diff options
author | Brian Paul <[email protected]> | 2014-02-08 13:39:45 -0700 |
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committer | Carl Worth <[email protected]> | 2014-03-04 13:09:17 -0800 |
commit | d13adcae22bf624bd34b28a212b107746f64141c (patch) | |
tree | 9950b39756af1eb17f8b7504a1ae33edce14c748 /src | |
parent | e91dd3661cfc10c0dc2d7da7156cbe78c9d2a1c0 (diff) |
mesa: update assertion in detach_shader() for geom shaders
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74723
Cc: "10.0" "10.1" <[email protected]>
Tested-by: Andreas Boll <[email protected]>
(cherry picked from commit c325ec896545cc909f2f0e359f0bb0513a8a53b5)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/shaderapi.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 1d9aac39df2..74dd8e9d7df 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -395,6 +395,7 @@ detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) { for (j = 0; j < shProg->NumShaders; j++) { assert(shProg->Shaders[j]->Type == GL_VERTEX_SHADER || + shProg->Shaders[j]->Type == GL_GEOMETRY_SHADER || shProg->Shaders[j]->Type == GL_FRAGMENT_SHADER); assert(shProg->Shaders[j]->RefCount > 0); } |