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authorChia-I Wu <[email protected]>2011-08-17 11:56:43 +0800
committerChia-I Wu <[email protected]>2011-08-21 02:01:49 +0800
commitb81b82df955ad19eec55fa593b533673f083f593 (patch)
tree3b796ce18b0a4515cba0425272a804304c4bb4f4 /src
parentee40f18054088dad8e1d1eca2c44204576813d6b (diff)
android: build glsl
This builds the static library libmesa_glsl and executable glsl_compiler from glsl. glsl_compiler is only installed for engineering build. Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/Android.gen.mk98
-rw-r--r--src/glsl/Android.mk171
-rw-r--r--src/mesa/Android.mk32
3 files changed, 301 insertions, 0 deletions
diff --git a/src/glsl/Android.gen.mk b/src/glsl/Android.gen.mk
new file mode 100644
index 00000000000..e4ccb7291ef
--- /dev/null
+++ b/src/glsl/Android.gen.mk
@@ -0,0 +1,98 @@
+# Mesa 3-D graphics library
+#
+# Copyright (C) 2010-2011 Chia-I Wu <[email protected]>
+# Copyright (C) 2010-2011 LunarG Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# included by glsl Android.mk for source generation
+
+ifeq ($(LOCAL_MODULE_CLASS),)
+LOCAL_MODULE_CLASS := STATIC_LIBRARIES
+endif
+
+intermediates := $(call local-intermediates-dir)
+
+sources := \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c
+
+ifneq ($(LOCAL_IS_HOST_MODULE),true)
+sources += builtin_function.cpp
+endif
+
+LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
+
+LOCAL_C_INCLUDES += $(intermediates) $(intermediates)/glcpp $(MESA_TOP)/src/glsl/glcpp
+
+sources := $(addprefix $(intermediates)/, $(sources))
+LOCAL_GENERATED_SOURCES += $(sources)
+
+define local-l-or-ll-to-c-or-cpp
+ @mkdir -p $(dir $@)
+ @echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
+ $(hide) $(LEX) --nounistd -o$@ $<
+endef
+
+define local-y-to-c-and-h
+ @mkdir -p $(dir $@)
+ @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+ $(hide) $(YACC) -o $@ $<
+endef
+
+define local-yy-to-cpp-and-h
+ @mkdir -p $(dir $@)
+ @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+ $(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
+ touch $(@:$1=$(YACC_HEADER_SUFFIX))
+ echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
+ echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
+ cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
+ echo '#endif' >> $(@:$1=.h)
+ rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
+endef
+
+$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
+ $(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
+ $(call local-yy-to-cpp-and-h,.cpp)
+
+$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
+ $(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
+ $(call local-y-to-c-and-h)
+
+BUILTIN_COMPILER := $(BUILD_OUT_EXECUTABLES)/mesa_builtin_compiler$(BUILD_EXECUTABLE_SUFFIX)
+
+builtin_function_deps := \
+ $(LOCAL_PATH)/builtins/tools/generate_builtins.py \
+ $(LOCAL_PATH)/builtins/tools/texture_builtins.py \
+ $(BUILTIN_COMPILER) \
+ $(wildcard $(LOCAL_PATH)/builtins/profiles/*) \
+ $(wildcard $(LOCAL_PATH)/builtins/ir/*)
+
+$(intermediates)/builtin_function.cpp: PRIVATE_SCRIPT := $(MESA_PYTHON2) $(LOCAL_PATH)/builtins/tools/generate_builtins.py
+$(intermediates)/builtin_function.cpp: $(builtin_function_deps)
+ @mkdir -p $(dir $@)
+ @echo "Gen GLSL: $(PRIVATE_MODULE) <= $(notdir $@)"
+ $(hide) $(PRIVATE_SCRIPT) $(BUILTIN_COMPILER) > $@ || rm -f $@
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
new file mode 100644
index 00000000000..d0b3ff3becf
--- /dev/null
+++ b/src/glsl/Android.mk
@@ -0,0 +1,171 @@
+# Mesa 3-D graphics library
+#
+# Copyright (C) 2010-2011 Chia-I Wu <[email protected]>
+# Copyright (C) 2010-2011 LunarG Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# Android.mk for glsl
+
+LOCAL_PATH := $(call my-dir)
+
+# from Makefile
+LIBGLCPP_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ glcpp/pp.c
+
+C_SOURCES = \
+ strtod.c \
+ ralloc.c \
+ $(LIBGLCPP_SOURCES)
+
+CXX_SOURCES = \
+ ast_expr.cpp \
+ ast_function.cpp \
+ ast_to_hir.cpp \
+ ast_type.cpp \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ glsl_parser_extras.cpp \
+ glsl_types.cpp \
+ glsl_symbol_table.cpp \
+ hir_field_selection.cpp \
+ ir_basic_block.cpp \
+ ir_clone.cpp \
+ ir_constant_expression.cpp \
+ ir.cpp \
+ ir_expression_flattening.cpp \
+ ir_function_can_inline.cpp \
+ ir_function_detect_recursion.cpp \
+ ir_function.cpp \
+ ir_hierarchical_visitor.cpp \
+ ir_hv_accept.cpp \
+ ir_import_prototypes.cpp \
+ ir_print_visitor.cpp \
+ ir_reader.cpp \
+ ir_rvalue_visitor.cpp \
+ ir_set_program_inouts.cpp \
+ ir_validate.cpp \
+ ir_variable.cpp \
+ ir_variable_refcount.cpp \
+ linker.cpp \
+ link_functions.cpp \
+ loop_analysis.cpp \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
+ s_expression.cpp
+
+# ---------------------------------------
+# Build libmesa_glsl
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ $(C_SOURCES) \
+ $(CXX_SOURCES) \
+ builtin_function.cpp
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa
+
+LOCAL_MODULE := libmesa_glsl
+
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# ---------------------------------------
+# Build mesa_builtin_compiler for host
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ $(C_SOURCES) \
+ $(CXX_SOURCES) \
+ builtin_stubs.cpp \
+ main.cpp \
+ standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
+
+LOCAL_MODULE := mesa_builtin_compiler
+
+LOCAL_MODULE_CLASS := EXECUTABLES
+LOCAL_IS_HOST_MODULE := true
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_EXECUTABLE)
+
+# ---------------------------------------
+# Build glsl_compiler
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ main.cpp \
+ standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
+
+LOCAL_MODULE_TAGS := eng
+LOCAL_MODULE := glsl_compiler
+
+include $(MESA_COMMON_MK)
+include $(BUILD_EXECUTABLE)
diff --git a/src/mesa/Android.mk b/src/mesa/Android.mk
index e32fabed49e..67808d491ac 100644
--- a/src/mesa/Android.mk
+++ b/src/mesa/Android.mk
@@ -81,3 +81,35 @@ include $(LOCAL_PATH)/Android.gen.mk
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
endif # MESA_BUILD_GALLIUM
+
+# ---------------------------------------
+# Build libmesa_glsl_utils
+#
+# It is used to avoid circular dependency between core mesa and glsl.
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ program/hash_table.c \
+ program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# ---------------------------------------
+# Build libmesa_glsl_utils for host
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ program/hash_table.c \
+ program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_STATIC_LIBRARY)