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authorJeremy Kolb <[email protected]>2005-06-20 03:18:16 +0000
committerJeremy Kolb <[email protected]>2005-06-20 03:18:16 +0000
commita6a3e01b099a9ea15c9868b4acf01b106c5f417b (patch)
tree2196f2cb860ace60962294626935201505ad16c8 /src
parent4378dee78ce08a66a0d81cc603abe5d64895093f (diff)
ran "make" after update to glX_proto_send.py.
Diffstat (limited to 'src')
-rw-r--r--src/glx/x11/indirect.c136
-rw-r--r--src/mesa/glapi/glprocs.h794
-rw-r--r--src/mesa/main/enums.c3136
3 files changed, 2033 insertions, 2033 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index 5062e5d11ef..5b54b3708c8 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -3315,7 +3315,7 @@ __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxReadPixelsRep *reply = XCBGlxReadPixelsReply(c, XCBGlxReadPixels(c, gc->currentContextTag, x, y, width, height, format, type, state->storePack.swapEndian, 0), NULL);
- pixels = (GLvoid *)XCBGlxReadPixelsData(reply);
+ (void)memcpy(pixels, XCBGlxReadPixelsData(reply), XCBGlxReadPixelsDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen);
@@ -3412,9 +3412,9 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetLightfvRep *reply = XCBGlxGetLightfvReply(c, XCBGlxGetLightfv(c, gc->currentContextTag, light, pname), NULL);
if (XCBGlxGetLightfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetLightfvData(reply);
+ (void)memcpy(params, XCBGlxGetLightfvData(reply), XCBGlxGetLightfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen);
@@ -3440,9 +3440,9 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetLightivRep *reply = XCBGlxGetLightivReply(c, XCBGlxGetLightiv(c, gc->currentContextTag, light, pname), NULL);
if (XCBGlxGetLightivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetLightivData(reply);
+ (void)memcpy(params, XCBGlxGetLightivData(reply), XCBGlxGetLightivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen);
@@ -3468,9 +3468,9 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapdvRep *reply = XCBGlxGetMapdvReply(c, XCBGlxGetMapdv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapdvDataLength(reply) == 0)
- v = (GLdouble *) &reply->datum;
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- v = (GLdouble *)XCBGlxGetMapdvData(reply);
+ (void)memcpy(v, XCBGlxGetMapdvData(reply), XCBGlxGetMapdvDataLength(reply) * sizeof(GLdouble));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen);
@@ -3496,9 +3496,9 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapfvRep *reply = XCBGlxGetMapfvReply(c, XCBGlxGetMapfv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapfvDataLength(reply) == 0)
- v = (GLfloat *) &reply->datum;
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- v = (GLfloat *)XCBGlxGetMapfvData(reply);
+ (void)memcpy(v, XCBGlxGetMapfvData(reply), XCBGlxGetMapfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen);
@@ -3524,9 +3524,9 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMapivRep *reply = XCBGlxGetMapivReply(c, XCBGlxGetMapiv(c, gc->currentContextTag, target, query), NULL);
if (XCBGlxGetMapivDataLength(reply) == 0)
- v = (GLint *) &reply->datum;
+ (void)memcpy(v, &reply->datum, sizeof(reply->datum));
else
- v = (GLint *)XCBGlxGetMapivData(reply);
+ (void)memcpy(v, XCBGlxGetMapivData(reply), XCBGlxGetMapivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen);
@@ -3552,9 +3552,9 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMaterialfvRep *reply = XCBGlxGetMaterialfvReply(c, XCBGlxGetMaterialfv(c, gc->currentContextTag, face, pname), NULL);
if (XCBGlxGetMaterialfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetMaterialfvData(reply);
+ (void)memcpy(params, XCBGlxGetMaterialfvData(reply), XCBGlxGetMaterialfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen);
@@ -3580,9 +3580,9 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMaterialivRep *reply = XCBGlxGetMaterialivReply(c, XCBGlxGetMaterialiv(c, gc->currentContextTag, face, pname), NULL);
if (XCBGlxGetMaterialivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetMaterialivData(reply);
+ (void)memcpy(params, XCBGlxGetMaterialivData(reply), XCBGlxGetMaterialivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen);
@@ -3608,9 +3608,9 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapfvRep *reply = XCBGlxGetPixelMapfvReply(c, XCBGlxGetPixelMapfv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapfvDataLength(reply) == 0)
- values = (GLfloat *) &reply->datum;
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- values = (GLfloat *)XCBGlxGetPixelMapfvData(reply);
+ (void)memcpy(values, XCBGlxGetPixelMapfvData(reply), XCBGlxGetPixelMapfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen);
@@ -3635,9 +3635,9 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapuivRep *reply = XCBGlxGetPixelMapuivReply(c, XCBGlxGetPixelMapuiv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapuivDataLength(reply) == 0)
- values = (GLuint *) &reply->datum;
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- values = (GLuint *)XCBGlxGetPixelMapuivData(reply);
+ (void)memcpy(values, XCBGlxGetPixelMapuivData(reply), XCBGlxGetPixelMapuivDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen);
@@ -3662,9 +3662,9 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPixelMapusvRep *reply = XCBGlxGetPixelMapusvReply(c, XCBGlxGetPixelMapusv(c, gc->currentContextTag, map), NULL);
if (XCBGlxGetPixelMapusvDataLength(reply) == 0)
- values = (GLushort *) &reply->datum;
+ (void)memcpy(values, &reply->datum, sizeof(reply->datum));
else
- values = (GLushort *)XCBGlxGetPixelMapusvData(reply);
+ (void)memcpy(values, XCBGlxGetPixelMapusvData(reply), XCBGlxGetPixelMapusvDataLength(reply) * sizeof(GLushort));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen);
@@ -3689,7 +3689,7 @@ __indirect_glGetPolygonStipple(GLubyte * mask)
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetPolygonStippleRep *reply = XCBGlxGetPolygonStippleReply(c, XCBGlxGetPolygonStipple(c, gc->currentContextTag, 0), NULL);
- mask = (GLubyte *)XCBGlxGetPolygonStippleData(reply);
+ (void)memcpy(mask, XCBGlxGetPolygonStippleData(reply), XCBGlxGetPolygonStippleDataLength(reply) * sizeof(GLubyte));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen);
@@ -3714,9 +3714,9 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexEnvfvRep *reply = XCBGlxGetTexEnvfvReply(c, XCBGlxGetTexEnvfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexEnvfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetTexEnvfvData(reply);
+ (void)memcpy(params, XCBGlxGetTexEnvfvData(reply), XCBGlxGetTexEnvfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen);
@@ -3742,9 +3742,9 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexEnvivRep *reply = XCBGlxGetTexEnvivReply(c, XCBGlxGetTexEnviv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexEnvivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetTexEnvivData(reply);
+ (void)memcpy(params, XCBGlxGetTexEnvivData(reply), XCBGlxGetTexEnvivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen);
@@ -3770,9 +3770,9 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGendvRep *reply = XCBGlxGetTexGendvReply(c, XCBGlxGetTexGendv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGendvDataLength(reply) == 0)
- params = (GLdouble *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLdouble *)XCBGlxGetTexGendvData(reply);
+ (void)memcpy(params, XCBGlxGetTexGendvData(reply), XCBGlxGetTexGendvDataLength(reply) * sizeof(GLdouble));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen);
@@ -3798,9 +3798,9 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGenfvRep *reply = XCBGlxGetTexGenfvReply(c, XCBGlxGetTexGenfv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGenfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetTexGenfvData(reply);
+ (void)memcpy(params, XCBGlxGetTexGenfvData(reply), XCBGlxGetTexGenfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen);
@@ -3826,9 +3826,9 @@ __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexGenivRep *reply = XCBGlxGetTexGenivReply(c, XCBGlxGetTexGeniv(c, gc->currentContextTag, coord, pname), NULL);
if (XCBGlxGetTexGenivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetTexGenivData(reply);
+ (void)memcpy(params, XCBGlxGetTexGenivData(reply), XCBGlxGetTexGenivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen);
@@ -3854,7 +3854,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type,
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexImageRep *reply = XCBGlxGetTexImageReply(c, XCBGlxGetTexImage(c, gc->currentContextTag, target, level, format, type, state->storePack.swapEndian), NULL);
- pixels = (GLvoid *)XCBGlxGetTexImageData(reply);
+ (void)memcpy(pixels, XCBGlxGetTexImageData(reply), XCBGlxGetTexImageDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen);
@@ -3884,9 +3884,9 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexParameterfvRep *reply = XCBGlxGetTexParameterfvReply(c, XCBGlxGetTexParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetTexParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetTexParameterfvData(reply), XCBGlxGetTexParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen);
@@ -3912,9 +3912,9 @@ __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexParameterivRep *reply = XCBGlxGetTexParameterivReply(c, XCBGlxGetTexParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetTexParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetTexParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetTexParameterivData(reply), XCBGlxGetTexParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen);
@@ -3940,9 +3940,9 @@ __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GL
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexLevelParameterfvRep *reply = XCBGlxGetTexLevelParameterfvReply(c, XCBGlxGetTexLevelParameterfv(c, gc->currentContextTag, target, level, pname), NULL);
if (XCBGlxGetTexLevelParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetTexLevelParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetTexLevelParameterfvData(reply), XCBGlxGetTexLevelParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, cmdlen);
@@ -3969,9 +3969,9 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetTexLevelParameterivRep *reply = XCBGlxGetTexLevelParameterivReply(c, XCBGlxGetTexLevelParameteriv(c, gc->currentContextTag, target, level, pname), NULL);
if (XCBGlxGetTexLevelParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetTexLevelParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetTexLevelParameterivData(reply), XCBGlxGetTexLevelParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, cmdlen);
@@ -4681,7 +4681,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * t
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableRep *reply = XCBGlxGetColorTableReply(c, XCBGlxGetColorTable(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
- table = (GLvoid *)XCBGlxGetColorTableData(reply);
+ (void)memcpy(table, XCBGlxGetColorTableData(reply), XCBGlxGetColorTableDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen);
@@ -4710,9 +4710,9 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * par
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableParameterfvRep *reply = XCBGlxGetColorTableParameterfvReply(c, XCBGlxGetColorTableParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetColorTableParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetColorTableParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetColorTableParameterfvData(reply), XCBGlxGetColorTableParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, cmdlen);
@@ -4738,9 +4738,9 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * param
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetColorTableParameterivRep *reply = XCBGlxGetColorTableParameterivReply(c, XCBGlxGetColorTableParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetColorTableParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetColorTableParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetColorTableParameterivData(reply), XCBGlxGetColorTableParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, cmdlen);
@@ -4974,7 +4974,7 @@ __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLv
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionFilterRep *reply = XCBGlxGetConvolutionFilterReply(c, XCBGlxGetConvolutionFilter(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL);
- image = (GLvoid *)XCBGlxGetConvolutionFilterData(reply);
+ (void)memcpy(image, XCBGlxGetConvolutionFilterData(reply), XCBGlxGetConvolutionFilterDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen);
@@ -5003,9 +5003,9 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * pa
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionParameterfvRep *reply = XCBGlxGetConvolutionParameterfvReply(c, XCBGlxGetConvolutionParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetConvolutionParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetConvolutionParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetConvolutionParameterfvData(reply), XCBGlxGetConvolutionParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, cmdlen);
@@ -5031,9 +5031,9 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * para
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetConvolutionParameterivRep *reply = XCBGlxGetConvolutionParameterivReply(c, XCBGlxGetConvolutionParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetConvolutionParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetConvolutionParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetConvolutionParameterivData(reply), XCBGlxGetConvolutionParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, cmdlen);
@@ -5059,7 +5059,7 @@ __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramRep *reply = XCBGlxGetHistogramReply(c, XCBGlxGetHistogram(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
- values = (GLvoid *)XCBGlxGetHistogramData(reply);
+ (void)memcpy(values, XCBGlxGetHistogramData(reply), XCBGlxGetHistogramDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen);
@@ -5089,9 +5089,9 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * para
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramParameterfvRep *reply = XCBGlxGetHistogramParameterfvReply(c, XCBGlxGetHistogramParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetHistogramParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetHistogramParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetHistogramParameterfvData(reply), XCBGlxGetHistogramParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, cmdlen);
@@ -5117,9 +5117,9 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetHistogramParameterivRep *reply = XCBGlxGetHistogramParameterivReply(c, XCBGlxGetHistogramParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetHistogramParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetHistogramParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetHistogramParameterivData(reply), XCBGlxGetHistogramParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, cmdlen);
@@ -5145,7 +5145,7 @@ __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum typ
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxRep *reply = XCBGlxGetMinmaxReply(c, XCBGlxGetMinmax(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL);
- values = (GLvoid *)XCBGlxGetMinmaxData(reply);
+ (void)memcpy(values, XCBGlxGetMinmaxData(reply), XCBGlxGetMinmaxDataLength(reply) * sizeof(GLvoid));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen);
@@ -5175,9 +5175,9 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxParameterfvRep *reply = XCBGlxGetMinmaxParameterfvReply(c, XCBGlxGetMinmaxParameterfv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetMinmaxParameterfvDataLength(reply) == 0)
- params = (GLfloat *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLfloat *)XCBGlxGetMinmaxParameterfvData(reply);
+ (void)memcpy(params, XCBGlxGetMinmaxParameterfvData(reply), XCBGlxGetMinmaxParameterfvDataLength(reply) * sizeof(GLfloat));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen);
@@ -5203,9 +5203,9 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetMinmaxParameterivRep *reply = XCBGlxGetMinmaxParameterivReply(c, XCBGlxGetMinmaxParameteriv(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetMinmaxParameterivDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetMinmaxParameterivData(reply);
+ (void)memcpy(params, XCBGlxGetMinmaxParameterivData(reply), XCBGlxGetMinmaxParameterivDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen);
@@ -7630,7 +7630,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
XCBConnection *c = XCBConnectionOfDisplay(dpy);
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGenQueriesARBRep *reply = XCBGlxGenQueriesARBReply(c, XCBGlxGenQueriesARB(c, gc->currentContextTag, n), NULL);
- ids = (GLuint *)XCBGlxGenQueriesARBData(reply);
+ (void)memcpy(ids, XCBGlxGenQueriesARBData(reply), XCBGlxGenQueriesARBDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen);
@@ -7727,9 +7727,9 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryivARBRep *reply = XCBGlxGetQueryivARBReply(c, XCBGlxGetQueryivARB(c, gc->currentContextTag, target, pname), NULL);
if (XCBGlxGetQueryivARBDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetQueryivARBData(reply);
+ (void)memcpy(params, XCBGlxGetQueryivARBData(reply), XCBGlxGetQueryivARBDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen);
@@ -7755,9 +7755,9 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryObjectivARBRep *reply = XCBGlxGetQueryObjectivARBReply(c, XCBGlxGetQueryObjectivARB(c, gc->currentContextTag, id, pname), NULL);
if (XCBGlxGetQueryObjectivARBDataLength(reply) == 0)
- params = (GLint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLint *)XCBGlxGetQueryObjectivARBData(reply);
+ (void)memcpy(params, XCBGlxGetQueryObjectivARBData(reply), XCBGlxGetQueryObjectivARBDataLength(reply) * sizeof(GLint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen);
@@ -7783,9 +7783,9 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
(void) __glXFlushRenderBuffer(gc, gc->pc);
XCBGlxGetQueryObjectuivARBRep *reply = XCBGlxGetQueryObjectuivARBReply(c, XCBGlxGetQueryObjectuivARB(c, gc->currentContextTag, id, pname), NULL);
if (XCBGlxGetQueryObjectuivARBDataLength(reply) == 0)
- params = (GLuint *) &reply->datum;
+ (void)memcpy(params, &reply->datum, sizeof(reply->datum));
else
- params = (GLuint *)XCBGlxGetQueryObjectuivARBData(reply);
+ (void)memcpy(params, XCBGlxGetQueryObjectuivARBData(reply), XCBGlxGetQueryObjectuivARBDataLength(reply) * sizeof(GLuint));
free(reply);
#else
GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen);
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 699e100a067..37fe22ed411 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -1640,403 +1640,403 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ),
NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ),
NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ),
- NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ),
- NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ),
- NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ),
- NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ),
- NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ),
- NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ),
- NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ),
- NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ),
- NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ),
- NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ),
- NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ),
- NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ),
- NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ),
- NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ),
- NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ),
- NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ),
- NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ),
- NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ),
- NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ),
- NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ),
- NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ),
- NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ),
- NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ),
- NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ),
- NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ),
- NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ),
- NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ),
- NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ),
- NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ),
- NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ),
- NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ),
- NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ),
- NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ),
- NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ),
- NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ),
- NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ),
- NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ),
- NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ),
- NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ),
- NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ),
- NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ),
- NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ),
- NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ),
- NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ),
- NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ),
- NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ),
- NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ),
- NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ),
- NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ),
- NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ),
- NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ),
- NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ),
- NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ),
- NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ),
- NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ),
- NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ),
- NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ),
- NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ),
- NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ),
- NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ),
- NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ),
- NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ),
- NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ),
- NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ),
- NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ),
- NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ),
- NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ),
- NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ),
- NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ),
- NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ),
- NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ),
- NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ),
- NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ),
- NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ),
- NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ),
- NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ),
- NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ),
- NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ),
- NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ),
- NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ),
- NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ),
- NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ),
- NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ),
- NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ),
- NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ),
- NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ),
- NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ),
- NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ),
- NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ),
- NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ),
- NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ),
- NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ),
- NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ),
- NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ),
- NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ),
- NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ),
- NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ),
- NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ),
- NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ),
- NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ),
- NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ),
- NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ),
- NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ),
- NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ),
- NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ),
- NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ),
- NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ),
- NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ),
- NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ),
- NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ),
- NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ),
- NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ),
- NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ),
- NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ),
- NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ),
- NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ),
- NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ),
- NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ),
- NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ),
- NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ),
- NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ),
- NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ),
- NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ),
- NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ),
- NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ),
- NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ),
- NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ),
- NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ),
- NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ),
- NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ),
- NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ),
- NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ),
- NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ),
- NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ),
- NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ),
- NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ),
- NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ),
- NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ),
- NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ),
- NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ),
- NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ),
- NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ),
- NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ),
- NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ),
- NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ),
- NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ),
- NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ),
- NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ),
- NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ),
- NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ),
- NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ),
- NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ),
- NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ),
- NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ),
- NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ),
- NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ),
- NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ),
- NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ),
- NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ),
- NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ),
- NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ),
- NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ),
- NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ),
- NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ),
- NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ),
- NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ),
- NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ),
- NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ),
- NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ),
- NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ),
- NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ),
- NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ),
- NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ),
- NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ),
- NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ),
- NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ),
- NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ),
- NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ),
- NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ),
- NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ),
- NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ),
- NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ),
- NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ),
- NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ),
- NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ),
- NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ),
- NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ),
- NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ),
- NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ),
- NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ),
- NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ),
- NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ),
- NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ),
- NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ),
- NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ),
- NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ),
- NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
- NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
- NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
- NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ),
- NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ),
- NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ),
- NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ),
- NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ),
- NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ),
- NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ),
- NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ),
- NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ),
- NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ),
- NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ),
- NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ),
- NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ),
- NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ),
- NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ),
- NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ),
- NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ),
- NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
- NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
- NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
- NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ),
- NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
- NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
- NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
- NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
- NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
- NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
- NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
- NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
- NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
- NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
- NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
- NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
- NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
- NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
- NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
- NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
- NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
- NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
- NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
- NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
- NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
- NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
- NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
- NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
- NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
- NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
- NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
- NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
- NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
- NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
- NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
- NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
- NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
- NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
- NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
- NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
- NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
- NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ),
- NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
- NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
- NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
- NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
- NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
- NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
- NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
- NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
- NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ),
- NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ),
- NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ),
- NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ),
- NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
- NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
- NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
- NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ),
- NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ),
- NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ),
- NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
- NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
- NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
- NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
- NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
- NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
- NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
- NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
- NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
- NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
- NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
- NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
- NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
- NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
- NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
- NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
- NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
- NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ),
- NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
- NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ),
- NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
- NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ),
- NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
- NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ),
- NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
- NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ),
- NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
- NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ),
- NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
- NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ),
- NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
- NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ),
- NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
- NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ),
- NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ),
- NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ),
- NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
- NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ),
- NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
- NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
- NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
- NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ),
- NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ),
- NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ),
- NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ),
- NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ),
- NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ),
- NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ),
- NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ),
- NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ),
- NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
- NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
- NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
- NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
- NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
- NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
- NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
- NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
- NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
- NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
- NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
- NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
- NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
- NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
- NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
- NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
- NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
- NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
- NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
- NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ),
- NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
- NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ),
- NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ),
- NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
- NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ),
- NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ),
- NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
- NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
- NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
- NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
- NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
- NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
- NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
- NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
- NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ),
- NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ),
- NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ),
- NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ),
- NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
- NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
- NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
- NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
- NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
- NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
- NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
- NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
- NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
- NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ),
- NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
- NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
- NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ),
- NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ),
- NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
- NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
- NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ),
- NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ),
- NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ),
- NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ),
- NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ),
- NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
- NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ),
- NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
- NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
- NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
- NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
- NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
- NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
- NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ),
+ NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ),
+ NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ),
+ NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ),
+ NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ),
+ NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ),
+ NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ),
+ NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ),
+ NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ),
+ NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ),
+ NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ),
+ NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ),
+ NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ),
+ NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ),
+ NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ),
+ NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ),
+ NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ),
+ NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ),
+ NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ),
+ NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ),
+ NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ),
+ NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ),
+ NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ),
+ NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ),
+ NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ),
+ NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ),
+ NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ),
+ NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ),
+ NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ),
+ NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ),
+ NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ),
+ NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ),
+ NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ),
+ NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ),
+ NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ),
+ NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ),
+ NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ),
+ NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ),
+ NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ),
+ NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ),
+ NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ),
+ NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ),
+ NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ),
+ NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ),
+ NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ),
+ NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ),
+ NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ),
+ NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ),
+ NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ),
+ NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ),
+ NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ),
+ NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ),
+ NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ),
+ NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ),
+ NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ),
+ NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ),
+ NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ),
+ NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ),
+ NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ),
+ NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ),
+ NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ),
+ NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ),
+ NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ),
+ NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ),
+ NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ),
+ NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ),
+ NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ),
+ NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ),
+ NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ),
+ NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ),
+ NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ),
+ NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ),
+ NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ),
+ NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ),
+ NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ),
+ NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ),
+ NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ),
+ NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ),
+ NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ),
+ NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ),
+ NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ),
+ NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ),
+ NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ),
+ NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ),
+ NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ),
+ NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ),
+ NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ),
+ NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ),
+ NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ),
+ NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ),
+ NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ),
+ NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ),
+ NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ),
+ NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ),
+ NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ),
+ NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ),
+ NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ),
+ NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ),
+ NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ),
+ NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ),
+ NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ),
+ NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ),
+ NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ),
+ NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ),
+ NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ),
+ NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ),
+ NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ),
+ NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ),
+ NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ),
+ NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ),
+ NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ),
+ NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ),
+ NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ),
+ NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ),
+ NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ),
+ NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ),
+ NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ),
+ NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ),
+ NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ),
+ NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ),
+ NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ),
+ NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ),
+ NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ),
+ NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ),
+ NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ),
+ NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ),
+ NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ),
+ NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ),
+ NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ),
+ NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ),
+ NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ),
+ NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ),
+ NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ),
+ NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ),
+ NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ),
+ NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ),
+ NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ),
+ NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ),
+ NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ),
+ NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ),
+ NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ),
+ NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ),
+ NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ),
+ NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ),
+ NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ),
+ NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ),
+ NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ),
+ NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ),
+ NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ),
+ NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ),
+ NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ),
+ NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ),
+ NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ),
+ NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ),
+ NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ),
+ NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ),
+ NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ),
+ NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ),
+ NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ),
+ NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ),
+ NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ),
+ NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ),
+ NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ),
+ NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ),
+ NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ),
+ NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ),
+ NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ),
+ NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ),
+ NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ),
+ NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ),
+ NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ),
+ NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ),
+ NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ),
+ NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ),
+ NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ),
+ NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ),
+ NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ),
+ NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ),
+ NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ),
+ NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ),
+ NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ),
+ NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ),
+ NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ),
+ NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ),
+ NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ),
+ NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ),
+ NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ),
+ NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ),
+ NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ),
+ NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ),
+ NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ),
+ NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ),
+ NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ),
+ NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ),
+ NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ),
+ NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ),
+ NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
+ NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
+ NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
+ NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ),
+ NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ),
+ NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ),
+ NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ),
+ NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ),
+ NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ),
+ NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ),
+ NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ),
+ NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ),
+ NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ),
+ NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ),
+ NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ),
+ NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ),
+ NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ),
+ NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
+ NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
+ NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
+ NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ),
+ NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
+ NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
+ NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
+ NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
+ NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
+ NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
+ NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
+ NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
+ NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
+ NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
+ NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
+ NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
+ NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
+ NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
+ NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
+ NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
+ NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
+ NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
+ NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
+ NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
+ NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
+ NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
+ NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
+ NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
+ NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
+ NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
+ NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
+ NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
+ NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
+ NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
+ NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
+ NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
+ NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
+ NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
+ NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
+ NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
+ NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
+ NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ),
+ NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
+ NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
+ NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
+ NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
+ NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
+ NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
+ NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
+ NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
+ NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ),
+ NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ),
+ NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ),
+ NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ),
+ NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
+ NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
+ NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
+ NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ),
+ NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ),
+ NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
+ NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
+ NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
+ NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
+ NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
+ NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
+ NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
+ NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
+ NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
+ NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
+ NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
+ NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
+ NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
+ NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
+ NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
+ NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
+ NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
+ NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ),
+ NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
+ NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ),
+ NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
+ NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ),
+ NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
+ NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ),
+ NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
+ NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ),
+ NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
+ NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ),
+ NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
+ NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ),
+ NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
+ NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ),
+ NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
+ NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ),
+ NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ),
+ NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ),
+ NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
+ NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ),
+ NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
+ NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
+ NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
+ NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ),
+ NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ),
+ NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ),
+ NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ),
+ NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ),
+ NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ),
+ NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ),
+ NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ),
+ NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ),
+ NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
+ NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
+ NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
+ NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
+ NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
+ NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
+ NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
+ NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
+ NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
+ NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
+ NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
+ NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
+ NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
+ NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
+ NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
+ NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
+ NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
+ NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
+ NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ),
+ NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
+ NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ),
+ NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ),
+ NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
+ NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ),
+ NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ),
+ NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
+ NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
+ NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
+ NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
+ NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
+ NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
+ NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
+ NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
+ NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ),
+ NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ),
+ NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ),
+ NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ),
+ NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
+ NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
+ NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
+ NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
+ NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
+ NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
+ NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
+ NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
+ NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
+ NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ),
+ NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
+ NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
+ NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ),
+ NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ),
+ NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
+ NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
+ NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ),
+ NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ),
+ NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ),
+ NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ),
+ NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ),
+ NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
+ NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ),
+ NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
+ NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
+ NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
+ NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
+ NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
+ NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
+ NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( -1, NULL, 0 )
};
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 5155a6fcdd2..ed63742b368 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -2138,1152 +2138,1152 @@ static const enum_elt all_enums[1612] =
{ 9922, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
{ 9954, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
{ 9976, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 10002, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 10020, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 10042, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 10061, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 10084, 0x0000862A }, /* GL_IDENTITY_NV */
- { 10099, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 10119, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 10159, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 10197, 0x00001E02 }, /* GL_INCR */
- { 10205, 0x00008507 }, /* GL_INCR_WRAP */
- { 10218, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 10235, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 10250, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 10280, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 10314, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 10337, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 10359, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 10379, 0x00000D51 }, /* GL_INDEX_BITS */
- { 10393, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 10414, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 10432, 0x00000C30 }, /* GL_INDEX_MODE */
- { 10446, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 10462, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 10477, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 10496, 0x00001404 }, /* GL_INT */
- { 10503, 0x00008049 }, /* GL_INTENSITY */
- { 10516, 0x0000804C }, /* GL_INTENSITY12 */
- { 10531, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 10550, 0x0000804D }, /* GL_INTENSITY16 */
- { 10565, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 10584, 0x0000804A }, /* GL_INTENSITY4 */
- { 10598, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 10616, 0x0000804B }, /* GL_INTENSITY8 */
- { 10630, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 10648, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 10665, 0x00008575 }, /* GL_INTERPOLATE */
- { 10680, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 10699, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 10718, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 10734, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 10750, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 10766, 0x00000500 }, /* GL_INVALID_ENUM */
- { 10782, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 10819, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 10840, 0x00000501 }, /* GL_INVALID_VALUE */
- { 10857, 0x0000862B }, /* GL_INVERSE_NV */
- { 10871, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 10895, 0x0000150A }, /* GL_INVERT */
- { 10905, 0x00001E00 }, /* GL_KEEP */
- { 10913, 0x00000406 }, /* GL_LEFT */
- { 10921, 0x00000203 }, /* GL_LEQUAL */
- { 10931, 0x00000201 }, /* GL_LESS */
- { 10939, 0x00004000 }, /* GL_LIGHT0 */
- { 10949, 0x00004001 }, /* GL_LIGHT1 */
- { 10959, 0x00004002 }, /* GL_LIGHT2 */
- { 10969, 0x00004003 }, /* GL_LIGHT3 */
- { 10979, 0x00004004 }, /* GL_LIGHT4 */
- { 10989, 0x00004005 }, /* GL_LIGHT5 */
- { 10999, 0x00004006 }, /* GL_LIGHT6 */
- { 11009, 0x00004007 }, /* GL_LIGHT7 */
- { 11019, 0x00000B50 }, /* GL_LIGHTING */
- { 11031, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 11047, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 11070, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 11099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 11132, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 11160, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 11184, 0x00001B01 }, /* GL_LINE */
- { 11192, 0x00002601 }, /* GL_LINEAR */
- { 11202, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 11224, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 11254, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 11285, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 11309, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 11334, 0x00000001 }, /* GL_LINES */
- { 11343, 0x00000004 }, /* GL_LINE_BIT */
- { 11355, 0x00000002 }, /* GL_LINE_LOOP */
- { 11368, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 11388, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 11403, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 11423, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 11439, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 11463, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 11486, 0x00000003 }, /* GL_LINE_STRIP */
- { 11500, 0x00000702 }, /* GL_LINE_TOKEN */
- { 11514, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 11528, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 11554, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 11574, 0x00000B32 }, /* GL_LIST_BASE */
- { 11587, 0x00020000 }, /* GL_LIST_BIT */
- { 11599, 0x00000B33 }, /* GL_LIST_INDEX */
- { 11613, 0x00000B30 }, /* GL_LIST_MODE */
- { 11626, 0x00000101 }, /* GL_LOAD */
- { 11634, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 11646, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 11663, 0x00001909 }, /* GL_LUMINANCE */
- { 11676, 0x00008041 }, /* GL_LUMINANCE12 */
- { 11691, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 11714, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 11741, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 11763, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 11789, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 11808, 0x00008042 }, /* GL_LUMINANCE16 */
- { 11823, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 11846, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 11873, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 11892, 0x0000803F }, /* GL_LUMINANCE4 */
- { 11906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 11927, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 11952, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 11970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 11991, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 12016, 0x00008040 }, /* GL_LUMINANCE8 */
- { 12030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 12051, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 12076, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 12094, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 12113, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 12129, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 12149, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 12171, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 12185, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 12200, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 12224, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 12248, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 12272, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 12296, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 12313, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 12330, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 12358, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 12387, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 12416, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 12445, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 12474, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 12503, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 12532, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 12560, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 12588, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 12616, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 12644, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 12672, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 12700, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 12728, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 12756, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 12784, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 12800, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 12820, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 12842, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 12856, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 12871, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 12895, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 12919, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 12943, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 12967, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 12984, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 13001, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 13029, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 13058, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 13087, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 13116, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 13145, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 13174, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 13203, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 13231, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 13259, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 13287, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 13315, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 13343, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 13371, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 13399, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 13427, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 13455, 0x00000D10 }, /* GL_MAP_COLOR */
- { 13468, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 13483, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 13498, 0x00008630 }, /* GL_MATRIX0_NV */
- { 13512, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 13528, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 13544, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 13560, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 13576, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 13592, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 13608, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 13624, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 13640, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 13656, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 13672, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 13687, 0x00008631 }, /* GL_MATRIX1_NV */
- { 13701, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 13717, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 13733, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 13749, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 13765, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 13781, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 13797, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 13813, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 13829, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 13845, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 13861, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 13876, 0x00008632 }, /* GL_MATRIX2_NV */
- { 13890, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 13906, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 13922, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 13937, 0x00008633 }, /* GL_MATRIX3_NV */
- { 13951, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 13966, 0x00008634 }, /* GL_MATRIX4_NV */
- { 13980, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 13995, 0x00008635 }, /* GL_MATRIX5_NV */
- { 14009, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 14024, 0x00008636 }, /* GL_MATRIX6_NV */
- { 14038, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 14053, 0x00008637 }, /* GL_MATRIX7_NV */
- { 14067, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 14082, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 14097, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 14123, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 14157, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 14188, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 14221, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 14252, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 14267, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 14289, 0x00008008 }, /* GL_MAX */
- { 14296, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 14319, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 14345, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 14378, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 14404, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 14438, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 14457, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 14486, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 14518, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 14554, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 14594, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 14620, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 14650, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 14675, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 14704, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 14733, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 14766, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 14790, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 14814, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 14838, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 14863, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 14881, 0x00008008 }, /* GL_MAX_EXT */
- { 14892, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 14931, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 14945, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 14965, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 15003, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 15032, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 15056, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 15084, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 15107, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 15144, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 15180, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 15207, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 15236, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 15270, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 15306, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 15333, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 15365, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 15401, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 15430, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 15459, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 15487, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 15525, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 15569, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 15612, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 15646, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 15685, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 15722, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 15760, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 15803, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 15846, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 15876, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 15907, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 15943, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 15979, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 16009, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 16043, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 16076, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 16105, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 16125, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 16149, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 16175, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 16206, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 16230, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 16264, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 16284, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 16311, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 16332, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 16357, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 16382, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 16417, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 16443, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 16469, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 16507, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 16544, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 16568, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 16589, 0x00008007 }, /* GL_MIN */
- { 16596, 0x0000802E }, /* GL_MINMAX */
- { 16606, 0x0000802E }, /* GL_MINMAX_EXT */
- { 16620, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 16637, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 16658, 0x00008030 }, /* GL_MINMAX_SINK */
- { 16673, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 16692, 0x00008007 }, /* GL_MIN_EXT */
- { 16703, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 16722, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 16745, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 16768, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 16788, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 16808, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 16838, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 16866, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 16894, 0x00001700 }, /* GL_MODELVIEW */
- { 16907, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 16925, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 16944, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 16963, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 16982, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 17001, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 17020, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 17039, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 17058, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 17077, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 17096, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 17115, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 17133, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 17152, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 17171, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 17190, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 17209, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 17228, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 17247, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 17266, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 17285, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 17304, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 17323, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 17341, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 17360, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 17379, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 17397, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 17415, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 17433, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 17451, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 17469, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 17487, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 17505, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 17525, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 17552, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 17577, 0x00002100 }, /* GL_MODULATE */
- { 17589, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 17609, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 17636, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 17661, 0x00000103 }, /* GL_MULT */
- { 17669, 0x0000809D }, /* GL_MULTISAMPLE */
- { 17684, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 17704, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 17723, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 17742, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 17766, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 17789, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 17819, 0x00002A25 }, /* GL_N3F_V3F */
- { 17830, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 17850, 0x0000150E }, /* GL_NAND */
- { 17858, 0x00002600 }, /* GL_NEAREST */
- { 17869, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 17900, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 17932, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 17957, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 17983, 0x00000200 }, /* GL_NEVER */
- { 17992, 0x00001102 }, /* GL_NICEST */
- { 18002, 0x00000000 }, /* GL_NONE */
- { 18010, 0x00001505 }, /* GL_NOOP */
- { 18018, 0x00001508 }, /* GL_NOR */
- { 18025, 0x00000BA1 }, /* GL_NORMALIZE */
- { 18038, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 18054, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 18085, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 18120, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 18144, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 18167, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 18188, 0x00008511 }, /* GL_NORMAL_MAP */
- { 18202, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 18220, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 18237, 0x00000205 }, /* GL_NOTEQUAL */
- { 18249, 0x00000000 }, /* GL_NO_ERROR */
- { 18261, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 18295, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 18333, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 18365, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 18407, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 18437, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 18477, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 18508, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 18537, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 18565, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 18595, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 18612, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 18638, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 18654, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 18689, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 18711, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 18730, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 18760, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 18781, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 18809, 0x00000001 }, /* GL_ONE */
- { 18816, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 18844, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 18876, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 18904, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 18936, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 18959, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 18982, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 19005, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 19028, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 19046, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 19068, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 19090, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 19106, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 19126, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 19146, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 19164, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 19186, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 19208, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 19224, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 19244, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 19264, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 19282, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 19304, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 19326, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 19342, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 19362, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 19382, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 19403, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 19422, 0x00001507 }, /* GL_OR */
- { 19428, 0x00000A01 }, /* GL_ORDER */
- { 19437, 0x0000150D }, /* GL_OR_INVERTED */
- { 19452, 0x0000150B }, /* GL_OR_REVERSE */
- { 19466, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 19483, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 19501, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 19522, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 19542, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 19560, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 19579, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 19599, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 19619, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 19637, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 19656, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 19681, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 19705, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 19726, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 19748, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 19770, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 19795, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 19819, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 19840, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 19862, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 19884, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 19906, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 19937, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 19957, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 19982, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 20002, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 20027, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 20047, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 20072, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 20092, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 20117, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 20137, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 20162, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 20182, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 20207, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 20227, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 20252, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 20272, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 20297, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 20317, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 20342, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 20362, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 20387, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 20405, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 20438, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 20463, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 20498, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 20525, 0x00001B00 }, /* GL_POINT */
- { 20534, 0x00000000 }, /* GL_POINTS */
- { 20544, 0x00000002 }, /* GL_POINT_BIT */
- { 20557, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 20587, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 20621, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 20655, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 20690, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 20719, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 20752, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 20785, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 20819, 0x00000B11 }, /* GL_POINT_SIZE */
- { 20833, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 20859, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 20877, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 20899, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 20921, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 20944, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 20962, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 20984, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 21006, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 21029, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 21049, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 21065, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 21086, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 21106, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 21135, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 21154, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 21180, 0x00000701 }, /* GL_POINT_TOKEN */
- { 21195, 0x00000009 }, /* GL_POLYGON */
- { 21206, 0x00000008 }, /* GL_POLYGON_BIT */
- { 21221, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 21237, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 21260, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 21285, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 21308, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 21331, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 21355, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 21379, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 21397, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 21420, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 21439, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 21462, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 21479, 0x00001203 }, /* GL_POSITION */
- { 21491, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 21523, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 21559, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 21592, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 21629, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 21660, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 21695, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 21727, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 21763, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 21796, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 21828, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 21864, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 21897, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 21934, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 21964, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 21998, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 22029, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 22064, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 22095, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 22130, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 22162, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 22198, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 22228, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 22262, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 22293, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 22328, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 22360, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 22391, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 22426, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 22458, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 22494, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 22523, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 22556, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 22586, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 22620, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 22659, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 22692, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 22732, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 22766, 0x00008578 }, /* GL_PREVIOUS */
- { 22778, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 22794, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 22810, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 22827, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 22848, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 22869, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 22902, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 22934, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 22957, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 22980, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 23010, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 23039, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 23067, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 23089, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 23117, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 23145, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 23167, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 23188, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23228, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23267, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23297, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23332, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23365, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23399, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23438, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23477, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 23499, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 23525, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 23549, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 23572, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 23594, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 23615, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 23636, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 23663, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 23695, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 23727, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 23762, 0x00001701 }, /* GL_PROJECTION */
- { 23776, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 23797, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 23823, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 23844, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 23863, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 23886, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 23925, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 23963, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 23983, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 24007, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 24027, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 24051, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 24071, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 24104, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 24130, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 24160, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 24191, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 24221, 0x00002003 }, /* GL_Q */
- { 24226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 24251, 0x00000007 }, /* GL_QUADS */
- { 24260, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 24277, 0x00000008 }, /* GL_QUAD_STRIP */
- { 24291, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 24313, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 24339, 0x00008866 }, /* GL_QUERY_RESULT */
- { 24355, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 24375, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 24401, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 24431, 0x00002002 }, /* GL_R */
- { 24436, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 24448, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 24481, 0x00000C02 }, /* GL_READ_BUFFER */
- { 24496, 0x000088B8 }, /* GL_READ_ONLY */
- { 24509, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 24526, 0x000088BA }, /* GL_READ_WRITE */
- { 24540, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 24558, 0x00001903 }, /* GL_RED */
- { 24565, 0x00008016 }, /* GL_REDUCE */
- { 24575, 0x00008016 }, /* GL_REDUCE_EXT */
- { 24589, 0x00000D15 }, /* GL_RED_BIAS */
- { 24601, 0x00000D52 }, /* GL_RED_BITS */
- { 24613, 0x00000D14 }, /* GL_RED_SCALE */
- { 24626, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 24644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 24666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 24687, 0x00001C00 }, /* GL_RENDER */
- { 24697, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 24725, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 24745, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 24772, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 24808, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 24834, 0x00001F01 }, /* GL_RENDERER */
- { 24846, 0x00000C40 }, /* GL_RENDER_MODE */
- { 24861, 0x00002901 }, /* GL_REPEAT */
- { 24871, 0x00001E01 }, /* GL_REPLACE */
- { 24882, 0x00008062 }, /* GL_REPLACE_EXT */
- { 24897, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 24920, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 24938, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 24960, 0x00000102 }, /* GL_RETURN */
- { 24970, 0x00001907 }, /* GL_RGB */
- { 24977, 0x00008052 }, /* GL_RGB10 */
- { 24986, 0x00008059 }, /* GL_RGB10_A2 */
- { 24998, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 25014, 0x00008052 }, /* GL_RGB10_EXT */
- { 25027, 0x00008053 }, /* GL_RGB12 */
- { 25036, 0x00008053 }, /* GL_RGB12_EXT */
- { 25049, 0x00008054 }, /* GL_RGB16 */
- { 25058, 0x00008054 }, /* GL_RGB16_EXT */
- { 25071, 0x0000804E }, /* GL_RGB2_EXT */
- { 25083, 0x0000804F }, /* GL_RGB4 */
- { 25091, 0x0000804F }, /* GL_RGB4_EXT */
- { 25103, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 25116, 0x00008050 }, /* GL_RGB5 */
- { 25124, 0x00008057 }, /* GL_RGB5_A1 */
- { 25135, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 25150, 0x00008050 }, /* GL_RGB5_EXT */
- { 25162, 0x00008051 }, /* GL_RGB8 */
- { 25170, 0x00008051 }, /* GL_RGB8_EXT */
- { 25182, 0x00001908 }, /* GL_RGBA */
- { 25190, 0x0000805A }, /* GL_RGBA12 */
- { 25200, 0x0000805A }, /* GL_RGBA12_EXT */
- { 25214, 0x0000805B }, /* GL_RGBA16 */
- { 25224, 0x0000805B }, /* GL_RGBA16_EXT */
- { 25238, 0x00008055 }, /* GL_RGBA2 */
- { 25247, 0x00008055 }, /* GL_RGBA2_EXT */
- { 25260, 0x00008056 }, /* GL_RGBA4 */
- { 25269, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 25288, 0x00008056 }, /* GL_RGBA4_EXT */
- { 25301, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 25315, 0x00008058 }, /* GL_RGBA8 */
- { 25324, 0x00008058 }, /* GL_RGBA8_EXT */
- { 25337, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 25355, 0x00000C31 }, /* GL_RGBA_MODE */
- { 25368, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 25381, 0x000083A0 }, /* GL_RGB_S3TC */
- { 25393, 0x00008573 }, /* GL_RGB_SCALE */
- { 25406, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 25423, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 25440, 0x00000407 }, /* GL_RIGHT */
- { 25449, 0x00002000 }, /* GL_S */
- { 25454, 0x000080A9 }, /* GL_SAMPLES */
- { 25465, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 25481, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 25496, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 25514, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 25536, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 25564, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 25596, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 25619, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 25646, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 25664, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 25687, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 25709, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 25728, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 25751, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 25777, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 25807, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 25832, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 25861, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 25876, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 25891, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 25907, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 25932, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 25972, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 26016, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 26049, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 26079, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 26111, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 26141, 0x00001C02 }, /* GL_SELECT */
- { 26151, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 26179, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 26204, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 26220, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 26247, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 26278, 0x0000150F }, /* GL_SET */
- { 26285, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 26306, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 26321, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 26344, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 26374, 0x00001601 }, /* GL_SHININESS */
- { 26387, 0x00001402 }, /* GL_SHORT */
- { 26396, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 26412, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 26432, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 26451, 0x00001D01 }, /* GL_SMOOTH */
- { 26461, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 26494, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 26521, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 26554, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 26581, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 26598, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 26619, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 26640, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 26655, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 26674, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 26693, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 26710, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 26731, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 26752, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 26767, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 26786, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 26805, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 26822, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 26843, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 26864, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 26879, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 26898, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 26917, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 26937, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 26955, 0x00001202 }, /* GL_SPECULAR */
- { 26967, 0x00002402 }, /* GL_SPHERE_MAP */
- { 26981, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 26996, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 27014, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 27031, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 27045, 0x00008580 }, /* GL_SRC0_RGB */
- { 27057, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 27071, 0x00008581 }, /* GL_SRC1_RGB */
- { 27083, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 27097, 0x00008582 }, /* GL_SRC2_RGB */
- { 27109, 0x00000302 }, /* GL_SRC_ALPHA */
- { 27122, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 27144, 0x00000300 }, /* GL_SRC_COLOR */
- { 27157, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 27175, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 27194, 0x000088E6 }, /* GL_STATIC_COPY */
- { 27209, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 27228, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 27243, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 27262, 0x000088E5 }, /* GL_STATIC_READ */
- { 27277, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 27296, 0x00001802 }, /* GL_STENCIL */
- { 27307, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 27333, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 27349, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 27371, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 27394, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 27410, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 27426, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 27443, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 27466, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 27488, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 27510, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 27532, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 27553, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 27580, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 27607, 0x00000B97 }, /* GL_STENCIL_REF */
- { 27622, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 27638, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 27667, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 27689, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 27710, 0x00000C33 }, /* GL_STEREO */
- { 27720, 0x000088E2 }, /* GL_STREAM_COPY */
- { 27735, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 27754, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 27769, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 27788, 0x000088E1 }, /* GL_STREAM_READ */
- { 27803, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 27822, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 27839, 0x000084E7 }, /* GL_SUBTRACT */
- { 27851, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 27867, 0x00002001 }, /* GL_T */
- { 27872, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 27887, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 27906, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 27922, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 27937, 0x00002A27 }, /* GL_T2F_V3F */
- { 27948, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 27967, 0x00002A28 }, /* GL_T4F_V4F */
- { 27978, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 28001, 0x00001702 }, /* GL_TEXTURE */
- { 28012, 0x000084C0 }, /* GL_TEXTURE0 */
- { 28024, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 28040, 0x000084C1 }, /* GL_TEXTURE1 */
- { 28052, 0x000084CA }, /* GL_TEXTURE10 */
- { 28065, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 28082, 0x000084CB }, /* GL_TEXTURE11 */
- { 28095, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 28112, 0x000084CC }, /* GL_TEXTURE12 */
- { 28125, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 28142, 0x000084CD }, /* GL_TEXTURE13 */
- { 28155, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 28172, 0x000084CE }, /* GL_TEXTURE14 */
- { 28185, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 28202, 0x000084CF }, /* GL_TEXTURE15 */
- { 28215, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 28232, 0x000084D0 }, /* GL_TEXTURE16 */
- { 28245, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 28262, 0x000084D1 }, /* GL_TEXTURE17 */
- { 28275, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 28292, 0x000084D2 }, /* GL_TEXTURE18 */
- { 28305, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 28322, 0x000084D3 }, /* GL_TEXTURE19 */
- { 28335, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 28352, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 28368, 0x000084C2 }, /* GL_TEXTURE2 */
- { 28380, 0x000084D4 }, /* GL_TEXTURE20 */
- { 28393, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 28410, 0x000084D5 }, /* GL_TEXTURE21 */
- { 28423, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 28440, 0x000084D6 }, /* GL_TEXTURE22 */
- { 28453, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 28470, 0x000084D7 }, /* GL_TEXTURE23 */
- { 28483, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 28500, 0x000084D8 }, /* GL_TEXTURE24 */
- { 28513, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 28530, 0x000084D9 }, /* GL_TEXTURE25 */
- { 28543, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 28560, 0x000084DA }, /* GL_TEXTURE26 */
- { 28573, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 28590, 0x000084DB }, /* GL_TEXTURE27 */
- { 28603, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 28620, 0x000084DC }, /* GL_TEXTURE28 */
- { 28633, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 28650, 0x000084DD }, /* GL_TEXTURE29 */
- { 28663, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 28680, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 28696, 0x000084C3 }, /* GL_TEXTURE3 */
- { 28708, 0x000084DE }, /* GL_TEXTURE30 */
- { 28721, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 28738, 0x000084DF }, /* GL_TEXTURE31 */
- { 28751, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 28768, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 28784, 0x000084C4 }, /* GL_TEXTURE4 */
- { 28796, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 28812, 0x000084C5 }, /* GL_TEXTURE5 */
- { 28824, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 28840, 0x000084C6 }, /* GL_TEXTURE6 */
- { 28852, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 28868, 0x000084C7 }, /* GL_TEXTURE7 */
- { 28880, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 28896, 0x000084C8 }, /* GL_TEXTURE8 */
- { 28908, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 28924, 0x000084C9 }, /* GL_TEXTURE9 */
- { 28936, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 28952, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 28966, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 28980, 0x0000806F }, /* GL_TEXTURE_3D */
- { 28994, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 29016, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 29042, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 29064, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 29086, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 29108, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 29130, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 29158, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 29190, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 29223, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 29255, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 29270, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 29291, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 29316, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 29334, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 29358, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 29389, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 29419, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 29449, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 29484, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 29515, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 29553, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 29580, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 29612, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 29646, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 29670, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 29698, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 29722, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 29750, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 29783, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 29807, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 29829, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 29851, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 29877, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 29911, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 29944, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 29981, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 30009, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 30041, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 30064, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 30102, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 30144, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 30175, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 30203, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 30233, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 30261, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 30281, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 30305, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 30336, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 30371, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 30402, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 30437, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 30468, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 30503, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 30534, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 30569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 30600, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 30635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 30666, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 30701, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 30718, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 30740, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 30766, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 30781, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 30802, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 30822, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 30848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 30868, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 30885, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 30902, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 30919, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 30936, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 30961, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 30983, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 31009, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 31027, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 31053, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 31079, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 31109, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 31136, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 31161, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 31181, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 31205, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 31232, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 31259, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 31286, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 31312, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 31342, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 31364, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 31382, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 31412, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 31440, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 31468, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 31496, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 31517, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 31536, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 31558, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 31577, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 31597, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 31622, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 31646, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 31666, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 31690, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 31710, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 31733, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 31758, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 31792, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 31809, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 31827, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 31845, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 31863, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 31882, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 31911, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 31928, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 31954, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 31984, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 32016, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 32046, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 32080, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 32096, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 32127, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 32162, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 32190, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 32222, 0x00000004 }, /* GL_TRIANGLES */
- { 32235, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 32251, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 32272, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 32290, 0x00000001 }, /* GL_TRUE */
- { 32298, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 32318, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 32341, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 32361, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 32382, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 32404, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 32426, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 32446, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 32467, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 32484, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 32511, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 32534, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 32550, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 32577, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 32601, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 32632, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 32656, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 32684, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 32702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 32732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 32758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 32788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 32814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 32838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 32866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 32894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 32921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 32953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 32984, 0x00002A20 }, /* GL_V2F */
- { 32991, 0x00002A21 }, /* GL_V3F */
- { 32998, 0x00001F00 }, /* GL_VENDOR */
- { 33008, 0x00001F02 }, /* GL_VERSION */
- { 33019, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 33035, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 33066, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 33101, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 33125, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 33146, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 33169, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 33190, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 33217, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 33245, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 33273, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 33301, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 33329, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 33357, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 33385, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 33412, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 33439, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 33466, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 33493, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 33520, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 33547, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 33574, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 33601, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 33628, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 33666, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 33708, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 33743, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 33781, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 33816, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 33848, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 33882, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 33914, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 33934, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 33956, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 33985, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 34006, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 34039, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 34071, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 34102, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 34132, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 34153, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 34180, 0x00000BA2 }, /* GL_VIEWPORT */
- { 34192, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 34208, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 34228, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 34259, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 34294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 34322, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 34347, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 34374, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 34399, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 34423, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 34442, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 34456, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 34474, 0x00001506 }, /* GL_XOR */
- { 34481, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 34500, 0x00008757 }, /* GL_YCBCR_MESA */
- { 34514, 0x00000000 }, /* GL_ZERO */
- { 34522, 0x00000D16 }, /* GL_ZOOM_X */
- { 34532, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 10002, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 10020, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 10042, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 10061, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 10084, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 10099, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 10119, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 10159, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 10197, 0x00001E02 }, /* GL_INCR */
+ { 10205, 0x00008507 }, /* GL_INCR_WRAP */
+ { 10218, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 10235, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 10250, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 10280, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 10314, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 10337, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 10359, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 10379, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 10393, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 10414, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 10432, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 10446, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 10462, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 10477, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 10496, 0x00001404 }, /* GL_INT */
+ { 10503, 0x00008049 }, /* GL_INTENSITY */
+ { 10516, 0x0000804C }, /* GL_INTENSITY12 */
+ { 10531, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 10550, 0x0000804D }, /* GL_INTENSITY16 */
+ { 10565, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 10584, 0x0000804A }, /* GL_INTENSITY4 */
+ { 10598, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 10616, 0x0000804B }, /* GL_INTENSITY8 */
+ { 10630, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 10648, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 10665, 0x00008575 }, /* GL_INTERPOLATE */
+ { 10680, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 10699, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 10718, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 10734, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 10750, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 10766, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 10782, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 10819, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 10840, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 10857, 0x0000862B }, /* GL_INVERSE_NV */
+ { 10871, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 10895, 0x0000150A }, /* GL_INVERT */
+ { 10905, 0x00001E00 }, /* GL_KEEP */
+ { 10913, 0x00000406 }, /* GL_LEFT */
+ { 10921, 0x00000203 }, /* GL_LEQUAL */
+ { 10931, 0x00000201 }, /* GL_LESS */
+ { 10939, 0x00004000 }, /* GL_LIGHT0 */
+ { 10949, 0x00004001 }, /* GL_LIGHT1 */
+ { 10959, 0x00004002 }, /* GL_LIGHT2 */
+ { 10969, 0x00004003 }, /* GL_LIGHT3 */
+ { 10979, 0x00004004 }, /* GL_LIGHT4 */
+ { 10989, 0x00004005 }, /* GL_LIGHT5 */
+ { 10999, 0x00004006 }, /* GL_LIGHT6 */
+ { 11009, 0x00004007 }, /* GL_LIGHT7 */
+ { 11019, 0x00000B50 }, /* GL_LIGHTING */
+ { 11031, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 11047, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 11070, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 11099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 11132, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 11160, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 11184, 0x00001B01 }, /* GL_LINE */
+ { 11192, 0x00002601 }, /* GL_LINEAR */
+ { 11202, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 11224, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 11254, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 11285, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 11309, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 11334, 0x00000001 }, /* GL_LINES */
+ { 11343, 0x00000004 }, /* GL_LINE_BIT */
+ { 11355, 0x00000002 }, /* GL_LINE_LOOP */
+ { 11368, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 11388, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 11403, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 11423, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 11439, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 11463, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 11486, 0x00000003 }, /* GL_LINE_STRIP */
+ { 11500, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 11514, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 11528, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 11554, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 11574, 0x00000B32 }, /* GL_LIST_BASE */
+ { 11587, 0x00020000 }, /* GL_LIST_BIT */
+ { 11599, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 11613, 0x00000B30 }, /* GL_LIST_MODE */
+ { 11626, 0x00000101 }, /* GL_LOAD */
+ { 11634, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 11646, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 11663, 0x00001909 }, /* GL_LUMINANCE */
+ { 11676, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 11691, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 11714, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 11741, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 11763, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 11789, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 11808, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 11823, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 11846, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 11873, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 11892, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 11906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 11927, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 11952, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 11970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 11991, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 12016, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 12030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 12051, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 12076, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 12094, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 12113, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 12129, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 12149, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 12171, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 12185, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 12200, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 12224, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 12248, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 12272, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 12296, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 12313, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 12330, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 12358, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 12387, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 12416, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 12445, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 12474, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 12503, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 12532, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 12560, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 12588, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 12616, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 12644, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 12672, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 12700, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 12728, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 12756, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 12784, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 12800, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 12820, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 12842, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 12856, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 12871, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 12895, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 12919, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 12943, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 12967, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 12984, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 13001, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 13029, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 13058, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 13087, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 13116, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 13145, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 13174, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 13203, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 13231, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 13259, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 13287, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 13315, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 13343, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 13371, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 13399, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 13427, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 13455, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 13468, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 13483, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 13498, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 13512, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 13528, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 13544, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 13560, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 13576, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 13592, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 13608, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 13624, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 13640, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 13656, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 13672, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 13687, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 13701, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 13717, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 13733, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 13749, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 13765, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 13781, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 13797, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 13813, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 13829, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 13845, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 13861, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 13876, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 13890, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 13906, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 13922, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 13937, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 13951, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 13966, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 13980, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 13995, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 14009, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 14024, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 14038, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 14053, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 14067, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 14082, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 14097, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 14123, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 14157, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 14188, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 14221, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 14252, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 14267, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 14289, 0x00008008 }, /* GL_MAX */
+ { 14296, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 14319, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 14345, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 14378, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 14404, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 14438, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 14457, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 14486, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 14518, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 14554, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 14594, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 14620, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 14650, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 14675, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 14704, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 14733, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 14766, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 14790, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 14814, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 14838, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 14863, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 14881, 0x00008008 }, /* GL_MAX_EXT */
+ { 14892, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 14931, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 14945, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 14965, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 15003, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 15032, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 15056, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 15084, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 15107, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 15144, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 15180, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 15207, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 15236, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 15270, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 15306, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 15333, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 15365, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 15401, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 15430, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 15459, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 15487, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 15525, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 15569, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 15612, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 15646, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 15685, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 15722, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 15760, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 15803, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 15846, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 15876, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 15907, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 15943, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 15979, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 16009, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 16043, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 16076, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 16105, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 16125, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 16149, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 16175, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16206, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 16230, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 16264, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 16284, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 16311, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 16332, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 16357, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 16382, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 16417, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 16443, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 16469, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16507, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 16544, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 16568, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 16589, 0x00008007 }, /* GL_MIN */
+ { 16596, 0x0000802E }, /* GL_MINMAX */
+ { 16606, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 16620, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 16637, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 16658, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 16673, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 16692, 0x00008007 }, /* GL_MIN_EXT */
+ { 16703, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 16722, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 16745, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 16768, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 16788, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 16808, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 16838, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 16866, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 16894, 0x00001700 }, /* GL_MODELVIEW */
+ { 16907, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 16925, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 16944, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 16963, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 16982, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 17001, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 17020, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 17039, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 17058, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 17077, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 17096, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 17115, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 17133, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 17152, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 17171, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 17190, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 17209, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 17228, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 17247, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 17266, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 17285, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 17304, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 17323, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 17341, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 17360, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 17379, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 17397, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 17415, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 17433, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 17451, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 17469, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 17487, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 17505, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 17525, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 17552, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 17577, 0x00002100 }, /* GL_MODULATE */
+ { 17589, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 17609, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 17636, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 17661, 0x00000103 }, /* GL_MULT */
+ { 17669, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 17684, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 17704, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 17723, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 17742, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 17766, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 17789, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 17819, 0x00002A25 }, /* GL_N3F_V3F */
+ { 17830, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 17850, 0x0000150E }, /* GL_NAND */
+ { 17858, 0x00002600 }, /* GL_NEAREST */
+ { 17869, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 17900, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 17932, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 17957, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 17983, 0x00000200 }, /* GL_NEVER */
+ { 17992, 0x00001102 }, /* GL_NICEST */
+ { 18002, 0x00000000 }, /* GL_NONE */
+ { 18010, 0x00001505 }, /* GL_NOOP */
+ { 18018, 0x00001508 }, /* GL_NOR */
+ { 18025, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 18038, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 18054, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 18085, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 18120, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 18144, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 18167, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 18188, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 18202, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 18220, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 18237, 0x00000205 }, /* GL_NOTEQUAL */
+ { 18249, 0x00000000 }, /* GL_NO_ERROR */
+ { 18261, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 18295, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 18333, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 18365, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 18407, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 18437, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 18477, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 18508, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 18537, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 18565, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 18595, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 18612, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 18638, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 18654, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 18689, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 18711, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 18730, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 18760, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 18781, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 18809, 0x00000001 }, /* GL_ONE */
+ { 18816, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 18844, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 18876, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 18904, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 18936, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 18959, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 18982, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 19005, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 19028, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 19046, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 19068, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 19090, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 19106, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 19126, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 19146, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 19164, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 19186, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 19208, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 19224, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 19244, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 19264, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 19282, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 19304, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 19326, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 19342, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 19362, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 19382, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 19403, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 19422, 0x00001507 }, /* GL_OR */
+ { 19428, 0x00000A01 }, /* GL_ORDER */
+ { 19437, 0x0000150D }, /* GL_OR_INVERTED */
+ { 19452, 0x0000150B }, /* GL_OR_REVERSE */
+ { 19466, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 19483, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 19501, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 19522, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 19542, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 19560, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 19579, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 19599, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 19619, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 19637, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 19656, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 19681, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 19705, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 19726, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 19748, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 19770, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 19795, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 19819, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 19840, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 19862, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 19884, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 19906, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 19937, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 19957, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 19982, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 20002, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 20027, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 20047, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 20072, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 20092, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 20117, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 20137, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 20162, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 20182, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 20207, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 20227, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 20252, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 20272, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 20297, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 20317, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 20342, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 20362, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 20387, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 20405, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 20438, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 20463, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 20498, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 20525, 0x00001B00 }, /* GL_POINT */
+ { 20534, 0x00000000 }, /* GL_POINTS */
+ { 20544, 0x00000002 }, /* GL_POINT_BIT */
+ { 20557, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 20587, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 20621, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 20655, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 20690, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 20719, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 20752, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 20785, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 20819, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 20833, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 20859, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 20877, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 20899, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 20921, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 20944, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 20962, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 20984, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 21006, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 21029, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 21049, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 21065, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 21086, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 21106, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 21135, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 21154, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 21180, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 21195, 0x00000009 }, /* GL_POLYGON */
+ { 21206, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 21221, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 21237, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 21260, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 21285, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 21308, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 21331, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 21355, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 21379, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 21397, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 21420, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 21439, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 21462, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 21479, 0x00001203 }, /* GL_POSITION */
+ { 21491, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 21523, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 21559, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 21592, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 21629, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 21660, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 21695, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 21727, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 21763, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 21796, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 21828, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 21864, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 21897, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 21934, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 21964, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 21998, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 22029, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 22064, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 22095, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 22130, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 22162, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 22198, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 22228, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 22262, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 22293, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 22328, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 22360, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 22391, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 22426, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 22458, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 22494, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 22523, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 22556, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 22586, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 22620, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 22659, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 22692, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 22732, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 22766, 0x00008578 }, /* GL_PREVIOUS */
+ { 22778, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 22794, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 22810, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 22827, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 22848, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 22869, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 22902, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 22934, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 22957, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 22980, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 23010, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 23039, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 23067, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 23089, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 23117, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 23145, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 23167, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 23188, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23228, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23267, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23297, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23332, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23365, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23399, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23438, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23477, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 23499, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 23525, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 23549, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 23572, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 23594, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 23615, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 23636, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 23663, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 23695, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 23727, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 23762, 0x00001701 }, /* GL_PROJECTION */
+ { 23776, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 23797, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 23823, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 23844, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 23863, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 23886, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 23925, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 23963, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 23983, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 24007, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 24027, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 24051, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 24071, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 24104, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 24130, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 24160, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 24191, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 24221, 0x00002003 }, /* GL_Q */
+ { 24226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 24251, 0x00000007 }, /* GL_QUADS */
+ { 24260, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 24277, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 24291, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 24313, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 24339, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 24355, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 24375, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 24401, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 24431, 0x00002002 }, /* GL_R */
+ { 24436, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 24448, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 24481, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 24496, 0x000088B8 }, /* GL_READ_ONLY */
+ { 24509, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 24526, 0x000088BA }, /* GL_READ_WRITE */
+ { 24540, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 24558, 0x00001903 }, /* GL_RED */
+ { 24565, 0x00008016 }, /* GL_REDUCE */
+ { 24575, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 24589, 0x00000D15 }, /* GL_RED_BIAS */
+ { 24601, 0x00000D52 }, /* GL_RED_BITS */
+ { 24613, 0x00000D14 }, /* GL_RED_SCALE */
+ { 24626, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 24644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 24666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 24687, 0x00001C00 }, /* GL_RENDER */
+ { 24697, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 24725, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 24745, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 24772, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 24808, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 24834, 0x00001F01 }, /* GL_RENDERER */
+ { 24846, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 24861, 0x00002901 }, /* GL_REPEAT */
+ { 24871, 0x00001E01 }, /* GL_REPLACE */
+ { 24882, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 24897, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 24920, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 24938, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 24960, 0x00000102 }, /* GL_RETURN */
+ { 24970, 0x00001907 }, /* GL_RGB */
+ { 24977, 0x00008052 }, /* GL_RGB10 */
+ { 24986, 0x00008059 }, /* GL_RGB10_A2 */
+ { 24998, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 25014, 0x00008052 }, /* GL_RGB10_EXT */
+ { 25027, 0x00008053 }, /* GL_RGB12 */
+ { 25036, 0x00008053 }, /* GL_RGB12_EXT */
+ { 25049, 0x00008054 }, /* GL_RGB16 */
+ { 25058, 0x00008054 }, /* GL_RGB16_EXT */
+ { 25071, 0x0000804E }, /* GL_RGB2_EXT */
+ { 25083, 0x0000804F }, /* GL_RGB4 */
+ { 25091, 0x0000804F }, /* GL_RGB4_EXT */
+ { 25103, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 25116, 0x00008050 }, /* GL_RGB5 */
+ { 25124, 0x00008057 }, /* GL_RGB5_A1 */
+ { 25135, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 25150, 0x00008050 }, /* GL_RGB5_EXT */
+ { 25162, 0x00008051 }, /* GL_RGB8 */
+ { 25170, 0x00008051 }, /* GL_RGB8_EXT */
+ { 25182, 0x00001908 }, /* GL_RGBA */
+ { 25190, 0x0000805A }, /* GL_RGBA12 */
+ { 25200, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 25214, 0x0000805B }, /* GL_RGBA16 */
+ { 25224, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 25238, 0x00008055 }, /* GL_RGBA2 */
+ { 25247, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 25260, 0x00008056 }, /* GL_RGBA4 */
+ { 25269, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 25288, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 25301, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 25315, 0x00008058 }, /* GL_RGBA8 */
+ { 25324, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 25337, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 25355, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 25368, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 25381, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 25393, 0x00008573 }, /* GL_RGB_SCALE */
+ { 25406, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 25423, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 25440, 0x00000407 }, /* GL_RIGHT */
+ { 25449, 0x00002000 }, /* GL_S */
+ { 25454, 0x000080A9 }, /* GL_SAMPLES */
+ { 25465, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 25481, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 25496, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 25514, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 25536, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 25564, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 25596, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 25619, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 25646, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 25664, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 25687, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 25709, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 25728, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 25751, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 25777, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 25807, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 25832, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 25861, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 25876, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 25891, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 25907, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 25932, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 25972, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 26016, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 26049, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 26079, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 26111, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 26141, 0x00001C02 }, /* GL_SELECT */
+ { 26151, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 26179, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 26204, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 26220, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 26247, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 26278, 0x0000150F }, /* GL_SET */
+ { 26285, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 26306, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 26321, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 26344, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 26374, 0x00001601 }, /* GL_SHININESS */
+ { 26387, 0x00001402 }, /* GL_SHORT */
+ { 26396, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 26412, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 26432, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 26451, 0x00001D01 }, /* GL_SMOOTH */
+ { 26461, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 26494, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 26521, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 26554, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 26581, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 26598, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 26619, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 26640, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 26655, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 26674, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 26693, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 26710, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 26731, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 26752, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 26767, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 26786, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 26805, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 26822, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 26843, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 26864, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 26879, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 26898, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 26917, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 26937, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 26955, 0x00001202 }, /* GL_SPECULAR */
+ { 26967, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 26981, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 26996, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 27014, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 27031, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 27045, 0x00008580 }, /* GL_SRC0_RGB */
+ { 27057, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 27071, 0x00008581 }, /* GL_SRC1_RGB */
+ { 27083, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 27097, 0x00008582 }, /* GL_SRC2_RGB */
+ { 27109, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 27122, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 27144, 0x00000300 }, /* GL_SRC_COLOR */
+ { 27157, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 27175, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 27194, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 27209, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 27228, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 27243, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 27262, 0x000088E5 }, /* GL_STATIC_READ */
+ { 27277, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 27296, 0x00001802 }, /* GL_STENCIL */
+ { 27307, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 27333, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 27349, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 27371, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 27394, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 27410, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 27426, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 27443, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 27466, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 27488, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 27510, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 27532, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 27553, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 27580, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 27607, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 27622, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 27638, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 27667, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 27689, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 27710, 0x00000C33 }, /* GL_STEREO */
+ { 27720, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 27735, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 27754, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 27769, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 27788, 0x000088E1 }, /* GL_STREAM_READ */
+ { 27803, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 27822, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 27839, 0x000084E7 }, /* GL_SUBTRACT */
+ { 27851, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 27867, 0x00002001 }, /* GL_T */
+ { 27872, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 27887, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 27906, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 27922, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 27937, 0x00002A27 }, /* GL_T2F_V3F */
+ { 27948, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 27967, 0x00002A28 }, /* GL_T4F_V4F */
+ { 27978, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 28001, 0x00001702 }, /* GL_TEXTURE */
+ { 28012, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 28024, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 28040, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 28052, 0x000084CA }, /* GL_TEXTURE10 */
+ { 28065, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 28082, 0x000084CB }, /* GL_TEXTURE11 */
+ { 28095, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 28112, 0x000084CC }, /* GL_TEXTURE12 */
+ { 28125, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 28142, 0x000084CD }, /* GL_TEXTURE13 */
+ { 28155, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 28172, 0x000084CE }, /* GL_TEXTURE14 */
+ { 28185, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 28202, 0x000084CF }, /* GL_TEXTURE15 */
+ { 28215, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 28232, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 28245, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 28262, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 28275, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 28292, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 28305, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 28322, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 28335, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 28352, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 28368, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 28380, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 28393, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 28410, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 28423, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 28440, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 28453, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 28470, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 28483, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 28500, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 28513, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 28530, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 28543, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 28560, 0x000084DA }, /* GL_TEXTURE26 */
+ { 28573, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 28590, 0x000084DB }, /* GL_TEXTURE27 */
+ { 28603, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 28620, 0x000084DC }, /* GL_TEXTURE28 */
+ { 28633, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 28650, 0x000084DD }, /* GL_TEXTURE29 */
+ { 28663, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 28680, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 28696, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 28708, 0x000084DE }, /* GL_TEXTURE30 */
+ { 28721, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 28738, 0x000084DF }, /* GL_TEXTURE31 */
+ { 28751, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 28768, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 28784, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 28796, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 28812, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 28824, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 28840, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 28852, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 28868, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 28880, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 28896, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 28908, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 28924, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 28936, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 28952, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 28966, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 28980, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 28994, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 29016, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 29042, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 29064, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 29086, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 29108, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 29130, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 29158, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 29190, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 29223, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 29255, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 29270, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 29291, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 29316, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 29334, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 29358, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 29389, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 29419, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 29449, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 29484, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 29515, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 29553, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 29580, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 29612, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 29646, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 29670, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 29698, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 29722, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 29750, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 29783, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 29807, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 29829, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 29851, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 29877, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 29911, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 29944, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 29981, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 30009, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 30041, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 30064, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 30102, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 30144, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 30175, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 30203, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 30233, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 30261, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 30281, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 30305, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 30336, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 30371, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 30402, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 30437, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 30468, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 30503, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 30534, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 30569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 30600, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 30635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 30666, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 30701, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 30718, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 30740, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 30766, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 30781, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 30802, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 30822, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 30848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 30868, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 30885, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 30902, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 30919, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 30936, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 30961, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 30983, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 31009, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 31027, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 31053, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 31079, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 31109, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 31136, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 31161, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 31181, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 31205, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 31232, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 31259, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 31286, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 31312, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 31342, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 31364, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 31382, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 31412, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 31440, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 31468, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 31496, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 31517, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 31536, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 31558, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 31577, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 31597, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 31622, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 31646, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 31666, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 31690, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 31710, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 31733, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 31758, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 31792, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 31809, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 31827, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 31845, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 31863, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 31882, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 31911, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 31928, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 31954, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 31984, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 32016, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 32046, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 32080, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 32096, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 32127, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 32162, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 32190, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 32222, 0x00000004 }, /* GL_TRIANGLES */
+ { 32235, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 32251, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 32272, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 32290, 0x00000001 }, /* GL_TRUE */
+ { 32298, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 32318, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 32341, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 32361, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 32382, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 32404, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 32426, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 32446, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 32467, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 32484, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 32511, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 32534, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 32550, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 32577, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 32601, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 32632, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 32656, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 32684, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 32702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 32732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 32758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 32788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 32814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 32838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 32866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 32894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 32921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 32953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 32984, 0x00002A20 }, /* GL_V2F */
+ { 32991, 0x00002A21 }, /* GL_V3F */
+ { 32998, 0x00001F00 }, /* GL_VENDOR */
+ { 33008, 0x00001F02 }, /* GL_VERSION */
+ { 33019, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 33035, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 33066, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 33101, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 33125, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 33146, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 33169, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 33190, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 33217, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 33245, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 33273, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 33301, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 33329, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 33357, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 33385, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 33412, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 33439, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 33466, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 33493, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 33520, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 33547, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 33574, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 33601, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 33628, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 33666, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 33708, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 33743, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 33781, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 33816, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 33848, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 33882, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 33914, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 33934, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 33956, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 33985, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 34006, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 34039, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 34071, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 34102, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 34132, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 34153, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 34180, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 34192, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 34208, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 34228, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 34259, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 34294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 34322, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 34347, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 34374, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 34399, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 34423, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 34442, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 34456, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 34474, 0x00001506 }, /* GL_XOR */
+ { 34481, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 34500, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 34514, 0x00000000 }, /* GL_ZERO */
+ { 34522, 0x00000D16 }, /* GL_ZOOM_X */
+ { 34532, 0x00000D17 }, /* GL_ZOOM_Y */
};
static const unsigned reduced_enums[1232] =
{
389, /* GL_FALSE */
- 1519, /* GL_TRUE */
+ 1519, /* GL_TRUE */
563, /* GL_LINE_LOOP */
570, /* GL_LINE_STRIP */
- 1515, /* GL_TRIANGLES */
- 1518, /* GL_TRIANGLE_STRIP */
- 1516, /* GL_TRIANGLE_FAN */
- 1112, /* GL_QUADS */
- 1114, /* GL_QUAD_STRIP */
- 1002, /* GL_POLYGON */
- 1014, /* GL_POLYGON_STIPPLE_BIT */
+ 1515, /* GL_TRIANGLES */
+ 1518, /* GL_TRIANGLE_STRIP */
+ 1516, /* GL_TRIANGLE_FAN */
+ 1112, /* GL_QUADS */
+ 1114, /* GL_QUAD_STRIP */
+ 1002, /* GL_POLYGON */
+ 1014, /* GL_POLYGON_STIPPLE_BIT */
968, /* GL_PIXEL_MODE_BIT */
548, /* GL_LIGHTING_BIT */
405, /* GL_FOG_BIT */
8, /* GL_ACCUM */
579, /* GL_LOAD */
- 1152, /* GL_RETURN */
+ 1152, /* GL_RETURN */
841, /* GL_MULT */
19, /* GL_ADD */
857, /* GL_NEVER */
@@ -3294,15 +3294,15 @@ static const unsigned reduced_enums[1232] =
872, /* GL_NOTEQUAL */
466, /* GL_GEQUAL */
42, /* GL_ALWAYS */
- 1276, /* GL_SRC_COLOR */
+ 1276, /* GL_SRC_COLOR */
901, /* GL_ONE_MINUS_SRC_COLOR */
- 1274, /* GL_SRC_ALPHA */
+ 1274, /* GL_SRC_ALPHA */
900, /* GL_ONE_MINUS_SRC_ALPHA */
359, /* GL_DST_ALPHA */
898, /* GL_ONE_MINUS_DST_ALPHA */
360, /* GL_DST_COLOR */
899, /* GL_ONE_MINUS_DST_COLOR */
- 1275, /* GL_SRC_ALPHA_SATURATE */
+ 1275, /* GL_SRC_ALPHA_SATURATE */
454, /* GL_FRONT_LEFT */
455, /* GL_FRONT_RIGHT */
64, /* GL_BACK_LEFT */
@@ -3310,7 +3310,7 @@ static const unsigned reduced_enums[1232] =
451, /* GL_FRONT */
63, /* GL_BACK */
536, /* GL_LEFT */
- 1192, /* GL_RIGHT */
+ 1192, /* GL_RIGHT */
452, /* GL_FRONT_AND_BACK */
58, /* GL_AUX0 */
59, /* GL_AUX1 */
@@ -3319,8 +3319,8 @@ static const unsigned reduced_enums[1232] =
528, /* GL_INVALID_ENUM */
531, /* GL_INVALID_VALUE */
530, /* GL_INVALID_OPERATION */
- 1277, /* GL_STACK_OVERFLOW */
- 1278, /* GL_STACK_UNDERFLOW */
+ 1277, /* GL_STACK_OVERFLOW */
+ 1278, /* GL_STACK_UNDERFLOW */
926, /* GL_OUT_OF_MEMORY */
529, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
0, /* GL_2D */
@@ -3329,9 +3329,9 @@ static const unsigned reduced_enums[1232] =
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
946, /* GL_PASS_THROUGH_TOKEN */
- 1001, /* GL_POINT_TOKEN */
+ 1001, /* GL_POINT_TOKEN */
571, /* GL_LINE_TOKEN */
- 1015, /* GL_POLYGON_TOKEN */
+ 1015, /* GL_POLYGON_TOKEN */
69, /* GL_BITMAP_TOKEN */
358, /* GL_DRAW_PIXEL_TOKEN */
248, /* GL_COPY_PIXEL_TOKEN */
@@ -3368,9 +3368,9 @@ static const unsigned reduced_enums[1232] =
732, /* GL_MAX_LIST_NESTING */
575, /* GL_LIST_BASE */
577, /* GL_LIST_INDEX */
- 1004, /* GL_POLYGON_MODE */
- 1011, /* GL_POLYGON_SMOOTH */
- 1013, /* GL_POLYGON_STIPPLE */
+ 1004, /* GL_POLYGON_MODE */
+ 1011, /* GL_POLYGON_SMOOTH */
+ 1013, /* GL_POLYGON_STIPPLE */
367, /* GL_EDGE_FLAG */
249, /* GL_CULL_FACE */
250, /* GL_CULL_FACE_MODE */
@@ -3379,7 +3379,7 @@ static const unsigned reduced_enums[1232] =
552, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
553, /* GL_LIGHT_MODEL_TWO_SIDE */
549, /* GL_LIGHT_MODEL_AMBIENT */
- 1230, /* GL_SHADE_MODEL */
+ 1230, /* GL_SHADE_MODEL */
158, /* GL_COLOR_MATERIAL_FACE */
159, /* GL_COLOR_MATERIAL_PARAMETER */
157, /* GL_COLOR_MATERIAL */
@@ -3396,24 +3396,24 @@ static const unsigned reduced_enums[1232] =
292, /* GL_DEPTH_CLEAR_VALUE */
303, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1301, /* GL_STENCIL_TEST */
- 1289, /* GL_STENCIL_CLEAR_VALUE */
- 1291, /* GL_STENCIL_FUNC */
- 1303, /* GL_STENCIL_VALUE_MASK */
- 1290, /* GL_STENCIL_FAIL */
- 1298, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1299, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1300, /* GL_STENCIL_REF */
- 1304, /* GL_STENCIL_WRITEMASK */
+ 1301, /* GL_STENCIL_TEST */
+ 1289, /* GL_STENCIL_CLEAR_VALUE */
+ 1291, /* GL_STENCIL_FUNC */
+ 1303, /* GL_STENCIL_VALUE_MASK */
+ 1290, /* GL_STENCIL_FAIL */
+ 1298, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1299, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1300, /* GL_STENCIL_REF */
+ 1304, /* GL_STENCIL_WRITEMASK */
705, /* GL_MATRIX_MODE */
862, /* GL_NORMALIZE */
- 1593, /* GL_VIEWPORT */
+ 1593, /* GL_VIEWPORT */
836, /* GL_MODELVIEW_STACK_DEPTH */
- 1094, /* GL_PROJECTION_STACK_DEPTH */
- 1495, /* GL_TEXTURE_STACK_DEPTH */
+ 1094, /* GL_PROJECTION_STACK_DEPTH */
+ 1495, /* GL_TEXTURE_STACK_DEPTH */
834, /* GL_MODELVIEW_MATRIX */
- 1093, /* GL_PROJECTION_MATRIX */
- 1480, /* GL_TEXTURE_MATRIX */
+ 1093, /* GL_PROJECTION_MATRIX */
+ 1480, /* GL_TEXTURE_MATRIX */
56, /* GL_ATTRIB_STACK_DEPTH */
117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
39, /* GL_ALPHA_TEST */
@@ -3428,27 +3428,27 @@ static const unsigned reduced_enums[1232] =
156, /* GL_COLOR_LOGIC_OP */
62, /* GL_AUX_BUFFERS */
325, /* GL_DRAW_BUFFER */
- 1124, /* GL_READ_BUFFER */
- 1213, /* GL_SCISSOR_BOX */
- 1214, /* GL_SCISSOR_TEST */
+ 1124, /* GL_READ_BUFFER */
+ 1213, /* GL_SCISSOR_BOX */
+ 1214, /* GL_SCISSOR_TEST */
505, /* GL_INDEX_CLEAR_VALUE */
510, /* GL_INDEX_WRITEMASK */
153, /* GL_COLOR_CLEAR_VALUE */
185, /* GL_COLOR_WRITEMASK */
507, /* GL_INDEX_MODE */
- 1186, /* GL_RGBA_MODE */
+ 1186, /* GL_RGBA_MODE */
324, /* GL_DOUBLEBUFFER */
- 1305, /* GL_STEREO */
- 1145, /* GL_RENDER_MODE */
+ 1305, /* GL_STEREO */
+ 1145, /* GL_RENDER_MODE */
947, /* GL_PERSPECTIVE_CORRECTION_HINT */
996, /* GL_POINT_SMOOTH_HINT */
566, /* GL_LINE_SMOOTH_HINT */
- 1012, /* GL_POLYGON_SMOOTH_HINT */
+ 1012, /* GL_POLYGON_SMOOTH_HINT */
425, /* GL_FOG_HINT */
- 1461, /* GL_TEXTURE_GEN_S */
- 1462, /* GL_TEXTURE_GEN_T */
- 1460, /* GL_TEXTURE_GEN_R */
- 1459, /* GL_TEXTURE_GEN_Q */
+ 1461, /* GL_TEXTURE_GEN_S */
+ 1462, /* GL_TEXTURE_GEN_T */
+ 1460, /* GL_TEXTURE_GEN_R */
+ 1459, /* GL_TEXTURE_GEN_Q */
960, /* GL_PIXEL_MAP_I_TO_I */
966, /* GL_PIXEL_MAP_S_TO_S */
962, /* GL_PIXEL_MAP_I_TO_R */
@@ -3469,12 +3469,12 @@ static const unsigned reduced_enums[1232] =
953, /* GL_PIXEL_MAP_G_TO_G_SIZE */
951, /* GL_PIXEL_MAP_B_TO_B_SIZE */
949, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1527, /* GL_UNPACK_SWAP_BYTES */
- 1522, /* GL_UNPACK_LSB_FIRST */
- 1523, /* GL_UNPACK_ROW_LENGTH */
- 1526, /* GL_UNPACK_SKIP_ROWS */
- 1525, /* GL_UNPACK_SKIP_PIXELS */
- 1520, /* GL_UNPACK_ALIGNMENT */
+ 1527, /* GL_UNPACK_SWAP_BYTES */
+ 1522, /* GL_UNPACK_LSB_FIRST */
+ 1523, /* GL_UNPACK_ROW_LENGTH */
+ 1526, /* GL_UNPACK_SKIP_ROWS */
+ 1525, /* GL_UNPACK_SKIP_PIXELS */
+ 1520, /* GL_UNPACK_ALIGNMENT */
935, /* GL_PACK_SWAP_BYTES */
930, /* GL_PACK_LSB_FIRST */
931, /* GL_PACK_ROW_LENGTH */
@@ -3485,10 +3485,10 @@ static const unsigned reduced_enums[1232] =
659, /* GL_MAP_STENCIL */
509, /* GL_INDEX_SHIFT */
508, /* GL_INDEX_OFFSET */
- 1134, /* GL_RED_SCALE */
- 1132, /* GL_RED_BIAS */
- 1610, /* GL_ZOOM_X */
- 1611, /* GL_ZOOM_Y */
+ 1134, /* GL_RED_SCALE */
+ 1132, /* GL_RED_BIAS */
+ 1610, /* GL_ZOOM_X */
+ 1611, /* GL_ZOOM_Y */
471, /* GL_GREEN_SCALE */
469, /* GL_GREEN_BIAS */
86, /* GL_BLUE_SCALE */
@@ -3509,14 +3509,14 @@ static const unsigned reduced_enums[1232] =
774, /* GL_MAX_TEXTURE_STACK_DEPTH */
784, /* GL_MAX_VIEWPORT_DIMS */
710, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1312, /* GL_SUBPIXEL_BITS */
+ 1312, /* GL_SUBPIXEL_BITS */
504, /* GL_INDEX_BITS */
- 1133, /* GL_RED_BITS */
+ 1133, /* GL_RED_BITS */
470, /* GL_GREEN_BITS */
85, /* GL_BLUE_BITS */
37, /* GL_ALPHA_BITS */
287, /* GL_DEPTH_BITS */
- 1287, /* GL_STENCIL_BITS */
+ 1287, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
@@ -3545,39 +3545,39 @@ static const unsigned reduced_enums[1232] =
606, /* GL_MAP1_GRID_SEGMENTS */
632, /* GL_MAP2_GRID_DOMAIN */
633, /* GL_MAP2_GRID_SEGMENTS */
- 1389, /* GL_TEXTURE_1D */
- 1390, /* GL_TEXTURE_2D */
+ 1389, /* GL_TEXTURE_1D */
+ 1390, /* GL_TEXTURE_2D */
392, /* GL_FEEDBACK_BUFFER_POINTER */
393, /* GL_FEEDBACK_BUFFER_SIZE */
394, /* GL_FEEDBACK_BUFFER_TYPE */
- 1223, /* GL_SELECTION_BUFFER_POINTER */
- 1224, /* GL_SELECTION_BUFFER_SIZE */
- 1498, /* GL_TEXTURE_WIDTH */
- 1466, /* GL_TEXTURE_HEIGHT */
- 1422, /* GL_TEXTURE_COMPONENTS */
- 1406, /* GL_TEXTURE_BORDER_COLOR */
- 1405, /* GL_TEXTURE_BORDER */
+ 1223, /* GL_SELECTION_BUFFER_POINTER */
+ 1224, /* GL_SELECTION_BUFFER_SIZE */
+ 1498, /* GL_TEXTURE_WIDTH */
+ 1466, /* GL_TEXTURE_HEIGHT */
+ 1422, /* GL_TEXTURE_COMPONENTS */
+ 1406, /* GL_TEXTURE_BORDER_COLOR */
+ 1405, /* GL_TEXTURE_BORDER */
316, /* GL_DONT_CARE */
390, /* GL_FASTEST */
858, /* GL_NICEST */
43, /* GL_AMBIENT */
313, /* GL_DIFFUSE */
- 1263, /* GL_SPECULAR */
- 1016, /* GL_POSITION */
- 1266, /* GL_SPOT_DIRECTION */
- 1267, /* GL_SPOT_EXPONENT */
- 1265, /* GL_SPOT_CUTOFF */
+ 1263, /* GL_SPECULAR */
+ 1016, /* GL_POSITION */
+ 1266, /* GL_SPOT_DIRECTION */
+ 1267, /* GL_SPOT_EXPONENT */
+ 1265, /* GL_SPOT_CUTOFF */
223, /* GL_CONSTANT_ATTENUATION */
556, /* GL_LINEAR_ATTENUATION */
- 1111, /* GL_QUADRATIC_ATTENUATION */
+ 1111, /* GL_QUADRATIC_ATTENUATION */
198, /* GL_COMPILE */
199, /* GL_COMPILE_AND_EXECUTE */
101, /* GL_BYTE */
- 1528, /* GL_UNSIGNED_BYTE */
- 1234, /* GL_SHORT */
- 1537, /* GL_UNSIGNED_SHORT */
+ 1528, /* GL_UNSIGNED_BYTE */
+ 1234, /* GL_SHORT */
+ 1537, /* GL_UNSIGNED_SHORT */
511, /* GL_INT */
- 1531, /* GL_UNSIGNED_INT */
+ 1531, /* GL_UNSIGNED_INT */
397, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -3589,7 +3589,7 @@ static const unsigned reduced_enums[1232] =
246, /* GL_COPY */
46, /* GL_AND_INVERTED */
860, /* GL_NOOP */
- 1606, /* GL_XOR */
+ 1606, /* GL_XOR */
922, /* GL_OR */
861, /* GL_NOR */
380, /* GL_EQUIV */
@@ -3598,58 +3598,58 @@ static const unsigned reduced_enums[1232] =
247, /* GL_COPY_INVERTED */
924, /* GL_OR_INVERTED */
851, /* GL_NAND */
- 1228, /* GL_SET */
+ 1228, /* GL_SET */
377, /* GL_EMISSION */
- 1233, /* GL_SHININESS */
+ 1233, /* GL_SHININESS */
44, /* GL_AMBIENT_AND_DIFFUSE */
155, /* GL_COLOR_INDEXES */
801, /* GL_MODELVIEW */
- 1092, /* GL_PROJECTION */
- 1324, /* GL_TEXTURE */
+ 1092, /* GL_PROJECTION */
+ 1324, /* GL_TEXTURE */
128, /* GL_COLOR */
284, /* GL_DEPTH */
- 1285, /* GL_STENCIL */
+ 1285, /* GL_STENCIL */
154, /* GL_COLOR_INDEX */
- 1292, /* GL_STENCIL_INDEX */
+ 1292, /* GL_STENCIL_INDEX */
293, /* GL_DEPTH_COMPONENT */
- 1129, /* GL_RED */
+ 1129, /* GL_RED */
468, /* GL_GREEN */
83, /* GL_BLUE */
27, /* GL_ALPHA */
- 1153, /* GL_RGB */
- 1172, /* GL_RGBA */
+ 1153, /* GL_RGB */
+ 1172, /* GL_RGBA */
582, /* GL_LUMINANCE */
603, /* GL_LUMINANCE_ALPHA */
68, /* GL_BITMAP */
973, /* GL_POINT */
554, /* GL_LINE */
395, /* GL_FILL */
- 1138, /* GL_RENDER */
+ 1138, /* GL_RENDER */
391, /* GL_FEEDBACK */
- 1222, /* GL_SELECT */
+ 1222, /* GL_SELECT */
396, /* GL_FLAT */
- 1238, /* GL_SMOOTH */
+ 1238, /* GL_SMOOTH */
535, /* GL_KEEP */
- 1147, /* GL_REPLACE */
+ 1147, /* GL_REPLACE */
495, /* GL_INCR */
281, /* GL_DECR */
- 1550, /* GL_VENDOR */
- 1144, /* GL_RENDERER */
- 1551, /* GL_VERSION */
+ 1550, /* GL_VENDOR */
+ 1144, /* GL_RENDERER */
+ 1551, /* GL_VERSION */
384, /* GL_EXTENSIONS */
- 1193, /* GL_S */
- 1315, /* GL_T */
- 1121, /* GL_R */
- 1110, /* GL_Q */
+ 1193, /* GL_S */
+ 1315, /* GL_T */
+ 1121, /* GL_R */
+ 1110, /* GL_Q */
837, /* GL_MODULATE */
280, /* GL_DECAL */
- 1456, /* GL_TEXTURE_ENV_MODE */
- 1455, /* GL_TEXTURE_ENV_COLOR */
- 1454, /* GL_TEXTURE_ENV */
+ 1456, /* GL_TEXTURE_ENV_MODE */
+ 1455, /* GL_TEXTURE_ENV_COLOR */
+ 1454, /* GL_TEXTURE_ENV */
385, /* GL_EYE_LINEAR */
884, /* GL_OBJECT_LINEAR */
- 1264, /* GL_SPHERE_MAP */
- 1458, /* GL_TEXTURE_GEN_MODE */
+ 1264, /* GL_SPHERE_MAP */
+ 1458, /* GL_TEXTURE_GEN_MODE */
886, /* GL_OBJECT_PLANE */
386, /* GL_EYE_PLANE */
852, /* GL_NEAREST */
@@ -3658,30 +3658,30 @@ static const unsigned reduced_enums[1232] =
560, /* GL_LINEAR_MIPMAP_NEAREST */
855, /* GL_NEAREST_MIPMAP_LINEAR */
559, /* GL_LINEAR_MIPMAP_LINEAR */
- 1479, /* GL_TEXTURE_MAG_FILTER */
- 1487, /* GL_TEXTURE_MIN_FILTER */
- 1500, /* GL_TEXTURE_WRAP_S */
- 1501, /* GL_TEXTURE_WRAP_T */
+ 1479, /* GL_TEXTURE_MAG_FILTER */
+ 1487, /* GL_TEXTURE_MIN_FILTER */
+ 1500, /* GL_TEXTURE_WRAP_S */
+ 1501, /* GL_TEXTURE_WRAP_T */
107, /* GL_CLAMP */
- 1146, /* GL_REPEAT */
- 1010, /* GL_POLYGON_OFFSET_UNITS */
- 1009, /* GL_POLYGON_OFFSET_POINT */
- 1008, /* GL_POLYGON_OFFSET_LINE */
- 1122, /* GL_R3_G3_B2 */
- 1548, /* GL_V2F */
- 1549, /* GL_V3F */
+ 1146, /* GL_REPEAT */
+ 1010, /* GL_POLYGON_OFFSET_UNITS */
+ 1009, /* GL_POLYGON_OFFSET_POINT */
+ 1008, /* GL_POLYGON_OFFSET_LINE */
+ 1122, /* GL_R3_G3_B2 */
+ 1548, /* GL_V2F */
+ 1549, /* GL_V3F */
104, /* GL_C4UB_V2F */
105, /* GL_C4UB_V3F */
102, /* GL_C3F_V3F */
849, /* GL_N3F_V3F */
103, /* GL_C4F_N3F_V3F */
- 1320, /* GL_T2F_V3F */
- 1322, /* GL_T4F_V4F */
- 1318, /* GL_T2F_C4UB_V3F */
- 1316, /* GL_T2F_C3F_V3F */
- 1319, /* GL_T2F_N3F_V3F */
- 1317, /* GL_T2F_C4F_N3F_V3F */
- 1321, /* GL_T4F_C4F_N3F_V4F */
+ 1320, /* GL_T2F_V3F */
+ 1322, /* GL_T4F_V4F */
+ 1318, /* GL_T2F_C4UB_V3F */
+ 1316, /* GL_T2F_C3F_V3F */
+ 1319, /* GL_T2F_N3F_V3F */
+ 1317, /* GL_T2F_C4F_N3F_V3F */
+ 1321, /* GL_T4F_C4F_N3F_V4F */
120, /* GL_CLIP_PLANE0 */
121, /* GL_CLIP_PLANE1 */
122, /* GL_CLIP_PLANE2 */
@@ -3710,26 +3710,26 @@ static const unsigned reduced_enums[1232] =
458, /* GL_FUNC_REVERSE_SUBTRACT */
228, /* GL_CONVOLUTION_1D */
229, /* GL_CONVOLUTION_2D */
- 1225, /* GL_SEPARABLE_2D */
+ 1225, /* GL_SEPARABLE_2D */
232, /* GL_CONVOLUTION_BORDER_MODE */
236, /* GL_CONVOLUTION_FILTER_SCALE */
234, /* GL_CONVOLUTION_FILTER_BIAS */
- 1130, /* GL_REDUCE */
+ 1130, /* GL_REDUCE */
238, /* GL_CONVOLUTION_FORMAT */
242, /* GL_CONVOLUTION_WIDTH */
240, /* GL_CONVOLUTION_HEIGHT */
720, /* GL_MAX_CONVOLUTION_WIDTH */
718, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1049, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1045, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1040, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1036, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1047, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1043, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1038, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1034, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 1049, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1045, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1040, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1036, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1047, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1043, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1038, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1034, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
473, /* GL_HISTOGRAM */
- 1096, /* GL_PROXY_HISTOGRAM */
+ 1096, /* GL_PROXY_HISTOGRAM */
489, /* GL_HISTOGRAM_WIDTH */
479, /* GL_HISTOGRAM_FORMAT */
485, /* GL_HISTOGRAM_RED_SIZE */
@@ -3741,16 +3741,16 @@ static const unsigned reduced_enums[1232] =
786, /* GL_MINMAX */
788, /* GL_MINMAX_FORMAT */
790, /* GL_MINMAX_SINK */
- 1323, /* GL_TABLE_TOO_LARGE_EXT */
- 1530, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1539, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1541, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1535, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1532, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1007, /* GL_POLYGON_OFFSET_FILL */
- 1006, /* GL_POLYGON_OFFSET_FACTOR */
- 1005, /* GL_POLYGON_OFFSET_BIAS */
- 1150, /* GL_RESCALE_NORMAL */
+ 1323, /* GL_TABLE_TOO_LARGE_EXT */
+ 1530, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1539, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1541, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1535, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1532, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1007, /* GL_POLYGON_OFFSET_FILL */
+ 1006, /* GL_POLYGON_OFFSET_FACTOR */
+ 1005, /* GL_POLYGON_OFFSET_BIAS */
+ 1150, /* GL_RESCALE_NORMAL */
32, /* GL_ALPHA4 */
34, /* GL_ALPHA8 */
28, /* GL_ALPHA12 */
@@ -3770,53 +3770,53 @@ static const unsigned reduced_enums[1232] =
519, /* GL_INTENSITY8 */
513, /* GL_INTENSITY12 */
515, /* GL_INTENSITY16 */
- 1162, /* GL_RGB2_EXT */
- 1163, /* GL_RGB4 */
- 1166, /* GL_RGB5 */
- 1170, /* GL_RGB8 */
- 1154, /* GL_RGB10 */
- 1158, /* GL_RGB12 */
- 1160, /* GL_RGB16 */
- 1177, /* GL_RGBA2 */
- 1179, /* GL_RGBA4 */
- 1167, /* GL_RGB5_A1 */
- 1183, /* GL_RGBA8 */
- 1155, /* GL_RGB10_A2 */
- 1173, /* GL_RGBA12 */
- 1175, /* GL_RGBA16 */
- 1492, /* GL_TEXTURE_RED_SIZE */
- 1464, /* GL_TEXTURE_GREEN_SIZE */
- 1403, /* GL_TEXTURE_BLUE_SIZE */
- 1392, /* GL_TEXTURE_ALPHA_SIZE */
- 1477, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1468, /* GL_TEXTURE_INTENSITY_SIZE */
- 1148, /* GL_REPLACE_EXT */
- 1100, /* GL_PROXY_TEXTURE_1D */
- 1102, /* GL_PROXY_TEXTURE_2D */
- 1496, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1489, /* GL_TEXTURE_PRIORITY */
- 1494, /* GL_TEXTURE_RESIDENT */
- 1395, /* GL_TEXTURE_BINDING_1D */
- 1396, /* GL_TEXTURE_BINDING_2D */
- 1397, /* GL_TEXTURE_BINDING_3D */
+ 1162, /* GL_RGB2_EXT */
+ 1163, /* GL_RGB4 */
+ 1166, /* GL_RGB5 */
+ 1170, /* GL_RGB8 */
+ 1154, /* GL_RGB10 */
+ 1158, /* GL_RGB12 */
+ 1160, /* GL_RGB16 */
+ 1177, /* GL_RGBA2 */
+ 1179, /* GL_RGBA4 */
+ 1167, /* GL_RGB5_A1 */
+ 1183, /* GL_RGBA8 */
+ 1155, /* GL_RGB10_A2 */
+ 1173, /* GL_RGBA12 */
+ 1175, /* GL_RGBA16 */
+ 1492, /* GL_TEXTURE_RED_SIZE */
+ 1464, /* GL_TEXTURE_GREEN_SIZE */
+ 1403, /* GL_TEXTURE_BLUE_SIZE */
+ 1392, /* GL_TEXTURE_ALPHA_SIZE */
+ 1477, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1468, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1148, /* GL_REPLACE_EXT */
+ 1100, /* GL_PROXY_TEXTURE_1D */
+ 1102, /* GL_PROXY_TEXTURE_2D */
+ 1496, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1489, /* GL_TEXTURE_PRIORITY */
+ 1494, /* GL_TEXTURE_RESIDENT */
+ 1395, /* GL_TEXTURE_BINDING_1D */
+ 1396, /* GL_TEXTURE_BINDING_2D */
+ 1397, /* GL_TEXTURE_BINDING_3D */
932, /* GL_PACK_SKIP_IMAGES */
928, /* GL_PACK_IMAGE_HEIGHT */
- 1524, /* GL_UNPACK_SKIP_IMAGES */
- 1521, /* GL_UNPACK_IMAGE_HEIGHT */
- 1391, /* GL_TEXTURE_3D */
- 1104, /* GL_PROXY_TEXTURE_3D */
- 1451, /* GL_TEXTURE_DEPTH */
- 1499, /* GL_TEXTURE_WRAP_R */
+ 1524, /* GL_UNPACK_SKIP_IMAGES */
+ 1521, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1391, /* GL_TEXTURE_3D */
+ 1104, /* GL_PROXY_TEXTURE_3D */
+ 1451, /* GL_TEXTURE_DEPTH */
+ 1499, /* GL_TEXTURE_WRAP_R */
708, /* GL_MAX_3D_TEXTURE_SIZE */
- 1552, /* GL_VERTEX_ARRAY */
+ 1552, /* GL_VERTEX_ARRAY */
863, /* GL_NORMAL_ARRAY */
129, /* GL_COLOR_ARRAY */
498, /* GL_INDEX_ARRAY */
- 1430, /* GL_TEXTURE_COORD_ARRAY */
+ 1430, /* GL_TEXTURE_COORD_ARRAY */
368, /* GL_EDGE_FLAG_ARRAY */
- 1556, /* GL_VERTEX_ARRAY_SIZE */
- 1558, /* GL_VERTEX_ARRAY_TYPE */
- 1557, /* GL_VERTEX_ARRAY_STRIDE */
+ 1556, /* GL_VERTEX_ARRAY_SIZE */
+ 1558, /* GL_VERTEX_ARRAY_TYPE */
+ 1557, /* GL_VERTEX_ARRAY_STRIDE */
868, /* GL_NORMAL_ARRAY_TYPE */
867, /* GL_NORMAL_ARRAY_STRIDE */
133, /* GL_COLOR_ARRAY_SIZE */
@@ -3824,48 +3824,48 @@ static const unsigned reduced_enums[1232] =
134, /* GL_COLOR_ARRAY_STRIDE */
503, /* GL_INDEX_ARRAY_TYPE */
502, /* GL_INDEX_ARRAY_STRIDE */
- 1434, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1436, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1435, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1434, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1436, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1435, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
372, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1555, /* GL_VERTEX_ARRAY_POINTER */
+ 1555, /* GL_VERTEX_ARRAY_POINTER */
866, /* GL_NORMAL_ARRAY_POINTER */
132, /* GL_COLOR_ARRAY_POINTER */
501, /* GL_INDEX_ARRAY_POINTER */
- 1433, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1433, /* GL_TEXTURE_COORD_ARRAY_POINTER */
371, /* GL_EDGE_FLAG_ARRAY_POINTER */
842, /* GL_MULTISAMPLE */
- 1199, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1201, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1206, /* GL_SAMPLE_COVERAGE */
- 1203, /* GL_SAMPLE_BUFFERS */
- 1194, /* GL_SAMPLES */
- 1210, /* GL_SAMPLE_COVERAGE_VALUE */
- 1208, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1199, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1201, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1206, /* GL_SAMPLE_COVERAGE */
+ 1203, /* GL_SAMPLE_BUFFERS */
+ 1194, /* GL_SAMPLES */
+ 1210, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1208, /* GL_SAMPLE_COVERAGE_INVERT */
160, /* GL_COLOR_MATRIX */
162, /* GL_COLOR_MATRIX_STACK_DEPTH */
715, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1032, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1028, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1023, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1019, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1030, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1026, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1021, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1017, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1413, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1105, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1415, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1032, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1028, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1023, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1019, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1030, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1026, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1021, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1017, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1413, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1105, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1415, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
75, /* GL_BLEND_DST_RGB */
82, /* GL_BLEND_SRC_RGB */
74, /* GL_BLEND_DST_ALPHA */
81, /* GL_BLEND_SRC_ALPHA */
166, /* GL_COLOR_TABLE */
- 1042, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1025, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1095, /* GL_PROXY_COLOR_TABLE */
- 1099, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1098, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1042, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1025, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1095, /* GL_PROXY_COLOR_TABLE */
+ 1099, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1098, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
182, /* GL_COLOR_TABLE_SCALE */
169, /* GL_COLOR_TABLE_BIAS */
172, /* GL_COLOR_TABLE_FORMAT */
@@ -3880,7 +3880,7 @@ static const unsigned reduced_enums[1232] =
67, /* GL_BGRA */
727, /* GL_MAX_ELEMENTS_VERTICES */
726, /* GL_MAX_ELEMENTS_INDICES */
- 1467, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1467, /* GL_TEXTURE_INDEX_SIZE_EXT */
126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
990, /* GL_POINT_SIZE_MIN */
986, /* GL_POINT_SIZE_MAX */
@@ -3888,69 +3888,69 @@ static const unsigned reduced_enums[1232] =
976, /* GL_POINT_DISTANCE_ATTENUATION */
108, /* GL_CLAMP_TO_BORDER */
111, /* GL_CLAMP_TO_EDGE */
- 1488, /* GL_TEXTURE_MIN_LOD */
- 1486, /* GL_TEXTURE_MAX_LOD */
- 1394, /* GL_TEXTURE_BASE_LEVEL */
- 1485, /* GL_TEXTURE_MAX_LEVEL */
+ 1488, /* GL_TEXTURE_MIN_LOD */
+ 1486, /* GL_TEXTURE_MAX_LOD */
+ 1394, /* GL_TEXTURE_BASE_LEVEL */
+ 1485, /* GL_TEXTURE_MAX_LEVEL */
492, /* GL_IGNORE_BORDER_HP */
224, /* GL_CONSTANT_BORDER_HP */
- 1149, /* GL_REPLICATE_BORDER_HP */
+ 1149, /* GL_REPLICATE_BORDER_HP */
230, /* GL_CONVOLUTION_BORDER_COLOR */
891, /* GL_OCCLUSION_TEST_HP */
892, /* GL_OCCLUSION_TEST_RESULT_HP */
557, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1407, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1409, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1411, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1412, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1410, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1408, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1407, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1409, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1411, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1412, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1410, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1408, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
711, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
712, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1052, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1054, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1051, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1053, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1475, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1476, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1474, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1052, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1054, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1051, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1053, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1475, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1476, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1474, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
462, /* GL_GENERATE_MIPMAP */
463, /* GL_GENERATE_MIPMAP_HINT */
428, /* GL_FOG_OFFSET_SGIX */
429, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1421, /* GL_TEXTURE_COMPARE_SGIX */
- 1420, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1471, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1463, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1421, /* GL_TEXTURE_COMPARE_SGIX */
+ 1420, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1471, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1463, /* GL_TEXTURE_GEQUAL_R_SGIX */
294, /* GL_DEPTH_COMPONENT16 */
297, /* GL_DEPTH_COMPONENT24 */
300, /* GL_DEPTH_COMPONENT32 */
251, /* GL_CULL_VERTEX_EXT */
253, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
252, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1603, /* GL_WRAP_BORDER_SUN */
- 1414, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 1603, /* GL_WRAP_BORDER_SUN */
+ 1414, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
550, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1235, /* GL_SINGLE_COLOR */
- 1226, /* GL_SEPARATE_SPECULAR_COLOR */
- 1232, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 1529, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1542, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1543, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1540, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1538, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1536, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1534, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1483, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1484, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1482, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1235, /* GL_SINGLE_COLOR */
+ 1226, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1232, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1529, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1542, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1543, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1540, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1538, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1536, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1534, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1483, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1484, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1482, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
793, /* GL_MIRRORED_REPEAT */
- 1188, /* GL_RGB_S3TC */
- 1165, /* GL_RGB4_S3TC */
- 1187, /* GL_RGBA_S3TC */
- 1182, /* GL_RGBA4_S3TC */
- 1185, /* GL_RGBA_DXT5_S3TC */
- 1180, /* GL_RGBA4_DXT5_S3TC */
+ 1188, /* GL_RGB_S3TC */
+ 1165, /* GL_RGB4_S3TC */
+ 1187, /* GL_RGBA_S3TC */
+ 1182, /* GL_RGBA4_S3TC */
+ 1185, /* GL_RGBA_DXT5_S3TC */
+ 1180, /* GL_RGBA4_DXT5_S3TC */
217, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
212, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
213, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
@@ -3968,53 +3968,53 @@ static const unsigned reduced_enums[1232] =
409, /* GL_FOG_COORDINATE_ARRAY */
164, /* GL_COLOR_SUM */
275, /* GL_CURRENT_SECONDARY_COLOR */
- 1219, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1221, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1220, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1218, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1215, /* GL_SECONDARY_COLOR_ARRAY */
+ 1219, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1221, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1220, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1218, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1215, /* GL_SECONDARY_COLOR_ARRAY */
24, /* GL_ALIASED_POINT_SIZE_RANGE */
23, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1325, /* GL_TEXTURE0 */
- 1327, /* GL_TEXTURE1 */
- 1349, /* GL_TEXTURE2 */
- 1371, /* GL_TEXTURE3 */
- 1377, /* GL_TEXTURE4 */
- 1379, /* GL_TEXTURE5 */
- 1381, /* GL_TEXTURE6 */
- 1383, /* GL_TEXTURE7 */
- 1385, /* GL_TEXTURE8 */
- 1387, /* GL_TEXTURE9 */
- 1328, /* GL_TEXTURE10 */
- 1330, /* GL_TEXTURE11 */
- 1332, /* GL_TEXTURE12 */
- 1334, /* GL_TEXTURE13 */
- 1336, /* GL_TEXTURE14 */
- 1338, /* GL_TEXTURE15 */
- 1340, /* GL_TEXTURE16 */
- 1342, /* GL_TEXTURE17 */
- 1344, /* GL_TEXTURE18 */
- 1346, /* GL_TEXTURE19 */
- 1350, /* GL_TEXTURE20 */
- 1352, /* GL_TEXTURE21 */
- 1354, /* GL_TEXTURE22 */
- 1356, /* GL_TEXTURE23 */
- 1358, /* GL_TEXTURE24 */
- 1360, /* GL_TEXTURE25 */
- 1362, /* GL_TEXTURE26 */
- 1364, /* GL_TEXTURE27 */
- 1366, /* GL_TEXTURE28 */
- 1368, /* GL_TEXTURE29 */
- 1372, /* GL_TEXTURE30 */
- 1374, /* GL_TEXTURE31 */
+ 1325, /* GL_TEXTURE0 */
+ 1327, /* GL_TEXTURE1 */
+ 1349, /* GL_TEXTURE2 */
+ 1371, /* GL_TEXTURE3 */
+ 1377, /* GL_TEXTURE4 */
+ 1379, /* GL_TEXTURE5 */
+ 1381, /* GL_TEXTURE6 */
+ 1383, /* GL_TEXTURE7 */
+ 1385, /* GL_TEXTURE8 */
+ 1387, /* GL_TEXTURE9 */
+ 1328, /* GL_TEXTURE10 */
+ 1330, /* GL_TEXTURE11 */
+ 1332, /* GL_TEXTURE12 */
+ 1334, /* GL_TEXTURE13 */
+ 1336, /* GL_TEXTURE14 */
+ 1338, /* GL_TEXTURE15 */
+ 1340, /* GL_TEXTURE16 */
+ 1342, /* GL_TEXTURE17 */
+ 1344, /* GL_TEXTURE18 */
+ 1346, /* GL_TEXTURE19 */
+ 1350, /* GL_TEXTURE20 */
+ 1352, /* GL_TEXTURE21 */
+ 1354, /* GL_TEXTURE22 */
+ 1356, /* GL_TEXTURE23 */
+ 1358, /* GL_TEXTURE24 */
+ 1360, /* GL_TEXTURE25 */
+ 1362, /* GL_TEXTURE26 */
+ 1364, /* GL_TEXTURE27 */
+ 1366, /* GL_TEXTURE28 */
+ 1368, /* GL_TEXTURE29 */
+ 1372, /* GL_TEXTURE30 */
+ 1374, /* GL_TEXTURE31 */
16, /* GL_ACTIVE_TEXTURE */
114, /* GL_CLIENT_ACTIVE_TEXTURE */
775, /* GL_MAX_TEXTURE_UNITS */
- 1508, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1511, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1513, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1505, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1313, /* GL_SUBTRACT */
+ 1508, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1511, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1513, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1505, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1313, /* GL_SUBTRACT */
766, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
200, /* GL_COMPRESSED_ALPHA */
204, /* GL_COMPRESSED_LUMINANCE */
@@ -4022,18 +4022,18 @@ static const unsigned reduced_enums[1232] =
202, /* GL_COMPRESSED_INTENSITY */
208, /* GL_COMPRESSED_RGB */
209, /* GL_COMPRESSED_RGBA */
- 1428, /* GL_TEXTURE_COMPRESSION_HINT */
- 1490, /* GL_TEXTURE_RECTANGLE_ARB */
- 1400, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1108, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 1428, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1490, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1400, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1108, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
764, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
306, /* GL_DEPTH_STENCIL_NV */
- 1533, /* GL_UNSIGNED_INT_24_8_NV */
+ 1533, /* GL_UNSIGNED_INT_24_8_NV */
771, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1481, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1481, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
772, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1457, /* GL_TEXTURE_FILTER_CONTROL */
- 1472, /* GL_TEXTURE_LOD_BIAS */
+ 1457, /* GL_TEXTURE_FILTER_CONTROL */
+ 1472, /* GL_TEXTURE_LOD_BIAS */
187, /* GL_COMBINE4 */
767, /* GL_MAX_SHININESS_NV */
768, /* GL_MAX_SPOT_EXPONENT_NV */
@@ -4041,16 +4041,16 @@ static const unsigned reduced_enums[1232] =
282, /* GL_DECR_WRAP */
813, /* GL_MODELVIEW1_ARB */
869, /* GL_NORMAL_MAP */
- 1135, /* GL_REFLECTION_MAP */
- 1437, /* GL_TEXTURE_CUBE_MAP */
- 1398, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1445, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1439, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1447, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1441, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1449, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1443, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1106, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1135, /* GL_REFLECTION_MAP */
+ 1437, /* GL_TEXTURE_CUBE_MAP */
+ 1398, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1445, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1439, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1447, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1441, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1449, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1443, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1106, /* GL_PROXY_TEXTURE_CUBE_MAP */
722, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
848, /* GL_MULTISAMPLE_FILTER_HINT_NV */
423, /* GL_FOG_DISTANCE_MODE_NV */
@@ -4059,20 +4059,20 @@ static const unsigned reduced_enums[1232] =
186, /* GL_COMBINE */
193, /* GL_COMBINE_RGB */
188, /* GL_COMBINE_ALPHA */
- 1189, /* GL_RGB_SCALE */
+ 1189, /* GL_RGB_SCALE */
20, /* GL_ADD_SIGNED */
522, /* GL_INTERPOLATE */
219, /* GL_CONSTANT */
- 1058, /* GL_PRIMARY_COLOR */
- 1055, /* GL_PREVIOUS */
- 1246, /* GL_SOURCE0_RGB */
- 1252, /* GL_SOURCE1_RGB */
- 1258, /* GL_SOURCE2_RGB */
- 1262, /* GL_SOURCE3_RGB_NV */
- 1243, /* GL_SOURCE0_ALPHA */
- 1249, /* GL_SOURCE1_ALPHA */
- 1255, /* GL_SOURCE2_ALPHA */
- 1261, /* GL_SOURCE3_ALPHA_NV */
+ 1058, /* GL_PRIMARY_COLOR */
+ 1055, /* GL_PREVIOUS */
+ 1246, /* GL_SOURCE0_RGB */
+ 1252, /* GL_SOURCE1_RGB */
+ 1258, /* GL_SOURCE2_RGB */
+ 1262, /* GL_SOURCE3_RGB_NV */
+ 1243, /* GL_SOURCE0_ALPHA */
+ 1249, /* GL_SOURCE1_ALPHA */
+ 1255, /* GL_SOURCE2_ALPHA */
+ 1261, /* GL_SOURCE3_ALPHA_NV */
905, /* GL_OPERAND0_RGB */
911, /* GL_OPERAND1_RGB */
917, /* GL_OPERAND2_RGB */
@@ -4081,25 +4081,25 @@ static const unsigned reduced_enums[1232] =
908, /* GL_OPERAND1_ALPHA */
914, /* GL_OPERAND2_ALPHA */
920, /* GL_OPERAND3_ALPHA_NV */
- 1607, /* GL_YCBCR_422_APPLE */
- 1544, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1546, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1237, /* GL_SLICE_ACCUM_SUN */
- 1113, /* GL_QUAD_MESH_SUN */
- 1517, /* GL_TRIANGLE_MESH_SUN */
- 1584, /* GL_VERTEX_PROGRAM_ARB */
- 1592, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1577, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- 1580, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- 1581, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- 1582, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ 1607, /* GL_YCBCR_422_APPLE */
+ 1544, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1546, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1237, /* GL_SLICE_ACCUM_SUN */
+ 1113, /* GL_QUAD_MESH_SUN */
+ 1517, /* GL_TRIANGLE_MESH_SUN */
+ 1584, /* GL_VERTEX_PROGRAM_ARB */
+ 1592, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1577, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ 1580, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ 1581, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ 1582, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
277, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- 1071, /* GL_PROGRAM_LENGTH_ARB */
- 1085, /* GL_PROGRAM_STRING_ARB */
+ 1071, /* GL_PROGRAM_LENGTH_ARB */
+ 1085, /* GL_PROGRAM_STRING_ARB */
835, /* GL_MODELVIEW_PROJECTION_NV */
491, /* GL_IDENTITY_NV */
532, /* GL_INVERSE_NV */
- 1510, /* GL_TRANSPOSE_NV */
+ 1510, /* GL_TRANSPOSE_NV */
533, /* GL_INVERSE_TRANSPOSE_NV */
750, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
749, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -4113,33 +4113,33 @@ static const unsigned reduced_enums[1232] =
697, /* GL_MATRIX7_NV */
263, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
260, /* GL_CURRENT_MATRIX_ARB */
- 1587, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- 1589, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- 1083, /* GL_PROGRAM_PARAMETER_NV */
- 1579, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- 1087, /* GL_PROGRAM_TARGET_NV */
- 1084, /* GL_PROGRAM_RESIDENT_NV */
- 1502, /* GL_TRACK_MATRIX_NV */
- 1503, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1585, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1065, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1587, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ 1589, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ 1083, /* GL_PROGRAM_PARAMETER_NV */
+ 1579, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ 1087, /* GL_PROGRAM_TARGET_NV */
+ 1084, /* GL_PROGRAM_RESIDENT_NV */
+ 1502, /* GL_TRACK_MATRIX_NV */
+ 1503, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1585, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1065, /* GL_PROGRAM_ERROR_POSITION_ARB */
291, /* GL_DEPTH_CLAMP_NV */
- 1559, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1566, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1567, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1568, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1569, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1570, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1571, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1572, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1573, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1574, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1560, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1561, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1562, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1563, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1564, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1565, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 1559, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1566, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1567, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1568, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1569, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1570, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1571, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1572, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1573, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1574, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1560, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1561, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1562, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1563, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1564, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1565, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
615, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
622, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
623, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -4163,7 +4163,7 @@ static const unsigned reduced_enums[1232] =
652, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
653, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
654, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1064, /* GL_PROGRAM_BINDING_ARB */
+ 1064, /* GL_PROGRAM_BINDING_ARB */
656, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
657, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
643, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
@@ -4172,27 +4172,27 @@ static const unsigned reduced_enums[1232] =
646, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
647, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
648, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1426, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1423, /* GL_TEXTURE_COMPRESSED */
+ 1426, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1423, /* GL_TEXTURE_COMPRESSED */
874, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
218, /* GL_COMPRESSED_TEXTURE_FORMATS */
783, /* GL_MAX_VERTEX_UNITS_ARB */
18, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1602, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1583, /* GL_VERTEX_BLEND_ARB */
+ 1602, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1583, /* GL_VERTEX_BLEND_ARB */
278, /* GL_CURRENT_WEIGHT_ARB */
- 1601, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1600, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1599, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1598, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1595, /* GL_WEIGHT_ARRAY_ARB */
+ 1601, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1600, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1599, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1598, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1595, /* GL_WEIGHT_ARRAY_ARB */
317, /* GL_DOT3_RGB */
318, /* GL_DOT3_RGBA */
216, /* GL_COMPRESSED_RGB_FXT1_3DFX */
211, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
843, /* GL_MULTISAMPLE_3DFX */
- 1204, /* GL_SAMPLE_BUFFERS_3DFX */
- 1195, /* GL_SAMPLES_3DFX */
+ 1204, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1195, /* GL_SAMPLES_3DFX */
824, /* GL_MODELVIEW2_ARB */
827, /* GL_MODELVIEW3_ARB */
828, /* GL_MODELVIEW4_ARB */
@@ -4230,17 +4230,17 @@ static const unsigned reduced_enums[1232] =
838, /* GL_MODULATE_ADD_ATI */
839, /* GL_MODULATE_SIGNED_ADD_ATI */
840, /* GL_MODULATE_SUBTRACT_ATI */
- 1608, /* GL_YCBCR_MESA */
+ 1608, /* GL_YCBCR_MESA */
929, /* GL_PACK_INVERT_MESA */
97, /* GL_BUFFER_SIZE */
99, /* GL_BUFFER_USAGE */
432, /* GL_FRAGMENT_PROGRAM_ARB */
- 1062, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1090, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1089, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1074, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1080, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1079, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1062, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1090, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1089, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1074, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1080, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1079, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
739, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
762, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
761, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
@@ -4275,71 +4275,71 @@ static const unsigned reduced_enums[1232] =
704, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
703, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
701, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1452, /* GL_TEXTURE_DEPTH_SIZE */
+ 1452, /* GL_TEXTURE_DEPTH_SIZE */
310, /* GL_DEPTH_TEXTURE_MODE */
- 1418, /* GL_TEXTURE_COMPARE_MODE */
- 1416, /* GL_TEXTURE_COMPARE_FUNC */
+ 1418, /* GL_TEXTURE_COMPARE_MODE */
+ 1416, /* GL_TEXTURE_COMPARE_FUNC */
196, /* GL_COMPARE_R_TO_TEXTURE */
997, /* GL_POINT_SPRITE_ARB */
244, /* GL_COORD_REPLACE_ARB */
- 1000, /* GL_POINT_SPRITE_R_MODE_NV */
- 1115, /* GL_QUERY_COUNTER_BITS */
+ 1000, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1115, /* GL_QUERY_COUNTER_BITS */
267, /* GL_CURRENT_QUERY */
- 1117, /* GL_QUERY_RESULT */
- 1119, /* GL_QUERY_RESULT_AVAILABLE */
+ 1117, /* GL_QUERY_RESULT */
+ 1119, /* GL_QUERY_RESULT_AVAILABLE */
780, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- 1578, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ 1578, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
308, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
307, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
769, /* GL_MAX_TEXTURE_COORDS_ARB */
770, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- 1067, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1069, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1068, /* GL_PROGRAM_FORMAT_ARB */
- 1497, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1067, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1069, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1068, /* GL_PROGRAM_FORMAT_ARB */
+ 1497, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
289, /* GL_DEPTH_BOUNDS_TEST_EXT */
288, /* GL_DEPTH_BOUNDS_EXT */
48, /* GL_ARRAY_BUFFER */
373, /* GL_ELEMENT_ARRAY_BUFFER */
50, /* GL_ARRAY_BUFFER_BINDING */
375, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1553, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1553, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
864, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
130, /* GL_COLOR_ARRAY_BUFFER_BINDING */
499, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1431, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1431, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
369, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1216, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1216, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
410, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1596, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1575, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1070, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1596, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1575, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1070, /* GL_PROGRAM_INSTRUCTIONS_ARB */
745, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1076, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1076, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
754, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1088, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1088, /* GL_PROGRAM_TEMPORARIES_ARB */
760, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1078, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1078, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
756, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1082, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1082, /* GL_PROGRAM_PARAMETERS_ARB */
759, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1077, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1077, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
755, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1063, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1063, /* GL_PROGRAM_ATTRIBS_ARB */
740, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1075, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1075, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
753, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1061, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1061, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
738, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1073, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1073, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
751, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
746, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
742, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1091, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1507, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1125, /* GL_READ_ONLY */
- 1604, /* GL_WRITE_ONLY */
- 1127, /* GL_READ_WRITE */
+ 1091, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1507, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1125, /* GL_READ_ONLY */
+ 1604, /* GL_WRITE_ONLY */
+ 1127, /* GL_READ_WRITE */
91, /* GL_BUFFER_ACCESS */
93, /* GL_BUFFER_MAPPED */
95, /* GL_BUFFER_MAP_POINTER */
@@ -4375,12 +4375,12 @@ static const unsigned reduced_enums[1232] =
683, /* GL_MATRIX29_ARB */
686, /* GL_MATRIX30_ARB */
687, /* GL_MATRIX31_ARB */
- 1308, /* GL_STREAM_DRAW */
- 1310, /* GL_STREAM_READ */
- 1306, /* GL_STREAM_COPY */
- 1281, /* GL_STATIC_DRAW */
- 1283, /* GL_STATIC_READ */
- 1279, /* GL_STATIC_COPY */
+ 1308, /* GL_STREAM_DRAW */
+ 1310, /* GL_STREAM_READ */
+ 1306, /* GL_STREAM_COPY */
+ 1281, /* GL_STATIC_DRAW */
+ 1283, /* GL_STATIC_READ */
+ 1279, /* GL_STATIC_COPY */
363, /* GL_DYNAMIC_DRAW */
365, /* GL_DYNAMIC_READ */
361, /* GL_DYNAMIC_COPY */
@@ -4393,14 +4393,14 @@ static const unsigned reduced_enums[1232] =
744, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
748, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
747, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 1302, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1302, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
15, /* GL_ACTIVE_STENCIL_FACE_EXT */
798, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1197, /* GL_SAMPLES_PASSED */
+ 1197, /* GL_SAMPLES_PASSED */
433, /* GL_FRAGMENT_SHADER_ARB */
- 1591, /* GL_VERTEX_SHADER_ARB */
- 1081, /* GL_PROGRAM_OBJECT_ARB */
- 1229, /* GL_SHADER_OBJECT_ARB */
+ 1591, /* GL_VERTEX_SHADER_ARB */
+ 1081, /* GL_PROGRAM_OBJECT_ARB */
+ 1229, /* GL_SHADER_OBJECT_ARB */
730, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
782, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
779, /* GL_MAX_VARYING_FLOATS_ARB */
@@ -4446,7 +4446,7 @@ static const unsigned reduced_enums[1232] =
493, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
998, /* GL_POINT_SPRITE_COORD_ORIGIN */
439, /* GL_FRAMEBUFFER_BINDING_EXT */
- 1139, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1139, /* GL_RENDERBUFFER_BINDING_EXT */
435, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
434, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
438, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
@@ -4480,22 +4480,22 @@ static const unsigned reduced_enums[1232] =
141, /* GL_COLOR_ATTACHMENT14_EXT */
142, /* GL_COLOR_ATTACHMENT15_EXT */
285, /* GL_DEPTH_ATTACHMENT_EXT */
- 1286, /* GL_STENCIL_ATTACHMENT_EXT */
+ 1286, /* GL_STENCIL_ATTACHMENT_EXT */
441, /* GL_FRAMEBUFFER_EXT */
- 1140, /* GL_RENDERBUFFER_EXT */
- 1143, /* GL_RENDERBUFFER_WIDTH_EXT */
- 1141, /* GL_RENDERBUFFER_HEIGHT_EXT */
- 1142, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- 1297, /* GL_STENCIL_INDEX_EXT */
- 1294, /* GL_STENCIL_INDEX1_EXT */
- 1295, /* GL_STENCIL_INDEX4_EXT */
- 1296, /* GL_STENCIL_INDEX8_EXT */
- 1293, /* GL_STENCIL_INDEX16_EXT */
+ 1140, /* GL_RENDERBUFFER_EXT */
+ 1143, /* GL_RENDERBUFFER_WIDTH_EXT */
+ 1141, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ 1142, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ 1297, /* GL_STENCIL_INDEX_EXT */
+ 1294, /* GL_STENCIL_INDEX1_EXT */
+ 1295, /* GL_STENCIL_INDEX4_EXT */
+ 1296, /* GL_STENCIL_INDEX8_EXT */
+ 1293, /* GL_STENCIL_INDEX16_EXT */
381, /* GL_EVAL_BIT */
- 1123, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 1123, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
576, /* GL_LIST_BIT */
- 1402, /* GL_TEXTURE_BIT */
- 1212, /* GL_SCISSOR_BIT */
+ 1402, /* GL_TEXTURE_BIT */
+ 1212, /* GL_SCISSOR_BIT */
25, /* GL_ALL_ATTRIB_BITS */
845, /* GL_MULTISAMPLE_BIT */
26, /* GL_ALL_CLIENT_ATTRIB_BITS */