diff options
author | Eric Anholt <[email protected]> | 2010-08-18 16:56:39 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-18 17:10:48 -0700 |
commit | b83846475bac76268d75f53632faf8aad8cad02c (patch) | |
tree | c667c59b52eb4d3086432f1fc895694ab9b2007e /src | |
parent | 3cd233eb5714137dccb6218ad78005511bcc02bd (diff) |
glsl2: Free the shader compiler at dri screen destruction.
Hooray, we can valgrind again without adding suppressions. This also
adds an interface for use by an implementation of
glReleaseShaderCompiler().
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 30 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/dri_util.c | 2 |
3 files changed, 35 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index d1bb1ae5ecc..b864218d50d 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -741,3 +741,33 @@ do_common_optimization(exec_list *ir, bool linked) return progress; } + +extern "C" { + +/** + * To be called at GL teardown time, this frees compiler datastructures. + * + * After calling this, any previously compiled shaders and shader + * programs would be invalid. So this should happen at approximately + * program exit. + */ +void +_mesa_destroy_shader_compiler(void) +{ + _mesa_destroy_shader_compiler_caches(); + + _mesa_glsl_release_types(); +} + +/** + * Releases compiler caches to trade off performance for memory. + * + * Intended to be used with glReleaseShaderCompiler(). + */ +void +_mesa_destroy_shader_compiler_caches(void) +{ + _mesa_glsl_release_functions(); +} + +} diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 9e3cac26e26..b0b1bc31d05 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -178,6 +178,9 @@ extern void _mesa_glsl_warning(const YYLTYPE *locp, extern "C" { extern int preprocess(void *ctx, const char **shader, char **info_log, const struct gl_extensions *extensions); + +extern void _mesa_destroy_shader_compiler(); +extern void _mesa_destroy_shader_compiler_caches(); } extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 5eb8b62f450..b1a7b3ed342 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -707,6 +707,8 @@ static void driDestroyScreen(__DRIscreen *psp) * stream open to the X-server anymore. */ + _mesa_destroy_shader_compiler(); + if (psp->DriverAPI.DestroyScreen) (*psp->DriverAPI.DestroyScreen)(psp); |