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authorBrian Paul <[email protected]>2015-01-02 16:56:12 -0700
committerBrian Paul <[email protected]>2015-01-05 13:50:54 -0700
commit41dc2fee4e6f314fb7f9a13908c8b380333c9bc8 (patch)
treefa15dc2b2c74bc146187442f58db5cc37e7d939e /src
parenta6822e31355b46be1cdf956f58bd2c7a4cd387f2 (diff)
mesa: fix error strings in shaderapi.c
The _mesa_-prefixed function names should not appear in GL error messages. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/shaderapi.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 6d831f7621d..b7c39ee195c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1672,7 +1672,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
(void) binaryformat;
(void) binary;
(void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
}
@@ -1724,7 +1724,7 @@ _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
(void) binaryFormat;
(void) binary;
(void) length;
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramBinary");
}