diff options
author | Eric Anholt <[email protected]> | 2004-09-25 06:12:40 +0000 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2004-09-25 06:12:40 +0000 |
commit | 4010481ba3bce98d95a20e9a061fb62922bdcb83 (patch) | |
tree | 489e432fc4cdd8e5875b771c4b3282f3f4ea0c55 /src | |
parent | b4e2e9c65a8c840031065812d3c16add9d61b98b (diff) |
Fix texturing in quake3. Some code was left over from the dirty/clean list
setup that now removed atoms from the atomlist on texture deletion.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texmem.c | 7 |
2 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 0d3e1bb44e9..3b8394f794f 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -62,7 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_vtxfmt.h" #include "r200_maos.h" -#define DRIVER_DATE "20040923" +#define DRIVER_DATE "20040924" #include "vblank.h" #include "utils.h" diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c index 05ef16e7be8..b219995c3e2 100644 --- a/src/mesa/drivers/dri/r200/r200_texmem.c +++ b/src/mesa/drivers/dri/r200/r200_texmem.c @@ -43,7 +43,6 @@ SOFTWARE. #include "context.h" #include "colormac.h" #include "macros.h" -#include "simple_list.h" #include "radeon_reg.h" /* gets definition for usleep */ #include "r200_context.h" #include "r200_state.h" @@ -73,10 +72,8 @@ r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t ) for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) { if ( t == rmesa->state.texture.unit[i].texobj ) { rmesa->state.texture.unit[i].texobj = NULL; - remove_from_list( &rmesa->hw.tex[i] ); - make_empty_list( &rmesa->hw.tex[i] ); - remove_from_list( &rmesa->hw.cube[i] ); - make_empty_list( &rmesa->hw.cube[i] ); + rmesa->hw.tex[i].dirty = GL_FALSE; + rmesa->hw.cube[i].dirty = GL_FALSE; } } } |