diff options
author | Andres Rodriguez <[email protected]> | 2017-11-10 19:07:22 -0500 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2017-11-14 11:31:36 -0800 |
commit | f7580e72042db5827b5182d3c1bc5d92680fea53 (patch) | |
tree | d37cf0ca1e368f4ad89aa7b2e2f7a5c731bf9fd3 /src | |
parent | a31d0382084c8aa860ffcef9b12592c5c44e192f (diff) |
broadcom/vc4: fix indentation in vc4_screen.c
Stumbled into this when adding a new PIPE_CAP.
Signed-off-by: Andres Rodriguez <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 1a9eaad1cd9..a42ba675c13 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -278,16 +278,16 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: case PIPE_CAP_TGSI_BALLOT: case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: - case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: + case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: case PIPE_CAP_POST_DEPTH_COVERAGE: case PIPE_CAP_BINDLESS_TEXTURE: case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: case PIPE_CAP_QUERY_SO_OVERFLOW: - case PIPE_CAP_MEMOBJ: + case PIPE_CAP_MEMOBJ: case PIPE_CAP_LOAD_CONSTBUF: - case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: - case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: - case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: + case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: + case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: + case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: return 0; /* Stream output. */ @@ -445,11 +445,11 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_SUPPORTED_IRS: return 0; - case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: - return 32; + case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: + return 32; case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: - case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: + case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: |