diff options
author | Brian Paul <[email protected]> | 2006-10-10 22:45:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-10-10 22:45:50 +0000 |
commit | 81968ec49d9e06be0e095fa0084aa61b68b23d75 (patch) | |
tree | fa905da9fed031eed3e7c27ca2387101c6820dea /src | |
parent | c61ecf373e58151aa7d3a4244ef139e015676b66 (diff) |
a step toward moving run-time vertex program state out of GLcontext
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/mtypes.h | 39 | ||||
-rw-r--r-- | src/mesa/shader/nvprogram.c | 7 | ||||
-rw-r--r-- | src/mesa/shader/nvvertexec.c | 52 | ||||
-rw-r--r-- | src/mesa/shader/program.c | 4 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 8 |
5 files changed, 61 insertions, 49 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ff6b053c230..799e647731a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1913,30 +1913,41 @@ struct gl_program_state /** - * State vars for GL_ARB/GL_NV_vertex_program + * Virtual vertex program machine state. + * Only used during program execution (may be moved someday): + */ +struct gl_vertex_program_machine +{ + GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4]; + GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4]; + GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS]; + GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4]; + GLint AddressReg[4]; +}; + + +/** + * Context state for vertex programs. */ struct gl_vertex_program_state { - GLboolean Enabled; /**< GL_VERTEX_PROGRAM_ARB/NV */ - GLboolean _Enabled; /**< Enabled and valid program? */ - GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ - GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ + GLboolean Enabled; /**< GL_VERTEX_PROGRAM_ARB/NV */ + GLboolean _Enabled; /**< Enabled and valid program? */ + GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ + GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ struct gl_vertex_program *Current; /**< ptr to currently bound program */ const struct gl_vertex_program *_Current; /**< ptr to currently bound program, including internal (t_vp_build.c) programs */ + GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /**< Env params */ + + struct gl_vertex_program_machine Machine; + + /* For GL_NV_vertex_program only: */ GLenum TrackMatrix[MAX_NV_VERTEX_PROGRAM_PARAMS / 4]; GLenum TrackMatrixTransform[MAX_NV_VERTEX_PROGRAM_PARAMS / 4]; - GLfloat Parameters[MAX_NV_VERTEX_PROGRAM_PARAMS][4]; /* Env params */ - /* Only used during program execution (may be moved someday): */ - GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4]; - GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4]; - GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS]; - GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4]; - GLint AddressReg[4]; - #if FEATURE_MESA_program_debug GLprogramcallbackMESA Callback; GLvoid *CallbackData; @@ -1947,7 +1958,7 @@ struct gl_vertex_program_state /** - * Context state for GL_ARB/NV_fragment_program + * Context state for fragment programs. */ struct gl_fragment_program_state { diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 4e29e0b3f88..47d2b61a628 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -79,7 +79,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) _mesa_init_vp_per_vertex_registers(ctx); _mesa_init_vp_per_primitive_registers(ctx); - COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params); + COPY_4V(ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS], params); _mesa_exec_vertex_program(ctx, vprog); } @@ -89,8 +89,9 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, - GLboolean *residences) +GLboolean GLAPIENTRY +_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, + GLboolean *residences) { GLint i, j; GLboolean allResident = GL_TRUE; diff --git a/src/mesa/shader/nvvertexec.c b/src/mesa/shader/nvvertexec.c index c436f4f0451..19855936593 100644 --- a/src/mesa/shader/nvvertexec.c +++ b/src/mesa/shader/nvvertexec.c @@ -50,20 +50,20 @@ void _mesa_init_vp_per_vertex_registers(GLcontext *ctx) { /* Input registers get initialized from the current vertex attribs */ - MEMCPY(ctx->VertexProgram.Inputs, ctx->Current.Attrib, + MEMCPY(ctx->VertexProgram.Machine.Inputs, ctx->Current.Attrib, MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat)); if (ctx->VertexProgram.Current->IsNVProgram) { GLuint i; /* Output/result regs are initialized to [0,0,0,1] */ for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { - ASSIGN_4V(ctx->VertexProgram.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F); + ASSIGN_4V(ctx->VertexProgram.Machine.Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F); } /* Temp regs are initialized to [0,0,0,0] */ for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { - ASSIGN_4V(ctx->VertexProgram.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F); + ASSIGN_4V(ctx->VertexProgram.Machine.Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F); } - ASSIGN_4V(ctx->VertexProgram.AddressReg, 0, 0, 0, 0); + ASSIGN_4V(ctx->VertexProgram.Machine.AddressReg, 0, 0, 0, 0); } } @@ -161,7 +161,7 @@ _mesa_init_vp_per_primitive_registers(GLcontext *ctx) } } else { - /* Using and ARB vertex program */ + /* ARB vertex program */ if (ctx->VertexProgram.Current->Base.Parameters) { /* Grab the state GL state and put into registers */ _mesa_load_state_parameters(ctx, @@ -182,30 +182,30 @@ _mesa_dump_vp_state( const struct gl_vertex_program_state *state ) _mesa_printf("VertexIn:\n"); for (i = 0; i < MAX_NV_VERTEX_PROGRAM_INPUTS; i++) { _mesa_printf("%d: %f %f %f %f ", i, - state->Inputs[i][0], - state->Inputs[i][1], - state->Inputs[i][2], - state->Inputs[i][3]); + state->Machine.Inputs[i][0], + state->Machine.Inputs[i][1], + state->Machine.Inputs[i][2], + state->Machine.Inputs[i][3]); } _mesa_printf("\n"); _mesa_printf("VertexOut:\n"); for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { _mesa_printf("%d: %f %f %f %f ", i, - state->Outputs[i][0], - state->Outputs[i][1], - state->Outputs[i][2], - state->Outputs[i][3]); + state->Machine.Outputs[i][0], + state->Machine.Outputs[i][1], + state->Machine.Outputs[i][2], + state->Machine.Outputs[i][3]); } _mesa_printf("\n"); _mesa_printf("Registers:\n"); for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { _mesa_printf("%d: %f %f %f %f ", i, - state->Temporaries[i][0], - state->Temporaries[i][1], - state->Temporaries[i][2], - state->Temporaries[i][3]); + state->Machine.Temporaries[i][0], + state->Machine.Temporaries[i][1], + state->Machine.Temporaries[i][2], + state->Machine.Temporaries[i][3]); } _mesa_printf("\n"); @@ -231,7 +231,7 @@ get_register_pointer( const struct prog_src_register *source, const struct gl_vertex_program_state *state ) { if (source->RelAddr) { - const GLint reg = source->Index + state->AddressReg[0]; + const GLint reg = source->Index + state->Machine.AddressReg[0]; ASSERT( (source->File == PROGRAM_ENV_PARAM) || (source->File == PROGRAM_STATE_VAR) ); if (reg < 0 || reg > MAX_NV_VERTEX_PROGRAM_PARAMS) @@ -245,14 +245,14 @@ get_register_pointer( const struct prog_src_register *source, switch (source->File) { case PROGRAM_TEMPORARY: ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_TEMPS); - return state->Temporaries[source->Index]; + return state->Machine.Temporaries[source->Index]; case PROGRAM_INPUT: ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_INPUTS); - return state->Inputs[source->Index]; + return state->Machine.Inputs[source->Index]; case PROGRAM_OUTPUT: /* This is only needed for the PRINT instruction */ ASSERT(source->Index < MAX_NV_VERTEX_PROGRAM_OUTPUTS); - return state->Outputs[source->Index]; + return state->Machine.Outputs[source->Index]; case PROGRAM_LOCAL_PARAM: ASSERT(source->Index < MAX_PROGRAM_LOCAL_PARAMS); return state->Current->Base.LocalParams[source->Index]; @@ -329,10 +329,10 @@ store_vector4( const struct prog_dst_register *dest, GLfloat *dst; switch (dest->File) { case PROGRAM_TEMPORARY: - dst = state->Temporaries[dest->Index]; + dst = state->Machine.Temporaries[dest->Index]; break; case PROGRAM_OUTPUT: - dst = state->Outputs[dest->Index]; + dst = state->Machine.Outputs[dest->Index]; break; case PROGRAM_ENV_PARAM: { @@ -390,9 +390,9 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra * by the MVP matrix and store in the vertex position result register. */ if (ctx->VertexProgram.Current->IsPositionInvariant) { - TRANSFORM_POINT( ctx->VertexProgram.Outputs[VERT_RESULT_HPOS], + TRANSFORM_POINT( ctx->VertexProgram.Machine.Outputs[VERT_RESULT_HPOS], ctx->_ModelProjectMatrix.m, - ctx->VertexProgram.Inputs[VERT_ATTRIB_POS]); + ctx->VertexProgram.Machine.Inputs[VERT_ATTRIB_POS]); /* XXX: This could go elsewhere */ ctx->VertexProgram.Current->Base.OutputsWritten |= VERT_BIT_POS; @@ -636,7 +636,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *progra { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); - state->AddressReg[0] = (GLint) FLOORF(t[0]); + state->Machine.AddressReg[0] = (GLint) FLOORF(t[0]); } break; case OPCODE_DPH: diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 8aed74110c0..ceceef0c5df 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -2099,7 +2099,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target, "glGetProgramRegisterfvMESA(registerName)"); return; } - COPY_4V(v, ctx->VertexProgram.Temporaries[i]); + COPY_4V(v, ctx->VertexProgram.Machine.Temporaries[i]); } else if (reg[0] == 'v' && reg[1] == '[') { /* Vertex Input attribute */ @@ -2110,7 +2110,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target, _mesa_sprintf(number, "%d", i); if (_mesa_strncmp(reg + 2, name, 4) == 0 || _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) { - COPY_4V(v, ctx->VertexProgram.Inputs[i]); + COPY_4V(v, ctx->VertexProgram.Machine.Inputs[i]); return; } } diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 36ee4b2f46a..b8828ec36ac 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -118,7 +118,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) const GLuint size = VB->AttribPtr[attr]->size; const GLuint stride = VB->AttribPtr[attr]->stride; const GLfloat *data = (GLfloat *) (ptr + stride * i); - COPY_CLEAN_4V(ctx->VertexProgram.Inputs[attr], size, data); + COPY_CLEAN_4V(ctx->VertexProgram.Machine.Inputs[attr], size, data); } } @@ -129,19 +129,19 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog an point size results if needed */ if (ctx->Fog.Enabled && (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { - ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0; + ctx->VertexProgram.Machine.Outputs[VERT_RESULT_FOGC][0] = 1.0; } if (ctx->VertexProgram.PointSizeEnabled && (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { - ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size; + ctx->VertexProgram.Machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size; } /* copy the output registers into the VB->attribs arrays */ /* XXX (optimize) could use a conditional and smaller loop limit here */ for (attr = 0; attr < 15; attr++) { COPY_4V(store->attribs[attr].data[i], - ctx->VertexProgram.Outputs[attr]); + ctx->VertexProgram.Machine.Outputs[attr]); } } |