Flush ); - GPA_GL( PopAttrib ); - GPA_GL( PushAttrib ); - GPA_GL( Map1d ); - GPA_GL( Map1f ); - GPA_GL( Map2d ); - GPA_GL( Map2f ); - GPA_GL( MapGrid1d ); - GPA_GL( MapGrid1f ); - GPA_GL( MapGrid2d ); - GPA_GL( MapGrid2f ); - GPA_GL( EvalCoord1d ); - GPA_GL( EvalCoord1dv ); - GPA_GL( EvalCoord1f ); - GPA_GL( EvalCoord1fv ); - GPA_GL( EvalCoord2d ); - GPA_GL( EvalCoord2dv ); - GPA_GL( EvalCoord2f ); - GPA_GL( EvalCoord2fv ); - GPA_GL( EvalMesh1 ); - GPA_GL( EvalPoint1 ); - GPA_GL( EvalMesh2 ); - GPA_GL( EvalPoint2 ); - GPA_GL( AlphaFunc ); - GPA_GL( BlendFunc ); - GPA_GL( LogicOp ); - GPA_GL( StencilFunc ); - GPA_GL( StencilOp ); - GPA_GL( DepthFunc ); - GPA_GL( PixelZoom ); - GPA_GL( PixelTransferf ); - GPA_GL( PixelTransferi ); - GPA_GL( PixelStoref ); - GPA_GL( PixelStorei ); - GPA_GL( PixelMapfv ); - GPA_GL( PixelMapuiv ); - GPA_GL( PixelMapusv ); - GPA_GL( ReadBuffer ); - GPA_GL( CopyPixels ); - GPA_GL( ReadPixels ); - GPA_GL( DrawPixels ); - GPA_GL( GetBooleanv ); - GPA_GL( GetClipPlane ); - GPA_GL( GetDoublev ); - GPA_GL( GetError ); - GPA_GL( GetFloatv ); - GPA_GL( GetIntegerv ); - GPA_GL( GetLightfv ); - GPA_GL( GetLightiv ); - GPA_GL( GetMapdv ); - GPA_GL( GetMapfv ); - GPA_GL( GetMapiv ); - GPA_GL( GetMaterialfv ); - GPA_GL( GetMaterialiv ); - GPA_GL( GetPixelMapfv ); - GPA_GL( GetPixelMapuiv ); - GPA_GL( GetPixelMapusv ); - GPA_GL( GetPolygonStipple ); - GPA_GL( GetString ); - GPA_GL( GetTexEnvfv ); - GPA_GL( GetTexEnviv ); - GPA_GL( GetTexGendv ); - GPA_GL( GetTexGenfv ); - GPA_GL( GetTexGeniv ); - GPA_GL( GetTexImage ); - GPA_GL( GetTexParameterfv ); - GPA_GL( GetTexParameteriv ); - GPA_GL( GetTexLevelParameterfv ); - GPA_GL( GetTexLevelParameteriv ); - GPA_GL( IsEnabled ); - GPA_GL( IsList ); - GPA_GL( DepthRange ); - GPA_GL( Frustum ); - GPA_GL( LoadIdentity ); - GPA_GL( LoadMatrixf ); - GPA_GL( LoadMatrixd ); - GPA_GL( MatrixMode ); - GPA_GL( MultMatrixf ); - GPA_GL( MultMatrixd ); - GPA_GL( Ortho ); - GPA_GL( PopMatrix ); - GPA_GL( PushMatrix ); - GPA_GL( Rotated ); - GPA_GL( Rotatef ); - GPA_GL( Scaled ); - GPA_GL( Scalef ); - GPA_GL( Translated ); - GPA_GL( Translatef ); - GPA_GL( Viewport ); - GPA_GL( ArrayElement ); - GPA_GL( BindTexture ); - GPA_GL( ColorPointer ); - GPA_GL( DisableClientState ); - GPA_GL( DrawArrays ); - GPA_GL( DrawElements ); - GPA_GL( EdgeFlagPointer ); - GPA_GL( EnableClientState ); - GPA_GL( IndexPointer ); - GPA_GL( Indexub ); - GPA_GL( Indexubv ); - GPA_GL( InterleavedArrays ); - GPA_GL( NormalPointer ); - GPA_GL( PolygonOffset ); - GPA_GL( TexCoordPointer ); - GPA_GL( VertexPointer ); - GPA_GL( AreTexturesResident ); - GPA_GL( CopyTexImage1D ); - GPA_GL( CopyTexImage2D ); - GPA_GL( CopyTexSubImage1D ); - GPA_GL( CopyTexSubImage2D ); - GPA_GL( DeleteTextures ); - GPA_GL( GenTextures ); - GPA_GL( GetPointerv ); - GPA_GL( IsTexture ); - GPA_GL( PrioritizeTextures ); - GPA_GL( TexSubImage1D ); - GPA_GL( TexSubImage2D ); - GPA_GL( PopClientAttrib ); - GPA_GL( PushClientAttrib ); -} +/** + * Although WGL allows different dispatch entrypoints per context + */ +static const GLCLTPROCTABLE cpt = +{ + OPENGL_VERSION_110_ENTRIES, + { + &glNewList, + &glEndList, + &glCallList, + &glCallLists, + &glDeleteLists, + &glGenLists, + &glListBase, + &glBegin, + &glBitmap, + &glColor3b, + &glColor3bv, + &glColor3d, + &glColor3dv, + &glColor3f, + &glColor3fv, + &glColor3i, + &glColor3iv, + &glColor3s, + &glColor3sv, + &glColor3ub, + &glColor3ubv, + &glColor3ui, + &glColor3uiv, + &glColor3us, + &glColor3usv, + &glColor4b, + &glColor4bv, + &glColor4d, + &glColor4dv, + &glColor4f, + &glColor4fv, + &glColor4i, + &glColor4iv, + &glColor4s, + &glColor4sv, + &glColor4ub, + &glColor4ubv, + &glColor4ui, + &glColor4uiv, + &glColor4us, + &glColor4usv, + &glEdgeFlag, + &glEdgeFlagv, + &glEnd, + &glIndexd, + &glIndexdv, + &glIndexf, + &glIndexfv, + &glIndexi, + &glIndexiv, + &glIndexs, + &glIndexsv, + &glNormal3b, + &glNormal3bv, + &glNormal3d, + &glNormal3dv, + &glNormal3f, + &glNormal3fv, + &glNormal3i, + &glNormal3iv, + &glNormal3s, + &glNormal3sv, + &glRasterPos2d, + &glRasterPos2dv, + &glRasterPos2f, + &glRasterPos2fv, + &glRasterPos2i, + &glRasterPos2iv, + &glRasterPos2s, + &glRasterPos2sv, + &glRasterPos3d, + &glRasterPos3dv, + &glRasterPos3f, + &glRasterPos3fv, + &glRasterPos3i, + &glRasterPos3iv, + &glRasterPos3s, + &glRasterPos3sv, + &glRasterPos4d, + &glRasterPos4dv, + &glRasterPos4f, + &glRasterPos4fv, + &glRasterPos4i, + &glRasterPos4iv, + &glRasterPos4s, + &glRasterPos4sv, + &glRectd, + &glRectdv, + &glRectf, + &glRectfv, + &glRecti, + &glRectiv, + &glRects, + &glRectsv, + &glTexCoord1d, + &glTexCoord1dv, + &glTexCoord1f, + &glTexCoord1fv, + &glTexCoord1i, + &glTexCoord1iv, + &glTexCoord1s, + &glTexCoord1sv, + &glTexCoord2d, + &glTexCoord2dv, + &glTexCoord2f, + &glTexCoord2fv, + &glTexCoord2i, + &glTexCoord2iv, + &glTexCoord2s, + &glTexCoord2sv, + &glTexCoord3d, + &glTexCoord3dv, + &glTexCoord3f, + &glTexCoord3fv, + &glTexCoord3i, + &glTexCoord3iv, + &glTexCoord3s, + &glTexCoord3sv, + &glTexCoord4d, + &glTexCoord4dv, + &glTexCoord4f, + &glTexCoord4fv, + &glTexCoord4i, + &glTexCoord4iv, + &glTexCoord4s, + &glTexCoord4sv, + &glVertex2d, + &glVertex2dv, + &glVertex2f, + &glVertex2fv, + &glVertex2i, + &glVertex2iv, + &glVertex2s, + &glVertex2sv, + &glVertex3d, + &glVertex3dv, + &glVertex3f, + &glVertex3fv, + &glVertex3i, + &glVertex3iv, + &glVertex3s, + &glVertex3sv, + &glVertex4d, + &glVertex4dv, + &glVertex4f, + &glVertex4fv, + &glVertex4i, + &glVertex4iv, + &glVertex4s, + &glVertex4sv, + &glClipPlane, + &glColorMaterial, + &glCullFace, + &glFogf, + &glFogfv, + &glFogi, + &glFogiv, + &glFrontFace, + &glHint, + &glLightf, + &glLightfv, + &glLighti, + &glLightiv, + &glLightModelf, + &glLightModelfv, + &glLightModeli, + &glLightModeliv, + &glLineStipple, + &glLineWidth, + &glMaterialf, + &glMaterialfv, + &glMateriali, + &glMaterialiv, + &glPointSize, + &glPolygonMode, + &glPolygonStipple, + &glScissor, + &glShadeModel, + &glTexParameterf, + &glTexParameterfv, + &glTexParameteri, + &glTexParameteriv, + &glTexImage1D, + &glTexImage2D, + &glTexEnvf, + &glTexEnvfv, + &glTexEnvi, + &glTexEnviv, + &glTexGend, + &glTexGendv, + &glTexGenf, + &glTexGenfv, + &glTexGeni, + &glTexGeniv, + &glFeedbackBuffer, + &glSelectBuffer, + &glRenderMode, + &glInitNames, + &glLoadName, + &glPassThrough, + &glPopName, + &glPushName, + &glDrawBuffer, + &glClear, + &glClearAccum, + &glClearIndex, + &glClearColor, + &glClearStencil, + &glClearDepth, + &glStencilMask, + &glColorMask, + &glDepthMask, + &glIndexMask, + &glAccum, + &glDisable, + &glEnable, + &glFinish, + &glFlush, + &glPopAttrib, + &glPushAttrib, + &glMap1d, + &glMap1f, + &glMap2d, + &glMap2f, + &glMapGrid1d, + &glMapGrid1f, + &glMapGrid2d, + &glMapGrid2f, + &glEvalCoord1d, + &glEvalCoord1dv, + &glEvalCoord1f, + &glEvalCoord1fv, + &glEvalCoord2d, + &glEvalCoord2dv, + &glEvalCoord2f, + &glEvalCoord2fv, + &glEvalMesh1, + &glEvalPoint1, + &glEvalMesh2, + &glEvalPoint2, + &glAlphaFunc, + &glBlendFunc, + &glLogicOp, + &glStencilFunc, + &glStencilOp, + &glDepthFunc, + &glPixelZoom, + &glPixelTransferf, + &glPixelTransferi, + &glPixelStoref, + &glPixelStorei, + &glPixelMapfv, + &glPixelMapuiv, + &glPixelMapusv, + &glReadBuffer, + &glCopyPixels, + &glReadPixels, + &glDrawPixels, + &glGetBooleanv, + &glGetClipPlane, + &glGetDoublev, + &glGetError, + &glGetFloatv, + &glGetIntegerv, + &glGetLightfv, + &glGetLightiv, + &glGetMapdv, + &glGetMapfv, + &glGetMapiv, + &glGetMaterialfv, + &glGetMaterialiv, + &glGetPixelMapfv, + &glGetPixelMapuiv, + &glGetPixelMapusv, + &glGetPolygonStipple, + &glGetString, + &glGetTexEnvfv, + &glGetTexEnviv, + &glGetTexGendv, + &glGetTexGenfv, + &glGetTexGeniv, + &glGetTexImage, + &glGetTexParameterfv, + &glGetTexParameteriv, + &glGetTexLevelParameterfv, + &glGetTexLevelParameteriv, + &glIsEnabled, + &glIsList, + &glDepthRange, + &glFrustum, + &glLoadIdentity, + &glLoadMatrixf, + &glLoadMatrixd, + &glMatrixMode, + &glMultMatrixf, + &glMultMatrixd, + &glOrtho, + &glPopMatrix, + &glPushMatrix, + &glRotated, + &glRotatef, + &glScaled, + &glScalef, + &glTranslated, + &glTranslatef, + &glViewport, + &glArrayElement, + &glBindTexture, + &glColorPointer, + &glDisableClientState, + &glDrawArrays, + &glDrawElements, + &glEdgeFlagPointer, + &glEnableClientState, + &glIndexPointer, + &glIndexub, + &glIndexubv, + &glInterleavedArrays, + &glNormalPointer, + &glPolygonOffset, + &glTexCoordPointer, + &glVertexPointer, + &glAreTexturesResident, + &glCopyTexImage1D, + &glCopyTexImage2D, + &glCopyTexSubImage1D, + &glCopyTexSubImage2D, + &glDeleteTextures, + &glGenTextures, + &glGetPointerv, + &glIsTexture, + &glPrioritizeTextures, + &glTexSubImage1D, + &glTexSubImage2D, + &glPopClientAttrib, + &glPushClientAttrib + } +}; + PGLCLTPROCTABLE APIENTRY DrvSetContext( @@ -521,17 +519,10 @@ DrvSetContext( debug_printf( "%s( 0x%p, %u, 0x%p )\n", __FUNCTION__, hdc, dhglrc, pfnSetProcTable ); - /* Although WGL allows different dispatch entrypoints per - */ - if (!cpt_initialized) { - init_proc_table( &cpt ); - cpt_initialized = TRUE; - } - if (!stw_make_current( hdc, dhglrc )) return NULL; - return &cpt; + return (GLCLTPROCTABLE *)&cpt; } int APIENTRY @@ -571,7 +562,7 @@ DrvShareLists( if (DBG) debug_printf( "%s\n", __FUNCTION__ ); - return FALSE; + return stw_share_lists(dhglrc1, dhglrc2); } BOOL APIENTRY @@ -592,7 +583,7 @@ DrvSwapLayerBuffers( if (DBG) debug_printf( "%s\n", __FUNCTION__ ); - return FALSE; + return stw_swap_layer_buffers( hdc, fuPlanes ); } BOOL APIENTRY diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c index f3c7af93f50..dd97e48b144 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.c +++ b/src/gallium/state_trackers/wgl/shared/stw_context.c @@ -64,6 +64,7 @@ stw_copy_context( if (src && dst) { /* FIXME */ + assert(0); (void) src; (void) dst; (void) mask; @@ -74,6 +75,30 @@ stw_copy_context( return ret; } +BOOL +stw_share_lists( + UINT_PTR hglrc1, + UINT_PTR hglrc2 ) +{ + struct stw_context *ctx1; + struct stw_context *ctx2; + BOOL ret = FALSE; + + pipe_mutex_lock( stw_dev->mutex ); + + ctx1 = stw_lookup_context_locked( hglrc1 ); + ctx2 = stw_lookup_context_locked( hglrc2 ); + + if (ctx1 && ctx2 && + ctx1->pfi == ctx2->pfi) { + ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx); + } + + pipe_mutex_unlock( stw_dev->mutex ); + + return ret; +} + UINT_PTR stw_create_layer_context( HDC hdc, @@ -85,7 +110,6 @@ stw_create_layer_context( GLvisual *visual = NULL; struct pipe_screen *screen = NULL; struct pipe_context *pipe = NULL; - UINT_PTR hglrc = 0; if(!stw_dev) return 0; @@ -101,7 +125,7 @@ stw_create_layer_context( ctx = CALLOC_STRUCT( stw_context ); if (ctx == NULL) - return 0; + goto no_ctx; ctx->hdc = hdc; ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL ); @@ -125,7 +149,7 @@ stw_create_layer_context( pf->pfd.cAccumAlphaBits, pf->numSamples ); if (visual == NULL) - goto fail; + goto no_visual; screen = stw_dev->screen; @@ -137,7 +161,7 @@ stw_create_layer_context( pipe = stw_dev->stw_winsys->create_context( screen ); if (pipe == NULL) - goto fail; + goto no_pipe; #ifdef DEBUG /* Wrap context */ @@ -150,28 +174,29 @@ stw_create_layer_context( ctx->st = st_create_context( pipe, visual, NULL ); if (ctx->st == NULL) - goto fail; + goto no_st_ctx; ctx->st->ctx->DriverCtx = ctx; ctx->pfi = pf; pipe_mutex_lock( stw_dev->mutex ); - hglrc = handle_table_add(stw_dev->ctx_table, ctx); + ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx); pipe_mutex_unlock( stw_dev->mutex ); - - /* Success? - */ - if (hglrc != 0) - return hglrc; - -fail: - if (visual) - _mesa_destroy_visual( visual ); - - if (pipe) - pipe->destroy( pipe ); - + if (!ctx->hglrc) + goto no_hglrc; + + return ctx->hglrc; + +no_hglrc: + st_destroy_context(ctx->st); + goto no_pipe; /* st_context_destroy already destroys pipe */ +no_st_ctx: + pipe->destroy( pipe ); +no_pipe: + _mesa_destroy_visual( visual ); +no_visual: FREE( ctx ); +no_ctx: return 0; } @@ -253,31 +278,64 @@ stw_release_context( /* Find the width and height of the window named by hdc. */ static void -stw_get_window_size( HDC hdc, GLuint *width, GLuint *height ) +stw_get_window_size( HDC hdc, GLuint *pwidth, GLuint *pheight ) { - if (WindowFromDC( hdc )) { - RECT rect; + GLuint width, height; + HWND hwnd; - GetClientRect( WindowFromDC( hdc ), &rect ); - *width = rect.right - rect.left; - *height = rect.bottom - rect.top; + hwnd = WindowFromDC( hdc ); + if (hwnd) { + RECT rect; + GetClientRect( hwnd, &rect ); + width = rect.right - rect.left; + height = rect.bottom - rect.top; } else { - *width = GetDeviceCaps( hdc, HORZRES ); - *height = GetDeviceCaps( hdc, VERTRES ); + width = GetDeviceCaps( hdc, HORZRES ); + height = GetDeviceCaps( hdc, VERTRES ); } + + if(width < 1) + width = 1; + if(height < 1) + height = 1; + + *pwidth = width; + *pheight = height; } UINT_PTR stw_get_current_context( void ) { - return stw_tls_get_data()->currentGLRC; + GET_CURRENT_CONTEXT( glcurctx ); + struct stw_context *ctx; + + if(!glcurctx) + return 0; + + ctx = (struct stw_context *)glcurctx->DriverCtx; + assert(ctx); + if(!ctx) + return 0; + + return ctx->hglrc; } HDC stw_get_current_dc( void ) { - return stw_tls_get_data()->currentDC; + GET_CURRENT_CONTEXT( glcurctx ); + struct stw_context *ctx; + + if(!glcurctx) + return NULL; + + ctx = (struct stw_context *)glcurctx->DriverCtx; + assert(ctx); + if(!ctx) + return NULL; + + return ctx->hdc; } BOOL @@ -290,7 +348,7 @@ stw_make_current( struct stw_framebuffer *fb; GLuint width = 0; GLuint height = 0; - struct stw_context *curctx; + struct stw_context *curctx = NULL; if (!stw_dev) return FALSE; @@ -299,9 +357,6 @@ stw_make_current( ctx = stw_lookup_context_locked( hglrc ); pipe_mutex_unlock( stw_dev->mutex ); - stw_tls_get_data()->currentDC = hdc; - stw_tls_get_data()->currentGLRC = hglrc; - if (glcurctx != NULL) { curctx = (struct stw_context *) glcurctx->DriverCtx; diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h index bc3b1dc880d..e276737e85a 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.h +++ b/src/gallium/state_trackers/wgl/shared/stw_context.h @@ -36,6 +36,7 @@ struct stw_pixelformat_info; struct stw_context { struct st_context *st; + UINT_PTR hglrc; HDC hdc; DWORD color_bits; const struct stw_pixelformat_info *pfi; diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c index cd9fe93eeec..2660c591f9f 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c +++ b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c @@ -1,5 +1,6 @@ /************************************************************************** * + * Copyright 2009 VMware, Inc. * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * @@ -33,14 +34,25 @@ #include <GL/wglext.h> +static const char *stw_extension_string = + "WGL_ARB_extensions_string " + "WGL_ARB_multisample " + "WGL_ARB_pixel_format " + "WGL_EXT_extensions_string"; + + WINGDIAPI const char * APIENTRY wglGetExtensionsStringARB( HDC hdc ) { (void) hdc; - return - "WGL_ARB_extensions_string " - "WGL_ARB_multisample " - "WGL_ARB_pixel_format"; + return stw_extension_string; +} + + +WINGDIAPI const char * APIENTRY +wglGetExtensionsStringEXT( void ) +{ + return stw_extension_string; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c index 4348b8f3262..f66f4295424 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c @@ -237,6 +237,18 @@ stw_swap_buffers( } +BOOL +stw_swap_layer_buffers( + HDC hdc, + UINT fuPlanes ) +{ + if(fuPlanes & WGL_SWAP_MAIN_PLANE) + return stw_swap_buffers(hdc); + + return FALSE; +} + + boolean stw_framebuffer_init_thread(void) { diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c index aa43120955e..4070cbd5c00 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c +++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c @@ -53,6 +53,9 @@ static const struct stw_extension_entry stw_extension_entries[] = { STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ), STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ), + /* WGL_EXT_extensions_string */ + STW_EXTENSION_ENTRY( wglGetExtensionsStringEXT ), + { NULL, NULL } }; diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c index 9e642cbdd48..b81d2b59a48 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c @@ -119,6 +119,7 @@ stw_pixelformat_add( struct stw_device *stw_dev, const struct stw_pf_color_info *color, const struct stw_pf_depth_info *depth, + unsigned accum, boolean doublebuffer, unsigned samples ) { @@ -158,7 +159,7 @@ stw_pixelformat_add( pfi->pfd.iPixelType = PFD_TYPE_RGBA; - pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue; + pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha; pfi->pfd.cRedBits = color->bits.red; pfi->pfd.cRedShift = color->shift.red; pfi->pfd.cGreenBits = color->bits.green; @@ -167,11 +168,11 @@ stw_pixelformat_add( pfi->pfd.cBlueShift = color->shift.blue; pfi->pfd.cAlphaBits = color->bits.alpha; pfi->pfd.cAlphaShift = color->shift.alpha; - pfi->pfd.cAccumBits = 0; - pfi->pfd.cAccumRedBits = 0; - pfi->pfd.cAccumGreenBits = 0; - pfi->pfd.cAccumBlueBits = 0; - pfi->pfd.cAccumAlphaBits = 0; + pfi->pfd.cAccumBits = 4*accum; + pfi->pfd.cAccumRedBits = accum; + pfi->pfd.cAccumGreenBits = accum; + pfi->pfd.cAccumBlueBits = accum; + pfi->pfd.cAccumAlphaBits = accum; pfi->pfd.cDepthBits = depth->bits.depth; pfi->pfd.cStencilBits = depth->bits.stencil; pfi->pfd.cAuxBuffers = 0; @@ -228,7 +229,8 @@ stw_pixelformat_init( void ) PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) continue; - stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples ); + stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples ); + stw_pixelformat_add( stw_dev, color, depth, 16, doublebuffer, samples ); } } } diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/state_trackers/wgl/shared/stw_public.h index 39d377c16b5..7fe9cfb3561 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_public.h +++ b/src/gallium/state_trackers/wgl/shared/stw_public.h @@ -37,6 +37,8 @@ BOOL stw_copy_context( UINT_PTR hglrcSrc, UINT_PTR stw_create_layer_context( HDC hdc, int iLayerPlane ); +BOOL stw_share_lists( UINT_PTR hglrc1, UINT_PTR hglrc2 ); + BOOL stw_delete_context( UINT_PTR hglrc ); BOOL @@ -50,6 +52,9 @@ BOOL stw_make_current( HDC hdc, UINT_PTR hglrc ); BOOL stw_swap_buffers( HDC hdc ); +BOOL +stw_swap_layer_buffers( HDC hdc, UINT fuPlanes ); + PROC stw_get_proc_address( LPCSTR lpszProc ); int stw_pixelformat_describe( HDC hdc, diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.c b/src/gallium/state_trackers/wgl/shared/stw_tls.c index e72bafb8804..95863ca9cfb 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_tls.c +++ b/src/gallium/state_trackers/wgl/shared/stw_tls.c @@ -44,6 +44,20 @@ stw_tls_init(void) return TRUE; } +static INLINE struct stw_tls_data * +stw_tls_data_create() +{ + struct stw_tls_data *data; + + data = CALLOC_STRUCT(stw_tls_data); + if (!data) + return NULL; + + data->currentPixelFormat = 0; + + return data; +} + boolean stw_tls_init_thread(void) { @@ -53,14 +67,9 @@ stw_tls_init_thread(void) return FALSE; } - data = MALLOC(sizeof(*data)); - if (!data) { + data = stw_tls_data_create(); + if(!data) return FALSE; - } - - data->currentPixelFormat = 0; - data->currentDC = NULL; - data->currentGLRC = 0; TlsSetValue(tlsIndex, data); @@ -93,9 +102,23 @@ stw_tls_cleanup(void) struct stw_tls_data * stw_tls_get_data(void) { + struct stw_tls_data *data; + if (tlsIndex == TLS_OUT_OF_INDEXES) { return NULL; } + + data = (struct stw_tls_data *) TlsGetValue(tlsIndex); + if(!data) { + /* DllMain is called with DLL_THREAD_ATTACH only by threads created after + * the DLL is loaded by the process */ + + data = stw_tls_data_create(); + if(!data) + return NULL; + + TlsSetValue(tlsIndex, data); + } - return (struct stw_tls_data *) TlsGetValue(tlsIndex); + return data; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/shared/stw_tls.h index f5a6bdf4b1a..6cfb0899f2d 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_tls.h +++ b/src/gallium/state_trackers/wgl/shared/stw_tls.h @@ -33,8 +33,6 @@ struct stw_tls_data { uint currentPixelFormat; - HDC currentDC; - UINT_PTR currentGLRC; HHOOK hCallWndProcHook; }; diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c index e06d2640b47..a131292f7ae 100644 --- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c +++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c @@ -100,10 +100,7 @@ wglSwapLayerBuffers( HDC hdc, UINT fuPlanes ) { - (void) hdc; - (void) fuPlanes; - - return FALSE; + return stw_swap_layer_buffers( hdc, fuPlanes ); } WINGDIAPI PROC APIENTRY @@ -189,12 +186,7 @@ wglShareLists( HGLRC hglrc1, HGLRC hglrc2 ) { - (void) hglrc1; - (void) hglrc2; - - assert( 0 ); - - return FALSE; + return stw_share_lists( (UINT_PTR)hglrc1, (UINT_PTR)hglrc2);; } WINGDIAPI BOOL APIENTRY diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index d04204e1bfd..401bd39dac0 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -28,6 +28,7 @@ * */ +#include "xorg-server.h" #include "xf86.h" #include "xf86_OSproc.h" @@ -85,7 +86,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; - template.compressed = 0; template.format = PIPE_FORMAT_S8Z24_UNORM; pf_get_block(template.format, &template.block); template.width[0] = pDraw->width; @@ -98,7 +98,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) struct pipe_texture template; memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; - template.compressed = 0; template.format = PIPE_FORMAT_A8R8G8B8_UNORM; pf_get_block(template.format, &template.block); template.width[0] = pDraw->width; diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 8a2711e70cd..45e831f0c28 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -476,7 +476,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) } if (!ms->screen) { - ms->screen = drm_api_hooks.create_screen(ms->fd, ms->PciInfo->device_id); + ms->screen = drm_api_hooks.create_screen(ms->fd, NULL); if (!ms->screen) { FatalError("Could not init pipe_screen\n"); diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index 56c8fdccb28..79131743542 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -28,6 +28,7 @@ * */ +#include "xorg-server.h" #include "xf86.h" #include "xorg_tracker.h" @@ -36,6 +37,8 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_rect.h" + struct exa_entity { ExaDriverPtr pExa; @@ -425,7 +428,6 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, memset(&template, 0, sizeof(template)); template.target = PIPE_TEXTURE_2D; - template.compressed = 0; exa_get_pipe_format(depth, &template.format, &bitsPerPixel); pf_get_block(template.format, &template.block); template.width[0] = width; @@ -436,6 +438,18 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, priv->tex = exa->scrn->texture_create(exa->scrn, &template); } + if (pPixData) { + struct pipe_transfer *transfer = + exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); + pipe_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer), + &priv->tex->block, transfer->stride, 0, 0, + width, height, pPixData, pPixmap->devKind, 0, 0); + exa->scrn->transfer_unmap(exa->scrn, transfer); + exa->scrn->tex_transfer_destroy(transfer); + } + return TRUE; } diff --git a/src/gallium/winsys/drm/intel/dri2/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile index 1a021092743..a4704bc0509 100644 --- a/src/gallium/winsys/drm/intel/dri2/Makefile +++ b/src/gallium/winsys/drm/intel/dri/Makefile @@ -4,8 +4,9 @@ include $(TOP)/configs/current LIBNAME = i915_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ + $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a @@ -19,4 +20,6 @@ include ../../Makefile.template DRI_LIB_DEPS += -ldrm_intel -symlinks: +symlinks: $(TOP)/$(LIB_DIR)/gallium + @rm -f $(TOP)/lib/gallium/i965_dri.so + ln -s i915_dri.so $(TOP)/lib/gallium/i965_dri.so diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h index 73e458d4ba9..1c622f3b978 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_api.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h @@ -8,7 +8,8 @@ #include "intel_be_device.h" -struct pipe_screen *intel_be_create_screen(int drmFD, int pciID); +struct pipe_screen *intel_be_create_screen(int drmFD, + struct drm_create_screen_arg *arg); struct pipe_context *intel_be_create_context(struct pipe_screen *screen); #endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c index bb6f1b916c2..fe0b138fbea 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c @@ -1,6 +1,8 @@ #include "pipe/p_screen.h" +#include "softpipe/sp_winsys.h" + #include "intel_be_device.h" #include "intel_be_context.h" #include "intel_be_batchbuffer.h" @@ -106,13 +108,13 @@ intel_be_create_context(struct pipe_screen *screen) intel_be_init_context(intel, device); -#if 0 - pipe = intel_create_softpipe(intel, screen->winsys); -#else - pipe = i915_create_context(screen, &device->base, &intel->base); -#endif + if (device->softpipe) + pipe = softpipe_create(screen); + else + pipe = i915_create_context(screen, &device->base, &intel->base); - pipe->priv = intel; + if (pipe) + pipe->priv = intel; return pipe; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c index 0f6300323b0..907ac86637f 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c @@ -6,12 +6,15 @@ #include "pipe/p_state.h" #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_debug.h" #include "intel_be_fence.h" #include "i915simple/i915_winsys.h" +#include "softpipe/sp_winsys.h" #include "intel_be_api.h" +#include <stdio.h> /* * Buffer @@ -175,8 +178,6 @@ intel_be_handle_from_buffer(struct pipe_screen *screen, struct pipe_buffer *buffer, unsigned *handle) { - drm_intel_bo *bo; - if (!buffer) return FALSE; @@ -285,14 +286,47 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size); + dev->softpipe = debug_get_bool_option("INTEL_SOFTPIPE", FALSE); + return true; } +static void +intel_be_get_device_id(unsigned int *device_id) +{ + char path[512]; + FILE *file; + + /* + * FIXME: Fix this up to use a drm ioctl or whatever. + */ + + snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device"); + file = fopen(path, "r"); + if (!file) { + return; + } + + fgets(path, sizeof(path), file); + sscanf(path, "%x", device_id); + fclose(file); +} + struct pipe_screen * -intel_be_create_screen(int drmFD, int deviceID) +intel_be_create_screen(int drmFD, struct drm_create_screen_arg *arg) { struct intel_be_device *dev; struct pipe_screen *screen; + unsigned int deviceID; + + if (arg != NULL) { + switch(arg->mode) { + case DRM_CREATE_NORMAL: + break; + default: + return NULL; + } + } /* Allocate the private area */ dev = malloc(sizeof(*dev)); @@ -300,9 +334,14 @@ intel_be_create_screen(int drmFD, int deviceID) return NULL; memset(dev, 0, sizeof(*dev)); + intel_be_get_device_id(&deviceID); intel_be_init_device(dev, drmFD, deviceID); - screen = i915_create_screen(&dev->base, deviceID); + if (dev->softpipe) { + screen = softpipe_create_screen(&dev->base); + drm_api_hooks.buffer_from_texture = softpipe_get_texture_buffer; + } else + screen = i915_create_screen(&dev->base, deviceID); return screen; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h index 47d2176cb42..b32637ece29 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h @@ -16,6 +16,8 @@ struct intel_be_device { struct pipe_winsys base; + boolean softpipe; + int fd; /**< Drm file discriptor */ unsigned id; diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile index a45ca570db1..b1b6b9362b6 100644 --- a/src/gallium/winsys/drm/intel/xorg/Makefile +++ b/src/gallium/winsys/drm/intel/xorg/Makefile @@ -21,6 +21,7 @@ LIBS = \ $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \ $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) ############################################# @@ -29,7 +30,7 @@ LIBS = \ all default: $(TARGET) -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c index aea39247e51..46a7971f609 100644 --- a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c +++ b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c @@ -37,20 +37,17 @@ static Bool intel_xorg_pci_probe(DriverPtr driver, intptr_t match_data); static const struct pci_id_match intel_xorg_device_match[] = { - {0x8086, 0x2592, 0xffff, 0xffff, 0, 0, 0}, - {0x8086, 0x27A2, 0xffff, 0xffff, 0, 0, 0}, + {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0}, {0, 0, 0}, }; static SymTabRec intel_xorg_chipsets[] = { - {0x2592, "Intel Graphics Device"}, - {0x27A2, "Intel Graphics Device"}, + {PCI_MATCH_ANY, "Intel Graphics Device"}, {-1, NULL} }; static PciChipsets intel_xorg_pci_devices[] = { - {0x2592, 0x2592, RES_SHARED_VGA}, - {0x27A2, 0x27A2, RES_SHARED_VGA}, + {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA}, {-1, -1, RES_UNDEFINED} }; diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile index f8c81358544..6c9cbef26df 100644 --- a/src/gallium/winsys/drm/nouveau/Makefile +++ b/src/gallium/winsys/drm/nouveau/Makefile @@ -2,7 +2,7 @@ TOP = ../../../../.. include $(TOP)/configs/current -SUBDIRS = drm dri dri2 +SUBDIRS = drm $(GALLIUM_STATE_TRACKERS_DIRS) default install clean: @for dir in $(SUBDIRS) ; do \ diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile index f7db6201fea..024ab150cbd 100644 --- a/src/gallium/winsys/drm/nouveau/dri/Makefile +++ b/src/gallium/winsys/drm/nouveau/dri/Makefile @@ -3,9 +3,8 @@ include $(TOP)/configs/current LIBNAME = nouveau_dri.so -MINIGLX_SOURCES = - PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ $(TOP)/src/gallium/drivers/nv04/libnv04.a \ $(TOP)/src/gallium/drivers/nv10/libnv10.a \ @@ -13,22 +12,15 @@ PIPE_DRIVERS = \ $(TOP)/src/gallium/drivers/nv30/libnv30.a \ $(TOP)/src/gallium/drivers/nv40/libnv40.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a - -DRIVER_SOURCES = \ - nouveau_context.c \ - nouveau_screen.c \ - nouveau_swapbuffers.c \ - nouveau_lock.c + +DRIVER_SOURCES = C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ $(DRIVER_SOURCES) -ASM_SOURCES = +include ../../Makefile.template -DRIVER_DEFINES = $(shell pkg-config libdrm_nouveau --cflags) DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) -include ../../Makefile.template - symlinks: diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c deleted file mode 100644 index deb6ffcff1c..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c +++ /dev/null @@ -1,118 +0,0 @@ -#include <main/glheader.h> -#include <glapi/glthread.h> -#include <GL/internal/glcore.h> -#include <utils.h> - -#include <state_tracker/st_public.h> -#include <state_tracker/st_context.h> -#include <state_tracker/drm_api.h> -#include <pipe/p_defines.h> -#include <pipe/p_context.h> -#include <pipe/p_screen.h> - -#include "nouveau_context.h" -#include "nouveau_screen.h" - -#include "nouveau_drmif.h" - -GLboolean -nouveau_context_create(const __GLcontextModes *glVis, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv; - struct nouveau_screen *nv_screen = driScrnPriv->private; - struct nouveau_context *nv; - struct pipe_context *pipe; - struct st_context *st_share = NULL; - - if (sharedContextPrivate) - st_share = ((struct nouveau_context *)sharedContextPrivate)->st; - - nv = CALLOC_STRUCT(nouveau_context); - if (!nv) - return GL_FALSE; - - { - struct nouveau_device_priv *nvdev = - nouveau_device(nv_screen->device); - - nvdev->ctx = driContextPriv->hHWContext; - nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock; - } - - pipe = drm_api_hooks.create_context(nv_screen->pscreen); - if (!pipe) { - FREE(nv); - return GL_FALSE; - } - pipe->priv = nv; - - driContextPriv->driverPrivate = nv; - nv->dri_screen = driScrnPriv; - - driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache, - nv->dri_screen->myNum, "nouveau"); - - nv->st = st_create_context(pipe, glVis, st_share); - return GL_TRUE; -} - -void -nouveau_context_destroy(__DRIcontextPrivate *driContextPriv) -{ - struct nouveau_context *nv = driContextPriv->driverPrivate; - - assert(nv); - - st_finish(nv->st); - st_destroy_context(nv->st); - - FREE(nv); -} - -GLboolean -nouveau_context_bind(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - struct nouveau_context *nv; - struct nouveau_framebuffer *draw, *read; - - if (!driContextPriv) { - st_make_current(NULL, NULL, NULL); - return GL_TRUE; - } - - nv = driContextPriv->driverPrivate; - draw = driDrawPriv->driverPrivate; - read = driReadPriv->driverPrivate; - - st_make_current(nv->st, draw->stfb, read->stfb); - - if ((nv->dri_drawable != driDrawPriv) || - (nv->last_stamp != driDrawPriv->lastStamp)) { - nv->dri_drawable = driDrawPriv; - st_resize_framebuffer(draw->stfb, driDrawPriv->w, - driDrawPriv->h); - nv->last_stamp = driDrawPriv->lastStamp; - } - - if (driDrawPriv != driReadPriv) { - st_resize_framebuffer(read->stfb, driReadPriv->w, - driReadPriv->h); - } - - return GL_TRUE; -} - -GLboolean -nouveau_context_unbind(__DRIcontextPrivate *driContextPriv) -{ - struct nouveau_context *nv = driContextPriv->driverPrivate; - (void)nv; - - st_flush(nv->st, 0, NULL); - return GL_TRUE; -} - diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h deleted file mode 100644 index 2779b092e64..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef __NOUVEAU_CONTEXT_DRI_H__ -#define __NOUVEAU_CONTEXT_DRI_H__ - -#include <dri_util.h> -#include <xmlconfig.h> - -#include "nouveau/nouveau_winsys.h" - -#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args) - -struct nouveau_framebuffer { - struct st_framebuffer *stfb; -}; - -struct nouveau_context { - struct st_context *st; - - /* DRI stuff */ - __DRIscreenPrivate *dri_screen; - __DRIdrawablePrivate *dri_drawable; - unsigned int last_stamp; - driOptionCache dri_option_cache; - drm_context_t drm_context; - drmLock drm_lock; - int locked; -}; - -extern GLboolean nouveau_context_create(const __GLcontextModes *, - __DRIcontextPrivate *, void *); -extern void nouveau_context_destroy(__DRIcontextPrivate *); -extern GLboolean nouveau_context_bind(__DRIcontextPrivate *, - __DRIdrawablePrivate *draw, - __DRIdrawablePrivate *read); -extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *); - -extern void nouveau_contended_lock(struct nouveau_context *nv); -extern void LOCK_HARDWARE(struct nouveau_context *nv); -extern void UNLOCK_HARDWARE(struct nouveau_context *nv); - -#ifdef DEBUG -extern int __nouveau_debug; - -#define DEBUG_BO (1 << 0) - -#define DBG(flag, ...) do { \ - if (__nouveau_debug & (DEBUG_##flag)) \ - NOUVEAU_ERR(__VA_ARGS__); \ -} while(0) -#else -#define DBG(flag, ...) -#endif - -#endif diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c deleted file mode 100644 index 92f5bd09c9d..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c +++ /dev/null @@ -1,73 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <pipe/p_thread.h> -#include "nouveau_context.h" -#include "nouveau_screen.h" -#include "nouveau_drmif.h" - -pipe_static_mutex(lockMutex); - -/* Lock the hardware and validate our state. - */ -void -LOCK_HARDWARE(struct nouveau_context *nv) -{ - struct nouveau_screen *nv_screen = nv->dri_screen->private; - struct nouveau_device *dev = nv_screen->device; - struct nouveau_device_priv *nvdev = nouveau_device(dev); - char __ret=0; - - assert(!nv->locked); - pipe_mutex_lock(lockMutex); - - DRM_CAS(nvdev->lock, nvdev->ctx, - (DRM_LOCK_HELD | nvdev->ctx), __ret); - - if (__ret) { - drmGetLock(nvdev->fd, nvdev->ctx, 0); - nouveau_contended_lock(nv); - } - nv->locked = 1; -} - -/* Unlock the hardware using the global current context - */ -void -UNLOCK_HARDWARE(struct nouveau_context *nv) -{ - struct nouveau_screen *nv_screen = nv->dri_screen->private; - struct nouveau_device *dev = nv_screen->device; - struct nouveau_device_priv *nvdev = nouveau_device(dev); - - assert(nv->locked); - nv->locked = 0; - - DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx); - - pipe_mutex_unlock(lockMutex); -} diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c deleted file mode 100644 index 0b45b1ff1f6..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c +++ /dev/null @@ -1,330 +0,0 @@ -#include <utils.h> -#include <vblank.h> -#include <xmlpool.h> - -#include <pipe/p_context.h> -#include <state_tracker/st_public.h> -#include <state_tracker/st_cb_fbo.h> -#include <state_tracker/drm_api.h> - -#include "nouveau_context.h" -#include "nouveau_screen.h" -#include "nouveau_swapbuffers.h" -#include "nouveau_dri.h" - -#include "nouveau_drm.h" -#include "nouveau_drmif.h" - -#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12 -#error nouveau_drm.h version does not match expected version -#endif - -/* Extension stuff, enabling of extensions handled by Gallium's GL state - * tracker. But, we still need to define the entry points we want. - */ -#define need_GL_ARB_fragment_program -#define need_GL_ARB_multisample -#define need_GL_ARB_occlusion_query -#define need_GL_ARB_point_parameters -#define need_GL_ARB_shader_objects -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_program -#define need_GL_ARB_vertex_shader -#define need_GL_ARB_vertex_buffer_object -#define need_GL_EXT_compiled_vertex_array -#define need_GL_EXT_fog_coord -#define need_GL_EXT_secondary_color -#define need_GL_EXT_framebuffer_object -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 -#include "extension_helper.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, - { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, - { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, - { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, - { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, - { NULL, 0 } -}; - -PUBLIC const char __driConfigOptions[] = -DRI_CONF_BEGIN -DRI_CONF_END; -static const GLuint __driNConfigOptions = 0; - -extern const struct dri_extension common_extensions[]; -extern const struct dri_extension nv40_extensions[]; - -static GLboolean -nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, - const __GLcontextModes *glVis, GLboolean pixmapBuffer) -{ - struct nouveau_framebuffer *nvfb; - enum pipe_format colour, depth, stencil; - - if (pixmapBuffer) - return GL_FALSE; - - nvfb = CALLOC_STRUCT(nouveau_framebuffer); - if (!nvfb) - return GL_FALSE; - - if (glVis->redBits == 5) - colour = PIPE_FORMAT_R5G6B5_UNORM; - else - colour = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (glVis->depthBits == 16) - depth = PIPE_FORMAT_Z16_UNORM; - else if (glVis->depthBits == 24) - depth = PIPE_FORMAT_Z24S8_UNORM; - else - depth = PIPE_FORMAT_NONE; - - if (glVis->stencilBits == 8) - stencil = PIPE_FORMAT_Z24S8_UNORM; - else - stencil = PIPE_FORMAT_NONE; - - nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil, - driDrawPriv->w, driDrawPriv->h, - (void*)nvfb); - if (!nvfb->stfb) { - free(nvfb); - return GL_FALSE; - } - - driDrawPriv->driverPrivate = (void *)nvfb; - return GL_TRUE; -} - -static void -nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct nouveau_framebuffer *nvfb; - - nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate; - st_unreference_framebuffer(nvfb->stfb); - free(nvfb); -} - -static __DRIconfig ** -nouveau_fill_in_modes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = - ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, msaa_samples_array, 1); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__); - return NULL; - } - - return configs; -} - -static struct pipe_surface * -dri_surface_from_handle(struct pipe_screen *screen, - unsigned handle, - enum pipe_format format, - unsigned width, - unsigned height, - unsigned pitch) -{ - struct pipe_surface *surface = NULL; - struct pipe_texture *texture = NULL; - struct pipe_texture templat; - struct pipe_buffer *buf = NULL; - - buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle); - if (!buf) - return NULL; - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY | - NOUVEAU_TEXTURE_USAGE_LINEAR; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = format; - templat.width[0] = width; - templat.height[0] = height; - pf_get_block(templat.format, &templat.block); - - texture = screen->texture_blanket(screen, - &templat, - &pitch, - buf); - - /* we don't need the buffer from this point on */ - pipe_buffer_reference(&buf, NULL); - - if (!texture) - return NULL; - - surface = screen->get_tex_surface(screen, texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* we don't need the texture from this point on */ - pipe_texture_reference(&texture, NULL); - return surface; -} - -static const __DRIconfig ** -nouveau_screen_create(__DRIscreenPrivate *psp) -{ - struct nouveau_dri *nv_dri = psp->pDevPriv; - struct nouveau_screen *nv_screen; - static const __DRIversion ddx_expected = - { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = - { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; - - if (!driCheckDriDdxDrmVersions2("nouveau", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (drm_expected.patch != psp->drm_version.patch) { - fprintf(stderr, "Incompatible DRM patch level.\n" - "Expected: %d\n" "Current : %d\n", - drm_expected.patch, psp->drm_version.patch); - return NULL; - } - - driInitExtensions(NULL, card_extensions, GL_FALSE); - - if (psp->devPrivSize != sizeof(struct nouveau_dri)) { - NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n"); - return NULL; - } - - nv_screen = CALLOC_STRUCT(nouveau_screen); - if (!nv_screen) - return NULL; - - nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0); - - nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0); - if (!nv_screen->pscreen) { - FREE(nv_screen); - return NULL; - } - nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer; - - { - enum pipe_format format; - - if (nv_dri->bpp == 16) - format = PIPE_FORMAT_R5G6B5_UNORM; - else - format = PIPE_FORMAT_A8R8G8B8_UNORM; - - nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen, - nv_dri->front_offset, - format, - nv_dri->width, - nv_dri->height, - nv_dri->front_pitch * - nv_dri->bpp / 8); - } - - driParseOptionInfo(&nv_screen->option_cache, - __driConfigOptions, __driNConfigOptions); - - nv_screen->driScrnPriv = psp; - psp->private = (void *)nv_screen; - - return (const __DRIconfig **) - nouveau_fill_in_modes(psp, nv_dri->bpp, - (nv_dri->bpp == 16) ? 16 : 24, - (nv_dri->bpp == 16) ? 0 : 8, 1); -} - -static void -nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv) -{ - struct nouveau_screen *nv_screen = driScrnPriv->private; - - driScrnPriv->private = NULL; - FREE(nv_screen); -} - -const struct __DriverAPIRec -driDriverAPI = { - .InitScreen = nouveau_screen_create, - .DestroyScreen = nouveau_screen_destroy, - .CreateContext = nouveau_context_create, - .DestroyContext = nouveau_context_destroy, - .CreateBuffer = nouveau_create_buffer, - .DestroyBuffer = nouveau_destroy_buffer, - .SwapBuffers = nouveau_swap_buffers, - .MakeCurrent = nouveau_context_bind, - .UnbindContext = nouveau_context_unbind, - .CopySubBuffer = nouveau_copy_sub_buffer, - - .InitScreen2 = NULL, /* one day, I promise! */ -}; - diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h deleted file mode 100644 index ac078f3c638..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef __NOUVEAU_SCREEN_DRI_H__ -#define __NOUVEAU_SCREEN_DRI_H__ - -#include "xmlconfig.h" - -struct nouveau_screen { - __DRIscreenPrivate *driScrnPriv; - driOptionCache option_cache; - - struct nouveau_device *device; - - struct pipe_screen *pscreen; - struct pipe_surface *fb; -}; - -#endif diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c deleted file mode 100644 index 9c841a0b2d0..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c +++ /dev/null @@ -1,115 +0,0 @@ -#include <main/glheader.h> -#include <glapi/glthread.h> -#include <GL/internal/glcore.h> - -#include <pipe/p_context.h> -#include <state_tracker/st_public.h> -#include <state_tracker/st_context.h> -#include <state_tracker/st_cb_fbo.h> - -#include "nouveau_context.h" -#include "nouveau_screen.h" -#include "nouveau_swapbuffers.h" - -#include "nouveau_pushbuf.h" - -void -nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, - const drm_clip_rect_t *rect) -{ - struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate; - struct nouveau_screen *nv_screen = nv->dri_screen->private; - struct pipe_context *pipe = nv->st->pipe; - drm_clip_rect_t *pbox; - int nbox, i; - - LOCK_HARDWARE(nv); - if (!dPriv->numClipRects) { - UNLOCK_HARDWARE(nv); - return; - } - pbox = dPriv->pClipRects; - nbox = dPriv->numClipRects; - - for (i = 0; i < nbox; i++, pbox++) { - int sx, sy, dx, dy, w, h; - - sx = pbox->x1 - dPriv->x; - sy = pbox->y1 - dPriv->y; - dx = pbox->x1; - dy = pbox->y1; - w = pbox->x2 - pbox->x1; - h = pbox->y2 - pbox->y1; - - pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf, - sx, sy, w, h); - } - - pipe->flush(pipe, 0, NULL); - UNLOCK_HARDWARE(nv); - - if (nv->last_stamp != dPriv->lastStamp) { - struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; - st_resize_framebuffer(nvfb->stfb, dPriv->w, dPriv->h); - nv->last_stamp = dPriv->lastStamp; - } -} - -void -nouveau_copy_sub_buffer(__DRIdrawablePrivate *dPriv, int x, int y, int w, int h) -{ - struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; - struct pipe_surface *surf; - - st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf); - if (surf) { - drm_clip_rect_t rect; - rect.x1 = x; - rect.y1 = y; - rect.x2 = x + w; - rect.y2 = y + h; - - st_notify_swapbuffers(nvfb->stfb); - nouveau_copy_buffer(dPriv, surf, &rect); - } -} - -void -nouveau_swap_buffers(__DRIdrawablePrivate *dPriv) -{ - struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; - struct pipe_surface *surf; - - st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf); - if (surf) { - st_notify_swapbuffers(nvfb->stfb); - nouveau_copy_buffer(dPriv, surf, NULL); - } -} - -void -nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps, - void *context_private) -{ - struct nouveau_context *nv = context_private; - __DRIdrawablePrivate *dPriv = nv->dri_drawable; - - nouveau_copy_buffer(dPriv, ps, NULL); -} - -void -nouveau_contended_lock(struct nouveau_context *nv) -{ - struct nouveau_context *nv_sub = (struct nouveau_context*)nv; - __DRIdrawablePrivate *dPriv = nv_sub->dri_drawable; - __DRIscreenPrivate *sPriv = nv_sub->dri_screen; - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); -} - diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h deleted file mode 100644 index 4ca9cc22831..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef __NOUVEAU_SWAPBUFFERS_H__ -#define __NOUVEAU_SWAPBUFFERS_H__ - -void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *, - const drm_clip_rect_t *); -void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h); -void nouveau_swap_buffers(__DRIdrawablePrivate *); -void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *, - void *context_private); - -#endif diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile deleted file mode 100644 index 728870d2e1d..00000000000 --- a/src/gallium/winsys/drm/nouveau/dri2/Makefile +++ /dev/null @@ -1,26 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = nouveau_dri2.so - -PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ - $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ - $(TOP)/src/gallium/drivers/nv04/libnv04.a \ - $(TOP)/src/gallium/drivers/nv10/libnv10.a \ - $(TOP)/src/gallium/drivers/nv20/libnv20.a \ - $(TOP)/src/gallium/drivers/nv30/libnv30.a \ - $(TOP)/src/gallium/drivers/nv40/libnv40.a \ - $(TOP)/src/gallium/drivers/nv50/libnv50.a - -DRIVER_SOURCES = - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -include ../../Makefile.template - -DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) - -symlinks: diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h index 1207c2d609c..1207c2d609c 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index c0127e803f1..b355a1391d3 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -7,9 +7,68 @@ #include "nouveau_channel.h" #include "nouveau_bo.h" +static struct pipe_surface * +dri_surface_from_handle(struct pipe_screen *screen, + unsigned handle, + enum pipe_format format, + unsigned width, + unsigned height, + unsigned pitch) +{ + struct pipe_surface *surface = NULL; + struct pipe_texture *texture = NULL; + struct pipe_texture templat; + struct pipe_buffer *buf = NULL; + + buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle); + if (!buf) + return NULL; + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY | + NOUVEAU_TEXTURE_USAGE_LINEAR; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = format; + templat.width[0] = width; + templat.height[0] = height; + pf_get_block(templat.format, &templat.block); + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buf); + + /* we don't need the buffer from this point on */ + pipe_buffer_reference(&buf, NULL); + + if (!texture) + return NULL; + + surface = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* we don't need the texture from this point on */ + pipe_texture_reference(&texture, NULL); + return surface; +} + +static struct pipe_surface * +nouveau_dri1_front_surface(struct pipe_context *pipe) +{ + return nouveau_screen(pipe->screen)->front; +} + +static struct dri1_api nouveau_dri1_api = { + nouveau_dri1_front_surface, +}; + static struct pipe_screen * -nouveau_drm_create_screen(int fd, int pciid) +nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg) { + struct dri1_create_screen_arg *dri1 = (void *)arg; struct pipe_winsys *ws; struct nouveau_winsys *nvws; struct nouveau_device *dev = NULL; @@ -67,6 +126,33 @@ nouveau_drm_create_screen(int fd, int pciid) return NULL; } + if (arg->mode == DRM_CREATE_DRI1) { + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + struct nouveau_dri *nvdri = dri1->ddx_info; + enum pipe_format format; + + if (nvdri->bpp == 16) + format = PIPE_FORMAT_R5G6B5_UNORM; + else + format = PIPE_FORMAT_A8R8G8B8_UNORM; + + nvpws->front = dri_surface_from_handle(nvpws->pscreen, + nvdri->front_offset, + format, + nvdri->width, + nvdri->height, + nvdri->front_pitch * + (nvdri->bpp / 8)); + if (!nvpws->front) { + debug_printf("%s: error referencing front buffer\n", + __func__); + ws->destroy(ws); + return NULL; + } + + dri1->api = &nouveau_dri1_api; + } + return nouveau_pipe_winsys(ws)->pscreen; } diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h index 2782c83c0e7..cc237bfc13a 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h @@ -1,5 +1,7 @@ #ifndef __NOUVEAU_DRM_API_H__ #define __NOUVEAU_DRM_API_H__ #include "state_tracker/drm_api.h" +#include "state_tracker/dri1_api.h" +#include "nouveau_dri.h" #endif diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h index 10e1e269e8c..ec10f1e00c8 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h @@ -29,6 +29,8 @@ struct nouveau_pipe_winsys { unsigned nr_pctx; struct pipe_context **pctx; + + struct pipe_surface *front; }; static INLINE struct nouveau_pipe_winsys * diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 611ee68da63..a15487352b2 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -68,8 +68,8 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, domain |= RADEON_GEM_DOMAIN_GTT; } - radeon_buffer->bo = radeon_bo_open(radeon_ws->bom, 0, size, alignment, - domain, 0); + radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size, + alignment, domain, 0); if (radeon_buffer->bo == NULL) { FREE(radeon_buffer); } @@ -169,8 +169,13 @@ struct radeon_winsys* radeon_pipe_winsys(int fd) return NULL; } - bom = radeon_bo_manager_gem_ctor(fd); - radeon_ws->bom = bom; + radeon_ws->priv = CALLOC_STRUCT(radeon_winsys_priv); + if (radeon_ws->priv == NULL) { + FREE(radeon_ws); + return NULL; + } + + radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd); radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer; diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index 163422f2969..ca8bbb3c117 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -41,6 +41,7 @@ #include "util/u_memory.h" #include "radeon_bo.h" +#include "radeon_cs.h" #include "radeon_drm.h" @@ -49,13 +50,30 @@ struct radeon_pipe_buffer { struct radeon_bo *bo; }; +#define RADEON_MAX_BOS 24 + +struct radeon_winsys_priv { + /* Radeon BO manager. */ + struct radeon_bo_manager* bom; + + /* Radeon BO space checker. */ + struct radeon_cs_space_check sc[RADEON_MAX_BOS]; + /* Current BO count. */ + unsigned bo_count; + + /* Radeon CS manager. */ + struct radeon_cs_manager* csm; + + /* Current CS. */ + struct radeon_cs* cs; +}; + struct radeon_winsys { /* Parent class. */ struct pipe_winsys base; - /* Radeon BO manager. - * This corresponds to void* radeon_winsys in r300_winsys. */ - struct radeon_bo_manager* bom; + /* This corresponds to void* radeon_winsys in r300_winsys. */ + struct radeon_winsys_priv* priv; }; struct radeon_winsys* radeon_pipe_winsys(int fb); diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index 3446654e287..428d3f65a16 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -31,7 +31,8 @@ #include "radeon_drm.h" /* Create a pipe_screen. */ -struct pipe_screen* radeon_create_screen(int drmFB, int pciID) +struct pipe_screen* radeon_create_screen(int drmFB, + struct drm_create_screen_arg *arg) { struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB); @@ -68,7 +69,7 @@ struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen, unsigned handle) { struct radeon_bo_manager* bom = - ((struct radeon_winsys*)screen->winsys)->bom; + ((struct radeon_winsys*)screen->winsys)->priv->bom; struct radeon_pipe_buffer* radeon_buffer; struct radeon_bo* bo = NULL; diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index ca2d98ed1a1..049f9984dba 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -40,7 +40,8 @@ #include "radeon_r300.h" #include "radeon_winsys_softpipe.h" -struct pipe_screen* radeon_create_screen(int drmFB, int pciID); +struct pipe_screen* radeon_create_screen(int drmFB, + struct drm_create_screen_arg *arg); struct pipe_context* radeon_create_context(struct pipe_screen* screen); diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index 293b6c2d389..be70ead68d0 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -22,86 +22,206 @@ #include "radeon_r300.h" -static boolean radeon_r300_check_cs(struct radeon_cs* cs, int size) +static void radeon_r300_add_buffer(struct r300_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd) +{ + int i; + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + struct radeon_cs_space_check* sc = priv->sc; + struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo; + + /* Check to see if this BO is already in line for validation; + * find a slot for it otherwise. */ + assert(priv->bo_count <= RADEON_MAX_BOS); + for (i = 0; i < priv->bo_count; i++) { + if (sc[i].bo == bo) { + sc[i].read_domains |= rd; + sc[i].write_domain |= wd; + return; + } + } + + sc[priv->bo_count].bo = bo; + sc[priv->bo_count].read_domains = rd; + sc[priv->bo_count].write_domain = wd; + priv->bo_count++; +} + +static boolean radeon_r300_validate(struct r300_winsys* winsys) +{ + int retval, i; + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + struct radeon_cs_space_check* sc = priv->sc; + + debug_printf("Validation count: %d\n", priv->bo_count); + for (i = 0; i < priv->bo_count; i++) { + debug_printf("BO %d: %p rd: %d wd: %d\n", i, sc[i].bo, sc[i].read_domains, sc[i].write_domain); + } + retval = radeon_cs_space_check(priv->cs, sc, priv->bo_count); + + if (retval == RADEON_CS_SPACE_OP_TO_BIG) { + /* We might as well HCF, since this is not going to fit in the card, + * period. */ + /* XXX just drop it on the floor instead */ + exit(1); + } else if (retval == RADEON_CS_SPACE_FLUSH) { + /* We must flush before more rendering can commence. */ + return TRUE; + } + + /* Things are fine, we can proceed as normal. */ + return FALSE; +} + +static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size) { /* XXX check size here, lazy ass! */ + /* XXX also validate buffers */ return TRUE; } -static void radeon_r300_write_cs_reloc(struct radeon_cs* cs, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd, - uint32_t flags) +static void radeon_r300_begin_cs(struct r300_winsys* winsys, + int size, + const char* file, + const char* function, + int line) +{ + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + + radeon_cs_begin(priv->cs, size, file, function, line); +} + +static void radeon_r300_write_cs_dword(struct r300_winsys* winsys, + uint32_t dword) { - radeon_cs_write_reloc(cs, ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags); + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + + radeon_cs_write_dword(priv->cs, dword); +} + +static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys, + struct pipe_buffer* pbuffer, + uint32_t rd, + uint32_t wd, + uint32_t flags) +{ + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + + radeon_cs_write_reloc(priv->cs, + ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags); } -static void radeon_r300_flush_cs(struct radeon_cs* cs) +static void radeon_r300_end_cs(struct r300_winsys* winsys, + const char* file, + const char* function, + int line) { - int retval = 0; + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; - retval = radeon_cs_emit(cs); + radeon_cs_end(priv->cs, file, function, line); +} + +static void radeon_r300_flush_cs(struct r300_winsys* winsys) +{ + struct radeon_winsys_priv* priv = + (struct radeon_winsys_priv*)winsys->radeon_winsys; + struct radeon_cs_space_check* sc = priv->sc; + int retval = 1; + + /* Emit the CS. */ + retval = radeon_cs_emit(priv->cs); if (retval) { debug_printf("radeon: Bad CS, dumping...\n"); - radeon_cs_print(cs, stderr); + radeon_cs_print(priv->cs, stderr); } - radeon_cs_erase(cs); + radeon_cs_erase(priv->cs); + + /* Clean out BOs. */ + memset(sc, 0, sizeof(struct radeon_cs_space_check) * RADEON_MAX_BOS); + priv->bo_count = 0; } /* Helper function to do the ioctls needed for setup and init. */ static void do_ioctls(struct r300_winsys* winsys, int fd) { - drm_radeon_getparam_t gp; - uint32_t target; + struct drm_radeon_gem_info info = {0}; + drm_radeon_getparam_t gp = {0}; + int target = 0; int retval; - /* XXX is this cast safe? */ - gp.value = (int*)⌖ + gp.value = ⌖ - /* First, get PCI ID */ - gp.param = RADEON_PARAM_DEVICE_ID; + /* First, get the number of pixel pipes */ + gp.param = RADEON_PARAM_NUM_GB_PIPES; retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp)); if (retval) { - fprintf(stderr, "%s: Failed to get PCI ID, error number %d", + fprintf(stderr, "%s: Failed to get GB pipe count, error number %d\n", __FUNCTION__, retval); exit(1); } - winsys->pci_id = target; + winsys->gb_pipes = target; - /* Then, get the number of pixel pipes */ - gp.param = RADEON_PARAM_NUM_GB_PIPES; + /* Then, get PCI ID */ + gp.param = RADEON_PARAM_DEVICE_ID; retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp)); if (retval) { - fprintf(stderr, "%s: Failed to get GB pipe count, error number %d", + fprintf(stderr, "%s: Failed to get PCI ID, error number %d\n", __FUNCTION__, retval); exit(1); } - winsys->gb_pipes = target; + winsys->pci_id = target; + /* Finally, retrieve MM info */ + retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO, + &info, sizeof(info)); + if (retval) { + fprintf(stderr, "%s: Failed to get MM info, error number %d\n", + __FUNCTION__, retval); + exit(1); + } + winsys->gart_size = info.gart_size; + /* XXX */ + winsys->vram_size = info.vram_visible; } struct r300_winsys* radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys) { struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys); - struct radeon_cs_manager* csm; + struct radeon_winsys_priv* priv; if (winsys == NULL) { return NULL; } + priv = old_winsys->priv; + do_ioctls(winsys, fd); - csm = radeon_cs_manager_gem_ctor(fd); + priv->csm = radeon_cs_manager_gem_ctor(fd); + + priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4); + radeon_cs_set_limit(priv->cs, + RADEON_GEM_DOMAIN_GTT, winsys->gart_size); + radeon_cs_set_limit(priv->cs, + RADEON_GEM_DOMAIN_VRAM, winsys->vram_size); - winsys->cs = radeon_cs_create(csm, 1024 * 64 / 4); + winsys->add_buffer = radeon_r300_add_buffer; + winsys->validate = radeon_r300_validate; winsys->check_cs = radeon_r300_check_cs; - winsys->begin_cs = radeon_cs_begin; - winsys->write_cs_dword = radeon_cs_write_dword; + winsys->begin_cs = radeon_r300_begin_cs; + winsys->write_cs_dword = radeon_r300_write_cs_dword; winsys->write_cs_reloc = radeon_r300_write_cs_reloc; - winsys->end_cs = radeon_cs_end; + winsys->end_cs = radeon_r300_end_cs; winsys->flush_cs = radeon_r300_flush_cs; memcpy(winsys, old_winsys, sizeof(struct radeon_winsys)); diff --git a/src/gallium/winsys/drm/radeon/dri2/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile index f471c44349e..c218ee9d010 100644 --- a/src/gallium/winsys/drm/radeon/dri2/Makefile +++ b/src/gallium/winsys/drm/radeon/dri/Makefile @@ -7,7 +7,7 @@ LIBNAME = radeon_dri.so MINIGLX_SOURCES = PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ + $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/r300/libr300.a diff --git a/src/gallium/winsys/drm/radeon/dri2/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript index f2cdee97d92..f2cdee97d92 100644 --- a/src/gallium/winsys/drm/radeon/dri2/SConscript +++ b/src/gallium/winsys/drm/radeon/dri/SConscript diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c index 6f77fbe5dee..36824251f0c 100644 --- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c +++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c @@ -38,20 +38,17 @@ static Bool radeon_xorg_pci_probe(DriverPtr driver, intptr_t match_data); static const struct pci_id_match radeon_xorg_device_match[] = { - {0x1002, 0x5E4D, 0xffff, 0xffff, 0, 0, 0}, - {0x1002, 0x7249, 0xffff, 0xffff, 0, 0, 0}, + {0x1002, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0}, {0, 0, 0}, }; static SymTabRec radeon_xorg_chipsets[] = { - {0x5E4D, "Radeon RV410 PCIE (X700)"}, - {0x7249, "Radeon R580 PCIE (X1900 XT)"}, + {PCI_MATCH_ANY, "ATI/AMD Radeon Graphics Chipset"}, {-1, NULL} }; static PciChipsets radeon_xorg_pci_devices[] = { - {0x5E4D, 0x5E4D, RES_SHARED_VGA}, - {0x7249, 0x7249, RES_SHARED_VGA}, + {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA}, {-1, -1, RES_UNDEFINED} }; diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile index 02ac47caa4e..8646ee3b527 100644 --- a/src/gallium/winsys/egl_xlib/Makefile +++ b/src/gallium/winsys/egl_xlib/Makefile @@ -60,7 +60,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS) -noprefix \ -install $(TOP)/$(LIB_DIR) \ $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \ - --whole-archive $(LIBS) --no-whole-archive + -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive depend: $(ALL_SOURCES) diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index b52f427e4a7..c10e3c00ffc 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -588,7 +588,9 @@ find_supported_apis(void) EGLint mask = 0; void *handle; - handle = dlopen(NULL, 0); + handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); + if(!handle) + return mask; if (dlsym(handle, "st_api_OpenGL_ES1")) mask |= EGL_OPENGL_ES_BIT; diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index bb187cc14a5..04309e67eea 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -74,7 +74,7 @@ $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefil -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ -install $(TOP)/$(LIB_DIR)/gallium \ $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \ - --start-group $(LIBS) --end-group $(GL_LIB_DEPS) + -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS) depend: $(XLIB_WINSYS_SOURCES) diff --git a/src/glu/Makefile b/src/glu/Makefile index e519dfeec49..5c26ead1bb9 100644 --- a/src/glu/Makefile +++ b/src/glu/Makefile @@ -22,7 +22,8 @@ pcedit = sed \ -e 's,@GLU_PC_REQ@,$(GLU_PC_REQ),' \ -e 's,@GLU_PC_REQ_PRIV@,$(GLU_PC_REQ_PRIV),' \ -e 's,@GLU_PC_LIB_PRIV@,$(GLU_PC_LIB_PRIV),' \ - -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' + -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' \ + -e 's,@GLU_LIB@,$(GLU_LIB),' glu.pc: glu.pc.in $(pcedit) $< > $@ diff --git a/src/glu/glu.pc.in b/src/glu/glu.pc.in index bc2517e90ed..f7d91098232 100644 --- a/src/glu/glu.pc.in +++ b/src/glu/glu.pc.in @@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility library Requires: @GLU_PC_REQ@ Requires.private: @GLU_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lGLU +Libs: -L${libdir} -l@GLU_LIB@ Libs.private: @GLU_PC_LIB_PRIV@ Cflags: -I${includedir} @GLU_PC_CFLAGS@ diff --git a/src/glu/sgi/glu.exports.darwin b/src/glu/sgi/glu.exports.darwin index 62d20ae1fbc..4f56e36f3b8 100644 --- a/src/glu/sgi/glu.exports.darwin +++ b/src/glu/sgi/glu.exports.darwin @@ -1,59 +1,59 @@ -_gluBeginCurve -_gluBeginPolygon -_gluBeginSurface -_gluBeginTrim -_gluBuild1DMipmapLevels -_gluBuild1DMipmaps -_gluBuild2DMipmapLevels -_gluBuild2DMipmaps -_gluBuild3DMipmapLevels -_gluBuild3DMipmaps -_gluCheckExtension -_gluCylinder -_gluDeleteNurbsRenderer -_gluDeleteQuadric -_gluDeleteTess -_gluDisk -_gluEndCurve -_gluEndPolygon -_gluEndSurface -_gluEndTrim -_gluErrorString -_gluGetNurbsProperty -_gluGetString -_gluGetTessProperty -_gluLoadSamplingMatrices -_gluLookAt -_gluNewNurbsRenderer -_gluNewQuadric -_gluNewTess -_gluNextContour -_gluNurbsCallback -_gluNurbsCallbackData -_gluNurbsCallbackDataEXT -_gluNurbsCurve -_gluNurbsProperty -_gluNurbsSurface -_gluOrtho2D -_gluPartialDisk -_gluPerspective -_gluPickMatrix -_gluProject -_gluPwlCurve -_gluQuadricCallback -_gluQuadricDrawStyle -_gluQuadricNormals -_gluQuadricOrientation -_gluQuadricTexture -_gluScaleImage -_gluSphere -_gluTessBeginContour -_gluTessBeginPolygon -_gluTessCallback -_gluTessEndContour -_gluTessEndPolygon -_gluTessNormal -_gluTessProperty -_gluTessVertex -_gluUnProject -_gluUnProject4 +_*gluBeginCurve +_*gluBeginPolygon +_*gluBeginSurface +_*gluBeginTrim +_*gluBuild1DMipmapLevels +_*gluBuild1DMipmaps +_*gluBuild2DMipmapLevels +_*gluBuild2DMipmaps +_*gluBuild3DMipmapLevels +_*gluBuild3DMipmaps +_*gluCheckExtension +_*gluCylinder +_*gluDeleteNurbsRenderer +_*gluDeleteQuadric +_*gluDeleteTess +_*gluDisk +_*gluEndCurve +_*gluEndPolygon +_*gluEndSurface +_*gluEndTrim +_*gluErrorString +_*gluGetNurbsProperty +_*gluGetString +_*gluGetTessProperty +_*gluLoadSamplingMatrices +_*gluLookAt +_*gluNewNurbsRenderer +_*gluNewQuadric +_*gluNewTess +_*gluNextContour +_*gluNurbsCallback +_*gluNurbsCallbackData +_*gluNurbsCallbackDataEXT +_*gluNurbsCurve +_*gluNurbsProperty +_*gluNurbsSurface +_*gluOrtho2D +_*gluPartialDisk +_*gluPerspective +_*gluPickMatrix +_*gluProject +_*gluPwlCurve +_*gluQuadricCallback +_*gluQuadricDrawStyle +_*gluQuadricNormals +_*gluQuadricOrientation +_*gluQuadricTexture +_*gluScaleImage +_*gluSphere +_*gluTessBeginContour +_*gluTessBeginPolygon +_*gluTessCallback +_*gluTessEndContour +_*gluTessEndPolygon +_*gluTessNormal +_*gluTessProperty +_*gluTessVertex +_*gluUnProject +_*gluUnProject4 diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile index 9a975bbc60d..1b072906c74 100644 --- a/src/glut/glx/Makefile +++ b/src/glut/glx/Makefile @@ -107,7 +107,8 @@ pcedit = sed \ -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \ -e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \ -e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \ - -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' + -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \ + -e 's,@GLUT_LIB@,$(GLUT_LIB),' glut.pc: glut.pc.in $(pcedit) $< > $@ diff --git a/src/glut/glx/glut.pc.in b/src/glut/glx/glut.pc.in index ae0689d7e81..151dd0b802b 100644 --- a/src/glut/glx/glut.pc.in +++ b/src/glut/glx/glut.pc.in @@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library Requires: gl glu Requires.private: @GLUT_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lglut +Libs: -L${libdir} -l@GLUT_LIB@ Libs.private: @GLUT_PC_LIB_PRIV@ Cflags: -I${includedir} @GLUT_PC_CFLAGS@ diff --git a/src/glut/mini/Makefile b/src/glut/mini/Makefile index 841a473f891..0e42436133d 100644 --- a/src/glut/mini/Makefile +++ b/src/glut/mini/Makefile @@ -81,7 +81,8 @@ pcedit = sed \ -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \ -e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \ -e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \ - -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' + -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \ + -e 's,@GLUT_LIB@,$(GLUT_LIB),' glut.pc: glut.pc.in $(pcedit) $< > $@ diff --git a/src/glut/mini/glut.pc.in b/src/glut/mini/glut.pc.in index ae0689d7e81..151dd0b802b 100644 --- a/src/glut/mini/glut.pc.in +++ b/src/glut/mini/glut.pc.in @@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library Requires: gl glu Requires.private: @GLUT_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lglut +Libs: -L${libdir} -l@GLUT_LIB@ Libs.private: @GLUT_PC_LIB_PRIV@ Cflags: -I${includedir} @GLUT_PC_CFLAGS@ diff --git a/src/glw/Makefile b/src/glw/Makefile index b153a6df751..d88d7733131 100644 --- a/src/glw/Makefile +++ b/src/glw/Makefile @@ -33,7 +33,8 @@ pcedit = sed \ -e 's,@VERSION@,$(MAJOR).$(MINOR).$(TINY),' \ -e 's,@GLW_PC_REQ_PRIV@,$(GLW_PC_REQ_PRIV),' \ -e 's,@GLW_PC_LIB_PRIV@,$(GLW_PC_LIB_PRIV),' \ - -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),' + -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),' \ + -e 's,@GLW_LIB@,$(GLW_LIB),' glw.pc: glw.pc.in $(pcedit) $< > $@ diff --git a/src/glw/glw.pc.in b/src/glw/glw.pc.in index 5493093be19..19a7c307c01 100644 --- a/src/glw/glw.pc.in +++ b/src/glw/glw.pc.in @@ -8,6 +8,6 @@ Description: Mesa OpenGL widget library Requires: gl Requires.private: @GLW_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lGLw +Libs: -L${libdir} -l@GLW_LIB@ Libs.private: @GLW_PC_LIB_PRIV@ Cflags: -I${includedir} @GLW_PC_CFLAGS@ diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index f967432b994..ebb2985924c 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -39,6 +39,16 @@ #include "xf86drm.h" #include "dri2.h" +/* Allow the build to work with an older versions of dri2proto.h and + * dri2tokens.h. + */ +#if DRI2_MINOR < 1 +#undef DRI2_MINOR +#define DRI2_MINOR 1 +#define X_DRI2GetBuffersWithFormat 7 +#endif + + static char dri2ExtensionName[] = DRI2_NAME; static XExtensionInfo *dri2Info; static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) @@ -276,6 +286,66 @@ DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable, return buffers; } + +DRI2Buffer *DRI2GetBuffersWithFormat(Display *dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, + int *outCount) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetBuffersReply rep; + xDRI2GetBuffersReq *req; + DRI2Buffer *buffers; + xDRI2Buffer repBuffer; + CARD32 *p; + int i; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReqExtra(DRI2GetBuffers, count * (4 * 2), req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetBuffersWithFormat; + req->drawable = drawable; + req->count = count; + p = (CARD32 *) &req[1]; + for (i = 0; i < (count * 2); i++) + p[i] = attachments[i]; + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + *width = rep.width; + *height = rep.height; + *outCount = rep.count; + + buffers = Xmalloc(rep.count * sizeof buffers[0]); + if (buffers == NULL) { + _XEatData(dpy, rep.count * sizeof repBuffer); + UnlockDisplay(dpy); + SyncHandle(); + return NULL; + } + + for (i = 0; i < rep.count; i++) { + _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer); + buffers[i].attachment = repBuffer.attachment; + buffers[i].name = repBuffer.name; + buffers[i].pitch = repBuffer.pitch; + buffers[i].cpp = repBuffer.cpp; + buffers[i].flags = repBuffer.flags; + } + + UnlockDisplay(dpy); + SyncHandle(); + + return buffers; +} + + void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, CARD32 dest, CARD32 src) { diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index 356c6bcb55d..b0e61f80d70 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -63,6 +63,16 @@ DRI2GetBuffers(Display *dpy, XID drawable, unsigned int *attachments, int count, int *outCount); +/** + * \note + * This function is only supported with DRI2 version 1.1 or later. + */ +extern DRI2Buffer * +DRI2GetBuffersWithFormat(Display *dpy, XID drawable, + int *width, int *height, + unsigned int *attachments, int count, + int *outCount); + extern void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region, CARD32 dest, CARD32 src); diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index b6eeb913b66..fb31898db2d 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -47,6 +47,9 @@ #include "dri2.h" #include "dri_common.h" +#undef DRI2_MINOR +#define DRI2_MINOR 1 + typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; @@ -289,30 +292,25 @@ static void dri2DestroyScreen(__GLXscreenConfigs *psc) psc->__driScreen = NULL; } -static __DRIbuffer * -dri2GetBuffers(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +/** + * Process list of buffer received from the server + * + * Processes the list of buffers received in a reply from the server to either + * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat. + */ +static void +process_buffers(__GLXDRIdrawablePrivate *pdraw, DRI2Buffer *buffers, + unsigned count) { - __GLXDRIdrawablePrivate *pdraw = loaderPrivate; - DRI2Buffer *buffers; int i; - buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, - width, height, attachments, count, out_count); - if (buffers == NULL) - return NULL; - - pdraw->width = *width; - pdraw->height = *height; - pdraw->bufferCount = *out_count; + pdraw->bufferCount = count; pdraw->have_fake_front = 0; pdraw->have_back = 0; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ - for (i = 0; i < *out_count; i++) { + for (i = 0; i < count; i++) { pdraw->buffers[i].attachment = buffers[i].attachment; pdraw->buffers[i].name = buffers[i].name; pdraw->buffers[i].pitch = buffers[i].pitch; @@ -324,6 +322,51 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->have_back = 1; } +} + +static __DRIbuffer * +dri2GetBuffers(__DRIdrawable *driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; + + buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable, + width, height, attachments, count, out_count); + if (buffers == NULL) + return NULL; + + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); + + Xfree(buffers); + + return pdraw->buffers; +} + +static __DRIbuffer * +dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdraw = loaderPrivate; + DRI2Buffer *buffers; + + buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy, + pdraw->base.xDrawable, + width, height, attachments, + count, out_count); + if (buffers == NULL) + return NULL; + + pdraw->width = *width; + pdraw->height = *height; + process_buffers(pdraw, buffers, *out_count); + Xfree(buffers); return pdraw->buffers; @@ -332,7 +375,15 @@ dri2GetBuffers(__DRIdrawable *driDrawable, static const __DRIdri2LoaderExtension dri2LoaderExtension = { { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, dri2GetBuffers, - dri2FlushFrontBuffer + dri2FlushFrontBuffer, + dri2GetBuffersWithFormat, +}; + +static const __DRIdri2LoaderExtension dri2LoaderExtension_old = { + { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, + dri2GetBuffers, + dri2FlushFrontBuffer, + NULL, }; static const __DRIextension *loader_extensions[] = { @@ -341,11 +392,19 @@ static const __DRIextension *loader_extensions[] = { NULL }; +static const __DRIextension *loader_extensions_old[] = { + &dri2LoaderExtension_old.base, + &systemTimeExtension.base, + NULL +}; + static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, __GLXdisplayPrivate *priv) { const __DRIconfig **driver_configs; const __DRIextension **extensions; + const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *) + priv->dri2Display; __GLXDRIscreen *psp; char *driverName, *deviceName; drm_magic_t magic; @@ -402,9 +461,16 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, return NULL; } + /* If the server does not support the protocol for + * DRI2GetBuffersWithFormat, don't supply that interface to the driver. + */ psc->__driScreen = - psc->dri2->createNewScreen(screen, psc->fd, - loader_extensions, &driver_configs, psc); + psc->dri2->createNewScreen(screen, psc->fd, + ((pdp->driMinor < 1) + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); + if (psc->__driScreen == NULL) { ErrorMessageF("failed to create dri screen\n"); return NULL; diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 87d62ad8468..3ce410d9be3 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -614,7 +614,7 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, char *driverName; int i; - psp = Xmalloc(sizeof *psp); + psp = Xcalloc(1, sizeof *psp); if (psp == NULL) return NULL; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 35bbd9151ca..5e3d763cff5 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -359,7 +359,7 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, const char *driverName = "swrast"; int i; - psp = Xmalloc(sizeof *psp); + psp = Xcalloc(1, sizeof *psp); if (psp == NULL) return NULL; diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 4ff28dae9bb..bb18bee8eaf 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -103,7 +103,8 @@ gl_pcedit = sed \ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ -e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \ -e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \ - -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' + -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \ + -e 's,@GL_LIB@,$(GL_LIB),' gl.pc: gl.pc.in $(gl_pcedit) $< > $@ diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 10b9bf371c3..840946f908d 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -98,6 +98,8 @@ i830CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I830_TEX_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 2.0; + ctx->Const.MaxDrawBuffers = 1; _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12, diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index fdd2cf61096..367d2a3b648 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -73,7 +73,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) p->params_uptodate = 0; } - if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM)) + if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) i915_update_fog(ctx); } @@ -145,6 +145,8 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I915_TEX_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 4.0; + /* GL_ARB_fragment_program limits - don't think Mesa actually * validates programs against these, and in any case one ARB * instruction can translate to more than one HW instruction, so diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 43f65392b56..a37dd7f4fb5 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -132,7 +132,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i915->state.Tex[unit], format, pitch; - GLint lodbias; + GLint lodbias, aniso = 0; GLubyte border[4]; memset(state, 0, sizeof(state)); @@ -230,6 +230,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) if (tObj->MaxAnisotropy > 1.0) { minFilt = FILTER_ANISOTROPIC; magFilt = FILTER_ANISOTROPIC; + if (tObj->MaxAnisotropy > 2.0) + aniso = SS2_MAX_ANISO_4; + else + aniso = SS2_MAX_ANISO_2; } else { switch (tObj->MagFilter) { @@ -275,7 +279,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | (mipFilt << SS2_MIP_FILTER_SHIFT) | - (magFilt << SS2_MAG_FILTER_SHIFT)); + (magFilt << SS2_MAG_FILTER_SHIFT) | + aniso); } { diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c new file mode 120000 index 00000000000..4c6b37ada01 --- /dev/null +++ b/src/mesa/drivers/dri/i915/intel_generatemipmap.c @@ -0,0 +1 @@ +../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 2934414d99a..9712c387254 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -14,6 +14,7 @@ DRIVER_SOURCES = \ intel_decode.c \ intel_extensions.c \ intel_fbo.c \ + intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_regions.c \ intel_screen.c \ @@ -69,6 +70,7 @@ DRIVER_SOURCES = \ brw_vs_constval.c \ brw_vs_emit.c \ brw_vs_state.c \ + brw_vs_surface_state.c \ brw_vtbl.c \ brw_wm.c \ brw_wm_debug.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d96ff293102..4dbe551d832 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -118,6 +118,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxCubeTextureLevels = 12; ctx->Const.MaxTextureRectSize = (1<<12); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + /* if conformance mode is set, swrast can handle any size AA point */ ctx->Const.MaxPointSizeAA = 255.0; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index a0b3b06309f..873fc8ffff6 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -131,6 +131,7 @@ struct brw_context; #define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 #define BRW_NEW_INPUT_VARYING 0x200 #define BRW_NEW_PSP 0x800 +#define BRW_NEW_WM_SURFACES 0x1000 #define BRW_NEW_FENCE 0x2000 #define BRW_NEW_INDICES 0x4000 #define BRW_NEW_VERTICES 0x8000 @@ -161,6 +162,7 @@ struct brw_vertex_program { struct gl_vertex_program program; GLuint id; dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; @@ -171,6 +173,7 @@ struct brw_fragment_program { GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ dri_bo *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; }; @@ -243,6 +246,9 @@ struct brw_vs_ouput_sizes { }; +/** Number of general purpose registers (VS, WM, etc) */ +#define BRW_MAX_GRF 128 + /** Number of texture sampler units */ #define BRW_MAX_TEX_UNIT 16 @@ -448,8 +454,6 @@ struct brw_context struct { struct brw_state_flags dirty; - struct brw_tracked_state **atoms; - GLuint nr_atoms; GLuint nr_color_regions; struct intel_region *color_regions[MAX_DRAW_BUFFERS]; @@ -469,7 +473,8 @@ struct brw_context int validated_bo_count; } state; - struct brw_cache cache; + struct brw_cache cache; /** non-surface items */ + struct brw_cache surface_cache; /* surface items */ struct brw_cached_batch_item *cached_batch_items; struct { @@ -553,11 +558,6 @@ struct brw_context GLuint vs_size; GLuint total_size; - /* Dynamic tracker which changes to reflect the state referenced - * by active fp and vp program parameters: - */ - struct brw_tracked_state tracked_state; - dri_bo *curbe_bo; /** Offset within curbe_bo of space for current curbe entry */ GLuint curbe_offset; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 18b187ed1dc..a1a6c53d0e0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -36,6 +36,7 @@ #include "main/macros.h" #include "main/enums.h" #include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "intel_batchbuffer.h" #include "intel_regions.h" @@ -188,13 +189,6 @@ static void prepare_constant_buffer(struct brw_context *brw) GLfloat *buf; GLuint i; - /* Update our own dependency flags. This works because this - * function will also be called whenever fp or vp changes. - */ - brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION); - brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags; - brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags; - if (sz == 0) { if (brw->curbe.last_buf) { free(brw->curbe.last_buf); @@ -335,72 +329,11 @@ static void prepare_constant_buffer(struct brw_context *brw) */ } - -/** - * Copy Mesa program parameters into given constant buffer. - */ -static void -update_constant_buffer(struct brw_context *brw, - const struct gl_program_parameter_list *params, - dri_bo *const_buffer) -{ - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - /* copy Mesa program constants into the buffer */ - if (const_buffer && size > 0) { - GLubyte *map; - - assert(const_buffer); - assert(const_buffer->size >= size); - - dri_bo_map(const_buffer, GL_TRUE); - map = const_buffer->virtual; - memcpy(map, params->ParameterValues, size); - dri_bo_unmap(const_buffer); - - if (0) { - int i; - for (i = 0; i < params->NumParameters; i++) { - float *p = params->ParameterValues[i]; - printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]); - } - } - } -} - - -/** Copy current vertex program's parameters into the constant buffer */ -static void -update_vertex_constant_buffer(struct brw_context *brw) -{ - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - if (0) { - printf("update VS constants in buffer %p\n", vp->const_buffer); - printf("program %u\n", vp->program.Base.Id); - } - update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); -} - - -/** Copy current fragment program's parameters into the constant buffer */ -static void -update_fragment_constant_buffer(struct brw_context *brw) -{ - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); -} - - static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_vertex_constant_buffer(brw); - update_fragment_constant_buffer(brw); - BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); @@ -422,7 +355,7 @@ static void emit_constant_buffer(struct brw_context *brw) */ const struct brw_tracked_state brw_constant_buffer = { .dirty = { - .mesa = (_NEW_TRANSFORM|_NEW_PROJECTION), /* plus fp and vp flags */ + .mesa = _NEW_PROGRAM_CONSTANTS, .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_VERTEX_PROGRAM | BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */ diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 9bc5c35139c..4784254bc7d 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -118,7 +118,10 @@ static void upload_binding_table_pointers(struct brw_context *brw) BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); - OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + else + OUT_BATCH(0); OUT_BATCH(0); /* gs */ OUT_BATCH(0); /* clip */ OUT_BATCH(0); /* sf */ diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index fc4eddda0a5..68fa9820b6f 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -147,7 +147,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->line_smooth = ctx->Line.SmoothFlag; key->point_sprite = ctx->Point.PointSprite; - key->point_size = ctx->Point.Size; + key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); key->point_attenuated = ctx->Point._Attenuated; key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 81b0a45998f..bf9f6cae55e 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -72,11 +72,13 @@ const struct brw_tracked_state brw_sf_vp; const struct brw_tracked_state brw_state_base_address; const struct brw_tracked_state brw_urb_fence; const struct brw_tracked_state brw_vertex_state; +const struct brw_tracked_state brw_vs_surfaces; const struct brw_tracked_state brw_vs_prog; const struct brw_tracked_state brw_vs_unit; const struct brw_tracked_state brw_wm_input_sizes; const struct brw_tracked_state brw_wm_prog; const struct brw_tracked_state brw_wm_samplers; +const struct brw_tracked_state brw_wm_constant_surface; const struct brw_tracked_state brw_wm_surfaces; const struct brw_tracked_state brw_wm_unit; @@ -91,6 +93,20 @@ const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; +/** + * Use same key for WM and VS surfaces. + */ +struct brw_surface_key { + GLenum target, depthmode; + dri_bo *bo; + GLint format, internal_format; + GLint first_level, last_level; + GLint width, height, depth; + GLint pitch, cpp; + uint32_t tiling; + GLuint offset; +}; + /*********************************************************************** * brw_state.c */ @@ -135,8 +151,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache, void *aux_return); void brw_state_cache_check_size( struct brw_context *brw ); -void brw_init_cache( struct brw_context *brw ); -void brw_destroy_cache( struct brw_context *brw ); +void brw_init_caches( struct brw_context *brw ); +void brw_destroy_caches( struct brw_context *brw ); /*********************************************************************** * brw_state_batch.c @@ -150,4 +166,9 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, void brw_destroy_batch_cache( struct brw_context *brw ); void brw_clear_batch_cache_flush( struct brw_context *brw ); +/* brw_wm_surface_state.c */ +dri_bo * +brw_create_constant_surface( struct brw_context *brw, + struct brw_surface_key *key ); + #endif diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index d5b51664066..e40d7a04164 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -56,9 +56,9 @@ * incorrect program is run for the other instance. */ +#include "main/imports.h" #include "brw_state.h" #include "intel_batchbuffer.h" -#include "main/imports.h" /* XXX: Fixme - have to include these to get the sizes of the prog_key * structs: @@ -69,8 +69,10 @@ #include "brw_sf.h" #include "brw_gs.h" -static GLuint hash_key( const void *key, GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs) + +static GLuint +hash_key(const void *key, GLuint key_size, + dri_bo **reloc_bufs, GLuint nr_reloc_bufs) { GLuint *ikey = (GLuint *)key; GLuint hash = 0, i; @@ -95,6 +97,7 @@ static GLuint hash_key( const void *key, GLuint key_size, return hash; } + /** * Marks a new buffer as being chosen for the given cache id. */ @@ -111,6 +114,7 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, cache->brw->state.dirty.cache |= 1 << cache_id; } + static struct brw_cache_item * search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, GLuint hash, const void *key, GLuint key_size, @@ -143,7 +147,8 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, } -static void rehash( struct brw_cache *cache ) +static void +rehash(struct brw_cache *cache) { struct brw_cache_item **items; struct brw_cache_item *c, *next; @@ -164,15 +169,17 @@ static void rehash( struct brw_cache *cache ) cache->size = size; } + /** * Returns the buffer object matching cache_id and key, or NULL. */ -dri_bo *brw_search_cache( struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *key, - GLuint key_size, - dri_bo **reloc_bufs, GLuint nr_reloc_bufs, - void *aux_return ) +dri_bo * +brw_search_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + dri_bo **reloc_bufs, GLuint nr_reloc_bufs, + void *aux_return) { struct brw_cache_item *item; GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs); @@ -192,6 +199,7 @@ dri_bo *brw_search_cache( struct brw_cache *cache, return item->bo; } + dri_bo * brw_upload_cache( struct brw_cache *cache, enum brw_cache_id cache_id, @@ -265,7 +273,9 @@ brw_upload_cache( struct brw_cache *cache, return bo; } -/* This doesn't really work with aux data. Use search/upload instead + +/** + * This doesn't really work with aux data. Use search/upload instead */ dri_bo * brw_cache_data_sz(struct brw_cache *cache, @@ -296,6 +306,7 @@ brw_cache_data_sz(struct brw_cache *cache, return bo; } + /** * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. * @@ -319,21 +330,22 @@ enum pool_type { DW_GENERAL_STATE }; + static void -brw_init_cache_id( struct brw_context *brw, - const char *name, - enum brw_cache_id id, - GLuint key_size, - GLuint aux_size) +brw_init_cache_id(struct brw_cache *cache, + const char *name, + enum brw_cache_id id, + GLuint key_size, + GLuint aux_size) { - struct brw_cache *cache = &brw->cache; - cache->name[id] = strdup(name); cache->key_size[id] = key_size; cache->aux_size[id] = aux_size; } -void brw_init_cache( struct brw_context *brw ) + +static void +brw_init_non_surface_cache(struct brw_context *brw) { struct brw_cache *cache = &brw->cache; @@ -342,114 +354,136 @@ void brw_init_cache( struct brw_context *brw ) cache->size = 7; cache->n_items = 0; cache->items = (struct brw_cache_item **) - _mesa_calloc(cache->size * - sizeof(struct brw_cache_item)); + _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CC_VP", BRW_CC_VP, sizeof(struct brw_cc_viewport), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT, sizeof(struct brw_cc_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG, sizeof(struct brw_wm_prog_key), sizeof(struct brw_wm_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR, sizeof(struct brw_sampler_default_color), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER, 0, /* variable key/data size */ 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT, sizeof(struct brw_wm_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG, sizeof(struct brw_sf_prog_key), sizeof(struct brw_sf_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_VP", BRW_SF_VP, sizeof(struct brw_sf_viewport), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT, sizeof(struct brw_sf_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT, sizeof(struct brw_vs_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG, sizeof(struct brw_vs_prog_key), sizeof(struct brw_vs_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT, sizeof(struct brw_clip_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG, sizeof(struct brw_clip_prog_key), sizeof(struct brw_clip_prog_data)); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT, sizeof(struct brw_gs_unit_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG, sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); +} + + +static void +brw_init_surface_cache(struct brw_context *brw) +{ + struct brw_cache *cache = &brw->surface_cache; + + cache->brw = brw; - brw_init_cache_id(brw, + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE, sizeof(struct brw_surface_state), 0); - brw_init_cache_id(brw, + brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND, 0, 0); } + +void +brw_init_caches(struct brw_context *brw) +{ + brw_init_non_surface_cache(brw); + brw_init_surface_cache(brw); +} + + static void -brw_clear_cache( struct brw_context *brw ) +brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) { struct brw_cache_item *c, *next; GLuint i; @@ -457,8 +491,8 @@ brw_clear_cache( struct brw_context *brw ) if (INTEL_DEBUG & DEBUG_STATE) _mesa_printf("%s\n", __FUNCTION__); - for (i = 0; i < brw->cache.size; i++) { - for (c = brw->cache.items[i]; c; c = next) { + for (i = 0; i < cache->size; i++) { + for (c = cache->items[i]; c; c = next) { int j; next = c->next; @@ -468,10 +502,10 @@ brw_clear_cache( struct brw_context *brw ) free((void *)c->key); free(c); } - brw->cache.items[i] = NULL; + cache->items[i] = NULL; } - brw->cache.n_items = 0; + cache->n_items = 0; if (brw->curbe.last_buf) { _mesa_free(brw->curbe.last_buf); @@ -483,25 +517,46 @@ brw_clear_cache( struct brw_context *brw ) brw->state.dirty.cache |= ~0; } -void brw_state_cache_check_size( struct brw_context *brw ) + +void +brw_state_cache_check_size(struct brw_context *brw) { + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + /* un-tuned guess. We've got around 20 state objects for a total of around * 32k, so 1000 of them is around 1.5MB. */ if (brw->cache.n_items > 1000) - brw_clear_cache(brw); + brw_clear_cache(brw, &brw->cache); + + if (brw->surface_cache.n_items > 1000) + brw_clear_cache(brw, &brw->surface_cache); } -void brw_destroy_cache( struct brw_context *brw ) + +static void +brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) { GLuint i; - brw_clear_cache(brw); + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_printf("%s\n", __FUNCTION__); + + brw_clear_cache(brw, cache); for (i = 0; i < BRW_MAX_CACHE; i++) { - dri_bo_unreference(brw->cache.last_bo[i]); - free(brw->cache.name[i]); + dri_bo_unreference(cache->last_bo[i]); + free(cache->name[i]); } - free(brw->cache.items); - brw->cache.items = NULL; - brw->cache.size = 0; + free(cache->items); + cache->items = NULL; + cache->size = 0; +} + + +void +brw_destroy_caches(struct brw_context *brw) +{ + brw_destroy_cache(brw, &brw->cache); + brw_destroy_cache(brw, &brw->surface_cache); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 5de1450e612..c6dfea4743c 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -59,11 +59,12 @@ const struct brw_tracked_state *atoms[] = &brw_curbe_offsets, &brw_recalculate_urb_fence, - &brw_cc_vp, &brw_cc_unit, - &brw_wm_surfaces, /* must do before samplers */ + &brw_vs_surfaces, /* must do before unit */ + &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */ + &brw_wm_surfaces, /* must do before samplers and unit */ &brw_wm_samplers, &brw_wm_unit, @@ -88,54 +89,26 @@ const struct brw_tracked_state *atoms[] = &brw_line_stipple, &brw_aa_line_parameters, - /* Ordering of the commands below is documented as fixed. - */ -#if 0 - &brw_pipelined_state_pointers, - &brw_urb_fence, - &brw_constant_buffer_state, -#else + &brw_psp_urb_cbs, -#endif &brw_drawing_rect, &brw_indices, &brw_vertices, - NULL, /* brw_constant_buffer */ + &brw_constant_buffer }; void brw_init_state( struct brw_context *brw ) { - GLuint i; - - brw_init_cache(brw); - - brw->state.atoms = _mesa_malloc(sizeof(atoms)); - brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms); - _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms)); - - /* Patch in a pointer to the dynamic state atom: - */ - for (i = 0; i < brw->state.nr_atoms; i++) - if (brw->state.atoms[i] == NULL) - brw->state.atoms[i] = &brw->curbe.tracked_state; - - _mesa_memcpy(&brw->curbe.tracked_state, - &brw_constant_buffer, - sizeof(brw_constant_buffer)); + brw_init_caches(brw); } void brw_destroy_state( struct brw_context *brw ) { - if (brw->state.atoms) { - _mesa_free(brw->state.atoms); - brw->state.atoms = NULL; - } - - brw_destroy_cache(brw); + brw_destroy_caches(brw); brw_destroy_batch_cache(brw); } @@ -218,6 +191,7 @@ static struct dirty_bit_map mesa_bits[] = { DEFINE_BIT(_NEW_MULTISAMPLE), DEFINE_BIT(_NEW_TRACK_MATRIX), DEFINE_BIT(_NEW_PROGRAM), + DEFINE_BIT(_NEW_PROGRAM_CONSTANTS), {0, 0, 0} }; @@ -336,7 +310,7 @@ void brw_validate_state( struct brw_context *brw ) /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) break; @@ -367,8 +341,8 @@ void brw_upload_state(struct brw_context *brw) _mesa_memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < brw->state.nr_atoms; i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; struct brw_state_flags generated; assert(atom->dirty.mesa || @@ -397,7 +371,7 @@ void brw_upload_state(struct brw_context *brw) } else { for (i = 0; i < Elements(atoms); i++) { - const struct brw_tracked_state *atom = brw->state.atoms[i]; + const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) break; diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index d20cf78b8af..1e4f66091e3 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -75,8 +75,6 @@ struct brw_vs_compile { struct brw_reg userplane[6]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 524f1211cee..d7f75e3685e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -69,13 +69,18 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { GLuint i, reg = 0, mrf; -#if 0 - if (c->vp->program.Base.Parameters->NumParameters >= 6) - c->use_const_buffer = 1; + /* Determine whether to use a real constant buffer or use a block + * of GRF registers for constants. The later is faster but only + * works if everything fits in the GRF. + * XXX this heuristic/check may need some fine tuning... + */ + if (c->vp->program.Base.Parameters->NumParameters + + c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF) + c->vp->use_const_buffer = GL_TRUE; else -#endif - c->use_const_buffer = GL_FALSE; - /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ + c->vp->use_const_buffer = GL_FALSE; + + /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/ /* r0 -- reserved as usual */ @@ -96,7 +101,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { /* get constants from a real constant buffer */ c->prog_data.curb_read_length = 0; c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ @@ -172,7 +177,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; c->current_const[i].reg = brw_vec8_grf(reg, 0); @@ -709,10 +714,11 @@ get_constant(struct brw_vs_compile *c, struct brw_compile *p = &c->func; struct brw_reg const_reg; struct brw_reg const2_reg; + const GLboolean relAddr = src->RelAddr; assert(argIndex < 3); - if (c->current_const[argIndex].index != src->Index || src->RelAddr) { + if (c->current_const[argIndex].index != src->Index || relAddr) { struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; c->current_const[argIndex].index = src->Index; @@ -725,13 +731,13 @@ get_constant(struct brw_vs_compile *c, brw_dp_READ_4_vs(p, c->current_const[argIndex].reg,/* writeback dest */ 0, /* oword */ - src->RelAddr, /* relative indexing? */ + relAddr, /* relative indexing? */ addrReg, /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ ); - if (src->RelAddr) { + if (relAddr) { /* second read */ const2_reg = get_tmp(c); @@ -742,7 +748,7 @@ get_constant(struct brw_vs_compile *c, brw_dp_READ_4_vs(p, const2_reg, /* writeback dest */ 1, /* oword */ - src->RelAddr, /* relative indexing? */ + relAddr, /* relative indexing? */ addrReg, /* address register */ 16 * src->Index, /* byte offset */ SURF_INDEX_VERT_CONST_BUFFER @@ -752,7 +758,7 @@ get_constant(struct brw_vs_compile *c, const_reg = c->current_const[argIndex].reg; - if (src->RelAddr) { + if (relAddr) { /* merge the two Owords into the constant register */ /* const_reg[7..4] = const2_reg[7..4] */ brw_MOV(p, @@ -869,7 +875,7 @@ get_src_reg( struct brw_vs_compile *c, case PROGRAM_STATE_VAR: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: - if (c->use_const_buffer) { + if (c->vp->use_const_buffer) { return get_constant(c, inst, argIndex); } else if (relAddr) { @@ -1219,7 +1225,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) for (insn = 0; insn < nr_insns; insn++) { - struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn]; + const struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn]; struct brw_reg args[3], dst; GLuint i; @@ -1232,7 +1238,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) */ if (inst->Opcode != OPCODE_SWZ) for (i = 0; i < 3; i++) { - struct prog_src_register *src = &inst->SrcReg[i]; + const struct prog_src_register *src = &inst->SrcReg[i]; index = src->Index; file = src->File; if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src) diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c new file mode 100644 index 00000000000..89f47522a1c --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -0,0 +1,226 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + +#include "main/mtypes.h" +#include "main/texformat.h" +#include "main/texstore.h" +#include "shader/prog_parameter.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +/* Creates a new VS constant buffer reflecting the current VS program's + * constants, if needed by the VS program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +static drm_intel_bo * +brw_vs_update_constant_buffer(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_VERTEX_PROGRAM */ + if (!vp->use_const_buffer) + return NULL; + + const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + return const_buffer; +} + +/** + * Update the surface state for a VS constant buffer. + * + * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer. + */ +static void +brw_update_vs_constant_surface( GLcontext *ctx, + GLuint surf) +{ + struct brw_context *brw = brw_context(ctx); + struct brw_surface_key key; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + + assert(surf == 0); + + /* If we're in this state update atom, we need to update VS constants, so + * free the old buffer and create a new one for the new contents. + */ + dri_bo_unreference(vp->const_buffer); + vp->const_buffer = brw_vs_update_constant_buffer(brw); + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (vp->const_buffer == 0) { + drm_intel_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = NULL; + return; + } + + memset(&key, 0, sizeof(key)); + + key.format = MESA_FORMAT_RGBA_FLOAT32; + key.internal_format = GL_RGBA; + key.bo = vp->const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + drm_intel_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->vs.surf_bo[surf] == NULL) { + brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); + } +} + + +/** + * Constructs the binding table for the VS surface state. + */ +static dri_bo * +brw_vs_get_binding_table(struct brw_context *brw) +{ + dri_bo *bind_bo; + + bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, BRW_VS_MAX_SURF, + NULL); + + if (bind_bo == NULL) { + GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint); + uint32_t *data = malloc(data_size); + int i; + + for (i = 0; i < BRW_VS_MAX_SURF; i++) + if (brw->vs.surf_bo[i]) + data[i] = brw->vs.surf_bo[i]->offset; + else + data[i] = 0; + + bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, BRW_VS_MAX_SURF, + data, data_size, + NULL, NULL); + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + /* The presumed offsets were set in the data values for + * brw_upload_cache. + */ + drm_intel_bo_emit_reloc(bind_bo, i * 4, + brw->vs.surf_bo[i], 0, + I915_GEM_DOMAIN_INSTRUCTION, 0); + } + } + + free(data); + } + + return bind_bo; +} + +/** + * Vertex shader surfaces (constant buffer). + * + * This consumes the state updates for the constant buffer needing + * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and + * CACHE_NEW_SURF_BIND for the binding table upload. + */ +static void prepare_vs_surfaces(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + int i; + int nr_surfaces = 0; + + brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER); + + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + nr_surfaces = i + 1; + } + } + + if (brw->vs.nr_surfaces != nr_surfaces) { + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; + brw->vs.nr_surfaces = nr_surfaces; + } + + /* Note that we don't end up updating the bind_bo if we don't have a + * surface to be pointing at. This should be relatively harmless, as it + * just slightly increases our working set size. + */ + if (brw->vs.nr_surfaces != 0) { + dri_bo_unreference(brw->vs.bind_bo); + brw->vs.bind_bo = brw_vs_get_binding_table(brw); + } +} + +const struct brw_tracked_state brw_vs_surfaces = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_VERTEX_PROGRAM), + .cache = 0 + }, + .prepare = prepare_vs_surfaces, +}; + + + diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 90d74c2885c..cd65f57bbc9 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -146,6 +146,13 @@ static void do_wm_prog( struct brw_context *brw, if (c == NULL) { brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); c = brw->wm.compile_data; + if (c == NULL) { + /* Ouch - big out of memory problem. Can't continue + * without triggering a segfault, no way to signal, + * so just return. + */ + return; + } } else { memset(c, 0, sizeof(*brw->wm.compile_data)); } diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index d0ab3bdc65f..59ead757b51 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -240,22 +240,25 @@ struct brw_wm_compile { GLuint max_wm_grf; GLuint last_scratch; + GLuint cur_inst; /**< index of current instruction */ + + GLboolean out_of_regs; /**< ran out of GRF registers? */ + /** Mapping from Mesa registers to hardware registers */ struct { GLboolean inited; struct brw_reg reg; } wm_regs[PROGRAM_PAYLOAD+1][256][4]; + GLboolean used_grf[BRW_WM_MAX_GRF]; + GLuint first_free_grf; struct brw_reg stack; struct brw_reg emit_mask_reg; - GLuint reg_index; /**< Index of next free GRF register */ GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; GLuint tmp_max; GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; - /** using a real constant buffer? */ - GLboolean use_const_buffer; /** we may need up to 3 constants per instruction (if use_const_buffer) */ struct { GLint index; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 22e17622c6d..efe8b5126c8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1,5 +1,7 @@ #include "main/macros.h" #include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_optimize.h" #include "brw_context.h" #include "brw_eu.h" #include "brw_wm.h" @@ -42,6 +44,83 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) } + +static void +reclaim_temps(struct brw_wm_compile *c); + + +/** Mark GRF register as used. */ +static void +prealloc_grf(struct brw_wm_compile *c, int r) +{ + c->used_grf[r] = GL_TRUE; +} + + +/** Mark given GRF register as not in use. */ +static void +release_grf(struct brw_wm_compile *c, int r) +{ + /*assert(c->used_grf[r]);*/ + c->used_grf[r] = GL_FALSE; + c->first_free_grf = MIN2(c->first_free_grf, r); +} + + +/** Return index of a free GRF, mark it as used. */ +static int +alloc_grf(struct brw_wm_compile *c) +{ + GLuint r; + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + /* no free temps, try to reclaim some */ + reclaim_temps(c); + c->first_free_grf = 0; + + /* try alloc again */ + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + for (r = 0; r < BRW_WM_MAX_GRF; r++) { + assert(c->used_grf[r]); + } + + /* really, no free GRF regs found */ + if (!c->out_of_regs) { + /* print warning once per compilation */ + _mesa_warning(NULL, "i965: ran out of registers for fragment program"); + c->out_of_regs = GL_TRUE; + } + + return -1; +} + + +/** Return number of GRF registers used */ +static int +num_grf_used(const struct brw_wm_compile *c) +{ + int r; + for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--) + if (c->used_grf[r]) + return r + 1; + return 0; +} + + + /** * Record the mapping of a Mesa register to a hardware register. */ @@ -68,11 +147,23 @@ static int get_scalar_dst_index(const struct prog_instruction *inst) static struct brw_reg alloc_tmp(struct brw_wm_compile *c) { struct brw_reg reg; - if(c->tmp_index == c->tmp_max) - c->tmp_regs[ c->tmp_max++ ] = c->reg_index++; - + + /* if we need to allocate another temp, grow the tmp_regs[] array */ + if (c->tmp_index == c->tmp_max) { + int r = alloc_grf(c); + if (r < 0) { + /*printf("Out of temps in %s\n", __FUNCTION__);*/ + r = 50; /* XXX random register! */ + } + c->tmp_regs[ c->tmp_max++ ] = r; + } + + /* form the GRF register */ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); + /*printf("alloc_temp %d\n", reg.nr);*/ + assert(reg.nr < BRW_WM_MAX_GRF); return reg; + } /** @@ -130,35 +221,29 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, return brw_null_reg(); } + assert(index < 256); + assert(component < 4); + /* see if we've already allocated a HW register for this Mesa register */ if (c->wm_regs[file][index][component].inited) { - /* yes, re-use */ - reg = c->wm_regs[file][index][component].reg; + /* yes, re-use */ + reg = c->wm_regs[file][index][component].reg; } else { /* no, allocate new register */ - reg = brw_vec8_grf(c->reg_index, 0); - } + int grf = alloc_grf(c); + /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/ + if (grf < 0) { + /* totally out of temps */ + grf = 51; /* XXX random register! */ + } - /* if this is a new register allocation, record it in the table */ - if (!c->wm_regs[file][index][component].inited) { - set_reg(c, file, index, component, reg); - c->reg_index++; - } + reg = brw_vec8_grf(grf, 0); + /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/ - if (c->reg_index >= BRW_WM_MAX_GRF - 12) { - /* ran out of temporary registers! */ -#if 1 - /* This is a big hack for now. - * Return bad register index, just don't hang the GPU. - */ - _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index); - c->reg_index = BRW_WM_MAX_GRF - 13; -#else - return brw_null_reg(); -#endif + set_reg(c, file, index, component, reg); } - + if (neg & (1 << component)) { reg = negate(reg); } @@ -168,6 +253,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, } + +/** + * This is called if we run out of GRF registers. Examine the live intervals + * of temp regs in the program and free those which won't be used again. + */ +static void +reclaim_temps(struct brw_wm_compile *c) +{ + GLint intBegin[MAX_PROGRAM_TEMPS]; + GLint intEnd[MAX_PROGRAM_TEMPS]; + int index; + + /*printf("Reclaim temps:\n");*/ + + _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns, + intBegin, intEnd); + + for (index = 0; index < MAX_PROGRAM_TEMPS; index++) { + if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) { + /* program temp[i] can be freed */ + int component; + /*printf(" temp[%d] is dead\n", index);*/ + for (component = 0; component < 4; component++) { + if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) { + int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr; + release_grf(c, r); + /* + printf(" Reclaim temp %d, reg %d at inst %d\n", + index, r, c->cur_inst); + */ + c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE; + } + } + } + } +} + + + + /** * Preallocate registers. This sets up the Mesa to hardware register * mapping for certain registers, such as constants (uniforms/state vars) @@ -179,6 +304,10 @@ static void prealloc_reg(struct brw_wm_compile *c) struct brw_reg reg; int nr_interp_regs = 0; GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted; + GLuint reg_index = 0; + + memset(c->used_grf, GL_FALSE, sizeof(c->used_grf)); + c->first_free_grf = 0; for (i = 0; i < 4; i++) { if (i < c->key.nr_depth_regs) @@ -187,16 +316,22 @@ static void prealloc_reg(struct brw_wm_compile *c) reg = brw_vec8_grf(0, 0); set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg); } - c->reg_index += 2 * c->key.nr_depth_regs; + reg_index += 2 * c->key.nr_depth_regs; /* constants */ { - const int nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_temps = c->fp->program.Base.NumTemporaries; /* use a real constant buffer, or just use a section of the GRF? */ - c->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/ + /* XXX this heuristic may need adjustment... */ + if ((nr_params + nr_temps) * 4 + reg_index > 80) + c->fp->use_const_buffer = GL_TRUE; + else + c->fp->use_const_buffer = GL_FALSE; + /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { /* We'll use a real constant buffer and fetch constants from * it with a dataport read message. */ @@ -216,7 +351,7 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < nr_params; i++) { /* loop over XYZW channels */ for (j = 0; j < 4; j++, index++) { - reg = brw_vec1_grf(c->reg_index + index / 8, index % 8); + reg = brw_vec1_grf(reg_index + index / 8, index % 8); /* Save pointer to parameter/constant value. * Constants will be copied in prepare_constant_buffer() */ @@ -226,7 +361,7 @@ static void prealloc_reg(struct brw_wm_compile *c) } /* number of constant regs used (each reg is float[8]) */ c->nr_creg = 2 * ((4 * nr_params + 15) / 16); - c->reg_index += c->nr_creg; + reg_index += c->nr_creg; } } @@ -234,34 +369,42 @@ static void prealloc_reg(struct brw_wm_compile *c) for (i = 0; i < FRAG_ATTRIB_MAX; i++) { if (inputs & (1<<i)) { nr_interp_regs++; - reg = brw_vec8_grf(c->reg_index, 0); + reg = brw_vec8_grf(reg_index, 0); for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, i, j, reg); - c->reg_index += 2; + reg_index += 2; } } c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; c->prog_data.urb_read_length = nr_interp_regs * 2; c->prog_data.curb_read_length = c->nr_creg; - c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index++; - c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0); - c->reg_index += 2; + c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index++; + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index += 2; + + /* mark GRF regs [0..reg_index-1] as in-use */ + for (i = 0; i < reg_index; i++) + prealloc_grf(c, i); + + /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */ + prealloc_grf(c, 126); + prealloc_grf(c, 127); /* An instruction may reference up to three constants. * They'll be found in these registers. * XXX alloc these on demand! */ - if (c->use_const_buffer) { + if (c->fp->use_const_buffer) { for (i = 0; i < 3; i++) { c->current_const[i].index = -1; - c->current_const[i].reg = alloc_tmp(c); + c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0); } } #if 0 - printf("USE CONST BUFFER? %d\n", c->use_const_buffer); - printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); + printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); + printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index); #endif } @@ -283,23 +426,21 @@ static void fetch_constants(struct brw_wm_compile *c, if (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM) { - if (c->current_const[i].index != src->Index) { - c->current_const[i].index = src->Index; + c->current_const[i].index = src->Index; #if 0 - printf(" fetch const[%d] for arg %d into reg %d\n", - src->Index, i, c->current_const[i].reg.nr); + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, i, c->current_const[i].reg.nr); #endif - /* need to fetch the constant now */ - brw_dp_READ_4(p, - c->current_const[i].reg, /* writeback dest */ - 1, /* msg_reg */ - src->RelAddr, /* relative indexing? */ - 16 * src->Index, /* byte offset */ - SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ - ); - } + /* need to fetch the constant now */ + brw_dp_READ_4(p, + c->current_const[i].reg, /* writeback dest */ + 1, /* msg_reg */ + src->RelAddr, /* relative indexing? */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ + ); } } } @@ -368,7 +509,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, const GLuint nr = 1; const GLuint component = GET_SWZ(src->Swizzle, channel); - if (c->use_const_buffer && + if (c->fp->use_const_buffer && (src->File == PROGRAM_STATE_VAR || src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM)) { @@ -2595,7 +2736,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) struct brw_compile *p = &c->func; struct brw_indirect stack_index = brw_indirect(0, 0); - c->reg_index = 0; + c->out_of_regs = GL_FALSE; + prealloc_reg(c); brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); @@ -2603,13 +2745,15 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { const struct prog_instruction *inst = &c->prog_instructions[i]; + c->cur_inst = i; + #if 0 _mesa_printf("Inst %d: ", i); _mesa_print_instruction(inst); #endif /* fetch any constants that this instruction needs */ - if (c->use_const_buffer) + if (c->fp->use_const_buffer) fetch_constants(c, inst); if (inst->CondUpdate) @@ -2833,17 +2977,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) _mesa_printf("unsupported IR in fragment shader %d\n", inst->Opcode); } + if (inst->CondUpdate) brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); else brw_set_predicate_control(p, BRW_PREDICATE_NONE); } post_wm_emit(c); - - if (c->reg_index >= BRW_WM_MAX_GRF) { - _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()"); - /* XXX we need to do some proper error recovery here */ - } } @@ -2867,6 +3007,6 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) brw_wm_print_program(c, "brw_wm_glsl_emit done"); } - c->prog_data.total_grf = c->reg_index; + c->prog_data.total_grf = num_grf_used(c); c->prog_data.total_scratch = 0; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 1fc9f013727..c604ef0162a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -152,7 +152,7 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; if (key->max_aniso > 2.0) { - sampler->ss3.max_aniso = MAX2((key->max_aniso - 2) / 2, + sampler->ss3.max_aniso = MIN2((key->max_aniso - 2) / 2, BRW_ANISORATIO_16); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 71840d1e4e8..c49a5f6b4ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -176,22 +176,6 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, } } - -/** - * Use same key for WM and VS surfaces. - */ -struct brw_surface_key { - GLenum target, depthmode; - dri_bo *bo; - GLint format, internal_format; - GLint first_level, last_level; - GLint width, height, depth; - GLint pitch, cpp; - uint32_t tiling; - GLuint offset; -}; - - static void brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) { @@ -268,7 +252,7 @@ brw_create_texture_surface( struct brw_context *brw, surf.ss0.cube_neg_z = 1; } - bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, &surf, sizeof(surf), @@ -321,10 +305,11 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.tiling = intelObj->mt->region->tiling; dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key); } @@ -336,7 +321,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) * Create the constant buffer surface. Vertex/fragment shader constants will be * read from this buffer with Data Port Read instructions/messages. */ -static dri_bo * +dri_bo * brw_create_constant_surface( struct brw_context *brw, struct brw_surface_key *key ) { @@ -362,7 +347,7 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ - bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), &key->bo, key->bo ? 1 : 0, &surf, sizeof(surf), @@ -380,39 +365,70 @@ brw_create_constant_surface( struct brw_context *brw, return bo; } +/* Creates a new WM constant buffer reflecting the current fragment program's + * constants, if needed by the fragment program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +static drm_intel_bo * +brw_wm_update_constant_buffer(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + const struct gl_program_parameter_list *params = fp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (!fp->use_const_buffer) + return NULL; + + const_buffer = drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + dri_bo_subdata(const_buffer, 0, size, params->ParameterValues); + + return const_buffer; +} /** * Update the surface state for a WM constant buffer. * The constant buffer will be (re)allocated here if needed. */ -static dri_bo * +static void brw_update_wm_constant_surface( GLcontext *ctx, - GLuint surf, - dri_bo *const_buffer, - const struct gl_program_parameter_list *params) + GLuint surf) { struct brw_context *brw = brw_context(ctx); struct brw_surface_key key; - struct intel_context *intel = &brw->intel; - const int size = params->NumParameters * 4 * sizeof(GLfloat); + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + const struct gl_program_parameter_list *params = + fp->program.Base.Parameters; - /* free old const buffer if too small */ - if (const_buffer && const_buffer->size < size) { - dri_bo_unreference(const_buffer); - const_buffer = NULL; - } + /* If we're in this state update atom, we need to update WM constants, so + * free the old buffer and create a new one for the new contents. + */ + dri_bo_unreference(fp->const_buffer); + fp->const_buffer = brw_wm_update_constant_buffer(brw); - /* alloc new buffer if needed */ - if (!const_buffer) { - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64); + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + drm_intel_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; + return; } memset(&key, 0, sizeof(key)); key.format = MESA_FORMAT_RGBA_FLOAT32; key.internal_format = GL_RGBA; - key.bo = const_buffer; + key.bo = fp->const_buffer; key.depthmode = GL_NONE; key.pitch = params->NumParameters; key.width = params->NumParameters; @@ -427,77 +443,59 @@ brw_update_wm_constant_surface( GLcontext *ctx, */ dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, &key, sizeof(key), &key.bo, key.bo ? 1 : 0, NULL); if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } - - return const_buffer; + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; } - /** - * Update the surface state for a VS constant buffer. - * The constant buffer will be (re)allocated here if needed. + * Updates surface / buffer for fragment shader constant buffer, if + * one is required. + * + * This consumes the state updates for the constant buffer, and produces + * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for + * inclusion in the binding table. */ -static dri_bo * -brw_update_vs_constant_surface( GLcontext *ctx, - GLuint surf, - dri_bo *const_buffer, - const struct gl_program_parameter_list *params) +static void prepare_wm_constant_surface(struct brw_context *brw ) { - struct brw_context *brw = brw_context(ctx); - struct brw_surface_key key; - struct intel_context *intel = &brw->intel; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - assert(surf == 0); - - /* free old const buffer if too small */ - if (const_buffer && const_buffer->size < size) { - dri_bo_unreference(const_buffer); - const_buffer = NULL; - } - - /* alloc new buffer if needed */ - if (!const_buffer) { - const_buffer = - drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); - } - - memset(&key, 0, sizeof(key)); - - key.format = MESA_FORMAT_RGBA_FLOAT32; - key.internal_format = GL_RGBA; - key.bo = const_buffer; - key.depthmode = GL_NONE; - key.pitch = params->NumParameters; - key.width = params->NumParameters; - key.height = 1; - key.depth = 1; - key.cpp = 16; + GLcontext *ctx = &brw->intel.ctx; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; - /* - printf("%s:\n", __FUNCTION__); - printf(" width %d height %d depth %d cpp %d pitch %d\n", - key.width, key.height, key.depth, key.cpp, key.pitch); - */ + drm_intel_bo_unreference(fp->const_buffer); + fp->const_buffer = brw_wm_update_constant_buffer(brw); - dri_bo_unreference(brw->vs.surf_bo[surf]); - brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); - if (brw->vs.surf_bo[surf] == NULL) { - brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + if (brw->wm.surf_bo[surf] != NULL) { + drm_intel_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + } + return; } - return const_buffer; + brw_update_wm_constant_surface(ctx, surf); } +const struct brw_tracked_state brw_wm_constant_surface = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_FRAGMENT_PROGRAM), + .cache = 0 + }, + .prepare = prepare_wm_constant_surface, +}; + /** * Sets up a surface state structure to point at the given region. @@ -507,7 +505,7 @@ brw_update_vs_constant_surface( GLcontext *ctx, static void brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, - unsigned int unit, GLboolean cached) + unsigned int unit) { GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; @@ -520,6 +518,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; + uint32_t draw_offset; } key; memset(&key, 0, sizeof(key)); @@ -550,6 +549,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.height = region->height; key.pitch = region->pitch; key.cpp = region->cpp; + key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -557,6 +557,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; + key.draw_offset = 0; } memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); @@ -564,12 +565,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, ctx->Color.BlendEnabled); dri_bo_unreference(brw->wm.surf_bo[unit]); - brw->wm.surf_bo[unit] = NULL; - if (cached) - brw->wm.surf_bo[unit] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - ®ion_bo, 1, - NULL); + brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + ®ion_bo, 1, + NULL); if (brw->wm.surf_bo[unit] == NULL) { struct brw_surface_state surf; @@ -578,8 +578,9 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; + surf.ss1.base_addr = key.draw_offset; if (region_bo != NULL) - surf.ss1.base_addr = region_bo->offset; /* reloc */ + surf.ss1.base_addr += region_bo->offset; /* reloc */ surf.ss2.width = key.width - 1; surf.ss2.height = key.height - 1; @@ -594,7 +595,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.writedisable_alpha = !key.color_mask[3]; /* Key size will never match key size for textures, so we're safe. */ - brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, + brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache, + BRW_SS_SURFACE, &key, sizeof(key), ®ion_bo, 1, &surf, sizeof(surf), @@ -604,12 +606,12 @@ brw_update_renderbuffer_surface(struct brw_context *brw, * them both. We might be able to figure out from other state * a more restrictive relocation to emit. */ - dri_bo_emit_reloc(brw->wm.surf_bo[unit], - I915_GEM_DOMAIN_RENDER, - I915_GEM_DOMAIN_RENDER, - 0, - offsetof(struct brw_surface_state, ss1), - region_bo); + drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit], + offsetof(struct brw_surface_state, ss1), + region_bo, + key.draw_offset, + I915_GEM_DOMAIN_RENDER, + I915_GEM_DOMAIN_RENDER); } } } @@ -626,7 +628,7 @@ brw_wm_get_binding_table(struct brw_context *brw) assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); - bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, NULL); @@ -642,7 +644,7 @@ brw_wm_get_binding_table(struct brw_context *brw) else data[i] = 0; - bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, + bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, data, data_size, @@ -678,27 +680,17 @@ static void prepare_wm_surfaces(struct brw_context *brw ) for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { brw_update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], - i, - GL_FALSE); + i); } } else { - brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE); + brw_update_renderbuffer_surface(brw, NULL, 0); } old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; - /* Update surface / buffer for fragment shader constant buffer */ - { - const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; - struct brw_fragment_program *fp = - (struct brw_fragment_program *) brw->fragment_program; - fp->const_buffer = - brw_update_wm_constant_surface(ctx, surf, fp->const_buffer, - fp->program.Base.Parameters); - - brw->wm.nr_surfaces = surf + 1; - } + if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL) + brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { @@ -731,100 +723,16 @@ static void prepare_wm_surfaces(struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; } - -/** - * Constructs the binding table for the VS surface state. - */ -static dri_bo * -brw_vs_get_binding_table(struct brw_context *brw) -{ - dri_bo *bind_bo; - - assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF); - - bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, - NULL, 0, - brw->vs.surf_bo, brw->vs.nr_surfaces, - NULL); - - if (bind_bo == NULL) { - GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint); - uint32_t *data = malloc(data_size); - int i; - - for (i = 0; i < brw->vs.nr_surfaces; i++) - if (brw->vs.surf_bo[i]) - data[i] = brw->vs.surf_bo[i]->offset; - else - data[i] = 0; - - bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, - NULL, 0, - brw->vs.surf_bo, brw->vs.nr_surfaces, - data, data_size, - NULL, NULL); - - /* Emit binding table relocations to surface state */ - for (i = 0; i < BRW_VS_MAX_SURF; i++) { - if (brw->vs.surf_bo[i] != NULL) { - dri_bo_emit_reloc(bind_bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - 0, - i * sizeof(GLuint), - brw->vs.surf_bo[i]); - } - } - - free(data); - } - - return bind_bo; -} - - -/** - * Vertex shader surfaces. Just constant buffer for now. Could add vertex - * shader textures in the future. - */ -static void prepare_vs_surfaces(struct brw_context *brw ) -{ - GLcontext *ctx = &brw->intel.ctx; - - /* Update surface / buffer for vertex shader constant buffer */ - { - const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; - struct brw_vertex_program *vp = - (struct brw_vertex_program *) brw->vertex_program; - vp->const_buffer = - brw_update_vs_constant_surface(ctx, surf, vp->const_buffer, - vp->program.Base.Parameters); - - brw->vs.nr_surfaces = 1; - } - - dri_bo_unreference(brw->vs.bind_bo); - brw->vs.bind_bo = brw_vs_get_binding_table(brw); - - if (1) - brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; -} - - -static void -prepare_surfaces(struct brw_context *brw) -{ - prepare_wm_surfaces(brw); - prepare_vs_surfaces(brw); -} - - const struct brw_tracked_state brw_wm_surfaces = { .dirty = { - .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM, - .brw = BRW_NEW_CONTEXT, + .mesa = (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_BUFFERS), + .brw = (BRW_NEW_CONTEXT | + BRW_NEW_WM_SURFACES), .cache = 0 }, - .prepare = prepare_surfaces, + .prepare = prepare_wm_surfaces, }; diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c new file mode 120000 index 00000000000..4c6b37ada01 --- /dev/null +++ b/src/mesa/drivers/dri/i965/intel_generatemipmap.c @@ -0,0 +1 @@ +../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index b7c7eeb368f..f6b0d769c6b 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -35,6 +35,9 @@ #include "intel_batchbuffer.h" #include "intel_regions.h" +static GLboolean +intel_bufferobj_unmap(GLcontext * ctx, + GLenum target, struct gl_buffer_object *obj); /** Allocates a new dri_bo to store the data for the buffer object. */ static void @@ -100,7 +103,13 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) struct intel_buffer_object *intel_obj = intel_buffer_object(obj); assert(intel_obj); - assert(!obj->Pointer); /* Mesa should have unmapped it */ + + /* Buffer objects are automatically unmapped when deleting according + * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy + * (though it does if you call glDeleteBuffers) + */ + if (obj->Pointer) + intel_bufferobj_unmap(ctx, 0, obj); if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); @@ -204,9 +213,8 @@ intel_bufferobj_map(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); + GLboolean read_only = (access == GL_READ_ONLY_ARB); - /* XXX: Translate access to flags arg below: - */ assert(intel_obj); if (intel_obj->region) @@ -217,7 +225,7 @@ intel_bufferobj_map(GLcontext * ctx, return NULL; } - dri_bo_map(intel_obj->buffer, GL_TRUE); + dri_bo_map(intel_obj->buffer, !read_only); obj->Pointer = intel_obj->buffer->virtual; return obj->Pointer; } diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 90964df3553..4f4ea45b74f 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -157,7 +157,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ - if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { + if (ctx->NewState & _NEW_BUFFERS) { /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */ _mesa_update_framebuffer(ctx); /* this updates the DrawBuffer's Width/Height if it's a FBO */ @@ -323,8 +323,19 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) { if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { struct intel_context *const intel = intel_context(ctx); + const GLboolean was_front_buffer_rendering = + intel->is_front_buffer_rendering; - intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) + || (mode == GL_FRONT); + + /* If we weren't front-buffer rendering before but we are now, make sure + * that the front-buffer has actually been allocated. + */ + if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) { + intel_update_renderbuffers(intel->driContext, + intel->driContext->driDrawablePriv); + } } intel_draw_buffer(ctx, ctx->DrawBuffer); diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 3436b8ecd30..8b3e50f9b62 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -173,6 +173,24 @@ intelGetString(GLcontext * ctx, GLenum name) } } +static unsigned +intel_bits_per_pixel(const struct intel_renderbuffer *rb) +{ + switch (rb->Base._ActualFormat) { + case GL_RGB5: + case GL_DEPTH_COMPONENT16: + return 16; + case GL_RGB8: + case GL_RGBA8: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH24_STENCIL8_EXT: + case GL_STENCIL_INDEX8_EXT: + return 32; + default: + return 0; + } +} + void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { @@ -180,7 +198,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; - __DRIbuffer *buffers; + __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; unsigned int attachments[10]; @@ -192,22 +210,63 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) screen = intel->intelScreen->driScrnPriv; - i = 0; - if (intel_fb->color_rb[0]) - attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) - attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) - attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) - attachments[i++] = __DRI_BUFFER_STENCIL; - - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, - &drawable->h, - attachments, i, - &count, - drawable->loaderPrivate); + if (screen->dri2.loader + && (screen->dri2.loader->base.version > 2) + && (screen->dri2.loader->getBuffersWithFormat != NULL)) { + struct intel_renderbuffer *depth_rb; + struct intel_renderbuffer *stencil_rb; + + i = 0; + if ((intel->is_front_buffer_rendering || !intel_fb->color_rb[1]) + && intel_fb->color_rb[0]) { + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + } + + if (intel_fb->color_rb[1]) { + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + } + + depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + + if ((depth_rb != NULL) && (stencil_rb != NULL)) { + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + attachments[i++] = intel_bits_per_pixel(depth_rb); + } else if (depth_rb != NULL) { + attachments[i++] = __DRI_BUFFER_DEPTH; + attachments[i++] = intel_bits_per_pixel(depth_rb); + } else if (stencil_rb != NULL) { + attachments[i++] = __DRI_BUFFER_STENCIL; + attachments[i++] = intel_bits_per_pixel(stencil_rb); + } + + buffers = + (*screen->dri2.loader->getBuffersWithFormat)(drawable, + &drawable->w, + &drawable->h, + attachments, i / 2, + &count, + drawable->loaderPrivate); + } else if (screen->dri2.loader) { + i = 0; + if (intel_fb->color_rb[0]) + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + if (intel_fb->color_rb[1]) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + attachments[i++] = __DRI_BUFFER_DEPTH; + if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + attachments[i++] = __DRI_BUFFER_STENCIL; + + buffers = (*screen->dri2.loader->getBuffers)(drawable, + &drawable->w, + &drawable->h, + attachments, i, + &count, + drawable->loaderPrivate); + } if (buffers == NULL) return; @@ -250,6 +309,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) region_name = "dri2 depth buffer"; break; + case __DRI_BUFFER_DEPTH_STENCIL: + rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + region_name = "dri2 depth / stencil buffer"; + break; + case __DRI_BUFFER_STENCIL: rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; @@ -296,6 +360,23 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_renderbuffer_set_region(rb, region); intel_region_release(®ion); + + if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { + rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + if (rb != NULL) { + struct intel_region *stencil_region = NULL; + + if (rb->region) { + dri_bo_flink(rb->region->buffer, &name); + if (name == buffers[i].name) + continue; + } + + intel_region_reference(&stencil_region, region); + intel_renderbuffer_set_region(rb, stencil_region); + intel_region_release(&stencil_region); + } + } } driUpdateFramebufferSize(&intel->ctx, drawable); @@ -528,8 +609,6 @@ intelInitContext(struct intel_context *intel, } } - ctx->Const.MaxTextureMaxAnisotropy = 2.0; - /* This doesn't yet catch all non-conformant rendering, but it's a * start. */ @@ -695,13 +774,64 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->prim.vb_bo = NULL; if (release_texture_heaps) { - /* This share group is about to go away, free our private - * texture object data. + /* Nothing is currently done here to free texture heaps; + * but we're not using the texture heap utilities, so I + * rather think we shouldn't. I've taken a look, and can't + * find any private texture data hanging around anywhere, but + * I'm not yet certain there isn't any at all... */ - if (INTEL_DEBUG & DEBUG_TEXTURE) + /* if (INTEL_DEBUG & DEBUG_TEXTURE) fprintf(stderr, "do something to free texture heaps\n"); + */ } + /* XXX In intelMakeCurrent() below, the context's static regions are + * referenced inside the frame buffer; it's listed as a hack, + * with a comment of "XXX FBO temporary fix-ups!", but + * as long as it's there, we should release the regions here. + * The do/while loop around the block is used to allow the + * "continue" statements inside the block to exit the block, + * to avoid many layers of "if" constructs. + */ + do { + __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb; + struct intel_renderbuffer *irbDepth, *irbStencil; + if (!driDrawPriv) { + /* We're already detached from the drawable; exit this block. */ + continue; + } + intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; + if (!intel_fb) { + /* The frame buffer is already gone; exit this block. */ + continue; + } + irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + + /* If the regions of the frame buffer still match the regions + * of the context, release them. If they've changed somehow, + * leave them alone. + */ + if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { + intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); + } + if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { + intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); + } + + if (irbDepth && irbDepth->region == intel->depth_region) { + intel_renderbuffer_set_region(irbDepth, NULL); + } + /* Usually, the stencil buffer is the same as the depth buffer; + * but they're handled separately in MakeCurrent, so we'll + * handle them separately here. + */ + if (irbStencil && irbStencil->region == intel->depth_region) { + intel_renderbuffer_set_region(irbStencil, NULL); + } + } while (0); + intel_region_release(&intel->front_region); intel_region_release(&intel->back_region); intel_region_release(&intel->depth_region); @@ -710,6 +840,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) /* free the Mesa context */ _mesa_free_context_data(&intel->ctx); + + } } @@ -738,7 +870,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (driDrawPriv != driReadPriv) intel_update_renderbuffers(driContextPriv, driReadPriv); } else { - /* XXX FBO temporary fix-ups! */ + /* XXX FBO temporary fix-ups! These are released in + * intelDextroyContext(), above. Changes here should be + * reflected there. + */ /* if the renderbuffers don't have regions, init them from the context */ struct intel_renderbuffer *irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d798225ddd9..c16732d7b52 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -161,12 +161,22 @@ struct intel_context struct { struct gl_fragment_program *bitmap_fp; struct gl_vertex_program *passthrough_vp; + struct gl_buffer_object *texcoord_vbo; struct gl_fragment_program *saved_fp; GLboolean saved_fp_enable; struct gl_vertex_program *saved_vp; GLboolean saved_vp_enable; + struct gl_fragment_program *tex2d_fp; + + GLboolean saved_texcoord_enable; + struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo; + GLenum saved_texcoord_type; + GLsizei saved_texcoord_size, saved_texcoord_stride; + const void *saved_texcoord_ptr; + int saved_active_texture; + GLint saved_vp_x, saved_vp_y; GLsizei saved_vp_width, saved_vp_height; GLenum saved_matrix_mode; diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c new file mode 100644 index 00000000000..02804b51fa8 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c @@ -0,0 +1,283 @@ +/* + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * + */ + +#include "main/glheader.h" +#include "main/enums.h" +#include "main/image.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/bufferobj.h" +#include "main/teximage.h" +#include "main/texenv.h" +#include "main/texobj.h" +#include "main/texstate.h" +#include "main/texparam.h" +#include "main/varray.h" +#include "main/attrib.h" +#include "main/enable.h" +#include "main/buffers.h" +#include "main/fbobject.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/depth.h" +#include "main/hash.h" +#include "main/mipmap.h" +#include "main/blend.h" +#include "glapi/dispatch.h" +#include "swrast/swrast.h" + +#include "intel_screen.h" +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_pixel.h" +#include "intel_tex.h" +#include "intel_mipmap_tree.h" + +static const char *intel_fp_tex2d = + "!!ARBfp1.0\n" + "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n" + "END\n"; + +static GLboolean +intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, + int level, int width, int height) +{ + struct intel_context *intel = intel_context(ctx); + GLfloat vertices[4][2]; + GLint status; + + /* Set to source from the previous level */ + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1); + + /* Set to draw into the current level */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, + tex_name, + level); + /* Choose to render to the color attachment. */ + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) + return GL_FALSE; + + intel_meta_set_passthrough_transform(intel); + + /* XXX: Doing it right would involve setting up the transformation to do + * 0-1 mapping or something, and not changing the vertex data. + */ + vertices[0][0] = 0; + vertices[0][1] = 0; + vertices[1][0] = width; + vertices[1][1] = 0; + vertices[2][0] = width; + vertices[2][1] = height; + vertices[3][0] = 0; + vertices[3][1] = height; + + _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); + _mesa_Enable(GL_VERTEX_ARRAY); + intel_meta_set_default_texrect(intel); + + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + + intel_meta_restore_texcoords(intel); + intel_meta_restore_transform(intel); + + return GL_TRUE; +} + +static GLboolean +intel_generate_mipmap_2d(GLcontext *ctx, + GLenum target, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + GLint old_active_texture; + int level, max_levels, start_level, end_level; + GLuint fb_name; + GLboolean success = GL_FALSE; + struct gl_framebuffer *saved_fbo = NULL; + + _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | + GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | + GL_DEPTH_BUFFER_BIT); + _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); + old_active_texture = ctx->Texture.CurrentUnit; + _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer); + + _mesa_Disable(GL_POLYGON_STIPPLE); + _mesa_Disable(GL_DEPTH_TEST); + _mesa_Disable(GL_STENCIL_TEST); + _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + _mesa_DepthMask(GL_FALSE); + + /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our + * minification. + */ + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); + _mesa_Enable(GL_TEXTURE_2D); + _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_LINEAR_MIPMAP_NEAREST); + _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + /* Bind the new renderbuffer to the color attachment point. */ + _mesa_GenFramebuffersEXT(1, &fb_name); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); + + intel_meta_set_fragment_program(intel, &intel->meta.tex2d_fp, + intel_fp_tex2d); + intel_meta_set_passthrough_vertex_program(intel); + + max_levels = _mesa_max_texture_levels(ctx, texObj->Target); + start_level = texObj->BaseLevel; + end_level = texObj->MaxLevel; + + /* Loop generating level+1 from level. */ + for (level = start_level; level < end_level && level < max_levels - 1; level++) { + const struct gl_texture_image *srcImage; + int width, height; + + srcImage = _mesa_select_tex_image(ctx, texObj, target, level); + if (srcImage->Border != 0) + goto fail; + + width = srcImage->Width / 2; + if (width < 1) + width = 1; + height = srcImage->Height / 2; + if (height < 1) + height = 1; + + if (width == srcImage->Width && + height == srcImage->Height) { + /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the + * maximum texture level for the object, so break out when we've gone + * over the edge. + */ + break; + } + + /* Make sure that there's space allocated for the target level. + * We could skip this if there's already space allocated and save some + * time. + */ + _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat, + width, height, 0, + GL_RGBA, GL_UNSIGNED_INT, NULL); + + if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1, + width, height)) + goto fail; + } + + success = GL_TRUE; + +fail: + intel_meta_restore_fragment_program(intel); + intel_meta_restore_vertex_program(intel); + + _mesa_DeleteFramebuffersEXT(1, &fb_name); + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); + if (saved_fbo) + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name); + _mesa_reference_framebuffer(&saved_fbo, NULL); + _mesa_PopClientAttrib(); + _mesa_PopAttrib(); + + return success; +} + + +/** + * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap + * level). + * + * The texture object's miptree must be mapped. + * + * It would be really nice if this was just called by Mesa whenever mipmaps + * needed to be regenerated, rather than us having to remember to do so in + * each texture image modification path. + * + * This function should also include an accelerated path. + */ +void +intel_generate_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + int face, i; + + /* HW path */ + if (target == GL_TEXTURE_2D && + ctx->Extensions.EXT_framebuffer_object && + ctx->Extensions.ARB_fragment_program && + ctx->Extensions.ARB_vertex_program) { + GLboolean success; + + /* We'll be accessing this texture using GL entrypoints, which should + * be resilient against other access to this texture. + */ + _mesa_unlock_texture(ctx, texObj); + success = intel_generate_mipmap_2d(ctx, target, texObj); + _mesa_lock_texture(ctx, texObj); + + if (success) + return; + } + + /* SW path */ + intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); + _mesa_generate_mipmap(ctx, target, texObj); + intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); + + /* Update the level information in our private data in the new images, since + * it didn't get set as part of a normal TexImage path. + */ + for (face = 0; face < nr_faces; face++) { + for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { + struct intel_texture_image *intelImage; + + intelImage = intel_texture_image(texObj->Image[face][i]); + if (intelImage == NULL) + break; + + intelImage->level = i; + intelImage->face = face; + /* Unreference the miptree to signal that the new Data is a bare + * pointer from mesa. + */ + intel_miptree_release(intel, &intelImage->mt); + } + } +} diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 6e1e034e53d..f3652720ece 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -62,9 +62,10 @@ intel_miptree_create_internal(struct intel_context *intel, GLboolean ok; struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1); - DBG("%s target %s format %s level %d..%d\n", __FUNCTION__, + DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(internal_format), first_level, last_level); + _mesa_lookup_enum_by_nr(internal_format), + first_level, last_level, mt); mt->target = target_to_target(target); mt->internal_format = internal_format; @@ -89,6 +90,7 @@ intel_miptree_create_internal(struct intel_context *intel, if (!ok) { free(mt); + DBG("%s not okay - returning NULL\n", __FUNCTION__); return NULL; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index fc0ac0b79c0..36a684b3b85 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -27,9 +27,12 @@ #include "main/enums.h" #include "main/state.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/enable.h" #include "main/matrix.h" +#include "main/texstate.h" +#include "main/varray.h" #include "main/viewport.h" #include "swrast/swrast.h" #include "shader/arbprogram.h" @@ -334,6 +337,85 @@ intel_meta_restore_fragment_program(struct intel_context *intel) _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); } +static const float default_texcoords[4][2] = { { 0.0, 0.0 }, + { 1.0, 0.0 }, + { 1.0, 1.0 }, + { 0.0, 1.0 } }; + +void +intel_meta_set_default_texrect(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + struct gl_client_array *old_texcoord_array; + + intel->meta.saved_active_texture = ctx->Texture.CurrentUnit; + if (intel->meta.saved_array_vbo == NULL) { + _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, + ctx->Array.ArrayBufferObj); + } + + old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0]; + intel->meta.saved_texcoord_type = old_texcoord_array->Type; + intel->meta.saved_texcoord_size = old_texcoord_array->Size; + intel->meta.saved_texcoord_stride = old_texcoord_array->Stride; + intel->meta.saved_texcoord_enable = old_texcoord_array->Enabled; + intel->meta.saved_texcoord_ptr = old_texcoord_array->Ptr; + _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, + old_texcoord_array->BufferObj); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0); + + if (intel->meta.texcoord_vbo == NULL) { + GLuint vbo_name; + + _mesa_GenBuffersARB(1, &vbo_name); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords), + default_texcoords, GL_STATIC_DRAW_ARB); + _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, + ctx->Array.ArrayBufferObj); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.texcoord_vbo->Name); + } + _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL); + + _mesa_Enable(GL_TEXTURE_COORD_ARRAY); +} + +void +intel_meta_restore_texcoords(struct intel_context *intel) +{ + GLcontext *ctx = &intel->ctx; + + /* Restore the old TexCoordPointer */ + if (intel->meta.saved_texcoord_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.saved_texcoord_vbo->Name); + _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } + + _mesa_TexCoordPointer(intel->meta.saved_texcoord_size, + intel->meta.saved_texcoord_type, + intel->meta.saved_texcoord_stride, + intel->meta.saved_texcoord_ptr); + if (!intel->meta.saved_texcoord_enable) + _mesa_Disable(GL_TEXTURE_COORD_ARRAY); + + _mesa_ClientActiveTextureARB(GL_TEXTURE0 + + intel->meta.saved_active_texture); + + if (intel->meta.saved_array_vbo) { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + intel->meta.saved_array_vbo->Name); + _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, NULL); + } else { + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + } +} + void intelInitPixelFuncs(struct dd_function_table *functions) { @@ -355,5 +437,7 @@ intel_free_pixel_state(struct intel_context *intel) _mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL); _mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL); + _mesa_reference_fragprog(ctx, &intel->meta.tex2d_fp, NULL); + _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index cb41fa182cb..6acf0813c8c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -40,6 +40,9 @@ void intel_meta_set_fragment_program(struct intel_context *intel, const char *prog_string); void intel_meta_restore_fragment_program(struct intel_context *intel); void intel_free_pixel_state(struct intel_context *intel); +void intel_meta_set_default_texrect(struct intel_context *intel); +void intel_meta_set_default_texrect(struct intel_context *intel); +void intel_meta_restore_texcoords(struct intel_context *intel); GLboolean intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 1db7f5594e9..b20840b9a06 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -360,7 +360,6 @@ intel_texture_bitmap(GLcontext * ctx, "END\n"; GLuint texname; GLfloat vertices[4][4]; - GLfloat texcoords[4][2]; GLint old_active_texture; GLubyte *unpacked_bitmap; GLubyte *a8_bitmap; @@ -485,22 +484,12 @@ intel_texture_bitmap(GLcontext * ctx, vertices[3][2] = dst_z; vertices[3][3] = 1.0; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); intel_meta_restore_fragment_program(intel); intel_meta_restore_vertex_program(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index e8d5ac8569d..abcdcd5724c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -70,7 +70,6 @@ intel_texture_drawpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); GLuint texname; GLfloat vertices[4][4]; - GLfloat texcoords[4][2]; GLfloat z; GLint old_active_texture; GLenum internalFormat; @@ -169,22 +168,13 @@ intel_texture_drawpixels(GLcontext * ctx, vertices[3][2] = z; vertices[3][3] = 1.0; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); @@ -208,7 +198,6 @@ intel_stencil_drawpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); GLuint texname, rb_name, fb_name, old_fb_name; GLfloat vertices[4][2]; - GLfloat texcoords[4][2]; struct intel_renderbuffer *irb; struct intel_renderbuffer *depth_irb; struct gl_renderbuffer *rb; @@ -343,7 +332,6 @@ intel_stencil_drawpixels(GLcontext * ctx, _mesa_free(stencil_pixels); intel_meta_set_passthrough_transform(intel); - vertices[0][0] = x; vertices[0][1] = y; vertices[1][0] = x + width * ctx->Pixel.ZoomX; @@ -353,22 +341,13 @@ intel_stencil_drawpixels(GLcontext * ctx, vertices[3][0] = x; vertices[3][1] = y + height * ctx->Pixel.ZoomY; - texcoords[0][0] = 0.0; - texcoords[0][1] = 0.0; - texcoords[1][0] = 1.0; - texcoords[1][1] = 0.0; - texcoords[2][0] = 1.0; - texcoords[2][1] = 1.0; - texcoords[3][0] = 0.0; - texcoords[3][1] = 1.0; - _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); - _mesa_ClientActiveTextureARB(GL_TEXTURE0); - _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); - _mesa_Enable(GL_TEXTURE_COORD_ARRAY); + intel_meta_set_default_texrect(intel); + CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + intel_meta_restore_texcoords(intel); intel_meta_restore_transform(intel); _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 0aa5b8c02c9..534e75efe1f 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -52,12 +52,66 @@ #define FILE_DEBUG_FLAG DEBUG_REGION +/* This should be set to the maximum backtrace size desired. + * Set it to 0 to disable backtrace debugging. + */ +#define DEBUG_BACKTRACE_SIZE 0 + +#if DEBUG_BACKTRACE_SIZE == 0 +/* Use the standard debug output */ +#define _DBG(...) DBG(__VA_ARGS__) +#else +/* Use backtracing debug output */ +#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);} + +/* Backtracing debug support */ +#include <execinfo.h> + +static void +debug_backtrace(void) +{ + void *trace[DEBUG_BACKTRACE_SIZE]; + char **strings = NULL; + int traceSize; + register int i; + + traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE); + strings = backtrace_symbols(trace, traceSize); + if (strings == NULL) { + DBG("no backtrace:"); + return; + } + + /* Spit out all the strings with a colon separator. Ignore + * the first, since we don't really care about the call + * to debug_backtrace() itself. Skip until the final "/" in + * the trace to avoid really long lines. + */ + for (i = 1; i < traceSize; i++) { + char *p = strings[i], *slash = strings[i]; + while (*p) { + if (*p++ == '/') { + slash = p; + } + } + + DBG("%s:", slash); + } + + /* Free up the memory, and we're done */ + free(strings); +} + +#endif + + + /* XXX: Thread safety? */ GLubyte * intel_region_map(struct intel_context *intel, struct intel_region *region) { - DBG("%s\n", __FUNCTION__); + _DBG("%s %p\n", __FUNCTION__, region); if (!region->map_refcount++) { if (region->pbo) intel_region_cow(intel, region); @@ -72,7 +126,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) void intel_region_unmap(struct intel_context *intel, struct intel_region *region) { - DBG("%s\n", __FUNCTION__); + _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { dri_bo_unmap(region->buffer); region->map = NULL; @@ -87,10 +141,10 @@ intel_region_alloc_internal(struct intel_context *intel, { struct intel_region *region; - DBG("%s\n", __FUNCTION__); - - if (buffer == NULL) + if (buffer == NULL) { + _DBG("%s <-- NULL\n", __FUNCTION__); return NULL; + } region = calloc(sizeof(*region), 1); region->cpp = cpp; @@ -104,6 +158,7 @@ intel_region_alloc_internal(struct intel_context *intel, region->tiling = I915_TILING_NONE; region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; + _DBG("%s <-- %p\n", __FUNCTION__, region); return region; } @@ -158,7 +213,7 @@ void intel_region_reference(struct intel_region **dst, struct intel_region *src) { if (src) - DBG("%s %p %d\n", __FUNCTION__, src, src->refcount); + _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount); assert(*dst == NULL); if (src) { @@ -172,10 +227,12 @@ intel_region_release(struct intel_region **region_handle) { struct intel_region *region = *region_handle; - if (region == NULL) + if (region == NULL) { + _DBG("%s NULL\n", __FUNCTION__); return; + } - DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1); + _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1); ASSERT(region->refcount > 0); region->refcount--; @@ -251,7 +308,7 @@ intel_region_data(struct intel_context *intel, { GLboolean locked = GL_FALSE; - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -293,7 +350,7 @@ intel_region_copy(struct intel_context *intel, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -326,7 +383,7 @@ intel_region_fill(struct intel_context *intel, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint color) { - DBG("%s\n", __FUNCTION__); + _DBG("%s\n", __FUNCTION__); if (intel == NULL) return; @@ -356,6 +413,8 @@ intel_region_attach_pbo(struct intel_context *intel, if (region->pbo == pbo) return; + _DBG("%s %p %p\n", __FUNCTION__, region, pbo); + /* If there is already a pbo attached, break the cow tie now. * Don't call intel_region_release_pbo() as that would * unnecessarily allocate a new buffer we would have to immediately @@ -385,6 +444,7 @@ void intel_region_release_pbo(struct intel_context *intel, struct intel_region *region) { + _DBG("%s %p\n", __FUNCTION__, region); assert(region->buffer == region->pbo->buffer); region->pbo->region = NULL; region->pbo = NULL; @@ -412,7 +472,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) assert(region->cpp * region->pitch * region->height == pbo->Base.Size); - DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size); + _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size); /* Now blit from the texture buffer to the new buffer: */ @@ -459,6 +519,10 @@ intel_recreate_static(struct intel_context *intel, if (region == NULL) { region = calloc(sizeof(*region), 1); region->refcount = 1; + _DBG("%s creating new region %p\n", __FUNCTION__, region); + } + else { + _DBG("%s %p\n", __FUNCTION__, region); } if (intel->ctx.Visual.rgbBits == 24) diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index ae0994b183a..fbd6e1d0c36 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -158,60 +158,6 @@ timed_memcpy(void *dest, const void *src, size_t n) } #endif /* DO_DEBUG */ -/** - * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap - * level). - * - * The texture object's miptree must be mapped. - * - * It would be really nice if this was just called by Mesa whenever mipmaps - * needed to be regenerated, rather than us having to remember to do so in - * each texture image modification path. - * - * This function should also include an accelerated path. - */ -void -intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int face, i; - - _mesa_generate_mipmap(ctx, target, texObj); - - /* Update the level information in our private data in the new images, since - * it didn't get set as part of a normal TexImage path. - */ - for (face = 0; face < nr_faces; face++) { - for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { - struct intel_texture_image *intelImage; - - intelImage = intel_texture_image(texObj->Image[face][i]); - if (intelImage == NULL) - break; - - intelImage->level = i; - intelImage->face = face; - /* Unreference the miptree to signal that the new Data is a bare - * pointer from mesa. - */ - intel_miptree_release(intel, &intelImage->mt); - } - } -} - -static void intelGenerateMipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - - intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); - intel_generate_mipmap(ctx, target, texObj); - intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); -} - void intelInitTextureFuncs(struct dd_function_table *functions) { @@ -227,7 +173,7 @@ intelInitTextureFuncs(struct dd_function_table *functions) functions->CopyTexSubImage1D = intelCopyTexSubImage1D; functions->CopyTexSubImage2D = intelCopyTexSubImage2D; functions->GetTexImage = intelGetTexImage; - functions->GenerateMipmap = intelGenerateMipmap; + functions->GenerateMipmap = intel_generate_mipmap; /* compressed texture functions */ functions->CompressedTexImage2D = intelCompressedTexImage2D; diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 08437aa0e2b..7c2b26ef1d4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -158,7 +158,7 @@ do_copy_texsubimage(struct intel_context *intel, /* GL_SGIS_generate_mipmap */ if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); + intel_generate_mipmap(ctx, target, texObj); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 1f192dafbe1..b71fe2a7ae0 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -316,7 +316,6 @@ intelTexImage(GLcontext * ctx, GLint postConvHeight = height; GLint texelBytes, sizeInBytes; GLuint dstRowStride = 0, srcRowStride = texImage->RowStride; - GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -482,15 +481,8 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); - /* Two cases where we need a mapping of the miptree: when the user supplied - * data is mapped as well (non-PBO, memcpy upload) or when we're going to do - * (software) mipmap generation. - */ - needs_map = (pixels != NULL) || (level == texObj->BaseLevel && - texObj->GenerateMipmap); - if (intelImage->mt) { - if (needs_map) + if (pixels != NULL) texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, @@ -547,22 +539,22 @@ intelTexImage(GLcontext * ctx, format, type, pixels, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } } _mesa_unmap_teximage_pbo(ctx, unpack); if (intelImage->mt) { - if (needs_map) + if (pixels != NULL) intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } UNLOCK_HARDWARE(intel); + + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, texObj); + } } void diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index f86de568976..48104de2a9b 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -101,11 +101,6 @@ intelTexSubimage(GLcontext * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); if (intelImage->mt) { @@ -114,6 +109,11 @@ intelTexSubimage(GLcontext * ctx, } UNLOCK_HARDWARE(intel); + + /* GL_SGIS_generate_mipmap */ + if (level == texObj->BaseLevel && texObj->GenerateMipmap) { + intel_generate_mipmap(ctx, target, texObj); + } } diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index ebf389efe26..a06ea17e799 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2327,7 +2327,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) R200_STATECHANGE(rmesa, ctx); } - if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) { + if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) { r200UpdateTextureState( ctx ); new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */ r200UpdateLocalViewer( ctx ); @@ -2370,6 +2370,7 @@ GLboolean r200ValidateState( GLcontext *ctx ) } if (new_state & (_NEW_PROGRAM| + _NEW_PROGRAM_CONSTANTS | /* need to test for pretty much anything due to possible parameter bindings */ _NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM| _NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX| diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 330f1dab493..217a16818e3 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -464,7 +464,9 @@ static void r300SetEarlyZState(GLcontext * ctx) if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) topZ = R300_ZTOP_DISABLE; - if (current_fragment_program_writes_depth(ctx)) + else if (current_fragment_program_writes_depth(ctx)) + topZ = R300_ZTOP_DISABLE; + else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill) topZ = R300_ZTOP_DISABLE; if (topZ != r300->hw.zstencil_format.cmd[2]) { @@ -1060,7 +1062,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) struct gl_program_parameter_list *paramList; GLuint i; - if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM))) + if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))) return; fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current; @@ -2218,11 +2220,12 @@ void r300UpdateShaders(r300ContextPtr rmesa) hw_tcl_on = future_hw_tcl_on = 0; r300ResetHwState(rmesa); - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM | + _NEW_PROGRAM_CONSTANTS); return; } } - r300UpdateStateParameters(ctx, _NEW_PROGRAM); + r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); } static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 305df548fa2..9a01465bdf9 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -912,8 +912,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state ) /* * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect * renderbuffer span/clear funcs. + * Check _NEW_COLOR to detect dither enable/disable. */ - if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) { + if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) { XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); struct xmesa_renderbuffer *front_xrb, *back_xrb; diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in index 0462b9fca2b..97b86596fcf 100644 --- a/src/mesa/gl.pc.in +++ b/src/mesa/gl.pc.in @@ -7,6 +7,6 @@ Name: gl Description: Mesa OpenGL library Requires.private: @GL_PC_REQ_PRIV@ Version: @VERSION@ -Libs: -L${libdir} -lGL +Libs: -L${libdir} -l@GL_LIB@ Libs.private: @GL_PC_LIB_PRIV@ Cflags: -I${includedir} @GL_PC_CFLAGS@ diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 42d1e579e08..d5c604c56a2 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -30,6 +30,26 @@ #include "state.h" + +/** + * \return number of bytes in array [count] of type. + */ +static GLsizei +index_bytes(GLenum type, GLsizei count) +{ + if (type == GL_UNSIGNED_INT) { + return count * sizeof(GLuint); + } + else if (type == GL_UNSIGNED_BYTE) { + return count * sizeof(GLubyte); + } + else { + ASSERT(type == GL_UNSIGNED_SHORT); + return count * sizeof(GLushort); + } +} + + /** * Find the max index in the given element/index buffer */ @@ -44,10 +64,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, if (elementBuf->Name) { /* elements are in a user-defined buffer object. need to map it */ - map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - elementBuf); + map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, + GL_READ_ONLY, elementBuf); /* Actual address is the sum of pointers */ indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices); } @@ -70,14 +88,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type, } if (map) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - ctx->Array.ElementArrayBufferObj); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf); } return max; } + +/** + * Check if OK to render by examining framebuffer status and vertex arrays. + */ static GLboolean check_valid_to_render(GLcontext *ctx, char *function) { @@ -105,6 +125,12 @@ check_valid_to_render(GLcontext *ctx, char *function) return GL_TRUE; } + +/** + * Error checking for glDrawElements(). Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */ GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, @@ -140,27 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - GLuint indexBytes; - - if (!ctx->Array.ElementArrayBufferObj->Size) { - _mesa_warning(ctx, - "glDrawElements called with empty array elements buffer"); - return GL_FALSE; - } - - if (type == GL_UNSIGNED_INT) { - indexBytes = count * sizeof(GLuint); - } - else if (type == GL_UNSIGNED_BYTE) { - indexBytes = count * sizeof(GLubyte); - } - else { - ASSERT(type == GL_UNSIGNED_SHORT); - indexBytes = count * sizeof(GLushort); - } - /* make sure count doesn't go outside buffer bounds */ - if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawElements index out of buffer bounds"); return GL_FALSE; } @@ -177,6 +184,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, ctx->Array.ElementArrayBufferObj); if (max >= ctx->Array._MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDrawElements() index=%u is " + "out of bounds (max=%u)", max, ctx->Array._MaxElement); return GL_FALSE; } } @@ -184,6 +193,12 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_TRUE; } + +/** + * Error checking for glDrawRangeElements(). Includes parameter checking + * and VBO bounds checking. + * \return GL_TRUE if OK to render, GL_FALSE if error found + */ GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, @@ -224,21 +239,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, /* Vertex buffer object tests */ if (ctx->Array.ElementArrayBufferObj->Name) { /* use indices in the buffer object */ - GLuint indexBytes; - - if (type == GL_UNSIGNED_INT) { - indexBytes = count * sizeof(GLuint); - } - else if (type == GL_UNSIGNED_BYTE) { - indexBytes = count * sizeof(GLubyte); - } - else { - ASSERT(type == GL_UNSIGNED_SHORT); - indexBytes = count * sizeof(GLushort); - } - /* make sure count doesn't go outside buffer bounds */ - if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) { + if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) { _mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds"); return GL_FALSE; } @@ -265,6 +267,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, /** * Called from the tnl module to error check the function parameters and * verify that we really can draw something. + * \return GL_TRUE if OK to render, GL_FALSE if error found */ GLboolean _mesa_validate_DrawArrays(GLcontext *ctx, diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b04095fd16b..8ec73b9526c 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -69,6 +69,32 @@ lookup_arrayobj(GLcontext *ctx, GLuint id) /** + * For all the vertex arrays in the array object, unbind any pointers + * to any buffer objects (VBOs). + * This is done just prior to array object destruction. + */ +static void +unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) +{ + GLuint i; + + _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL); + + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL); + + for (i = 0; i < VERT_ATTRIB_MAX; i++) + _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); +} + + +/** * Allocate and initialize a new vertex array object. * * This function is intended to be called via @@ -94,10 +120,70 @@ void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) { (void) ctx; + unbind_array_object_vbos(ctx, obj); + _glthread_DESTROY_MUTEX(obj->Mutex); _mesa_free(obj); } +/** + * Set ptr to arrayObj w/ reference counting. + */ +void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj) +{ + if (*ptr == arrayObj) + return; + + if (*ptr) { + /* Unreference the old array object */ + GLboolean deleteFlag = GL_FALSE; + struct gl_array_object *oldObj = *ptr; + + _glthread_LOCK_MUTEX(oldObj->Mutex); + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("ArrayObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldObj->Mutex); + + if (deleteFlag) { + ASSERT(ctx->Driver.DeleteArrayObject); + ctx->Driver.DeleteArrayObject(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (arrayObj) { + /* reference new array object */ + _glthread_LOCK_MUTEX(arrayObj->Mutex); + if (arrayObj->RefCount == 0) { + /* this array's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted array object"); + *ptr = NULL; + } + else { + arrayObj->RefCount++; +#if 0 + printf("ArrayObj %p %d INCR to %d\n", + (void *) arrayObj, arrayObj->Name, arrayObj->RefCount); +#endif + *ptr = arrayObj; + } + _glthread_UNLOCK_MUTEX(arrayObj->Mutex); + } +} + + + static void init_array(GLcontext *ctx, struct gl_client_array *array, GLint size, GLint type) @@ -112,7 +198,8 @@ init_array(GLcontext *ctx, array->Normalized = GL_FALSE; #if FEATURE_ARB_vertex_buffer_object /* Vertex array buffers */ - array->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + ctx->Shared->NullBufferObj); #endif } @@ -129,6 +216,9 @@ _mesa_initialize_array_object( GLcontext *ctx, obj->Name = name; + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + /* Init the individual arrays */ init_array(ctx, &obj->Vertex, 4, GL_FLOAT); init_array(ctx, &obj->Normal, 3, GL_FLOAT); @@ -153,8 +243,8 @@ _mesa_initialize_array_object( GLcontext *ctx, /** * Add the given array object to the array object pool. */ -void -_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +save_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* insert into hash table */ @@ -167,8 +257,8 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ) * Remove the given array object from the array object pool. * Do not deallocate the array object though. */ -void -_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) +static void +remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) { if (obj->Name > 0) { /* remove from hash table */ @@ -177,15 +267,6 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) } -static void -unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) -{ - if (bufObj != ctx->Array.NullBufferObj) { - _mesa_reference_buffer_object(ctx, &bufObj, NULL); - } -} - - /**********************************************************************/ /* API Functions */ /**********************************************************************/ @@ -212,7 +293,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) return; /* rebinding the same array object- no change */ /* - * Get pointer to new array object (newBufObj) + * Get pointer to new array object (newObj) */ if (id == 0) { /* The spec says there is no array object named 0, but we use @@ -226,21 +307,18 @@ _mesa_BindVertexArrayAPPLE( GLuint id ) if (!newObj) { /* If this is a new array object id, allocate an array object now. */ - newObj = (*ctx->Driver.NewArrayObject)(ctx, id); if (!newObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE"); return; } - _mesa_save_array_object(ctx, newObj); + save_array_object(ctx, newObj); } } - ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - ctx->Array.ArrayObj = newObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj); /* Pass BindVertexArray call to device driver */ if (ctx->Driver.BindArrayObject && newObj) @@ -274,7 +352,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) if ( obj != NULL ) { ASSERT( obj->Name == ids[i] ); - /* If the array object is currently bound, the spec says "the binding * for that object reverts to zero and the default vertex array * becomes current." @@ -283,28 +360,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) CALL_BindVertexArrayAPPLE( ctx->Exec, (0) ); } -#if FEATURE_ARB_vertex_buffer_object - /* Unbind any buffer objects that might be bound to arrays in - * this array object. - */ - unbind_buffer_object( ctx, obj->Vertex.BufferObj ); - unbind_buffer_object( ctx, obj->Normal.BufferObj ); - unbind_buffer_object( ctx, obj->Color.BufferObj ); - unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj ); - unbind_buffer_object( ctx, obj->FogCoord.BufferObj ); - unbind_buffer_object( ctx, obj->Index.BufferObj ); - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { - unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj ); - } - unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj ); - for (i = 0; i < VERT_ATTRIB_MAX; i++) { - unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj ); - } -#endif - /* The ID is immediately freed for re-use */ - _mesa_remove_array_object(ctx, obj); - ctx->Driver.DeleteArrayObject(ctx, obj); + remove_array_object(ctx, obj); + + /* Unreference the array object. + * If refcount hits zero, the object will be deleted. + */ + _mesa_reference_array_object(ctx, &obj, NULL); } } @@ -353,7 +415,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE"); return; } - _mesa_save_array_object(ctx, obj); + save_array_object(ctx, obj); arrays[i] = first + i; } diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index c7d66ec1669..9c2f340cfae 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -41,18 +41,20 @@ * Internal functions */ -struct gl_array_object * _mesa_new_array_object( GLcontext *ctx, - GLuint name ); +extern struct gl_array_object * +_mesa_new_array_object( GLcontext *ctx, GLuint name ); -void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ); -void _mesa_initialize_array_object( GLcontext *ctx, - struct gl_array_object *obj, GLuint name ); - -void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj ); - -void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ); +extern void +_mesa_reference_array_object(GLcontext *ctx, + struct gl_array_object **ptr, + struct gl_array_object *arrayObj); +extern void +_mesa_initialize_array_object( GLcontext *ctx, + struct gl_array_object *obj, GLuint name ); /* diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index c8d160baa9a..1f2070ef473 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -194,7 +194,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, return; if (*ptr) { - /* Unreference the old texture */ + /* Unreference the old buffer */ GLboolean deleteFlag = GL_FALSE; struct gl_buffer_object *oldObj = *ptr; @@ -227,7 +227,7 @@ _mesa_reference_buffer_object(GLcontext *ctx, ASSERT(!*ptr); if (bufObj) { - /* reference new texture */ + /* reference new buffer */ /*_glthread_LOCK_MUTEX(tex->Mutex);*/ if (bufObj->RefCount == 0) { /* this buffer's being deleted (look just above) */ @@ -389,7 +389,6 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, (void) ctx; (void) target; (void) access; - ASSERT(!bufObj->OnCard); /* Just return a direct pointer to the data */ if (bufObj->Pointer) { /* already mapped! */ @@ -413,7 +412,6 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, { (void) ctx; (void) target; - ASSERT(!bufObj->OnCard); /* XXX we might assert here that bufObj->Pointer is non-null */ bufObj->Pointer = NULL; return GL_TRUE; @@ -426,16 +424,8 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target, void _mesa_init_buffer_objects( GLcontext *ctx ) { - /* Allocate the default buffer object and set refcount so high that - * it never gets deleted. - * XXX with recent/improved refcounting this may not longer be needed. - */ - ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); - if (ctx->Array.NullBufferObj) - ctx->Array.NullBufferObj->RefCount = 1000; - - ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj; - ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; + ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj; + ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj; } @@ -479,7 +469,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) /* The spec says there's not a buffer object named 0, but we use * one internally because it simplifies things. */ - newBufObj = ctx->Array.NullBufferObj; + newBufObj = ctx->Shared->NullBufferObj; } else { /* non-default buffer object */ @@ -746,7 +736,7 @@ unbind(GLcontext *ctx, struct gl_buffer_object *obj) { if (*ptr == obj) { - _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj); + _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); } } @@ -958,8 +948,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Pointer = NULL; } + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + ASSERT(ctx->Driver.BufferData); + bufObj->Written = GL_TRUE; + /* Give the buffer object to the driver! <data> may be null! */ ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj ); } @@ -980,6 +974,8 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, return; } + bufObj->Written = GL_TRUE; + ASSERT(ctx->Driver.BufferSubData); ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj ); } @@ -1044,6 +1040,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } bufObj->Access = access; + if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) + bufObj->Written = GL_TRUE; return bufObj->Pointer; } diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index c5f13345f04..d8b5f3b1f4a 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -443,7 +443,7 @@ _mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex) fb->ColorReadBuffer = buffer; fb->_ColorReadBufferIndex = bufferIndex; - ctx->NewState |= _NEW_PIXEL; + ctx->NewState |= _NEW_BUFFERS; } diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 2a9fdf9ca05..888e08ff934 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -187,7 +187,7 @@ #define MAX_PROGRAM_TEMPS 256 #define MAX_PROGRAM_ADDRESS_REGS 2 #define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */ -#define MAX_VARYING 8 /**< number of float[4] vectors */ +#define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 #define MAX_PROGRAM_OUTPUTS 32 diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5726dbd983e..5e0f2d7b1bd 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s", + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); #endif @@ -602,6 +602,10 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); + + /* check that we don't exceed various 32-bit bitfields */ + ASSERT(VERT_RESULT_MAX <= 32); + ASSERT(FRAG_ATTRIB_MAX <= 32); } @@ -1005,9 +1009,6 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_query_data(ctx); #endif -#if FEATURE_ARB_vertex_buffer_object - _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); -#endif _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj); /* free dispatch tables */ @@ -1397,14 +1398,21 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) { if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) { struct gl_shared_state *oldSharedState = ctx->Shared; + GLint RefCount; ctx->Shared = ctxToShare->Shared; + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); ctx->Shared->RefCount++; + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); update_default_objects(ctx); - oldSharedState->RefCount--; - if (oldSharedState->RefCount == 0) { + _glthread_LOCK_MUTEX(oldSharedState->Mutex); + RefCount = --oldSharedState->RefCount; + _glthread_UNLOCK_MUTEX(oldSharedState->Mutex); + + if (RefCount == 0) { _mesa_free_shared_state(ctx, oldSharedState); } @@ -1497,6 +1505,7 @@ _mesa_Finish(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Finish) { ctx->Driver.Finish(ctx); } @@ -1521,4 +1530,17 @@ _mesa_Flush(void) } +/** + * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over + * MUL/MAD, or vice versa, call this function to register that. + * Otherwise we default to MUL/MAD. + */ +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ) +{ + ctx->mvp_with_dp4 = flag; +} + + /*@}*/ diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index ecc1cec7799..5b57d88029c 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -151,6 +151,10 @@ extern struct _glapi_table * _mesa_get_dispatch(GLcontext *ctx); +void +_mesa_set_mvp_with_dp4( GLcontext *ctx, + GLboolean flag ); + /** \name Miscellaneous */ /*@{*/ diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index fdd10dd3074..2eabcdaf493 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -3,6 +3,7 @@ * Version: 6.5 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -262,7 +263,7 @@ static void write_texture_image(struct gl_texture_object *texObj) { const struct gl_texture_image *img = texObj->Image[0][0]; - if (img) { + if (img && img->Data) { char s[100]; /* make filename */ @@ -338,5 +339,5 @@ _mesa_dump_textures(GLboolean dumpImages) { GET_CURRENT_CONTEXT(ctx); DumpImages = dumpImages; - _mesa_HashDeleteAll(ctx->Shared->TexObjects, dump_texture_cb, ctx); + _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index f432be183cb..2e7baa48ff5 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -222,14 +222,16 @@ get_texcoord_unit(GLcontext *ctx) /** * Helper function to enable or disable a texture target. + * \param bit one of the TEXTURE_x_BIT values + * \return GL_TRUE if state is changing or GL_FALSE if no change */ static GLboolean -enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit) +enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) { const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; - const GLuint newenabled = (!state) - ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit); + const GLbitfield newenabled = state + ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled) return GL_FALSE; diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 1ce5685af45..43325b13529 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -315,12 +315,6 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) */ #define DISASSEM 0 -/* Should be tunable by the driver - do we want to do matrix - * multiplications with DP4's or with MUL/MAD's? SSE works better - * with the latter, drivers may differ. - */ -#define PREFER_DP4 0 - /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -348,6 +342,7 @@ struct tnl_program { const struct state_key *state; struct gl_vertex_program *program; GLint max_inst; /** number of instructions allocated for program */ + GLboolean mvp_with_dp4; GLuint temp_in_use; GLuint temp_reserved; @@ -775,7 +770,7 @@ static struct ureg get_eye_position( struct tnl_program *p ) p->eye_position = reserve_temp(p); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3, 0, modelview ); @@ -881,7 +876,7 @@ static void build_hpos( struct tnl_program *p ) struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); struct ureg mvp[4]; - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3, 0, mvp ); emit_matrix_transform_vec4( p, hpos, mvp, pos ); @@ -1574,7 +1569,7 @@ static void build_texture_transform( struct tnl_program *p ) struct ureg in = (!is_undef(out_texgen) ? out_texgen : register_input(p, VERT_ATTRIB_TEX0+i)); - if (PREFER_DP4) { + if (p->mvp_with_dp4) { register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3, 0, texmat ); emit_matrix_transform_vec4( p, out, texmat, in ); @@ -1708,6 +1703,7 @@ static void build_tnl_program( struct tnl_program *p ) static void create_new_program( const struct state_key *key, struct gl_vertex_program *program, + GLboolean mvp_with_dp4, GLuint max_temps) { struct tnl_program p; @@ -1721,6 +1717,7 @@ create_new_program( const struct state_key *key, p.transformed_normal = undef; p.identity = undef; p.temp_in_use = 0; + p.mvp_with_dp4 = mvp_with_dp4; if (max_temps >= sizeof(int) * 8) p.temp_reserved = 0; @@ -1776,6 +1773,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) return NULL; create_new_program( &key, prog, + ctx->mvp_with_dp4, ctx->Const.VertexProgram.MaxTemps ); #if 0 diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 905c1ad8301..5fee4fd0e34 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -975,6 +975,8 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } } + FLUSH_VERTICES(ctx, _NEW_PIXEL); + /* reset histograms */ for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) { ctx->Histogram.Count[i][0] = 0; @@ -1002,8 +1004,6 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s ctx->Histogram.AlphaSize = 8 * sizeof(GLuint); ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint); } - - ctx->NewState |= _NEW_PIXEL; } @@ -1058,8 +1058,6 @@ _mesa_ResetHistogram(GLenum target) ctx->Histogram.Count[i][2] = 0; ctx->Histogram.Count[i][3] = 0; } - - ctx->NewState |= _NEW_PIXEL; } @@ -1083,7 +1081,6 @@ _mesa_ResetMinmax(GLenum target) ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000; ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000; ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000; - ctx->NewState |= _NEW_PIXEL; } diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index ddae456fa12..ea76ed04e4f 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -181,6 +181,8 @@ _mesa_sizeof_type( GLenum type ) return sizeof(GLint); case GL_FLOAT: return sizeof(GLfloat); + case GL_DOUBLE: + return sizeof(GLdouble); case GL_HALF_FLOAT_ARB: return sizeof(GLhalfARB); default: diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 2ac93a52371..615f7c9a6da 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -980,7 +980,8 @@ _mesa_vsprintf( char *str, const char *fmt, va_list args ) /*@{*/ static void -output_if_debug(const char *prefixString, const char *outputString) +output_if_debug(const char *prefixString, const char *outputString, + GLboolean newline) { static int debug = -1; @@ -1004,16 +1005,19 @@ output_if_debug(const char *prefixString, const char *outputString) /* Now only print the string if we're required to do so. */ if (debug) { - fprintf(stderr, "%s: %s\n", prefixString, outputString); + fprintf(stderr, "%s: %s", prefixString, outputString); + if (newline) + fprintf(stderr, "\n"); } } + /** * Report a warning (a recoverable error condition) to stderr if * either DEBUG is defined or the MESA_DEBUG env var is set. * * \param ctx GL context. - * \param fmtString printf() alike format string. + * \param fmtString printf()-like format string. */ void _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) @@ -1025,11 +1029,12 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) (void) vsnprintf( str, MAXSTRING, fmtString, args ); va_end( args ); - output_if_debug("Mesa warning", str); + output_if_debug("Mesa warning", str, GL_TRUE); } + /** - * Report an internla implementation problem. + * Report an internal implementation problem. * Prints the message to stderr via fprintf(). * * \param ctx GL context. @@ -1050,8 +1055,9 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) fprintf(stderr, "Please report at bugzilla.freedesktop.org\n"); } + /** - * Record an OpenGL state error. These usually occur when the users + * Record an OpenGL state error. These usually occur when the user * passes invalid parameters to a GL function. * * If debugging is enabled (either at compile-time via the DEBUG macro, or @@ -1123,11 +1129,22 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) errstr = "unknown"; break; } - _mesa_debug(ctx, "User error: %s in %s\n", errstr, where); + + { + char s[MAXSTRING], s2[MAXSTRING]; + va_list args; + va_start(args, fmtString); + vsnprintf(s, MAXSTRING, fmtString, args); + va_end(args); + + _mesa_snprintf(s2, MAXSTRING, "%s in %s", errstr, s); + output_if_debug("Mesa: User error", s2, GL_TRUE); + } } _mesa_record_error(ctx, error); -} +} + /** * Report debug information. Print error message to stderr via fprintf(). @@ -1145,7 +1162,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) va_start(args, fmtString); vsnprintf(s, MAXSTRING, fmtString, args); va_end(args); - output_if_debug("Mesa", s); + output_if_debug("Mesa", s, GL_FALSE); #endif /* DEBUG */ (void) ctx; (void) fmtString; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 30c7cca3b5a..d11df535f24 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1028,7 +1028,7 @@ struct gl_stencil_attrib /** * An index for each type of texture object. These correspond to the GL - * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. + * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. * Note: the order is from highest priority to lowest priority. */ typedef enum @@ -1505,7 +1505,7 @@ struct gl_buffer_object GLsizeiptr Length; /**< mapped length */ GLsizeiptrARB Size; /**< Size of storage in bytes */ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ - GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */ + GLboolean Written; /**< Ever written to? (for debugging) */ }; @@ -1541,10 +1541,10 @@ struct gl_client_array const GLubyte *Ptr; /**< Points to array data */ GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLuint _ElementSize; /**< size of each element in bytes */ - /**< GL_ARB_vertex_buffer_object */ - struct gl_buffer_object *BufferObj; - GLuint _MaxElement; + struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ + GLuint _MaxElement; /**< max element index into array buffer */ }; @@ -1557,6 +1557,9 @@ struct gl_array_object /** Name of the array object as received from glGenVertexArrayAPPLE. */ GLuint Name; + GLint RefCount; + _glthread_Mutex Mutex; + /** Conventional vertex arrays */ /*@{*/ struct gl_client_array Vertex; @@ -1583,7 +1586,10 @@ struct gl_array_object */ struct gl_array_attrib { + /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */ struct gl_array_object *ArrayObj; + + /** The default vertex array object */ struct gl_array_object *DefaultArrayObj; GLint ActiveTexture; /**< Client Active Texture */ @@ -1593,7 +1599,6 @@ struct gl_array_attrib GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */ #if FEATURE_ARB_vertex_buffer_object - struct gl_buffer_object *NullBufferObj; struct gl_buffer_object *ArrayBufferObj; struct gl_buffer_object *ElementArrayBufferObj; #endif @@ -2050,6 +2055,9 @@ struct gl_shared_state /** Default texture objects (shared by all texture units) */ struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; + /** Fallback texture used when a bound texture is incomplete */ + struct gl_texture_object *FallbackTex; + /** * \name Thread safety and statechange notification for texture * objects. @@ -2061,6 +2069,8 @@ struct gl_shared_state GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ + /** Default buffer object for vertex arrays that aren't in VBOs */ + struct gl_buffer_object *NullBufferObj; /** * \name Vertex/fragment programs @@ -2616,6 +2626,7 @@ struct gl_matrix_stack #define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */ #define _NEW_PROGRAM_CONSTANTS 0x20000000 +#define _NEW_BUFFER_OBJECT 0x40000000 #define _NEW_ALL ~0 /*@}*/ @@ -2977,6 +2988,12 @@ struct __GLcontextRec /** software compression/decompression supported or not */ GLboolean Mesa_DXTn; + /** + * Use dp4 (rather than mul/mad) instructions for position + * transformation? + */ + GLboolean mvp_with_dp4; + /** Core tnl module support */ struct gl_tnl_module TnlModule; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 52781e048ec..d9f3e476e81 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); @@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) return; } /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); @@ -819,7 +819,7 @@ update_image_transfer_state(GLcontext *ctx) /** - * Update meas pixel transfer derived state. + * Update mesa pixel transfer derived state. */ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) { diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c index ff1a6344cc9..6a641f83f27 100644 --- a/src/mesa/main/pixelstore.c +++ b/src/mesa/main/pixelstore.c @@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Pack.ClientStorage = GL_FALSE; ctx->Pack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, + ctx->Shared->NullBufferObj); #endif ctx->Unpack.Alignment = 4; ctx->Unpack.RowLength = 0; @@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->Unpack.ClientStorage = GL_FALSE; ctx->Unpack.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, + ctx->Shared->NullBufferObj); #endif /* @@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx ) ctx->DefaultPacking.ClientStorage = GL_FALSE; ctx->DefaultPacking.Invert = GL_FALSE; #if FEATURE_EXT_pixel_buffer_object - ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); #endif } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 193ac8970cf..759883743da 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -33,6 +33,7 @@ #include "mtypes.h" #include "hash.h" #include "arrayobj.h" +#include "bufferobj.h" #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" @@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx) shared->BufferObjects = _mesa_NewHashTable(); #endif + /* Allocate the default buffer object and set refcount so high that + * it never gets deleted. + * XXX with recent/improved refcounting this may not longer be needed. + */ + shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); + shared->NullBufferObj->RefCount = 1000; + shared->ArrayObjects = _mesa_NewHashTable(); /* Create default texture objects */ @@ -190,6 +198,10 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData) { struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; GLcontext *ctx = (GLcontext *) userData; + if (bufObj->Pointer) { + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->Pointer = NULL; + } ctx->Driver.DeleteBuffer(ctx, bufObj); } @@ -337,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _mesa_DeleteHashTable(shared->RenderBuffers); #endif +#if FEATURE_ARB_vertex_buffer_object + _mesa_delete_buffer_object(ctx, shared->NullBufferObj); +#endif + /* * Free texture objects (after FBOs since some textures might have * been bound to FBOs). diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f18fc8f6837..a6411f7b621 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -64,110 +64,145 @@ update_separate_specular(GLcontext *ctx) /** - * Update state dependent on vertex arrays. + * Compute the index of the last array element that can be safely accessed + * in a vertex array. We can really only do this when the array lives in + * a VBO. + * The array->_MaxElement field will be updated. + * Later in glDrawArrays/Elements/etc we can do some bounds checking. + */ +static void +compute_max_element(struct gl_client_array *array) +{ + assert(array->Enabled); + if (array->BufferObj->Name) { + /* Compute the max element we can access in the VBO without going + * out of bounds. + */ + array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size + - (GLsizeiptrARB) array->Ptr + array->StrideB + - array->_ElementSize) / array->StrideB; + } + else { + /* user-space array, no idea how big it is */ + array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ + } +} + + +/** + * Helper for update_arrays(). + * \return min(current min, array->_MaxElement). + */ +static GLuint +update_min(GLuint min, struct gl_client_array *array) +{ + compute_max_element(array); + return MIN2(min, array->_MaxElement); +} + + +/** + * Update ctx->Array._MaxElement (the max legal index into all enabled arrays). + * Need to do this upon new array state or new buffer object state. */ static void update_arrays( GLcontext *ctx ) { - GLuint i, min; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint i, min = ~0; /* find min of _MaxElement values for all enabled arrays */ /* 0 */ if (ctx->VertexProgram._Current - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) { - min = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement; + && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]); } - else if (ctx->Array.ArrayObj->Vertex.Enabled) { - min = ctx->Array.ArrayObj->Vertex._MaxElement; - } - else { - /* can't draw anything without vertex positions! */ - min = 0; + else if (arrayObj->Vertex.Enabled) { + min = update_min(min, &arrayObj->Vertex); } /* 1 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]); } /* no conventional vertex weight array */ /* 2 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]); } - else if (ctx->Array.ArrayObj->Normal.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Normal._MaxElement); + else if (arrayObj->Normal.Enabled) { + min = update_min(min, &arrayObj->Normal); } /* 3 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]); } - else if (ctx->Array.ArrayObj->Color.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Color._MaxElement); + else if (arrayObj->Color.Enabled) { + min = update_min(min, &arrayObj->Color); } /* 4 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]); } - else if (ctx->Array.ArrayObj->SecondaryColor.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->SecondaryColor._MaxElement); + else if (arrayObj->SecondaryColor.Enabled) { + min = update_min(min, &arrayObj->SecondaryColor); } /* 5 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_FOG]); } - else if (ctx->Array.ArrayObj->FogCoord.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->FogCoord._MaxElement); + else if (arrayObj->FogCoord.Enabled) { + min = update_min(min, &arrayObj->FogCoord); } /* 6 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]); } - else if (ctx->Array.ArrayObj->Index.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->Index._MaxElement); + else if (arrayObj->Index.Enabled) { + min = update_min(min, &arrayObj->Index); } - /* 7 */ if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement); + && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]); } /* 8..15 */ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) { if (ctx->VertexProgram._Enabled - && ctx->Array.ArrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement); + && arrayObj->VertexAttrib[i].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[i]); } else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits - && ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement); + && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) { + min = update_min(min, &arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]); } } /* 16..31 */ if (ctx->VertexProgram._Current) { for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { - if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement); + if (arrayObj->VertexAttrib[i].Enabled) { + min = update_min(min, &arrayObj->VertexAttrib[i]); } } } - if (ctx->Array.ArrayObj->EdgeFlag.Enabled) { - min = MIN2(min, ctx->Array.ArrayObj->EdgeFlag._MaxElement); + if (arrayObj->EdgeFlag.Enabled) { + min = update_min(min, &arrayObj->EdgeFlag); } /* _MaxElement is one past the last legal array element */ @@ -547,7 +582,7 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _DD_NEW_SEPARATE_SPECULAR) update_separate_specular( ctx ); - if (new_state & (_NEW_ARRAY | _NEW_PROGRAM)) + if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) update_arrays( ctx ); if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT)) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8c03c36c753..76b46d700b5 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -52,6 +52,17 @@ /** + * State changes which we care about for glCopyTex[Sub]Image() calls. + * In particular, we care about pixel transfer state and buffer state + * (such as glReadBuffer to make sure we read from the right renderbuffer). + */ +#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \ + _NEW_BUFFERS | \ + _NEW_PIXEL) + + + +/** * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE * elsewhere. */ @@ -3008,7 +3019,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -3073,7 +3084,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); #if FEATURE_convolve @@ -3141,7 +3152,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 1, target, level)) @@ -3196,7 +3207,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 2, target, level)) @@ -3251,7 +3262,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); if (copytexsubimage_error_check1(ctx, 3, target, level)) diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index b63f747fe8d..0024efc0e64 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -662,6 +662,59 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, } } + +/** + * Return pointer to a default/fallback texture. + * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). + * That's the value a sampler should get when sampling from an + * incomplete texture. + */ +struct gl_texture_object * +_mesa_get_fallback_texture(GLcontext *ctx) +{ + if (!ctx->Shared->FallbackTex) { + /* create fallback texture now */ + static GLubyte texels[8 * 8][4]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLuint i; + + for (i = 0; i < 8 * 8; i++) { + texels[i][0] = + texels[i][1] = + texels[i][2] = 0x0; + texels[i][3] = 0xff; + } + + /* create texture object */ + texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D); + assert(texObj->RefCount == 1); + texObj->MinFilter = GL_NEAREST; + texObj->MagFilter = GL_NEAREST; + + /* create level[0] texture image */ + texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0); + + /* init the image fields */ + _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, + 8, 8, 1, 0, GL_RGBA); + + /* set image data */ + ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, + 8, 8, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texels, + &ctx->DefaultPacking, texObj, texImage); + + _mesa_test_texobj_completeness(ctx, texObj); + assert(texObj->_Complete); + + ctx->Shared->FallbackTex = texObj; + } + return ctx->Shared->FallbackTex; +} + + + /*@}*/ diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index d5374c5d6c4..2599c0816a9 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -65,6 +65,9 @@ extern void _mesa_test_texobj_completeness( const GLcontext *ctx, struct gl_texture_object *obj ); +extern struct gl_texture_object * +_mesa_get_fallback_texture(GLcontext *ctx); + extern void _mesa_unlock_context_textures( GLcontext *ctx ); diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 515a35cdfcf..2195a334d3e 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -69,7 +69,7 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) return GL_TRUE; } - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", wrap ); return GL_FALSE; } @@ -209,7 +209,8 @@ set_tex_parameteri(GLcontext *ctx, } /* fall-through */ default: - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", + params[0] ); } return GL_FALSE; @@ -223,7 +224,8 @@ set_tex_parameteri(GLcontext *ctx, texObj->MagFilter = params[0]; return GL_TRUE; default: - _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", + params[0]); } return GL_FALSE; @@ -262,7 +264,8 @@ set_tex_parameteri(GLcontext *ctx, return GL_FALSE; if (params[0] < 0 || (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexParameter(param=%d)", params[0]); return GL_FALSE; } flush(ctx, texObj); @@ -273,7 +276,8 @@ set_tex_parameteri(GLcontext *ctx, if (texObj->MaxLevel == params[0]) return GL_FALSE; if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTexParameter(param=%d)", params[0]); return GL_FALSE; } flush(ctx, texObj); @@ -340,7 +344,7 @@ set_tex_parameteri(GLcontext *ctx, } } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname); } return GL_FALSE; @@ -465,8 +469,10 @@ set_tex_parameterf(GLcontext *ctx, return GL_TRUE; } else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); + static GLuint count = 0; + if (count++ < 10) + _mesa_error(ctx, GL_INVALID_ENUM, + "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); } return GL_FALSE; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 73f8a5339ec..6e0c0c688a1 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -561,8 +561,19 @@ update_texture_state( GLcontext *ctx ) } if (!texUnit->_ReallyEnabled) { - _mesa_reference_texobj(&texUnit->_Current, NULL); - continue; + if (fprog) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); + } + else { + /* fixed-function: texture unit is really disabled */ + continue; + } } /* if we get here, we know this texture unit is enabled */ @@ -780,6 +791,9 @@ _mesa_free_texture_data(GLcontext *ctx) /* unreference current textures */ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + /* The _Current texture could account for another reference */ + _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 106252e4609..a9c9162be1b 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -63,22 +63,11 @@ update_array(GLcontext *ctx, struct gl_client_array *array, array->StrideB = stride ? stride : elementSize; array->Normalized = normalized; array->Ptr = (const GLubyte *) ptr; -#if FEATURE_ARB_vertex_buffer_object + array->_ElementSize = elementSize; + _mesa_reference_buffer_object(ctx, &array->BufferObj, ctx->Array.ArrayBufferObj); - /* Compute the index of the last array element that's inside the buffer. - * Later in glDrawArrays we'll check if start + count > _MaxElement to - * be sure we won't go out of bounds. - */ - if (ctx->Array.ArrayBufferObj->Name) - array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size - - (GLsizeiptrARB) array->Ptr + array->StrideB - - elementSize) / array->StrideB; - else -#endif - array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */ - ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; } @@ -1050,7 +1039,7 @@ void _mesa_init_varray(GLcontext *ctx) { ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); - ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj; - + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, + ctx->Array.DefaultArrayObj); ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ } diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index f5bf6e2c855..d4d3dd1a94e 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.6 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 5 +#define MESA_MINOR 6 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.5-devel" +#define MESA_VERSION_STRING "7.6-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index c5e2fd1de12..4cbab11a358 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -1,4 +1,3 @@ - /* * Mesa 3-D graphics library * Version: 3.5 @@ -37,11 +36,12 @@ -/* +/** * Given a vector [count][4] of floats, set all the [][elt] values * to 0 (if elt = 0, 1, 2) or 1.0 (if elt = 3). */ -void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) +void +_mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) { static const GLubyte elem_bits[4] = { VEC_DIRTY_0, @@ -54,12 +54,13 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) GLfloat (*data)[4] = (GLfloat (*)[4])vec->start; GLuint i; - for (i = 0 ; i < count ; i++) + for (i = 0; i < count; i++) data[i][elt] = v; vec->flags &= ~elem_bits[elt]; } + static const GLubyte size_bits[5] = { 0, VEC_SIZE_1, @@ -69,61 +70,53 @@ static const GLubyte size_bits[5] = { }; - -/* +/** * Initialize GLvector objects. - * Input: v - the vector object to initialize. - * flags - bitwise-OR of VEC_* flags - * storage - pointer to storage for the vector's data + * \param v the vector object to initialize. + * \param flags bitwise-OR of VEC_* flags + * \param storage pointer to storage for the vector's data */ - - -void _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] ) +void +_mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] ) { v->stride = 4 * sizeof(GLfloat); v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */ v->data = storage; v->start = (GLfloat *) storage; v->count = 0; - v->flags = size_bits[4] | flags ; + v->flags = size_bits[4] | flags; } - - -/* +/** * Initialize GLvector objects and allocate storage. - * Input: v - the vector object - * sz - unused???? - * flags - bitwise-OR of VEC_* flags - * count - number of elements to allocate in vector - * alignment - desired memory alignment for the data (in bytes) + * \param v the vector object + * \param flags bitwise-OR of VEC_* flags + * \param count number of elements to allocate in vector + * \param alignment desired memory alignment for the data (in bytes) */ - - -void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count, - GLuint alignment ) +void +_mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, + GLuint alignment ) { v->stride = 4 * sizeof(GLfloat); v->size = 2; v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment ); + v->storage_count = count; v->start = (GLfloat *) v->storage; v->data = (GLfloat (*)[4]) v->storage; v->count = 0; - v->flags = size_bits[4] | flags | VEC_MALLOC ; + v->flags = size_bits[4] | flags | VEC_MALLOC; } - - -/* +/** * Vector deallocation. Free whatever memory is pointed to by the * vector's storage field if the VEC_MALLOC flag is set. * DO NOT free the GLvector object itself, though. */ - - -void _mesa_vector4f_free( GLvector4f *v ) +void +_mesa_vector4f_free( GLvector4f *v ) { if (v->flags & VEC_MALLOC) { ALIGN_FREE( v->storage ); @@ -135,13 +128,15 @@ void _mesa_vector4f_free( GLvector4f *v ) } -/* +/** * For debugging */ -void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) +void +_mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, + GLboolean culling ) { - GLfloat c[4] = { 0, 0, 0, 1 }; - const char *templates[5] = { + static const GLfloat c[4] = { 0, 0, 0, 1 }; + static const char *templates[5] = { "%d:\t0, 0, 0, 1\n", "%d:\t%f, 0, 0, 1\n", "%d:\t%f, %f, 0, 1\n", @@ -154,30 +149,32 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) GLuint j, i = 0, count; _mesa_printf("data-start\n"); - for ( ; d != v->start ; STRIDE_F(d, v->stride), i++) + for (; d != v->start; STRIDE_F(d, v->stride), i++) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); _mesa_printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) + for (; i < count; STRIDE_F(d, v->stride), i++) if (cullmask[i]) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); } else { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) + for (; i < count; STRIDE_F(d, v->stride), i++) _mesa_printf(t, i, d[0], d[1], d[2], d[3]); } - for (j = v->size ; j < 4; j++) { + for (j = v->size; j < 4; j++) { if ((v->flags & (1<<j)) == 0) { _mesa_printf("checking col %u is clean as advertised ", j); - for (i = 0, d = (GLfloat *) v->data ; - i < count && d[j] == c[j] ; - i++, STRIDE_F(d, v->stride)) {}; + for (i = 0, d = (GLfloat *) v->data; + i < count && d[j] == c[j]; + i++, STRIDE_F(d, v->stride)) { + /* no-op */ + } if (i == count) _mesa_printf(" --> ok\n"); @@ -186,5 +183,3 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) } } } - - diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 647388ac7d0..71281d57589 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -31,7 +31,6 @@ #define _M_VECTOR_H_ #include "main/glheader.h" -#include "main/mtypes.h" /* hack for GLchan */ #define VEC_DIRTY_0 0x1 @@ -50,7 +49,8 @@ -/* Wrap all the information about vectors up in a struct. Has +/** + * Wrap all the information about vectors up in a struct. Has * additional fields compared to the other vectors to help us track of * different vertex sizes, and whether we need to clean columns out * because they contain non-(0,0,0,1) values. @@ -60,29 +60,27 @@ * the transformation routines. */ typedef struct { - GLfloat (*data)[4]; /* may be malloc'd or point to client data */ - GLfloat *start; /* points somewhere inside of <data> */ - GLuint count; /* size of the vector (in elements) */ - GLuint stride; /* stride from one element to the next (in bytes) */ - GLuint size; /* 2-4 for vertices and 1-4 for texcoords */ - GLuint flags; /* which columns are dirty */ - void *storage; /* self-allocated storage */ + GLfloat (*data)[4]; /**< may be malloc'd or point to client data */ + GLfloat *start; /**< points somewhere inside of <data> */ + GLuint count; /**< size of the vector (in elements) */ + GLuint stride; /**< stride from one element to the next (in bytes) */ + GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ + GLbitfield flags; /**< bitmask of VEC_x flags */ + void *storage; /**< self-allocated storage */ + GLuint storage_count; /**< storage size in elements */ } GLvector4f; -extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags, +extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] ); -extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, +extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, GLuint alignment ); extern void _mesa_vector4f_free( GLvector4f *v ); -extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean ); +extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean ); extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt ); - - - -/* +/** * Given vector <v>, return a pointer (cast to <type *> to the <i>-th element. * * End up doing a lot of slow imuls if not careful. diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index b47bf360cf5..36267c336f6 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -563,6 +563,7 @@ struct var_cache * we take up with our state tokens or constants. Note that * this is _not_ the same as the number of param registers * we eventually use */ + GLuint swizzle; /**< swizzle to access this variable */ struct var_cache *next; }; @@ -581,6 +582,7 @@ var_cache_create (struct var_cache **va) (**va).param_binding_begin = ~0; (**va).param_binding_length = ~0; (**va).alias_binding = NULL; + (**va).swizzle = SWIZZLE_XYZW; (**va).next = NULL; } } @@ -872,15 +874,16 @@ parse_signed_float (const GLubyte ** inst, struct arb_program *Program) * This picks out a constant value from the parsed array. The constant vector is r * returned in the *values array, which should be of length 4. * - * \param values - The 4 component vector with the constant value in it + * \param values - return the vector constant values. + * \param size - returns the number elements in valuesOut [1..4] */ static GLvoid -parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Program, - GLboolean use) +parse_constant(const GLubyte ** inst, GLfloat *values, GLint *size, + struct arb_program *Program, + GLboolean use) { GLuint components, i; - switch (*(*inst)++) { case CONSTANT_SCALAR: if (use == GL_TRUE) { @@ -893,7 +896,7 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog values[1] = values[2] = values[3] = parse_signed_float (inst, Program); } - + *size = 1; break; case CONSTANT_VECTOR: values[0] = values[1] = values[2] = 0; @@ -902,7 +905,12 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog for (i = 0; i < components; i++) { values[i] = parse_signed_float (inst, Program); } + *size = 4; break; + default: + _mesa_problem(NULL, "unexpected case in parse_constant()"); + values[0] = 0.0F; + *size = 0; } } @@ -1513,10 +1521,16 @@ generic_attrib_check(struct var_cache *vc_head) curr = vc_head; while (curr) { if (curr->type == vt_attrib) { - if (curr->attrib_is_generic) - genericAttrib[ curr->attrib_binding ] = GL_TRUE; - else + if (curr->attrib_is_generic) { + GLuint attr = (curr->attrib_binding == 0) + ? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0); + assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS); + genericAttrib[attr] = GL_TRUE; + } + else { + assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS); explicitAttrib[ curr->attrib_binding ] = GL_TRUE; + } } curr = curr->next; @@ -1810,7 +1824,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, GLint idx; GLuint err = 0; gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; - GLfloat const_values[4]; GLubyte token = *(*inst)++; @@ -1902,18 +1915,31 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, case PARAM_CONSTANT: /* parsing something like {1.0, 2.0, 3.0, 4.0} */ - parse_constant (inst, const_values, Program, use); - idx = _mesa_add_named_constant(Program->Base.Parameters, - (char *) param_var->name, - const_values, 4); - if (param_var->param_binding_begin == ~0U) - param_var->param_binding_begin = idx; - param_var->param_binding_type = PROGRAM_STATE_VAR; - /* Note: when we reference this parameter in an instruction later, - * we'll check if it's really a constant/immediate and set the - * instruction register type appropriately. - */ - param_var->param_binding_length++; + { + GLfloat const_values[4]; + GLint size; + parse_constant(inst, const_values, &size, Program, use); + if (param_var->name[0] == ' ') { + /* this is an unnamed constant */ + idx = _mesa_add_unnamed_constant(Program->Base.Parameters, + const_values, size, + ¶m_var->swizzle); + } + else { + /* named parameter/constant */ + idx = _mesa_add_named_constant(Program->Base.Parameters, + (char *) param_var->name, + const_values, size); + } + if (param_var->param_binding_begin == ~0U) + param_var->param_binding_begin = idx; + param_var->param_binding_type = PROGRAM_STATE_VAR; + /* Note: when we reference this parameter in an instruction later, + * we'll check if it's really a constant/immediate and set the + * instruction register type appropriately. + */ + param_var->param_binding_length++; + } break; default: @@ -2422,6 +2448,9 @@ parse_swizzle_mask(const GLubyte ** inst, GLubyte *swizzle, GLint len) return; } } + + if (len == 1) + swizzle[1] = swizzle[2] = swizzle[3] = swizzle[0]; } @@ -2476,7 +2505,7 @@ static GLuint parse_src_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - gl_register_file * File, GLint * Index, + gl_register_file * File, GLint * Index, GLuint *swizzle, GLboolean *IsRelOffset ) { struct var_cache *src; @@ -2485,6 +2514,8 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, *IsRelOffset = 0; + *swizzle = SWIZZLE_XYZW; /* default */ + /* And the binding for the src */ switch (*(*inst)++) { case REGISTER_ATTRIB: @@ -2540,6 +2571,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } *Index = src->param_binding_begin + offset; + *swizzle = src->swizzle; break; case ARRAY_INDEX_RELATIVE: @@ -2562,6 +2594,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, /* And store it properly */ *Index = src->param_binding_begin + rel_off; *IsRelOffset = 1; + *swizzle = src->swizzle; } break; } @@ -2573,6 +2606,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; + *swizzle = src->swizzle; break; } break; @@ -2641,6 +2675,21 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } +static GLuint +swizzle_swizzle(GLuint baseSwizzle, const GLubyte swizzle[4]) +{ + GLuint i, swz, s[4]; + for (i = 0; i < 4; i++) { + GLuint c = swizzle[i]; + if (c <= SWIZZLE_W) + s[i] = GET_SWZ(baseSwizzle, c); + else + s[i] = c; + } + swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]); + return swz; +} + /** * Parse vertex/fragment program vector source register. */ @@ -2655,12 +2704,14 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; + GLuint baseSwizzle; /* Grab the sign */ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ - if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle, + &isRelOffset)) return 1; /* finally, the swizzle */ @@ -2668,7 +2719,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; - reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle); reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; @@ -2689,12 +2740,14 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; + GLuint baseSwizzle; /* Grab the sign */ negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ - if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle, + &isRelOffset)) return 1; /* finally, the swizzle */ @@ -2702,7 +2755,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; - reg->Swizzle = (swizzle[0] << 0); + reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle); reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; @@ -3013,8 +3066,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, GLubyte negateMask; gl_register_file file; GLint index; + GLuint baseSwizzle; - if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel)) + if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, + &baseSwizzle, &rel)) return 1; parse_extended_swizzle_mask(inst, swizzle, &negateMask); fp->SrcReg[0].File = file; @@ -3354,11 +3409,13 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, GLboolean relAddr; gl_register_file file; GLint index; + GLuint baseSwizzle; if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr)) + if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, + &baseSwizzle, &relAddr)) return 1; parse_extended_swizzle_mask (inst, swizzle, &negateMask); vp->SrcReg[0].File = file; diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 981565ab8f1..317d623a228 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -74,8 +74,6 @@ _mesa_BindProgram(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - /* Error-check target and get curProg */ if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */ (ctx->Extensions.NV_vertex_program || @@ -132,6 +130,9 @@ _mesa_BindProgram(GLenum target, GLuint id) return; } + /* signal new program (and its new constants) */ + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + /* bind newProg */ if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, @@ -489,7 +490,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { @@ -537,7 +538,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)"); @@ -631,7 +632,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, struct gl_program *prog; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if ((target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) || @@ -685,7 +686,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)"); diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 5142c2a4a59..8ba521182b8 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); prog = _mesa_lookup_program(ctx, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index ca7565c0911..ae3a003feed 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -286,6 +286,56 @@ _mesa_is_tex_instruction(gl_inst_opcode opcode) /** + * Check if there's a potential src/dst register data dependency when + * using SOA execution. + * Example: + * MOV T, T.yxwz; + * This would expand into: + * MOV t0, t1; + * MOV t1, t0; + * MOV t2, t3; + * MOV t3, t2; + * The second instruction will have the wrong value for t0 if executed as-is. + */ +GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst) +{ + GLuint i, chan; + + if (inst->DstReg.WriteMask == WRITEMASK_X || + inst->DstReg.WriteMask == WRITEMASK_Y || + inst->DstReg.WriteMask == WRITEMASK_Z || + inst->DstReg.WriteMask == WRITEMASK_W || + inst->DstReg.WriteMask == 0x0) { + /* no chance of data dependency */ + return GL_FALSE; + } + + /* loop over src regs */ + for (i = 0; i < 3; i++) { + if (inst->SrcReg[i].File == inst->DstReg.File && + inst->SrcReg[i].Index == inst->DstReg.Index) { + /* loop over dest channels */ + GLuint channelsWritten = 0x0; + for (chan = 0; chan < 4; chan++) { + if (inst->DstReg.WriteMask & (1 << chan)) { + /* check if we're reading a channel that's been written */ + GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan); + if (swizzle <= SWIZZLE_W && + (channelsWritten & (1 << swizzle))) { + return GL_TRUE; + } + + channelsWritten |= (1 << chan); + } + } + } + } + return GL_FALSE; +} + + +/** * Return string name for given program opcode. */ const char * diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 3109f6cbae5..40ad998f79d 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -428,6 +428,9 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode); extern GLboolean _mesa_is_tex_instruction(gl_inst_opcode opcode); +extern GLboolean +_mesa_check_soa_dependencies(const struct prog_instruction *inst); + extern const char * _mesa_opcode_string(gl_inst_opcode opcode); diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 6ba2e76ff96..be903106a08 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -547,15 +547,13 @@ update_interval(GLint intBegin[], GLint intEnd[], GLuint index, GLuint ic) /** - * Find the live intervals for each temporary register in the program. - * For register R, the interval [A,B] indicates that R is referenced - * from instruction A through instruction B. - * Special consideration is needed for loops and subroutines. - * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason + * Find first/last instruction that references each temporary register. */ -static GLboolean -find_live_intervals(struct gl_program *prog, - struct interval_list *liveIntervals) +GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]) { struct loop_info { @@ -563,26 +561,15 @@ find_live_intervals(struct gl_program *prog, }; struct loop_info loopStack[MAX_LOOP_NESTING]; GLuint loopStackDepth = 0; - GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; GLuint i; - /* - * Note: we'll return GL_FALSE below if we find relative indexing - * into the TEMP register file. We can't handle that yet. - * We also give up on subroutines for now. - */ - - if (dbg) { - _mesa_printf("Optimize: Begin find intervals\n"); - } - for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ intBegin[i] = intEnd[i] = -1; } /* Scan instructions looking for temporary registers */ - for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; + for (i = 0; i < numInstructions; i++) { + const struct prog_instruction *inst = instructions + i; if (inst->Opcode == OPCODE_BGNLOOP) { loopStack[loopStackDepth].Start = i; loopStack[loopStackDepth].End = inst->BranchTarget; @@ -595,7 +582,7 @@ find_live_intervals(struct gl_program *prog, return GL_FALSE; } else { - const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/ GLuint j; for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { @@ -624,6 +611,39 @@ find_live_intervals(struct gl_program *prog, } } + return GL_TRUE; +} + + +/** + * Find the live intervals for each temporary register in the program. + * For register R, the interval [A,B] indicates that R is referenced + * from instruction A through instruction B. + * Special consideration is needed for loops and subroutines. + * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason + */ +static GLboolean +find_live_intervals(struct gl_program *prog, + struct interval_list *liveIntervals) +{ + GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS]; + GLuint i; + + /* + * Note: we'll return GL_FALSE below if we find relative indexing + * into the TEMP register file. We can't handle that yet. + * We also give up on subroutines for now. + */ + + if (dbg) { + _mesa_printf("Optimize: Begin find intervals\n"); + } + + /* build intermediate arrays */ + if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions, + intBegin, intEnd)) + return GL_FALSE; + /* Build live intervals list from intermediate arrays */ liveIntervals->Num = 0; for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { @@ -792,8 +812,6 @@ _mesa_reallocate_registers(struct gl_program *prog) } - - /** * Apply optimizations to the given program to eliminate unnecessary * instructions, temp regs, etc. diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/shader/prog_optimize.h index d102cfd9fc1..43894a27237 100644 --- a/src/mesa/shader/prog_optimize.h +++ b/src/mesa/shader/prog_optimize.h @@ -25,7 +25,19 @@ #ifndef PROG_OPT_H #define PROG_OPT_H + +#include "main/config.h" + + struct gl_program; +struct prog_instruction; + + +extern GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]); extern void _mesa_optimize_program(GLcontext *ctx, struct gl_program *program); diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 9967f2978de..e6f9a910690 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -941,6 +941,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) fprintf(f, "/*\n"); _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); fprintf(f, "*/\n"); + fprintf(f, "/* Parameters / constants */\n"); + fprintf(f, "/*\n"); + _mesa_fprint_parameter_list(f, shader->Program->Parameters); + fprintf(f, "*/\n"); } fclose(f); diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index ecd98dc85c5..f70c75cec8e 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -45,8 +45,8 @@ * into a vertex program. * May be used to implement the position_invariant option. */ -void -_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +static void +_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; @@ -113,6 +113,121 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) } +static void +_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + struct prog_instruction *newInst; + const GLuint origLen = vprog->Base.NumInstructions; + const GLuint newLen = origLen + 4; + GLuint hposTemp; + GLuint i; + + /* + * Setup state references for the modelview/projection matrix. + * XXX we should check if these state vars are already declared. + */ + static const gl_state_index mvpState[4][STATE_LENGTH] = { + { STATE_MVP_MATRIX, 0, 0, 0, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 1, 1, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 2, 2, STATE_MATRIX_TRANSPOSE }, + { STATE_MVP_MATRIX, 0, 3, 3, STATE_MATRIX_TRANSPOSE }, + }; + GLint mvpRef[4]; + + for (i = 0; i < 4; i++) { + mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters, + mvpState[i]); + } + + /* Alloc storage for new instructions */ + newInst = _mesa_alloc_instructions(newLen); + if (!newInst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glProgramString(inserting position_invariant code)"); + return; + } + + /* TEMP hposTemp; */ + hposTemp = vprog->Base.NumTemporaries++; + + /* + * Generated instructions: + * emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp); + * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp); + * emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp); + */ + _mesa_init_instructions(newInst, 4); + + newInst[0].Opcode = OPCODE_MUL; + newInst[0].DstReg.File = PROGRAM_TEMPORARY; + newInst[0].DstReg.Index = hposTemp; + newInst[0].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[0].SrcReg[0].File = PROGRAM_INPUT; + newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[0].SrcReg[0].Swizzle = SWIZZLE_XXXX; + newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[0].SrcReg[1].Index = mvpRef[0]; + newInst[0].SrcReg[1].Swizzle = SWIZZLE_NOOP; + + for (i = 1; i <= 2; i++) { + newInst[i].Opcode = OPCODE_MAD; + newInst[i].DstReg.File = PROGRAM_TEMPORARY; + newInst[i].DstReg.Index = hposTemp; + newInst[i].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[i].SrcReg[0].File = PROGRAM_INPUT; + newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(i,i,i,i); + newInst[i].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[i].SrcReg[1].Index = mvpRef[i]; + newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[i].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[i].SrcReg[2].Index = hposTemp; + newInst[1].SrcReg[2].Swizzle = SWIZZLE_NOOP; + } + + newInst[3].Opcode = OPCODE_MAD; + newInst[3].DstReg.File = PROGRAM_OUTPUT; + newInst[3].DstReg.Index = VERT_RESULT_HPOS; + newInst[3].DstReg.WriteMask = WRITEMASK_XYZW; + newInst[3].SrcReg[0].File = PROGRAM_INPUT; + newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS; + newInst[3].SrcReg[0].Swizzle = SWIZZLE_WWWW; + newInst[3].SrcReg[1].File = PROGRAM_STATE_VAR; + newInst[3].SrcReg[1].Index = mvpRef[3]; + newInst[3].SrcReg[1].Swizzle = SWIZZLE_NOOP; + newInst[3].SrcReg[2].File = PROGRAM_TEMPORARY; + newInst[3].SrcReg[2].Index = hposTemp; + newInst[3].SrcReg[2].Swizzle = SWIZZLE_NOOP; + + + /* Append original instructions after new instructions */ + _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen); + + /* free old instructions */ + _mesa_free_instructions(vprog->Base.Instructions, origLen); + + /* install new instructions */ + vprog->Base.Instructions = newInst; + vprog->Base.NumInstructions = newLen; + vprog->Base.InputsRead |= VERT_BIT_POS; + vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); +} + + +void +_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) +{ + if (ctx->mvp_with_dp4) + _mesa_insert_mvp_dp4_code( ctx, vprog ); + else + _mesa_insert_mvp_mad_code( ctx, vprog ); +} + + + + + /** * Append extra instructions onto the given fragment program to implement diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 644cd39185c..a8390d30942 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1487,7 +1487,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); @@ -1509,6 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program) shProg->Shaders[i]->Name, shProg->Shaders[i]->Type); } + if (shProg->VertexProgram) + printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + if (shProg->FragmentProgram) + printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); } } else { @@ -1789,7 +1793,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; @@ -1929,7 +1933,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index ba2fc4f85c9..d7ad879e97a 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2161,6 +2161,12 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, (O->funs->num_functions + 1) * sizeof(slang_function)); if (O->funs->functions == NULL) { + /* Make sure that there are no functions marked, as the + * allocation is currently NULL, in order to avoid + * a potental segfault as we clean up later. + */ + O->funs->num_functions = 0; + slang_info_log_memory(C->L); slang_function_destruct(&parsed_func); return GL_FALSE; diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 1fdf4db054c..2bc8809661d 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -97,7 +97,8 @@ bits_agree(GLbitfield flags1, GLbitfield flags2, GLbitfield bit) * which inputs are centroid-sampled, invariant, etc. */ static GLboolean -link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) +link_varying_vars(GLcontext *ctx, + struct gl_shader_program *shProg, struct gl_program *prog) { GLuint *map, i, firstVarying, newFile; GLbitfield *inOutFlags; @@ -156,8 +157,12 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) var->Flags); } + if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) { + link_error(shProg, "Too many varying variables"); + return GL_FALSE; + } + /* Map varying[i] to varying[j]. - * Plus, set prog->Input/OutputFlags[] as described above. * Note: the loop here takes care of arrays or large (sz>4) vars. */ { @@ -712,6 +717,8 @@ _slang_link(GLcontext *ctx, struct gl_vertex_program *linked_vprog = vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); shProg->VertexProgram = linked_vprog; /* refcount OK */ + /* vertex program ID not significant; just set Id for debugging purposes */ + shProg->VertexProgram->Base.Id = shProg->Name; ASSERT(shProg->VertexProgram->Base.RefCount == 1); } @@ -720,16 +727,18 @@ _slang_link(GLcontext *ctx, struct gl_fragment_program *linked_fprog = fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); shProg->FragmentProgram = linked_fprog; /* refcount OK */ + /* vertex program ID not significant; just set Id for debugging purposes */ + shProg->FragmentProgram->Base.Id = shProg->Name; ASSERT(shProg->FragmentProgram->Base.RefCount == 1); } /* link varying vars */ if (shProg->VertexProgram) { - if (!link_varying_vars(shProg, &shProg->VertexProgram->Base)) + if (!link_varying_vars(ctx, shProg, &shProg->VertexProgram->Base)) return; } if (shProg->FragmentProgram) { - if (!link_varying_vars(shProg, &shProg->FragmentProgram->Base)) + if (!link_varying_vars(ctx, shProg, &shProg->FragmentProgram->Base)) return; } diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 77ecd0719e6..3ba7b269285 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -105,7 +105,7 @@ static void update_vs_constants(struct st_context *st ) const struct st_tracked_state st_update_vs_constants = { "st_update_vs_constants", /* name */ { /* dirty */ - _NEW_PROGRAM_CONSTANTS, + (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ ST_NEW_VERTEX_PROGRAM, /* st */ }, update_vs_constants /* update */ diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index df0f0931eab..f23186c73de 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -123,6 +123,7 @@ update_framebuffer_state( struct st_context *st ) framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface; framebuffer->nr_cbufs++; } + strb->defined = GL_TRUE; /* we'll be drawing something */ } } diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 61687fbc3e2..4e70510c0c0 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -180,22 +180,7 @@ static void update_raster_state( struct st_context *st ) if (ctx->Polygon.StippleFlag) raster->poly_stipple_enable = 1; - - - /* _NEW_BUFFERS, _NEW_POLYGON - */ - if (raster->fill_cw != PIPE_POLYGON_MODE_FILL || - raster->fill_ccw != PIPE_POLYGON_MODE_FILL) - { - GLfloat mrd = (ctx->DrawBuffer ? - ctx->DrawBuffer->_MRD : - 1.0f); - - raster->offset_units = ctx->Polygon.OffsetFactor * mrd; - raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd * - st->polygon_offset_scale); - } - + /* _NEW_POINT */ raster->point_size = ctx->Point.Size; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 08dc7c930e2..89725cfe8dc 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -910,6 +910,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, st_validate_state(st); + if (srcx < 0) { + width -= -srcx; + dstx += -srcx; + srcx = 0; + } + + if (srcy < 0) { + height -= -srcy; + dsty += -srcy; + srcy = 0; + } + + if (dstx < 0) { + width -= -dstx; + srcx += -dstx; + dstx = 0; + } + + if (dsty < 0) { + height -= -dsty; + srcy += -dsty; + dsty = 0; + } + + if (width < 0 || height < 0) + return; + + if (type == GL_STENCIL) { /* can't use texturing to do stencil */ copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty); @@ -951,15 +979,24 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } } + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + srcy = ctx->DrawBuffer->Height - srcy - height; + + if (srcy < 0) { + height -= -srcy; + srcy = 0; + } + + if (height < 0) + return; + } + pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - srcy = ctx->DrawBuffer->Height - srcy - height; - } if (srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 1590f275e2a..c249f3b3578 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -125,6 +125,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->Base.Height = height; init_renderbuffer_bits(strb, template.format); + strb->defined = GL_FALSE; /* undefined contents now */ + /* Probably need dedicated flags for surface usage too: */ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | @@ -343,6 +345,7 @@ st_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb; struct gl_renderbuffer *rb; struct pipe_texture *pt = st_get_texobj_texture(att->Texture); @@ -365,6 +368,8 @@ st_render_texture(GLcontext *ctx, rb->AllocStorage = NULL; /* should not get called */ strb = st_renderbuffer(rb); + assert(strb->Base.RefCount > 0); + /* get the texture for the texture object */ stObj = st_texture_object(att->Texture); @@ -384,7 +389,14 @@ st_render_texture(GLcontext *ctx, pipe_surface_reference(&strb->surface, NULL); - /* the new surface will be created during framebuffer validation */ + /* new surface for rendering into the texture */ + strb->surface = screen->get_tex_surface(screen, + strb->texture, + strb->rtt_face, + strb->rtt_level, + strb->rtt_slice, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); init_renderbuffer_bits(strb, pt->format); @@ -452,6 +464,134 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) } +/** + * Copy back color buffer to front color buffer. + */ +static void +copy_back_to_front(struct st_context *st, + struct gl_framebuffer *fb, + gl_buffer_index frontIndex, + gl_buffer_index backIndex) + +{ + struct st_framebuffer *stfb = (struct st_framebuffer *) fb; + struct pipe_surface *surf_front, *surf_back; + + (void) st_get_framebuffer_surface(stfb, frontIndex, &surf_front); + (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back); + + if (surf_front && surf_back) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } +} + + +/** + * Check if we're drawing into, or read from, a front color buffer. If the + * front buffer is missing, create it now. + * + * The back color buffer must exist since we'll use its format/samples info + * for creating the front buffer. + * + * \param frontIndex either BUFFER_FRONT_LEFT or BUFFER_FRONT_RIGHT + * \param backIndex either BUFFER_BACK_LEFT or BUFFER_BACK_RIGHT + */ +static void +check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb, + gl_buffer_index frontIndex, + gl_buffer_index backIndex) +{ + if (fb->Attachment[frontIndex].Renderbuffer == NULL) { + GLboolean create = GL_FALSE; + + /* check if drawing to or reading from front buffer */ + if (fb->_ColorReadBufferIndex == frontIndex) { + create = GL_TRUE; + } + else { + GLuint b; + for (b = 0; b < fb->_NumColorDrawBuffers; b++) { + if (fb->_ColorDrawBufferIndexes[b] == frontIndex) { + create = GL_TRUE; + break; + } + } + } + + if (create) { + struct st_renderbuffer *back; + struct gl_renderbuffer *front; + enum pipe_format colorFormat; + uint samples; + + if (0) + _mesa_debug(ctx, "Allocate new front buffer\n"); + + /* get back renderbuffer info */ + back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer); + colorFormat = back->format; + samples = back->Base.NumSamples; + + /* create front renderbuffer */ + front = st_new_renderbuffer_fb(colorFormat, samples); + _mesa_add_renderbuffer(fb, frontIndex, front); + + /* alloc texture/surface for new front buffer */ + front->AllocStorage(ctx, front, front->InternalFormat, + fb->Width, fb->Height); + + /* initialize the front color buffer contents by copying + * the back buffer. + */ + copy_back_to_front(ctx->st, fb, frontIndex, backIndex); + } + } +} + + +/** + * If front left/right color buffers are missing, create them now. + */ +static void +check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb) +{ + /* check if we need to create the front left buffer now */ + check_create_front_buffer(ctx, fb, BUFFER_FRONT_LEFT, BUFFER_BACK_LEFT); + + if (fb->Visual.stereoMode) { + check_create_front_buffer(ctx, fb, BUFFER_FRONT_RIGHT, BUFFER_BACK_RIGHT); + } + + st_invalidate_state(ctx, _NEW_BUFFERS); +} + + +/** + * Called via glDrawBuffer. + */ +static void +st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) +{ + (void) count; + (void) buffers; + check_create_front_buffers(ctx, ctx->DrawBuffer); +} + + +/** + * Called via glReadBuffer. + */ +static void +st_ReadBuffer(GLcontext *ctx, GLenum buffer) +{ + (void) buffer; + check_create_front_buffers(ctx, ctx->ReadBuffer); +} + + void st_init_fbo_functions(struct dd_function_table *functions) { functions->NewFramebuffer = st_new_framebuffer; @@ -464,4 +604,7 @@ void st_init_fbo_functions(struct dd_function_table *functions) /* no longer needed by core Mesa, drivers handle resizes... functions->ResizeBuffers = st_resize_buffers; */ + + functions->DrawBuffers = st_DrawBuffers; + functions->ReadBuffer = st_ReadBuffer; } diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index 44fa9fe9a4f..fd77d0a95b0 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -44,6 +44,7 @@ struct st_renderbuffer struct pipe_texture *texture; struct pipe_surface *surface; /* temporary view into texture */ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */ + GLboolean defined; /**< defined contents? */ struct st_texture_object *rtt; /**< GL render to texture's texture */ int rtt_level, rtt_face, rtt_slice; diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 7d7d3823c99..8ceeeabcd37 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -47,10 +47,19 @@ #include "util/u_blit.h" +/** Check if we have a front color buffer and if it's been drawn to. */ static INLINE GLboolean is_front_buffer_dirty(struct st_context *st) { - return st->frontbuffer_status == FRONT_STATUS_DIRTY; + if (st->frontbuffer_status == FRONT_STATUS_DIRTY) { + return GL_TRUE; + } + else { + GLframebuffer *fb = st->ctx->DrawBuffer; + struct st_renderbuffer *strb + = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + return strb && strb->defined; + } } @@ -82,7 +91,7 @@ display_front_buffer(struct st_context *st) void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ) { - FLUSH_VERTICES(st->ctx, 0); + FLUSH_CURRENT(st->ctx, 0); /* Release any vertex buffers that might potentially be accessed in * successive frames: diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c3e990e0775..b182106fd56 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -51,6 +51,7 @@ #include "state_tracker/st_texture.h" #include "state_tracker/st_gen_mipmap.h" #include "state_tracker/st_inlines.h" +#include "state_tracker/st_atom.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -418,7 +419,6 @@ compress_with_blit(GLcontext * ctx, const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_screen *screen = ctx->st->pipe->screen; - const GLuint face = _mesa_tex_target_to_face(target); const struct gl_texture_format *mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; @@ -467,7 +467,7 @@ compress_with_blit(GLcontext * ctx, /* Put user's tex data into the temporary texture */ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex, - face, level, 0, + 0, 0, 0, /* face, level are zero */ PIPE_TRANSFER_WRITE, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); @@ -1315,8 +1315,9 @@ st_copy_texsubimage(GLcontext *ctx, GLboolean use_fallback = GL_TRUE; GLboolean matching_base_formats; - /* any rendering in progress must complete before we grab the fb image */ - st_finish(ctx->st); + /* make sure finalize_textures has been called? + */ + if (0) st_validate_state(ctx->st); /* determine if copying depth or color data */ if (texBaseFormat == GL_DEPTH_COMPONENT || @@ -1331,6 +1332,39 @@ st_copy_texsubimage(GLcontext *ctx, strb = st_renderbuffer(fb->_ColorReadBuffer); } + if (!strb || !strb->surface || !stImage->pt) { + debug_printf("%s: null strb or stImage\n", __FUNCTION__); + return; + } + + if (srcX < 0) { + width -= -srcX; + destX += -srcX; + srcX = 0; + } + + if (srcY < 0) { + height -= -srcY; + destY += -srcY; + srcY = 0; + } + + if (destX < 0) { + width -= -destX; + srcX += -destX; + destX = 0; + } + + if (destY < 0) { + height -= -destY; + srcY += -destY; + destY = 0; + } + + if (width < 0 || height < 0) + return; + + assert(strb); assert(strb->surface); assert(stImage->pt); diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index b27274725fc..2a1f21c51ca 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -177,6 +177,12 @@ struct st_context *st_create_context(struct pipe_context *pipe, ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL); + /* XXX: need a capability bit in gallium to query if the pipe + * driver prefers DP4 or MUL/MAD for vertex transformation. + */ + if (debug_get_bool_option("MESA_MVP_DP4", FALSE)) + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); + return st_create_context_priv(ctx, pipe); } @@ -279,6 +285,12 @@ void st_make_current(struct st_context *st, } } +struct st_context *st_get_current(void) +{ + GET_CURRENT_CONTEXT(ctx); + + return (ctx == NULL) ? NULL : ctx->st; +} void st_copy_context_state(struct st_context *dst, struct st_context *src, diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index f840579a404..18adb35e872 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -45,6 +45,7 @@ struct blit_state; struct bitmap_cache; +/** XXX we'd like to get rid of these */ #define FRONT_STATUS_UNDEFINED 0 #define FRONT_STATUS_DIRTY 1 #define FRONT_STATUS_COPY_OF_BACK 2 @@ -111,7 +112,7 @@ struct st_context struct gl_fragment_program *fragment_program; } cb; - GLuint frontbuffer_status; /**< one of FRONT_STATUS_ */ + GLuint frontbuffer_status; /**< one of FRONT_STATUS_ (XXX to be removed) */ char vendor[100]; char renderer[100]; @@ -120,8 +121,6 @@ struct st_context GLboolean missing_textures; - GLfloat polygon_offset_scale; /* ?? */ - /** Mapping from VERT_RESULT_x to post-transformed vertex slot */ const GLuint *vertex_result_to_slot; diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index e533afd051e..32502a9cda4 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -196,13 +196,10 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_vertex_elements(draw, vp->num_inputs, velements); if (ib) { - unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; - struct st_buffer_object *stobj = st_buffer_object(bufobj); + unsigned indexSize; void *map; - index_buffer_handle = stobj->buffer; - switch (ib->type) { case GL_UNSIGNED_INT: indexSize = 4; @@ -215,9 +212,19 @@ st_feedback_draw_vbo(GLcontext *ctx, return; } - map = pipe_buffer_map(pipe->screen, index_buffer_handle, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, map); + if (bufobj && bufobj->Name) { + struct st_buffer_object *stobj = st_buffer_object(bufobj); + + index_buffer_handle = stobj->buffer; + + map = pipe_buffer_map(pipe->screen, index_buffer_handle, + PIPE_BUFFER_USAGE_CPU_READ); + + draw_set_mapped_element_buffer(draw, indexSize, map); + } + else { + draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr); + } } else { /* no index/element buffer */ @@ -252,7 +259,7 @@ st_feedback_draw_vbo(GLcontext *ctx, draw_set_mapped_vertex_buffer(draw, i, NULL); } } - if (ib) { + if (index_buffer_handle) { pipe_buffer_unmap(pipe->screen, index_buffer_handle); draw_set_mapped_element_buffer(draw, 0, NULL); } diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index daaad65ccaf..ef800291ccd 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -58,19 +58,19 @@ st_create_framebuffer( const __GLcontextModes *visual, _mesa_initialize_framebuffer(&stfb->Base, visual); - { - /* fake frontbuffer */ - /* XXX allocation should only happen in the unusual case - it's actually needed */ + if (visual->doubleBufferMode) { struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); } - - if (visual->doubleBufferMode) { + else { + /* Only allocate front buffer right now if we're single buffered. + * If double-buffered, allocate front buffer on demand later. + * See check_create_front_buffers(). + */ struct gl_renderbuffer *rb = st_new_renderbuffer_fb(colorFormat, samples); - _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); + _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb); } if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) { @@ -293,6 +293,115 @@ st_notify_swapbuffers(struct st_framebuffer *stfb) } +/** + * Swap the front/back color buffers. Exchange the front/back pointers + * and update some derived state. + * No need to call st_notify_swapbuffers() first. + * + * For a single-buffered framebuffer, no swap occurs, but we still return + * the pointer(s) to the front color buffer(s). + * + * \param front_left returns pointer to front-left renderbuffer after swap + * \param front_right returns pointer to front-right renderbuffer after swap + */ +void +st_swapbuffers(struct st_framebuffer *stfb, + struct pipe_surface **front_left, + struct pipe_surface **front_right) +{ + struct gl_framebuffer *fb = &stfb->Base; + + GET_CURRENT_CONTEXT(ctx); + + if (ctx && ctx->DrawBuffer == &stfb->Base) { + st_flush( ctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL ); + } + + if (!fb->Visual.doubleBufferMode) { + /* single buffer mode - return pointers to front surfaces */ + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + *front_left = strb->surface; + } + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer); + *front_right = strb ? strb->surface : NULL; + } + return; + } + + /* swap left buffers */ + if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer && + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { + struct gl_renderbuffer *rbTemp; + rbTemp = fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer = + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer = rbTemp; + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + *front_left = strb->surface; + } + /* mark back buffer contents as undefined */ + { + struct st_renderbuffer *back = + st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + back->defined = GL_FALSE; + } + } + else { + /* no front buffer, display the back buffer */ + if (front_left) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + *front_left = strb->surface; + } + } + + /* swap right buffers (for stereo) */ + if (fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer && + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer) { + struct gl_renderbuffer *rbTemp; + rbTemp = fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer; + fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer = + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer; + fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer = rbTemp; + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer); + *front_right = strb->surface; + } + /* mark back buffer contents as undefined */ + { + struct st_renderbuffer *back = + st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer); + back->defined = GL_FALSE; + } + } + else { + /* no front right buffer, display back right buffer (if exists) */ + if (front_right) { + struct st_renderbuffer *strb = + st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer); + *front_right = strb ? strb->surface : NULL; + } + } + + /* Update the _ColorDrawBuffers[] array and _ColorReadBuffer pointer */ + _mesa_update_framebuffer(ctx); + + /* Make sure we draw into the new back surface */ + st_invalidate_state(ctx, _NEW_BUFFERS); +} + + void *st_framebuffer_private( struct st_framebuffer *stfb ) { return stfb->Private; diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h index 0322d5dfa6e..a41cfeb96f7 100644 --- a/src/mesa/state_tracker/st_inlines.h +++ b/src/mesa/state_tracker/st_inlines.h @@ -1,3 +1,35 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Functions for checking if buffers/textures are referenced when we need + * to read/write from/to them. Flush when needed. + */ + #ifndef ST_INLINES_H #define ST_INLINES_H diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 2795570cf10..6ec633c0b46 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -169,6 +169,14 @@ st_translate_vertex_program(struct st_context *st, case VERT_ATTRIB_GENERIC5: case VERT_ATTRIB_GENERIC6: case VERT_ATTRIB_GENERIC7: + case VERT_ATTRIB_GENERIC8: + case VERT_ATTRIB_GENERIC9: + case VERT_ATTRIB_GENERIC10: + case VERT_ATTRIB_GENERIC11: + case VERT_ATTRIB_GENERIC12: + case VERT_ATTRIB_GENERIC13: + case VERT_ATTRIB_GENERIC14: + case VERT_ATTRIB_GENERIC15: assert(attr < VERT_ATTRIB_MAX); vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; vs_input_semantic_index[slot] = num_generic++; diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 030314372f9..174fbc63941 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -95,12 +95,18 @@ void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +struct st_context *st_get_current(void); + void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); void st_finish( struct st_context *st ); void st_notify_swapbuffers(struct st_framebuffer *stfb); +void st_swapbuffers(struct st_framebuffer *stfb, + struct pipe_surface **front_left, + struct pipe_surface **front_right); + int st_set_teximage(struct pipe_texture *pt, int target); /** Redirect rendering into stfb's surface to a texture image */ diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c index d6be3aa022e..3578b713f61 100644 --- a/src/mesa/swrast/s_imaging.c +++ b/src/mesa/swrast/s_imaging.c @@ -60,7 +60,7 @@ _swrast_CopyColorTable( GLcontext *ctx, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data); @@ -94,7 +94,7 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data); @@ -126,7 +126,7 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; /* store as convolution filter */ _mesa_ConvolutionFilter1D(target, internalFormat, width, @@ -178,12 +178,12 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, ctx->Unpack.SkipImages = 0; ctx->Unpack.SwapBytes = GL_FALSE; ctx->Unpack.LsbFirst = GL_FALSE; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; ctx->NewState |= _NEW_PACKUNPACK; /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; + ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; _mesa_ConvolutionFilter2D(target, internalFormat, width, height, GL_RGBA, CHAN_TYPE, rgba); diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index cfff82b0513..fa8ca1d0e26 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -188,10 +189,10 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask) const GLfloat dv1dx = span->attrStepX[attr][1]; const GLfloat dv2dx = span->attrStepX[attr][2]; const GLfloat dv3dx = span->attrStepX[attr][3]; - GLfloat v0 = span->attrStart[attr][0]; - GLfloat v1 = span->attrStart[attr][1]; - GLfloat v2 = span->attrStart[attr][2]; - GLfloat v3 = span->attrStart[attr][3]; + GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx; + GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx; + GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx; + GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx; GLuint k; for (k = 0; k < span->end; k++) { const GLfloat invW = 1.0f / w; @@ -521,10 +522,10 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) const GLfloat drdx = span->attrStepX[attr][2]; const GLfloat dqdx = span->attrStepX[attr][3]; const GLfloat dqdy = span->attrStepY[attr][3]; - GLfloat s = span->attrStart[attr][0]; - GLfloat t = span->attrStart[attr][1]; - GLfloat r = span->attrStart[attr][2]; - GLfloat q = span->attrStart[attr][3]; + GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; + GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx; + GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx; + GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx; if (obj) { const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel]; @@ -546,7 +547,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) || ctx->ATIFragmentShader._Enabled) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; - GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; for (i = 0; i < span->end; i++) { const GLfloat invW = 1.0F / w; texcoord[i][0] = s * invW; @@ -587,7 +588,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span) ctx->ATIFragmentShader._Enabled) { /* do perspective correction but don't divide s, t, r by q */ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; - GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; for (i = 0; i < span->end; i++) { const GLfloat invW = 1.0F / w; texcoord[i][0] = s * invW; @@ -660,8 +661,8 @@ interpolate_wpos(GLcontext *ctx, SWspan *span) } } - w = span->attrStart[FRAG_ATTRIB_WPOS][3]; dw = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw; for (i = 0; i < span->end; i++) { wpos[i][2] = (GLfloat) span->array->z[i] * zScale; wpos[i][3] = w; @@ -726,6 +727,8 @@ clip_span( GLcontext *ctx, SWspan *span ) const GLint ymin = ctx->DrawBuffer->_Ymin; const GLint ymax = ctx->DrawBuffer->_Ymax; + span->leftClip = 0; + if (span->arrayMask & SPAN_XY) { /* arrays of x/y pixel coords */ const GLint *x = span->array->x; @@ -753,7 +756,7 @@ clip_span( GLcontext *ctx, SWspan *span ) /* horizontal span of pixels */ const GLint x = span->x; const GLint y = span->y; - const GLint n = span->end; + GLint n = span->end; /* Trivial rejection tests */ if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) { @@ -761,18 +764,44 @@ clip_span( GLcontext *ctx, SWspan *span ) return GL_FALSE; /* all pixels clipped */ } + /* Clip to right */ + if (x + n > xmax) { + ASSERT(x < xmax); + n = span->end = xmax - x; + } + /* Clip to the left */ if (x < xmin) { + const GLint leftClip = xmin - x; + GLuint i; + + ASSERT(leftClip > 0); ASSERT(x + n > xmin); + + /* Clip 'leftClip' pixels from the left side. + * The span->leftClip field will be applied when we interpolate + * fragment attributes. + * For arrays of values, shift them left. + */ + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (span->arrayAttribs & (1 << i)) { + /* shift array elements left by 'leftClip' */ + _mesa_memcpy(span->array->attribs[i], + span->array->attribs[i] + leftClip, + (n - leftClip) * 4 * sizeof(GLfloat)); + } + } + + span->leftClip = leftClip; + span->x = xmin; + span->end -= leftClip; span->writeAll = GL_FALSE; - _mesa_bzero(span->array->mask, (xmin - x) * sizeof(GLubyte)); } - /* Clip to right */ - if (x + n > xmax) { - ASSERT(x < xmax); - span->end = xmax - x; - } + ASSERT(span->x >= xmin); + ASSERT(span->x + span->end <= xmax); + ASSERT(span->y >= ymin); + ASSERT(span->y < ymax); return GL_TRUE; /* some pixels visible */ } @@ -818,6 +847,12 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) } } + if (!(span->arrayMask & SPAN_MASK)) { + /* post-clip sanity check */ + assert(span->x >= 0); + assert(span->y >= 0); + } + /* Depth bounds test */ if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { if (!_swrast_depth_bounds_test(ctx, span)) { @@ -1284,6 +1319,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { + /* array of pixel locations */ GLuint i; for (i = 0; i < span->end; i++) { if (span->array->mask[i]) { @@ -1321,6 +1357,14 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + if ((span->arrayMask & SPAN_XY) == 0) { + if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax || + span->y < fb->_Ymin || span->y >= fb->_Ymax) { + printf("Bad span clipping at %d, %d\n", span->x, span->y); + return; + } + } + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index c4b47df58ff..0eabae20e03 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -106,6 +107,9 @@ typedef struct sw_span /** Number of fragments in the span */ GLuint end; + /** for clipping left edge of spans */ + GLuint leftClip; + /** This flag indicates that mask[] array is effectively filled with ones */ GLboolean writeAll; @@ -165,6 +169,7 @@ do { \ (S).arrayMask = 0x0; \ (S).arrayAttribs = 0x0; \ (S).end = 0; \ + (S).leftClip = 0; \ (S).facing = 0; \ (S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \ } while (0) diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index a483023a503..31bfb5c9520 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -462,6 +462,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, fcol -= 0.5F; i0 = IFLOOR(fcol); i1 = i0 + 1; + break; default: _mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear"); i0 = i1 = 0; diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index 788fe329ed8..61b0a89554c 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -127,7 +127,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask ) GLuint p; const GLuint v0_orig = v0; - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); @@ -199,7 +199,7 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */ - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); @@ -227,6 +227,25 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) } } + if (0) { + /* print pre/post-clip vertex coords */ + GLuint i, j; + _mesa_printf("pre clip\n"); + for (i = 0; i < 3; i++) { + j = outlist[i]; + _mesa_printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + } + _mesa_printf("post clip\n"); + for (i = 0; i < n; i++) { + j = inlist[i]; + _mesa_printf(" %u: %u: %f, %f, %f, %f\n", + i, j, + coord[j][0], coord[j][1], coord[j][2], coord[j][3]); + } + } + tnl->Driver.Render.ClippedPolygon( ctx, inlist, n ); } @@ -250,7 +269,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */ - if (mask & 0x3f) { + if (mask & CLIP_FRUSTUM_BITS) { POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 ); POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 ); POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 ); diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index ca8190fd059..f193a4bf1e0 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -28,6 +28,7 @@ #include "main/imports.h" #include "main/mtypes.h" #include "main/api_arrayelt.h" +#include "main/bufferobj.h" #include "math/m_eval.h" #include "vbo.h" #include "vbo_context.h" @@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx) cl->Type = GL_FLOAT; cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[i]; - cl->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); } } @@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx) cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; - cl->BufferObj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); } } @@ -150,7 +153,7 @@ static void init_mat_currval(GLcontext *ctx) cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; - cl->BufferObj = ctx->Array.NullBufferObj; + cl->BufferObj = ctx->Shared->NullBufferObj; } } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 5d35ec9c111..6871ee5cab1 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -671,7 +671,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) GLsizei size = VBO_VERT_BUFFER_SIZE; /* Make sure this func is only used once */ - assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj); + assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj); if (exec->vtx.buffer_map) { _mesa_align_free(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; @@ -697,7 +697,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, - ctx->Array.NullBufferObj); + ctx->Shared->NullBufferObj); ASSERT(!exec->vtx.buffer_map); exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 0d4cbe9a1e5..f4ad394f516 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -352,6 +352,13 @@ vbo_exec_DrawRangeElements(GLenum mode, if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) return; + if (end >= ctx->Array._MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is " + "out of bounds (max=%u)", end, ctx->Array._MaxElement); + return; + } + FLUSH_CURRENT( ctx, 0 ); if (ctx->NewState) diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index dae778e741e..ea87dede646 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx, GL_ELEMENT_ARRAY_BUFFER, ib->obj); - tmp_ib.obj = ctx->Array.NullBufferObj; + tmp_ib.obj = ctx->Shared->NullBufferObj; tmp_ib.ptr = tmp_indices; tmp_ib.count = ib->count; tmp_ib.type = ib->type; diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 5fb66d3318f..2f6a1998eaa 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -31,6 +31,7 @@ #include "main/glheader.h" #include "main/imports.h" +#include "main/image.h" #include "main/macros.h" #include "main/enums.h" #include "main/mtypes.h" @@ -41,7 +42,8 @@ #define ELT_TABLE_SIZE 16 -/* Used for vertex-level splitting of indexed buffers. Note that +/** + * Used for vertex-level splitting of indexed buffers. Note that * non-indexed primitives may be converted to indexed in some cases * (eg loops, fans) in order to use this splitting path. */ @@ -73,23 +75,21 @@ struct copy_context { GLuint *translated_elt_buf; const GLuint *srcelt; - /* A baby hash table to avoid re-emitting (some) duplicate + /** A baby hash table to avoid re-emitting (some) duplicate * vertices when splitting indexed primitives. */ struct { GLuint in; GLuint out; } vert_cache[ELT_TABLE_SIZE]; - GLuint vertex_size; GLubyte *dstbuf; - GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */ - GLuint dstbuf_size; /* in vertices */ - GLuint dstbuf_nr; /* count of emitted vertices, also the - * largest value in dstelt. Our - * MaxIndex. - */ + GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */ + GLuint dstbuf_size; /**< in vertices */ + GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value + * in dstelt. Our MaxIndex. + */ GLuint *dstelt; GLuint dstelt_nr; @@ -102,32 +102,19 @@ struct copy_context { }; -static GLuint type_size( GLenum type ) -{ - switch(type) { - case GL_BYTE: return sizeof(GLbyte); - case GL_UNSIGNED_BYTE: return sizeof(GLubyte); - case GL_SHORT: return sizeof(GLshort); - case GL_UNSIGNED_SHORT: return sizeof(GLushort); - case GL_INT: return sizeof(GLint); - case GL_UNSIGNED_INT: return sizeof(GLuint); - case GL_FLOAT: return sizeof(GLfloat); - case GL_DOUBLE: return sizeof(GLdouble); - default: return 0; - } -} - static GLuint attr_size( const struct gl_client_array *array ) { - return array->Size * type_size(array->Type); + return array->Size * _mesa_sizeof_type(array->Type); } -/* Starts returning true slightly before the buffer fills, to ensure +/** + * Starts returning true slightly before the buffer fills, to ensure * that there is sufficient room for any remaining vertices to finish * off the prim: */ -static GLboolean check_flush( struct copy_context *copy ) +static GLboolean +check_flush( struct copy_context *copy ) { GLenum mode = copy->dstprim[copy->dstprim_nr].mode; @@ -145,7 +132,9 @@ static GLboolean check_flush( struct copy_context *copy ) return GL_FALSE; } -static void flush( struct copy_context *copy ) + +static void +flush( struct copy_context *copy ) { GLuint i; @@ -175,8 +164,11 @@ static void flush( struct copy_context *copy ) } - -static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) +/** + * Called at begin of each primitive during replay. + */ +static void +begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; @@ -187,10 +179,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag } -/* Use a hashtable to attempt to identify recently-emitted vertices +/** + * Use a hashtable to attempt to identify recently-emitted vertices * and avoid re-emitting them. */ -static GLuint elt(struct copy_context *copy, GLuint elt_idx) +static GLuint +elt(struct copy_context *copy, GLuint elt_idx) { GLuint elt = copy->srcelt[elt_idx]; GLuint slot = elt & (ELT_TABLE_SIZE-1); @@ -222,7 +216,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) _mesa_printf("%x ", f[j]); _mesa_printf("\n"); } - } copy->vert_cache[slot].in = elt; @@ -230,9 +223,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) copy->dstptr += copy->vertex_size; assert(csr == copy->dstptr); - assert(copy->dstptr == (copy->dstbuf + - copy->dstbuf_nr * - copy->vertex_size)); + assert(copy->dstptr == (copy->dstbuf + + copy->dstbuf_nr * copy->vertex_size)); } /* else */ /* _mesa_printf(" --> reuse vertex\n"); */ @@ -242,7 +234,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx) return check_flush(copy); } -static void end( struct copy_context *copy, GLboolean end_flag ) + +/** + * Called at end of each primitive during replay. + */ +static void +end( struct copy_context *copy, GLboolean end_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; @@ -257,8 +254,8 @@ static void end( struct copy_context *copy, GLboolean end_flag ) } - -static void replay_elts( struct copy_context *copy ) +static void +replay_elts( struct copy_context *copy ) { GLuint i, j, k; GLboolean split; @@ -362,7 +359,8 @@ static void replay_elts( struct copy_context *copy ) } -static void replay_init( struct copy_context *copy ) +static void +replay_init( struct copy_context *copy ) { GLcontext *ctx = copy->ctx; GLuint i; @@ -388,10 +386,7 @@ static void replay_init( struct copy_context *copy ) copy->vertex_size += attr_size(copy->array[i]); if (vbo->Name && !vbo->Pointer) - ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - GL_WRITE_ONLY, /* XXX */ - vbo); + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo); copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, copy->array[i]->Ptr); @@ -405,12 +400,11 @@ static void replay_init( struct copy_context *copy ) * do it internally. */ if (copy->ib->obj->Name && !copy->ib->obj->Pointer) - ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, /* XXX */ - GL_WRITE_ONLY, /* XXX */ + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY, copy->ib->obj); - srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr); + srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer, + copy->ib->ptr); switch (copy->ib->type) { case GL_UNSIGNED_BYTE: @@ -434,7 +428,6 @@ static void replay_init( struct copy_context *copy ) copy->srcelt = (const GLuint *)srcptr; break; } - /* Figure out the maximum allowed vertex buffer size: */ @@ -449,8 +442,7 @@ static void replay_init( struct copy_context *copy ) * * XXX: This should be a VBO! */ - copy->dstbuf = _mesa_malloc(copy->dstbuf_size * - copy->vertex_size); + copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size); copy->dstptr = copy->dstbuf; /* Setup new vertex arrays to point into the output buffer: @@ -467,7 +459,7 @@ static void replay_init( struct copy_context *copy ) dst->Ptr = copy->dstbuf + offset; dst->Enabled = GL_TRUE; dst->Normalized = src->Normalized; - dst->BufferObj = ctx->Array.NullBufferObj; + dst->BufferObj = ctx->Shared->NullBufferObj; dst->_MaxElement = copy->dstbuf_size; /* may be less! */ offset += copy->varying[i].size; @@ -487,12 +479,16 @@ static void replay_init( struct copy_context *copy ) */ copy->dstib.count = 0; /* duplicates dstelt_nr */ copy->dstib.type = GL_UNSIGNED_INT; - copy->dstib.obj = ctx->Array.NullBufferObj; + copy->dstib.obj = ctx->Shared->NullBufferObj; copy->dstib.ptr = copy->dstelt; } -static void replay_finish( struct copy_context *copy ) +/** + * Free up everything allocated during split/replay. + */ +static void +replay_finish( struct copy_context *copy ) { GLcontext *ctx = copy->ctx; GLuint i; @@ -502,25 +498,26 @@ static void replay_finish( struct copy_context *copy ) _mesa_free(copy->translated_elt_buf); _mesa_free(copy->dstbuf); _mesa_free(copy->dstelt); - + /* Unmap VBO's */ for (i = 0; i < copy->nr_varying; i++) { struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj; - if (vbo->Name && vbo->Pointer) - ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo); + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo); } /* Unmap index buffer: */ if (copy->ib->obj->Name && copy->ib->obj->Pointer) { - ctx->Driver.UnmapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, /* XXX */ - copy->ib->obj); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj); } } + +/** + * Split VBO into smaller pieces, draw the pieces. + */ void vbo_split_copy( GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, @@ -546,13 +543,11 @@ void vbo_split_copy( GLcontext *ctx, copy.draw = draw; copy.limits = limits; - /* Clear the vertex cache: */ for (i = 0; i < ELT_TABLE_SIZE; i++) copy.vert_cache[i].in = ~0; - replay_init(©); replay_elts(©); replay_finish(©); diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index fbc856e93b0..3ed6b34fbf0 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -221,7 +221,7 @@ static void split_prims( struct split_context *split) ib.count = count; ib.type = GL_UNSIGNED_INT; - ib.obj = split->ctx->Array.NullBufferObj; + ib.obj = split->ctx->Shared->NullBufferObj; ib.ptr = elts; tmpprim = *prim; |