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authorKarl Schultz <[email protected]>2001-10-04 19:03:11 +0000
committerKarl Schultz <[email protected]>2001-10-04 19:03:11 +0000
commitd3788b60ae92f9f4aa011b34168675a742862881 (patch)
treed77ab7a437bfdb0bf547278d8d009fb525fe14c0 /src
parent31c40f0905331ca51d705f8a072a9d239d692966 (diff)
remove extra CR chars
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/windows/mesa_extend.h86
-rw-r--r--src/mesa/drivers/windows/wmesadef.h302
2 files changed, 194 insertions, 194 deletions
diff --git a/src/mesa/drivers/windows/mesa_extend.h b/src/mesa/drivers/windows/mesa_extend.h
index 66a8a77d65e..47207134940 100644
--- a/src/mesa/drivers/windows/mesa_extend.h
+++ b/src/mesa/drivers/windows/mesa_extend.h
@@ -1,43 +1,43 @@
-/* mesa_extend.h
- * for wmesa-2.3
- * Written by Li Wei ([email protected])
- */
-
-/* Log 6/14, 1997
- * revision 1.01
- * struct DisplayOptions defined for tk_ddmesa.c to read the initial file
- */
-
-#include <GL/gl.h>
-#include <stdlib.h>
-#include <windows.h>
-#include <winbase.h>
-
-typedef enum SHIFT{ SHIFT_NONE, SHIFT_LEFT,SHIFT_RIGHT,SHIFT_UP,SHIFT_DOWN,SHIFT_FAR,SHIFT_NEAR};
-
-extern GLfloat deltaView ;
-
-extern GLuint viewShift;
-
-extern GLenum glImageRendered();
-
-extern GLenum imageRendered ;
-
-extern GLfloat deltaView ;
-
-extern GLfloat deltaShift;
-
-void shiftView( void );
-
-struct DISPLAY_OPTIONS {
- int stereo;
- int fullScreen;
- int mode;
- int bpp;
-};
-
-extern struct DISPLAY_OPTIONS displayOptions;
-extern void getDisplayOptions( void);
-
-GLenum defaultKeyProc(int, GLenum);
-extern GLenum (*userKeyProc) (int, GLenum);
+/* mesa_extend.h
+ * for wmesa-2.3
+ * Written by Li Wei ([email protected])
+ */
+
+/* Log 6/14, 1997
+ * revision 1.01
+ * struct DisplayOptions defined for tk_ddmesa.c to read the initial file
+ */
+
+#include <GL/gl.h>
+#include <stdlib.h>
+#include <windows.h>
+#include <winbase.h>
+
+typedef enum SHIFT{ SHIFT_NONE, SHIFT_LEFT,SHIFT_RIGHT,SHIFT_UP,SHIFT_DOWN,SHIFT_FAR,SHIFT_NEAR};
+
+extern GLfloat deltaView ;
+
+extern GLuint viewShift;
+
+extern GLenum glImageRendered();
+
+extern GLenum imageRendered ;
+
+extern GLfloat deltaView ;
+
+extern GLfloat deltaShift;
+
+void shiftView( void );
+
+struct DISPLAY_OPTIONS {
+ int stereo;
+ int fullScreen;
+ int mode;
+ int bpp;
+};
+
+extern struct DISPLAY_OPTIONS displayOptions;
+extern void getDisplayOptions( void);
+
+GLenum defaultKeyProc(int, GLenum);
+extern GLenum (*userKeyProc) (int, GLenum);
diff --git a/src/mesa/drivers/windows/wmesadef.h b/src/mesa/drivers/windows/wmesadef.h
index 7cd4bb9a7d4..9682c857e77 100644
--- a/src/mesa/drivers/windows/wmesadef.h
+++ b/src/mesa/drivers/windows/wmesadef.h
@@ -1,154 +1,154 @@
-/* File name : wmesadef.h
- * Version : 2.3
- *
- * Header file for display driver for Mesa 2.3 under
- * Windows95, WindowsNT and Win32
- *
- * Copyright (C) 1996- Li Wei
- * Address : Institute of Artificial Intelligence
- * : & Robotics
- * : Xi'an Jiaotong University
- * Email : [email protected]
- * Web page : http://sun.aiar.xjtu.edu.cn
- *
- * This file and its associations are partially based on the
- * Windows NT driver for Mesa, written by Mark Leaming
- */
-
-/*
- * $Log: wmesadef.h,v $
- * Revision 1.1 1999/08/19 00:55:42 jtg
- * Initial revision
+/* File name : wmesadef.h
+ * Version : 2.3
*
- * Revision 1.3 1999/01/03 03:08:57 brianp
- * Ted Jump's changes
- *
- * Initial version 1997/6/14 CST by Li Wei([email protected])
- */
-
-/*
- * $Log: wmesadef.h,v $
- * Revision 1.1 1999/08/19 00:55:42 jtg
- * Initial revision
+ * Header file for display driver for Mesa 2.3 under
+ * Windows95, WindowsNT and Win32
*
- * Revision 1.3 1999/01/03 03:08:57 brianp
- * Ted Jump's changes
- *
- * Revision 2.1 1996/11/15 10:54:00 CST by Li Wei([email protected])
- * a new element added to wmesa_context :
- * dither_flag
- */
-
-/*
- * $Log: wmesadef.h,v $
- * Revision 1.1 1999/08/19 00:55:42 jtg
- * Initial revision
+ * Copyright (C) 1996- Li Wei
+ * Address : Institute of Artificial Intelligence
+ * : & Robotics
+ * : Xi'an Jiaotong University
+ * Email : [email protected]
+ * Web page : http://sun.aiar.xjtu.edu.cn
+ *
+ * This file and its associations are partially based on the
+ * Windows NT driver for Mesa, written by Mark Leaming
+ */
+
+/*
+ * $Log: wmesadef.h,v
+ * Revision 1.1.1.1 1999/08/19 00:55:42 jt
+ * Imported source
+
+ * Revision 1.3 1999/01/03 03:08:57 brian
+ * Ted Jump's change
*
- * Revision 1.3 1999/01/03 03:08:57 brianp
- * Ted Jump's changes
- *
- * Revision 2.0 1996/11/15 10:54:00 CST by Li Wei([email protected])
- * Initial revision
- */
-
-
-
-#ifndef DDMESADEF_H
-#define DDMESADEF_H
-
-#include <windows.h>
-#include <GL\gl.h>
-#include "context.h"
-#ifdef DDRAW
- #include <ddraw.h>
-#endif
-//#include "profile.h"
-
-#define REDBITS 0x03
-#define REDSHIFT 0x00
-#define GREENBITS 0x03
-#define GREENSHIFT 0x03
-#define BLUEBITS 0x02
-#define BLUESHIFT 0x06
-
-typedef struct _dibSection{
- HDC hDC;
- HANDLE hFileMap;
- BOOL fFlushed;
- LPVOID base;
-}WMDIBSECTION, *PWMDIBSECTION;
-
-
-typedef struct wmesa_context{
- GLcontext *gl_ctx; /* The core GL/Mesa context */
- GLvisual *gl_visual; /* Describes the buffers */
- GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */
-
-
- HWND Window;
- HDC hDC;
- HPALETTE hPalette;
- HPALETTE hOldPalette;
- HPEN hPen;
- HPEN hOldPen;
- HCURSOR hOldCursor;
- COLORREF crColor;
- // 3D projection stuff
- RECT drawRect;
- UINT uiDIBoffset;
- // OpenGL stuff
- HPALETTE hGLPalette;
- GLuint width;
- GLuint height;
- GLuint ScanWidth;
- GLboolean db_flag; //* double buffered?
- GLboolean rgb_flag; //* RGB mode?
- GLboolean dither_flag; //* use dither when 256 color mode for RGB?
- GLuint depth; //* bits per pixel (1, 8, 24, etc)
- ULONG pixel; // current color index or RGBA pixel value
- ULONG clearpixel; //* pixel for clearing the color buffers
- PBYTE ScreenMem; // WinG memory
- BITMAPINFO *IndexFormat;
- HPALETTE hPal; // Current Palette
- HPALETTE hPalHalfTone;
-
-
- WMDIBSECTION dib;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- HBITMAP Old_Compat_BM;
- HBITMAP Compat_BM; // Bitmap for double buffering
- PBYTE pbPixels;
- int nColors;
- BYTE cColorBits;
- int pixelformat;
-
-#ifdef DDRAW
- LPDIRECTDRAW lpDD; // DirectDraw object
-// LPDIRECTDRAW2 lpDD2; // DirectDraw object
- LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface
- LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface
- LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette
- BOOL bActive; // is application active?
- DDSURFACEDESC ddsd;
- int fullScreen;
- int gMode ;
-#endif
- RECT rectOffScreen;
- RECT rectSurface;
- HWND hwnd;
- DWORD pitch;
- PBYTE addrOffScreen;
-//#ifdef PROFILE
-// MESAPROF profile;
-//#endif
-} *PWMC;
-
-
-#define PAGE_FILE 0xffffffff
-
-
-
-#endif
+ * Initial version 1997/6/14 CST by Li Wei([email protected])
+ */
+
+/*
+ * $Log: wmesadef.h,v
+ * Revision 1.1.1.1 1999/08/19 00:55:42 jt
+ * Imported source
+
+ * Revision 1.3 1999/01/03 03:08:57 brian
+ * Ted Jump's change
+ *
+ * Revision 2.1 1996/11/15 10:54:00 CST by Li Wei([email protected])
+ * a new element added to wmesa_context :
+ * dither_flag
+ */
+
+/*
+ * $Log: wmesadef.h,v
+ * Revision 1.1.1.1 1999/08/19 00:55:42 jt
+ * Imported source
+
+ * Revision 1.3 1999/01/03 03:08:57 brian
+ * Ted Jump's change
+ *
+ * Revision 2.0 1996/11/15 10:54:00 CST by Li Wei([email protected])
+ * Initial revision
+ */
+
+
+
+#ifndef DDMESADEF_H
+#define DDMESADEF_H
+
+#include <windows.h>
+#include <GL\gl.h>
+#include "context.h"
+#ifdef DDRAW
+ #include <ddraw.h>
+#endif
+//#include "profile.h"
+
+#define REDBITS 0x03
+#define REDSHIFT 0x00
+#define GREENBITS 0x03
+#define GREENSHIFT 0x03
+#define BLUEBITS 0x02
+#define BLUESHIFT 0x06
+
+typedef struct _dibSection{
+ HDC hDC;
+ HANDLE hFileMap;
+ BOOL fFlushed;
+ LPVOID base;
+}WMDIBSECTION, *PWMDIBSECTION;
+
+
+typedef struct wmesa_context{
+ GLcontext *gl_ctx; /* The core GL/Mesa context */
+ GLvisual *gl_visual; /* Describes the buffers */
+ GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */
+
+
+ HWND Window;
+ HDC hDC;
+ HPALETTE hPalette;
+ HPALETTE hOldPalette;
+ HPEN hPen;
+ HPEN hOldPen;
+ HCURSOR hOldCursor;
+ COLORREF crColor;
+ // 3D projection stuff
+ RECT drawRect;
+ UINT uiDIBoffset;
+ // OpenGL stuff
+ HPALETTE hGLPalette;
+ GLuint width;
+ GLuint height;
+ GLuint ScanWidth;
+ GLboolean db_flag; //* double buffered?
+ GLboolean rgb_flag; //* RGB mode?
+ GLboolean dither_flag; //* use dither when 256 color mode for RGB?
+ GLuint depth; //* bits per pixel (1, 8, 24, etc)
+ ULONG pixel; // current color index or RGBA pixel value
+ ULONG clearpixel; //* pixel for clearing the color buffers
+ PBYTE ScreenMem; // WinG memory
+ BITMAPINFO *IndexFormat;
+ HPALETTE hPal; // Current Palette
+ HPALETTE hPalHalfTone;
+
+
+ WMDIBSECTION dib;
+ BITMAPINFO bmi;
+ HBITMAP hbmDIB;
+ HBITMAP hOldBitmap;
+ HBITMAP Old_Compat_BM;
+ HBITMAP Compat_BM; // Bitmap for double buffering
+ PBYTE pbPixels;
+ int nColors;
+ BYTE cColorBits;
+ int pixelformat;
+
+#ifdef DDRAW
+ LPDIRECTDRAW lpDD; // DirectDraw object
+// LPDIRECTDRAW2 lpDD2; // DirectDraw object
+ LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface
+ LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface
+ LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette
+ BOOL bActive; // is application active?
+ DDSURFACEDESC ddsd;
+ int fullScreen;
+ int gMode ;
+#endif
+ RECT rectOffScreen;
+ RECT rectSurface;
+ HWND hwnd;
+ DWORD pitch;
+ PBYTE addrOffScreen;
+//#ifdef PROFILE
+// MESAPROF profile;
+//#endif
+} *PWMC;
+
+
+#define PAGE_FILE 0xffffffff
+
+
+
+#endif