diff options
author | Marek Olšák <[email protected]> | 2016-11-14 02:03:28 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-11-21 21:44:35 +0100 |
commit | e59389d73826c88c76c7a4db2a7ca5ef57bdf7b9 (patch) | |
tree | b23fd5940578315c060f4172e1c336c41cef5040 /src | |
parent | 7dbf83af54067efcbd8fb872bbd1115fcecfab47 (diff) |
radeonsi: assume that a VS without POSITION is LS
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 9e95fea33af..d0869e3d94f 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1124,6 +1124,13 @@ static void si_parse_next_shader_property(const struct tgsi_shader_info *info, case PIPE_SHADER_TESS_EVAL: key->vs.as_ls = 1; break; + default: + /* If POSITION isn't written, it can't be a HW VS. + * Assume that it's a HW LS. (the next shader is TCS) + * This heuristic is needed for separate shader objects. + */ + if (!info->writes_position) + key->as_ls = 1; } break; |