diff options
author | Yevhenii Kolesnikov <[email protected]> | 2020-01-02 15:06:48 +0200 |
---|---|---|
committer | Tapani Pälli <[email protected]> | 2020-01-08 09:21:39 +0200 |
commit | ed43dd62acc045e71d73dc28b74b6a9a9d52286f (patch) | |
tree | bca11655dd5efefd2fc991da96d5c9b40b326e17 /src | |
parent | 803fad43c3f9a89f0d8409bd33280b5457b104c7 (diff) |
main: allow external textures for BindImageTexture
From issue 10 of the OES_EGL_image_external_essl3:
A limited set of use-cases is enabled by making glBindImageTexture
accept external textures. Shaders can access such external textures
using the existing <image2D> sampler type.
Fixes: 02a6d901eee ("mesa: add OES_EGL_image_external_essl3 support")
Signed-off-by: Yevhenii Kolesnikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/shaderimage.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 3f5dc16f2ff..5deca07b6a4 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -654,9 +654,13 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, * However note that issue 7 of the GL_OES_texture_buffer spec * recognizes that there is no way to create immutable buffer textures, * so those are excluded from this requirement. + * + * Additionally, issue 10 of the OES_EGL_image_external_essl3 spec + * states that glBindImageTexture must accept external textures. */ if (_mesa_is_gles(ctx) && !texObj->Immutable && - texObj->Target != GL_TEXTURE_BUFFER) { + texObj->Target != GL_TEXTURE_BUFFER && + texObj->Target != GL_TEXTURE_EXTERNAL_OES) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindImageTexture(!immutable)"); return; |