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authorIan Romanick <[email protected]>2013-02-07 19:21:36 -0800
committerIan Romanick <[email protected]>2013-02-07 21:16:08 -0800
commitf29ab4ece5b6a0321f5e4a6fafb7ecacf7214044 (patch)
tree114ce11b4663bedab9608ecea41cece10ed9a421 /src
parent3ee602314fc22054f69ee476f2e1037653d269bc (diff)
i965: Set UniformBufferOffsetAlignment to sizeof(vec4)
This matches the behavior of the Windows driver, but a bspec reference should would be nice. NOTE: This is a candidate for the 9.0 and 9.1 branches. Signed-off-by: Ian Romanick <[email protected] Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 9b9d3103b49..19497e9e239 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -376,6 +376,7 @@ brwCreateContext(int api,
ctx->Const.NativeIntegers = true;
ctx->Const.UniformBooleanTrue = 1;
+ ctx->Const.UniformBufferOffsetAlignment = 16;
ctx->Const.ForceGLSLExtensionsWarn = driQueryOptionb(&intel->optionCache, "force_glsl_extensions_warn");