diff options
author | Corbin Simpson <[email protected]> | 2010-03-08 23:36:04 -0800 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2010-03-09 07:31:27 -0800 |
commit | 141c7cb0d6078b3a2832c4be03ddcf25e35e596b (patch) | |
tree | b8eaef6d685b6de766621eb9483841f2cd672e57 /src | |
parent | 9c8cb12388be6818ac11a28d40034d01047584b2 (diff) |
r300g: Precalculate and CSO-bind PSC state.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 197 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 190 |
4 files changed, 190 insertions, 205 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index e0a55323273..923e1e541ff 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -60,7 +60,6 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300->rs_block_state.state); FREE(r300->scissor_state.state); FREE(r300->textures_state.state); - FREE(r300->vertex_stream_state.state); FREE(r300->vap_output_state.state); FREE(r300->viewport_state.state); FREE(r300->ztop_state.state); @@ -147,7 +146,6 @@ static void r300_setup_atoms(struct r300_context* r300) r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); r300->textures_state.state = CALLOC_STRUCT(r300_textures_state); - r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state); r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state); r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 80e69924f08..985e3391126 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -288,9 +288,11 @@ struct r300_vertex_info { uint32_t vap_prog_stream_cntl_ext[8]; }; -struct r300_velems_state { +struct r300_vertex_element_state { unsigned count; struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; + + struct r300_vertex_stream_state vertex_stream; }; extern struct pipe_viewport_state r300_viewport_identity; @@ -365,7 +367,7 @@ struct r300_context { int vertex_buffer_count; int vertex_buffer_max_index; /* Vertex elements for Gallium. */ - struct r300_velems_state *velems; + struct r300_vertex_element_state *velems; /* Vertex info for Draw. */ struct vertex_info vertex_info; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 7683a423f2f..bd4c2766cb1 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1046,8 +1046,6 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, if (r300->draw) { draw_flush(r300->draw); draw_set_vertex_buffers(r300->draw, count, buffers); - } else { - r300->vertex_stream_state.dirty = TRUE; } } @@ -1067,37 +1065,209 @@ static boolean r300_validate_aos(struct r300_context *r300) return TRUE; } +static void r300_draw_emit_attrib(struct r300_context* r300, + enum attrib_emit emit, + enum interp_mode interp, + int index) +{ + struct r300_vertex_shader* vs = r300->vs_state.state; + struct tgsi_shader_info* info = &vs->info; + int output; + + output = draw_find_shader_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); + draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); +} + +static void r300_draw_emit_all_attribs(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs_state.state; + struct r300_shader_semantics* vs_outputs = &vs->outputs; + int i, gen_count; + + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->pos); + } else { + assert(0); + } + + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, + vs_outputs->psize); + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, + vs_outputs->color[i]); + } + } + + /* XXX Back-face colors. */ + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->generic[i]); + gen_count++; + } + } + + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->fog); + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); +} + +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_vertex_element_state *velems) +{ + struct r300_vertex_stream_state *vstream = &velems->vertex_stream; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i; + + assert(velems->count <= 16); + + /* Vertex shaders have no semantics on their inputs, + * so PSC should just route stuff based on the vertex elements, + * and not on attrib information. */ + for (i = 0; i < velems->count; i++) { + format = velems->velem[i].src_format; + + type = r300_translate_vertex_data_type(format) | + (i << R300_DST_VEC_LOC_SHIFT); + swizzle = r300_translate_vertex_data_swizzle(format); + + if (i & 1) { + vstream->vap_prog_stream_cntl[i >> 1] |= type << 16; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vstream->vap_prog_stream_cntl[i >> 1] |= type; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; + } + } + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vstream->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); + + vstream->count = (i >> 1) + 1; +} + +/* Update the PSC tables for SW TCL, using Draw. */ +static void r300_swtcl_vertex_psc(struct r300_context *r300, + struct r300_vertex_element_state *velems) +{ + struct r300_vertex_stream_state *vstream = &velems->vertex_stream; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct vertex_info* vinfo = &r300->vertex_info; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i, attrib_count; + int* vs_output_tab = vs->stream_loc_notcl; + + /* For each Draw attribute, route it to the fragment shader according + * to the vs_output_tab. */ + attrib_count = vinfo->num_attribs; + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," + " vs_output_tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + vs_output_tab[i]); + } + + for (i = 0; i < attrib_count; i++) { + /* Make sure we have a proper destination for our attribute. */ + assert(vs_output_tab[i] != -1); + + format = draw_translate_vinfo_format(vinfo->attrib[i].emit); + + /* Obtain the type of data in this attribute. */ + type = r300_translate_vertex_data_type(format) | + vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; + + /* Obtain the swizzle for this attribute. Note that the default + * swizzle in the hardware is not XYZW! */ + swizzle = r300_translate_vertex_data_swizzle(format); + + /* Add the attribute to the PSC table. */ + if (i & 1) { + vstream->vap_prog_stream_cntl[i >> 1] |= type << 16; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vstream->vap_prog_stream_cntl[i >> 1] |= type; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; + } + } + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vstream->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); + + vstream->count = (i >> 1) + 1; +} + static void* r300_create_vertex_elements_state(struct pipe_context* pipe, unsigned count, const struct pipe_vertex_element* attribs) { - struct r300_velems_state *velems; + struct r300_context *r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); + struct r300_vertex_element_state *velems; - /*XXX should precalculate state here instead of later */ assert(count <= PIPE_MAX_ATTRIBS); - velems = CALLOC_STRUCT(r300_velems_state); - if (velems) { + velems = CALLOC_STRUCT(r300_vertex_element_state); + if (velems != NULL) { velems->count = count; memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count); + + if (r300screen->caps->has_tcl) { + r300_vertex_psc(velems); + } else { + memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); + r300_draw_emit_all_attribs(r300); + draw_compute_vertex_size(&r300->vertex_info); + r300_swtcl_vertex_psc(r300, velems); + } } return velems; } static void r300_bind_vertex_elements_state(struct pipe_context *pipe, - void *velems) + void *state) { struct r300_context *r300 = r300_context(pipe); - struct r300_velems_state *r300_velems = (struct r300_velems_state *) velems; + struct r300_vertex_element_state *velems = state; if (velems == NULL) { return; } - r300->velems = r300_velems; + r300->velems = velems; if (r300->draw) { draw_flush(r300->draw); - draw_set_vertex_elements(r300->draw, r300_velems->count, r300_velems->velem); + draw_set_vertex_elements(r300->draw, velems->count, velems->velem); } if (!r300_validate_aos(r300)) { @@ -1105,11 +1275,14 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe, assert(0); abort(); } + + UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state); + r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2; } -static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *velems) +static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *state) { - FREE(velems); + FREE(state); } static void* r300_create_vs_state(struct pipe_context* pipe, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index cb2b9bd99f6..6b9f61acd7b 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -37,183 +37,6 @@ /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ -static void r300_draw_emit_attrib(struct r300_context* r300, - enum attrib_emit emit, - enum interp_mode interp, - int index) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct tgsi_shader_info* info = &vs->info; - int output; - - output = draw_find_shader_output(r300->draw, - info->output_semantic_name[index], - info->output_semantic_index[index]); - draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); -} - -static void r300_draw_emit_all_attribs(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_shader_semantics* vs_outputs = &vs->outputs; - int i, gen_count; - - /* Position. */ - if (vs_outputs->pos != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->pos); - } else { - assert(0); - } - - /* Point size. */ - if (vs_outputs->psize != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, - vs_outputs->psize); - } - - /* Colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, - vs_outputs->color[i]); - } - } - - /* XXX Back-face colors. */ - - /* Texture coordinates. */ - gen_count = 0; - for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->generic[i] != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->generic[i]); - gen_count++; - } - } - - /* Fog coordinates. */ - if (vs_outputs->fog != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->fog); - gen_count++; - } - - /* XXX magic */ - assert(gen_count <= 8); -} - -/* Update the PSC tables. */ -/* XXX move this function into r300_state.c after TCL-bypass gets removed - * XXX because this one is dependent only on vertex elements. */ -static void r300_vertex_psc(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_vertex_stream_state *vformat = - (struct r300_vertex_stream_state*)r300->vertex_stream_state.state; - uint16_t type, swizzle; - enum pipe_format format; - unsigned i; - - memset(vformat, 0, sizeof(struct r300_vertex_stream_state)); - - /* Vertex shaders have no semantics on their inputs, - * so PSC should just route stuff based on the vertex elements, - * and not on attrib information. */ - DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements" - " in psc\n", - vs->info.num_inputs, - r300->velems->count); - - for (i = 0; i < r300->velems->count; i++) { - format = r300->velems->velem[i].src_format; - - type = r300_translate_vertex_data_type(format) | - (i << R300_DST_VEC_LOC_SHIFT); - swizzle = r300_translate_vertex_data_swizzle(format); - - if (i & 1) { - vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; - } else { - vformat->vap_prog_stream_cntl[i >> 1] |= type; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; - } - } - - assert(i <= 15); - - /* Set the last vector in the PSC. */ - if (i) { - i -= 1; - } - vformat->vap_prog_stream_cntl[i >> 1] |= - (R300_LAST_VEC << (i & 1 ? 16 : 0)); - - vformat->count = (i >> 1) + 1; - r300->vertex_stream_state.size = (1 + vformat->count) * 2; -} - -/* Update the PSC tables for SW TCL, using Draw. */ -static void r300_swtcl_vertex_psc(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_vertex_stream_state *vformat = - (struct r300_vertex_stream_state*)r300->vertex_stream_state.state; - struct vertex_info* vinfo = &r300->vertex_info; - uint16_t type, swizzle; - enum pipe_format format; - unsigned i, attrib_count; - int* vs_output_tab = vs->stream_loc_notcl; - - memset(vformat, 0, sizeof(struct r300_vertex_stream_state)); - - /* For each Draw attribute, route it to the fragment shader according - * to the vs_output_tab. */ - attrib_count = vinfo->num_attribs; - DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); - for (i = 0; i < attrib_count; i++) { - DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," - " vs_output_tab %d\n", vinfo->attrib[i].src_index, - vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, - vs_output_tab[i]); - } - - for (i = 0; i < attrib_count; i++) { - /* Make sure we have a proper destination for our attribute. */ - assert(vs_output_tab[i] != -1); - - format = draw_translate_vinfo_format(vinfo->attrib[i].emit); - - /* Obtain the type of data in this attribute. */ - type = r300_translate_vertex_data_type(format) | - vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; - - /* Obtain the swizzle for this attribute. Note that the default - * swizzle in the hardware is not XYZW! */ - swizzle = r300_translate_vertex_data_swizzle(format); - - /* Add the attribute to the PSC table. */ - if (i & 1) { - vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; - } else { - vformat->vap_prog_stream_cntl[i >> 1] |= type; - vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; - } - } - - /* Set the last vector in the PSC. */ - if (i) { - i -= 1; - } - vformat->vap_prog_stream_cntl[i >> 1] |= - (R300_LAST_VEC << (i & 1 ? 16 : 0)); - - vformat->count = (i >> 1) + 1; - r300->vertex_stream_state.size = (1 + vformat->count) * 2; -} - static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, boolean swizzle_0001) { @@ -428,18 +251,8 @@ static void r300_update_rs_block(struct r300_context* r300, static void r300_update_derived_shader_state(struct r300_context* r300) { struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_screen* r300screen = r300_screen(r300->context.screen); r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs); - - if (r300screen->caps->has_tcl) { - r300_vertex_psc(r300); - } else { - memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); - r300_draw_emit_all_attribs(r300); - draw_compute_vertex_size(&r300->vertex_info); - r300_swtcl_vertex_psc(r300); - } } static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) @@ -572,8 +385,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) void r300_update_derived_state(struct r300_context* r300) { - if (r300->rs_block_state.dirty || - r300->vertex_stream_state.dirty) { /* XXX put updating PSC out of this file */ + if (r300->rs_block_state.dirty) { r300_update_derived_shader_state(r300); } |