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authorMartin Peres <[email protected]>2015-01-14 18:17:21 +0200
committerMartin Peres <[email protected]>2015-03-25 10:05:45 +0200
commitc86cb2da255216524974eb1c92caa1ecb378e32e (patch)
tree1ff7993dcd778f4dba141ac9456e63a90793ee60 /src
parentfc76fac4199f06e26d6c9b4fbb87b85f802b06f3 (diff)
main: Added entry point for glCreateTransformFeedbacks
v2: Review from Laura Ekstrand - generate the name of the gl method once - shorten some lines to stay in the 78 chars limit v3: Review from Fredrik Höglund <[email protected]> - rename gl_mthd_name to func - set EverBound in _mesa_create_transform_feedbacks in the dsa case v4: - rename _mesa_create_transform_feedbacks to create_transform_feedbacks and make it static Reviewed-by: Laura Ekstrand <[email protected]> Signed-off-by: Martin Peres <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml7
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
-rw-r--r--src/mesa/main/transformfeedback.c67
-rw-r--r--src/mesa/main/transformfeedback.h3
4 files changed, 63 insertions, 15 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 641e68f71f0..0c7e88004ea 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -7,6 +7,13 @@
<enum name="QUERY_TARGET" value="0x82EA"/>
<enum name="TEXTURE_BINDING" value="0x82EB"/>
+ <!-- Transform Feedback object functions -->
+
+ <function name="CreateTransformFeedbacks" offset="assign">
+ <param name="n" type="GLsizei" />
+ <param name="ids" type="GLuint *" />
+ </function>
+
<!-- Buffer object functions -->
<function name="CreateBuffers" offset="assign">
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 59ebb21443f..899a1881d34 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -922,6 +922,7 @@ const struct function gl_core_functions_possible[] = {
{ "glClipControl", 45, -1 },
/* GL_ARB_direct_state_access */
+ { "glCreateTransformFeedbacks", 45, -1 },
{ "glCreateBuffers", 45, -1 },
{ "glNamedBufferStorage", 45, -1 },
{ "glNamedBufferData", 45, -1 },
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index ce678c86432..3c19406a55d 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -825,25 +825,24 @@ _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
_mesa_HashLookup(ctx->TransformFeedback.Objects, name);
}
-
-/**
- * Create new transform feedback objects. Transform feedback objects
- * encapsulate the state related to transform feedback to allow quickly
- * switching state (and drawing the results, below).
- * Part of GL_ARB_transform_feedback2.
- */
-void GLAPIENTRY
-_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+static void
+create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
+ bool dsa)
{
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
+ const char* func;
+
+ if (dsa)
+ func = "glCreateTransformFeedbacks";
+ else
+ func = "glGenTransformFeedbacks";
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
- if (!names)
+ if (!ids)
return;
/* we don't need contiguous IDs, but this might be faster */
@@ -854,18 +853,56 @@ _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
struct gl_transform_feedback_object *obj
= ctx->Driver.NewTransformFeedback(ctx, first + i);
if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
}
- names[i] = first + i;
+ ids[i] = first + i;
_mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
+ if (dsa) {
+ /* this is normally done at bind time in the non-dsa case */
+ obj->EverBound = GL_TRUE;
+ }
}
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_transform_feedback2.
+ */
+void GLAPIENTRY
+_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* GenTransformFeedbacks should just reserve the object names that a
+ * subsequent call to BindTransformFeedback should actively create. For
+ * the sake of simplicity, we reserve the names and create the objects
+ * straight away.
+ */
+
+ create_transform_feedbacks(ctx, n, names, false);
+}
+
+/**
+ * Create new transform feedback objects. Transform feedback objects
+ * encapsulate the state related to transform feedback to allow quickly
+ * switching state (and drawing the results, below).
+ * Part of GL_ARB_direct_state_access.
+ */
+void GLAPIENTRY
+_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ create_transform_feedbacks(ctx, n, names, true);
+}
+
/**
* Is the given ID a transform feedback object?
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
index 87f4080e022..9de1fef2137 100644
--- a/src/mesa/main/transformfeedback.h
+++ b/src/mesa/main/transformfeedback.h
@@ -102,6 +102,9 @@ _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name);
extern void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names);
+extern void GLAPIENTRY
+_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names);
+
extern GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name);