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authorBrian Ho <[email protected]>2020-04-06 13:38:04 -0700
committerMarge Bot <[email protected]>2020-04-07 14:13:20 +0000
commitb80dc4f5a6e7a43f86f6c7f8f56a26b348f92382 (patch)
tree8856aefc2eb1bce0b876e1c6865f1d0cec66e4ef /src
parent8eb009631217e415869709faadaf18dbeca8f8b0 (diff)
turnip: Populate tu_pipeline.active_stages
This can be used to determine if the pipeline has a specific shader stage (e.g. geometry shader). Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4436>
Diffstat (limited to 'src')
-rw-r--r--src/freedreno/vulkan/tu_pipeline.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/freedreno/vulkan/tu_pipeline.c b/src/freedreno/vulkan/tu_pipeline.c
index ac02e66590b..816b3de5c32 100644
--- a/src/freedreno/vulkan/tu_pipeline.c
+++ b/src/freedreno/vulkan/tu_pipeline.c
@@ -1980,6 +1980,12 @@ tu_pipeline_builder_parse_shader_stages(struct tu_pipeline_builder *builder,
pipeline->program.binning_state_ib =
tu_cs_end_sub_stream(&pipeline->cs, &prog_cs);
+ VkShaderStageFlags stages = 0;
+ for (unsigned i = 0; i < builder->create_info->stageCount; i++) {
+ stages |= builder->create_info->pStages[i].stage;
+ }
+ pipeline->active_stages = stages;
+
for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
if (!builder->shaders[i])
continue;