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authorRoland Scheidegger <[email protected]>2007-07-29 18:31:36 +0200
committerRoland Scheidegger <[email protected]>2007-07-29 18:31:36 +0200
commit10f5a6ac85fb5f78069b7314e40a2a23e2636192 (patch)
treecce51fabb8e35fdcd1e084366be0a31a09f681aa /src
parenta188ba4bf9364df24842d8727f4c7ddb2f894a2c (diff)
fix fallback crashes when driver can't handle frag prog for i915 driver too (untested)
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c6
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c8
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h1
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c2
-rw-r--r--src/mesa/drivers/dri/i915tex/i915_context.h6
5 files changed, 16 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index d40cf705a35..cf1d0b0c1e3 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -59,6 +59,11 @@ do { \
#define VRTX_TEX_SET_FMT(n, x) ((x)<<((n)*2))
#define TEXBIND_SET(n, x) ((x)<<((n)*4))
+ static void
+i830_render_prevalidate(struct intel_context *intel)
+{
+}
+
static void i830_render_start( intelContextPtr intel )
{
GLcontext *ctx = &intel->ctx;
@@ -531,4 +536,5 @@ void i830InitVtbl( i830ContextPtr i830 )
i830->intel.vtbl.update_texture_state = i830UpdateTextureState;
i830->intel.vtbl.emit_flush = i830_emit_flush;
i830->intel.vtbl.render_start = i830_render_start;
+ i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index cc8a605e505..4ad95cf4e36 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -41,7 +41,8 @@
#include "i915_reg.h"
#include "i915_context.h"
-static void i915_render_start( intelContextPtr intel )
+static void
+i915_render_prevalidate(struct intel_context *intel)
{
GLcontext *ctx = &intel->ctx;
i915ContextPtr i915 = I915_CONTEXT(intel);
@@ -54,6 +55,10 @@ static void i915_render_start( intelContextPtr intel )
}
}
+static void i915_render_start( intelContextPtr intel )
+{
+}
+
static void i915_reduced_primitive_state( intelContextPtr intel,
GLenum rprim )
@@ -454,6 +459,7 @@ void i915InitVtbl( i915ContextPtr i915 )
i915->intel.vtbl.lost_hardware = i915_lost_hardware;
i915->intel.vtbl.reduced_primitive_state = i915_reduced_primitive_state;
i915->intel.vtbl.render_start = i915_render_start;
+ i915->intel.vtbl.render_prevalidate = i915_render_prevalidate;
i915->intel.vtbl.set_color_region = i915_set_color_region;
i915->intel.vtbl.set_z_region = i915_set_z_region;
i915->intel.vtbl.update_color_z_regions = i915_update_color_z_regions;
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index 3b50107d73f..914533d11be 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -112,6 +112,7 @@ struct intel_context
void (*update_texture_state)( intelContextPtr intel );
void (*render_start)( intelContextPtr intel );
+ void (*render_prevalidate) (struct intel_context * intel);
void (*set_color_region)( intelContextPtr intel, const intelRegion *reg );
void (*set_z_region)( intelContextPtr intel, const intelRegion *reg );
void (*update_color_z_regions)(intelContextPtr intel,
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index d9438ba0fd8..7bc02ba8073 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -199,6 +199,8 @@ static GLboolean intel_run_render( GLcontext *ctx,
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
+ intel->vtbl.render_prevalidate( intel );
+
/* Don't handle clipping or indexed vertices.
*/
if (intel->RenderIndex != 0 ||
diff --git a/src/mesa/drivers/dri/i915tex/i915_context.h b/src/mesa/drivers/dri/i915tex/i915_context.h
index d2713e88f96..3a41d66c148 100644
--- a/src/mesa/drivers/dri/i915tex/i915_context.h
+++ b/src/mesa/drivers/dri/i915tex/i915_context.h
@@ -309,12 +309,6 @@ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
/*======================================================================
- * i915_texprog.c
- */
-extern void i915ValidateTextureProgram(struct i915_context *i915);
-
-
-/*======================================================================
* i915_debug.c
*/
extern void i915_disassemble_program(const GLuint * program, GLuint sz);