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authorKenneth Graunke <[email protected]>2019-08-29 00:38:15 -0700
committerKenneth Graunke <[email protected]>2019-09-30 10:44:52 -0700
commita0a93763fba18ce3c9c90a0f939005f0b594e27c (patch)
tree98e4b537e0a8d05506e960ab514cfaec94a3ca56 /src
parent4a0d2e2880fb4752666bbd4faaf340437aea1a04 (diff)
iris: Disable CCS_E for 32-bit floating point textures.
A while back, Michael Larabel noticed that Paraview's Wavelet Volume case runs significantly slower on iris than i965. It turns out this is because we enable CCS_E for 32-bit floating point formats, while i965 disables it, with an oblique comment saying that we benchmarked it (on what exactly?) and determined that it was a loss. Paraview uses both R32_FLOAT and R32G32B32A32_FLOAT, and I observed large framerate drops when enabling CCS_E for either format. However, several other benchmarks (Aztec Ruins, many Synmark cases) use 16-bit floating point formats, with no apparent ill effects. So, disable compression for 32-bit float formats for now, but leave it enabled for 16-bit float formats as they seem to be working fine. Improves performance in Paraview's Wavelet Volume test by 62% on a Skylake GT4e. Fixes: 3cfc6a207bd ("iris: Fill out res->aux.possible_usages")
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/iris/iris_resource.c24
1 files changed, 23 insertions, 1 deletions
diff --git a/src/gallium/drivers/iris/iris_resource.c b/src/gallium/drivers/iris/iris_resource.c
index 72b68a28815..b2f91eb32ed 100644
--- a/src/gallium/drivers/iris/iris_resource.c
+++ b/src/gallium/drivers/iris/iris_resource.c
@@ -628,6 +628,28 @@ supports_ccs(const struct gen_device_info *devinfo,
return true;
}
+static bool
+want_ccs_e_for_format(const struct gen_device_info *devinfo,
+ enum isl_format format)
+{
+ if (!isl_format_supports_ccs_e(devinfo, format))
+ return false;
+
+ const struct isl_format_layout *fmtl = isl_format_get_layout(format);
+
+ /* CCS_E seems to significantly hurt performance with 32-bit floating
+ * point formats. For example, Paraview's "Wavelet Volume" case uses
+ * both R32_FLOAT and R32G32B32A32_FLOAT, and enabling CCS_E for those
+ * formats causes a 62% FPS drop.
+ *
+ * However, many benchmarks seem to use 16-bit float with no issues.
+ */
+ if (fmtl->channels.r.bits == 32 && fmtl->channels.r.type == ISL_SFLOAT)
+ return false;
+
+ return true;
+}
+
static struct pipe_resource *
iris_resource_create_for_buffer(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
@@ -765,7 +787,7 @@ iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_HIZ;
} else if (likely(!(INTEL_DEBUG & DEBUG_NO_RBC)) &&
supports_ccs(devinfo, &res->surf)) {
- if (isl_format_supports_ccs_e(devinfo, res->surf.format))
+ if (want_ccs_e_for_format(devinfo, res->surf.format))
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_E;
if (isl_format_supports_ccs_d(devinfo, res->surf.format))