diff options
author | Kenneth Graunke <[email protected]> | 2017-05-08 16:30:58 -0700 |
---|---|---|
committer | Rafael Antognolli <[email protected]> | 2017-07-13 15:39:49 -0700 |
commit | e84cb56f483d5470d0ac350c146c8387622362b5 (patch) | |
tree | ecf6d7d683d07220ed29c88ffd2a085b7e11fa78 /src | |
parent | 6131a1ae40d2f24df71c5c701d7cbd1286114998 (diff) |
i965: Make a helper function for depth/stencil related state.
Gen4-5 basically glue DEPTH_STENCIL_STATE, COLOR_CALC_STATE, and
BLEND_STATE together into a single COLOR_CALC_STATE structure.
By making a helper function, we'll be able to reuse it when filling
out Gen4-5 COLOR_CALC_STATE without replicating any actual logic.
We use generation-defined typedef to handle the polymorphism.
Reviewed-by: Rafael Antognolli <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/genX_state_upload.c | 113 |
1 files changed, 65 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c index 06b9cd50728..186268a0091 100644 --- a/src/mesa/drivers/dri/i965/genX_state_upload.c +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c @@ -1156,9 +1156,16 @@ genX(calculate_attr_overrides)(const struct brw_context *brw, /* ---------------------------------------------------------------------- */ -#if GEN_GEN >= 6 -static void -genX(upload_depth_stencil_state)(struct brw_context *brw) +#if GEN_GEN >= 8 +typedef struct GENX(3DSTATE_WM_DEPTH_STENCIL) DEPTH_STENCIL_GENXML; +#elif GEN_GEN >= 6 +typedef struct GENX(DEPTH_STENCIL_STATE) DEPTH_STENCIL_GENXML; +#else +typedef struct GENX(COLOR_CALC_STATE) DEPTH_STENCIL_GENXML; +#endif + +static inline void +set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds) { struct gl_context *ctx = &brw->ctx; @@ -1173,66 +1180,76 @@ genX(upload_depth_stencil_state)(struct brw_context *brw) struct gl_stencil_attrib *stencil = &ctx->Stencil; const int b = stencil->_BackFace; -#if GEN_GEN >= 8 - brw_batch_emit(brw, GENX(3DSTATE_WM_DEPTH_STENCIL), wmds) { -#else - uint32_t ds_offset; - brw_state_emit(brw, GENX(DEPTH_STENCIL_STATE), 64, &ds_offset, wmds) { -#endif - if (depth->Test && depth_irb) { - wmds.DepthTestEnable = true; - wmds.DepthBufferWriteEnable = brw_depth_writes_enabled(brw); - wmds.DepthTestFunction = intel_translate_compare_func(depth->Func); - } + if (depth->Test && depth_irb) { + ds->DepthTestEnable = true; + ds->DepthBufferWriteEnable = brw_depth_writes_enabled(brw); + ds->DepthTestFunction = intel_translate_compare_func(depth->Func); + } - if (brw->stencil_enabled) { - wmds.StencilTestEnable = true; - wmds.StencilWriteMask = stencil->WriteMask[0] & 0xff; - wmds.StencilTestMask = stencil->ValueMask[0] & 0xff; - - wmds.StencilTestFunction = - intel_translate_compare_func(stencil->Function[0]); - wmds.StencilFailOp = - intel_translate_stencil_op(stencil->FailFunc[0]); - wmds.StencilPassDepthPassOp = - intel_translate_stencil_op(stencil->ZPassFunc[0]); - wmds.StencilPassDepthFailOp = - intel_translate_stencil_op(stencil->ZFailFunc[0]); - - wmds.StencilBufferWriteEnable = brw->stencil_write_enabled; - - if (brw->stencil_two_sided) { - wmds.DoubleSidedStencilEnable = true; - wmds.BackfaceStencilWriteMask = stencil->WriteMask[b] & 0xff; - wmds.BackfaceStencilTestMask = stencil->ValueMask[b] & 0xff; - - wmds.BackfaceStencilTestFunction = - intel_translate_compare_func(stencil->Function[b]); - wmds.BackfaceStencilFailOp = - intel_translate_stencil_op(stencil->FailFunc[b]); - wmds.BackfaceStencilPassDepthPassOp = - intel_translate_stencil_op(stencil->ZPassFunc[b]); - wmds.BackfaceStencilPassDepthFailOp = - intel_translate_stencil_op(stencil->ZFailFunc[b]); - } + if (brw->stencil_enabled) { + ds->StencilTestEnable = true; + ds->StencilWriteMask = stencil->WriteMask[0] & 0xff; + ds->StencilTestMask = stencil->ValueMask[0] & 0xff; + + ds->StencilTestFunction = + intel_translate_compare_func(stencil->Function[0]); + ds->StencilFailOp = + intel_translate_stencil_op(stencil->FailFunc[0]); + ds->StencilPassDepthPassOp = + intel_translate_stencil_op(stencil->ZPassFunc[0]); + ds->StencilPassDepthFailOp = + intel_translate_stencil_op(stencil->ZFailFunc[0]); + + ds->StencilBufferWriteEnable = brw->stencil_write_enabled; + + if (brw->stencil_two_sided) { + ds->DoubleSidedStencilEnable = true; + ds->BackfaceStencilWriteMask = stencil->WriteMask[b] & 0xff; + ds->BackfaceStencilTestMask = stencil->ValueMask[b] & 0xff; + + ds->BackfaceStencilTestFunction = + intel_translate_compare_func(stencil->Function[b]); + ds->BackfaceStencilFailOp = + intel_translate_stencil_op(stencil->FailFunc[b]); + ds->BackfaceStencilPassDepthPassOp = + intel_translate_stencil_op(stencil->ZPassFunc[b]); + ds->BackfaceStencilPassDepthFailOp = + intel_translate_stencil_op(stencil->ZFailFunc[b]); + } #if GEN_GEN >= 9 - wmds.StencilReferenceValue = _mesa_get_stencil_ref(ctx, 0); - wmds.BackfaceStencilReferenceValue = _mesa_get_stencil_ref(ctx, b); + ds->StencilReferenceValue = _mesa_get_stencil_ref(ctx, 0); + ds->BackfaceStencilReferenceValue = _mesa_get_stencil_ref(ctx, b); #endif - } + } +} + +#if GEN_GEN >= 6 +static void +genX(upload_depth_stencil_state)(struct brw_context *brw) +{ +#if GEN_GEN >= 8 + brw_batch_emit(brw, GENX(3DSTATE_WM_DEPTH_STENCIL), wmds) { + set_depth_stencil_bits(brw, &wmds); + } +#else + uint32_t ds_offset; + brw_state_emit(brw, GENX(DEPTH_STENCIL_STATE), 64, &ds_offset, ds) { + set_depth_stencil_bits(brw, &ds); } + /* Now upload a pointer to the indirect state */ #if GEN_GEN == 6 brw_batch_emit(brw, GENX(3DSTATE_CC_STATE_POINTERS), ptr) { ptr.PointertoDEPTH_STENCIL_STATE = ds_offset; ptr.DEPTH_STENCIL_STATEChange = true; } -#elif GEN_GEN == 7 +#else brw_batch_emit(brw, GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), ptr) { ptr.PointertoDEPTH_STENCIL_STATE = ds_offset; } #endif +#endif } static const struct brw_tracked_state genX(depth_stencil_state) = { |