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authorIlia Mirkin <[email protected]>2016-05-31 00:33:50 -0400
committerIlia Mirkin <[email protected]>2016-05-31 23:25:51 -0400
commit18d11c998940d4228ce0f5057042a885f1aa65af (patch)
treebfefe27050f68ac983c197fbc9c22bb677b3e86a /src
parentd873608bcf97cddaaca396d29f065657c1f63039 (diff)
nv50/ir: fix error finding free element in bitset in some situations
This really only hits for bitsets with a size of a multiple of 32. We can end up with pos = -1 as a result of the ffs, which we in turn decide is a valid position (since we fall through the loop and i == 1, we end up adding 32 to it, so end up returning 31 again). Up until recently this was largely unreachable, as the register file sizes were all 63 or 255. However with the advent of compute shaders which can restrict the number of registers, this can now happen. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "12.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/nouveau/codegen/nv50_ir_util.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_util.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_util.cpp
index d26acb304bc..682c5690624 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_util.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_util.cpp
@@ -365,6 +365,12 @@ int BitSet::findFreeRange(unsigned int count) const
}
}
}
+
+ // If we couldn't find a position, we can have a left-over -1 in pos. Make
+ // sure to abort in such a case.
+ if (pos < 0)
+ return -1;
+
pos += i * 32;
return ((pos + count) <= size) ? pos : -1;