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authorMarek Olšák <[email protected]>2015-09-27 21:08:46 +0200
committerMarek Olšák <[email protected]>2015-10-03 22:06:09 +0200
commitd8932a355dfdd813f903b4f2bd6aab36ea66d14a (patch)
tree3d3fc2c7225641b397698b5a47c4cbbf469f7287 /src
parentdd340b34f30e71db56f1a12768c7332b8224448c (diff)
st/mesa: add ST_DEBUG=precompile support for tessellation shaders
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_program.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index e62dd7aab80..9c271476dd2 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1681,6 +1681,26 @@ st_precompile_shader_variant(struct st_context *st,
break;
}
+ case GL_TESS_CONTROL_PROGRAM_NV: {
+ struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog;
+ struct st_tcp_variant_key key;
+
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ st_get_tcp_variant(st, p, &key);
+ break;
+ }
+
+ case GL_TESS_EVALUATION_PROGRAM_NV: {
+ struct st_tesseval_program *p = (struct st_tesseval_program *)prog;
+ struct st_tep_variant_key key;
+
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ st_get_tep_variant(st, p, &key);
+ break;
+ }
+
case GL_GEOMETRY_PROGRAM_NV: {
struct st_geometry_program *p = (struct st_geometry_program *)prog;
struct st_gp_variant_key key;