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authorChris Forbes <[email protected]>2013-10-13 21:00:58 +1300
committerChris Forbes <[email protected]>2013-11-25 22:01:36 +1300
commit093965f9e397aa9a06b3d40c265c35653184dd0c (patch)
treedece6c5a39afeed59cfa540f2274477f0bd40aed /src
parent3953766e57f96be754229bb109ba5dfdcdbc8b50 (diff)
vbo: map indirect buffer and extract params if doing sw primitive restart
V2: Check for mapping failure (thanks Brian) V3: - Change error on mapping failure to OUT_OF_MEMORY (Brian) - Unconst; remove casting away of const. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/vbo/vbo_primitive_restart.c33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c
index 75e760fc9de..e0bd233eeb4 100644
--- a/src/mesa/vbo/vbo_primitive_restart.c
+++ b/src/mesa/vbo/vbo_primitive_restart.c
@@ -180,6 +180,39 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
void *ptr;
+ /* If there is an indirect buffer, map it and extract the draw params */
+ if (indirect && prims[0].is_indirect) {
+ struct _mesa_prim new_prim = *prims;
+ struct _mesa_index_buffer new_ib = *ib;
+ const uint32_t *indirect_params;
+ if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT,
+ indirect)) {
+
+ /* something went wrong with mapping, give up */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "failed to map indirect buffer for sw primitive restart");
+ return;
+ }
+
+ assert(nr_prims == 1);
+ indirect_params = (const uint32_t *) ADD_POINTERS(indirect->Pointer,
+ new_prim.indirect_offset);
+
+ new_prim.is_indirect = 0;
+ new_prim.count = indirect_params[0];
+ new_prim.num_instances = indirect_params[1];
+ new_prim.start = indirect_params[2];
+ new_prim.basevertex = indirect_params[3];
+ new_prim.base_instance = indirect_params[4];
+
+ new_ib.count = new_prim.count;
+
+ prims = &new_prim;
+ ib = &new_ib;
+
+ ctx->Driver.UnmapBuffer(ctx, indirect);
+ }
+
/* Find the sub-primitives. These are regions in the index buffer which
* are split based on the primitive restart index value.
*/