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authorChristoph Bumiller <[email protected]>2011-10-20 18:32:23 +0200
committerChristoph Bumiller <[email protected]>2011-10-21 23:00:36 +0200
commit65303c49d1efc996f5cc9dafa2768d0225b76f1c (patch)
tree69aa62aab75db3f90e7ff0d919c7d7cf6724f711 /src
parent6b72eded19398f9599d76ebd4cbaec52fc7a252d (diff)
d3d1x: switch to TGSI SAMPLE opcodes
We don't want to clutter the code or handicap new hardware for the sake of ancient GPUs on which d3d1x won't ever be used, much less be fully compliant, anyway.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h11
-rw-r--r--src/gallium/state_trackers/d3d1x/d3d1xshader/src/sm4_analyze.cpp64
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h61
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h3
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h6
-rw-r--r--src/gallium/state_trackers/d3d1x/gd3d1x/sm4_to_tgsi.cpp138
6 files changed, 61 insertions, 222 deletions
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
index d3ca2742a9e..1db6bab3a39 100644
--- a/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
+++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
@@ -366,15 +366,6 @@ struct sm4_program
*/
std::vector<int> cf_insn_linked;
- /* NOTE: sampler 0 is the unnormalized nearest sampler for LD/LD_MS, while
- * sampler 1 is user-specified sampler 0
- */
- bool resource_sampler_slots_assigned;
- std::vector<int> slot_to_resource;
- std::vector<int> slot_to_sampler;
- std::map<std::pair<int, int>, int> resource_sampler_to_slot;
- std::map<int, int> resource_to_slot;
-
bool labels_found;
std::vector<int> label_to_insn_num;
@@ -382,7 +373,6 @@ struct sm4_program
{
memset(&version, 0, sizeof(version));
labels_found = false;
- resource_sampler_slots_assigned = false;
}
~sm4_program()
@@ -404,7 +394,6 @@ sm4_program* sm4_parse(void* tokens, int size);
bool sm4_link_cf_insns(sm4_program& program);
bool sm4_find_labels(sm4_program& program);
-bool sm4_allocate_resource_sampler_pairs(sm4_program& program);
#endif /* SM4_H_ */
diff --git a/src/gallium/state_trackers/d3d1x/d3d1xshader/src/sm4_analyze.cpp b/src/gallium/state_trackers/d3d1x/d3d1xshader/src/sm4_analyze.cpp
index 7903d547f14..ac7bfdc21a4 100644
--- a/src/gallium/state_trackers/d3d1x/d3d1xshader/src/sm4_analyze.cpp
+++ b/src/gallium/state_trackers/d3d1x/d3d1xshader/src/sm4_analyze.cpp
@@ -120,67 +120,3 @@ bool sm4_find_labels(sm4_program& program)
program.labels_found = true;
return true;
}
-
-bool sm4_allocate_resource_sampler_pairs(sm4_program& program)
-{
- if(program.resource_sampler_slots_assigned)
- return true;
-
- std::set<std::pair<int, int> > pairs;
- std::set<int> resinfos;
-
- for(unsigned insn_num = 0; insn_num < program.insns.size(); ++insn_num)
- {
- int resource = -1;
- int sampler = -2;
- for(unsigned i = 0; i < program.insns[insn_num]->num_ops; ++i)
- {
- sm4_op* op = program.insns[insn_num]->ops[i].get();
- if(op)
- {
- if(op->file == SM4_FILE_RESOURCE)
- {
- if(!op->has_simple_index() || resource >= 0)
- return false;
- resource = (int)op->indices[0].disp;
- }
- if(op->file == SM4_FILE_SAMPLER)
- {
- if(!op->has_simple_index() || sampler >= 0)
- return false;
- sampler = (int)op->indices[0].disp;
- }
- }
- }
-
- unsigned opcode = program.insns[insn_num]->opcode;
- if(opcode == SM4_OPCODE_LD || opcode == SM4_OPCODE_LD_MS)
- sampler = -1;
- if(sampler >= -1 && resource >= 0)
- pairs.insert(std::make_pair(resource, sampler));
- if(opcode == SM4_OPCODE_RESINFO)
- resinfos.insert(resource);
- }
-
- for(std::set<std::pair<int, int> >::iterator i = pairs.begin(); i != pairs.end(); ++i)
- {
- program.resource_sampler_to_slot[*i] = program.slot_to_resource.size();
- if(!program.resource_to_slot.count(i->first))
- {
- program.resource_to_slot[i->first] = program.slot_to_resource.size();
- resinfos.erase(i->first);
- }
- program.slot_to_resource.push_back(i->first);
- program.slot_to_sampler.push_back(i->second);
- }
-
- for(std::set<int>::iterator i = resinfos.begin(); i != resinfos.end(); ++i)
- {
- program.resource_sampler_to_slot[std::make_pair(*i, -1)] = program.slot_to_resource.size();
- program.resource_to_slot[*i] = program.slot_to_resource.size();
- program.slot_to_resource.push_back(*i);
- program.slot_to_sampler.push_back(-1);
- }
- program.resource_sampler_slots_assigned = true;
- return true;
-}
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index afa4773295a..2cda1ad6423 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -83,20 +83,15 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
void* default_depth_stencil;
void* default_blend;
void* default_sampler;
- void* ld_sampler;
- void * default_shaders[D3D11_STAGES];
+ void* default_shaders[D3D11_STAGES];
// derived state
int primitive_mode;
struct pipe_vertex_buffer vertex_buffers[D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
struct pipe_resource* so_buffers[D3D11_SO_BUFFER_SLOT_COUNT];
struct pipe_sampler_view* sampler_views[D3D11_STAGES][D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT];
- struct
- {
- void* ld; // accessed with a -1 index from v
- void* v[D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT];
- } sampler_csos[D3D11_STAGES];
- struct pipe_resource * buffers[D3D11_SO_BUFFER_SLOT_COUNT];
+ void* sampler_csos[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT];
+ struct pipe_resource* buffers[D3D11_SO_BUFFER_SLOT_COUNT];
unsigned num_shader_resource_views[D3D11_STAGES];
unsigned num_samplers[D3D11_STAGES];
unsigned num_vertex_buffers;
@@ -246,14 +241,10 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
samplerd.min_lod = -FLT_MAX;
samplerd.max_lod = FLT_MAX;
samplerd.max_anisotropy = 1;
- ld_sampler = pipe->create_sampler_state(pipe, &samplerd);
for(unsigned s = 0; s < D3D11_STAGES; ++s)
- {
- sampler_csos[s].ld = ld_sampler;
for(unsigned i = 0; i < D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT; ++i)
- sampler_csos[s].v[i] = default_sampler;
- }
+ sampler_csos[s][i] = default_sampler;
// TODO: should this really be empty shaders, or should they be all-passthrough?
memset(default_shaders, 0, sizeof(default_shaders));
@@ -294,7 +285,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
if(pipe->bind_geometry_sampler_states)
pipe->bind_geometry_sampler_states(pipe, 0, 0);
pipe->delete_sampler_state(pipe, default_sampler);
- pipe->delete_sampler_state(pipe, ld_sampler);
pipe->bind_fs_state(pipe, 0);
pipe->delete_fs_state(pipe, default_shaders[PIPE_SHADER_FRAGMENT]);
@@ -393,14 +383,14 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
if(samplers[s][start + i].p != samps[i])
{
samplers[s][start + i] = samps[i];
- sampler_csos[s].v[start + i] = samps[i] ? samps[i]->object : default_sampler;
+ sampler_csos[s][start + i] = samps[i] ? samps[i]->object : default_sampler;
last_different = i;
}
- if(last_different >= 0)
- {
- num_samplers[s] = std::max(num_samplers[s], start + last_different + 1);
- update_flags |= 1 << (UPDATE_SAMPLERS_SHIFT + s);
- }
+ }
+ if(last_different >= 0)
+ {
+ num_samplers[s] = std::max(num_samplers[s], start + last_different + 1);
+ update_flags |= 1 << (UPDATE_SAMPLERS_SHIFT + s);
}
}
@@ -517,22 +507,17 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
--num_shader_resource_views[s];
if((1 << s) & caps.stages_with_sampling)
{
- struct pipe_sampler_view* views_to_bind[PIPE_MAX_SAMPLERS];
- unsigned num_views_to_bind = shaders[s] ? shaders[s]->slot_to_resource.size() : 0;
- for(unsigned i = 0; i < num_views_to_bind; ++i)
- {
- views_to_bind[i] = sampler_views[s][shaders[s]->slot_to_resource[i]];
- }
+ const unsigned num_views_to_bind = num_shader_resource_views[s];
switch(s)
{
case PIPE_SHADER_VERTEX:
- pipe->set_vertex_sampler_views(pipe, num_views_to_bind, views_to_bind);
+ pipe->set_vertex_sampler_views(pipe, num_views_to_bind, sampler_views[s]);
break;
case PIPE_SHADER_FRAGMENT:
- pipe->set_fragment_sampler_views(pipe, num_views_to_bind, views_to_bind);
+ pipe->set_fragment_sampler_views(pipe, num_views_to_bind, sampler_views[s]);
break;
case PIPE_SHADER_GEOMETRY:
- pipe->set_geometry_sampler_views(pipe, num_views_to_bind, views_to_bind);
+ pipe->set_geometry_sampler_views(pipe, num_views_to_bind, sampler_views[s]);
break;
}
}
@@ -540,27 +525,21 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
if(update_flags & (1 << (UPDATE_SAMPLERS_SHIFT + s)))
{
- while(num_samplers[s] && !sampler_csos[s].v[num_samplers[s] - 1])
+ while(num_samplers[s] && !sampler_csos[s][num_samplers[s] - 1])
--num_samplers[s];
if((1 << s) & caps.stages_with_sampling)
{
- void* samplers_to_bind[PIPE_MAX_SAMPLERS];
- unsigned num_samplers_to_bind = shaders[s] ? shaders[s]->slot_to_sampler.size() : 0;
- for(unsigned i = 0; i < num_samplers_to_bind; ++i)
- {
- // index can be -1 to access sampler_csos[s].ld
- samplers_to_bind[i] = *(sampler_csos[s].v + shaders[s]->slot_to_sampler[i]);
- }
+ const unsigned num_samplers_to_bind = num_samplers[s];
switch(s)
{
case PIPE_SHADER_VERTEX:
- pipe->bind_vertex_sampler_states(pipe, num_samplers_to_bind, samplers_to_bind);
+ pipe->bind_vertex_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]);
break;
case PIPE_SHADER_FRAGMENT:
- pipe->bind_fragment_sampler_states(pipe, num_samplers_to_bind, samplers_to_bind);
+ pipe->bind_fragment_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]);
break;
case PIPE_SHADER_GEOMETRY:
- pipe->bind_geometry_sampler_states(pipe, num_samplers_to_bind, samplers_to_bind);
+ pipe->bind_geometry_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]);
break;
}
}
@@ -1918,7 +1897,7 @@ changed:
if(samplers[s][i] == state)
{
samplers[s][i].p = NULL;
- sampler_csos[s].v[i] = NULL;
+ sampler_csos[s][i] = NULL;
update_flags |= (1 << (UPDATE_SAMPLERS_SHIFT + s));
}
}
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
index 836603eccc3..488539f1bbe 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
@@ -216,9 +216,6 @@ struct GalliumD3D11RasterizerState : public GalliumD3D11RasterizerStateBase
template<typename Base = ID3D11DeviceChild>
struct GalliumD3D11Shader : public GalliumD3D11Object<Base>
{
- std::vector<int> slot_to_resource;
- std::vector<int> slot_to_sampler;
-
GalliumD3D11Shader(GalliumD3D11Screen* device, void* object)
: GalliumD3D11Object<Base>(device, object)
{}
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index f16492f728c..c6e9633add9 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -1225,12 +1225,6 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
break;
}
- if(shader)
- {
- shader->slot_to_resource = sm4->slot_to_resource;
- shader->slot_to_sampler = sm4->slot_to_sampler;
- }
-
free((void*)tgsi_shader.tokens);
return shader;
}
diff --git a/src/gallium/state_trackers/d3d1x/gd3d1x/sm4_to_tgsi.cpp b/src/gallium/state_trackers/d3d1x/gd3d1x/sm4_to_tgsi.cpp
index 615ce8c2550..fd54a673248 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d1x/sm4_to_tgsi.cpp
+++ b/src/gallium/state_trackers/d3d1x/gd3d1x/sm4_to_tgsi.cpp
@@ -78,6 +78,7 @@ struct sm4_to_tgsi_converter
std::vector<struct ureg_dst> temps;
std::vector<struct ureg_dst> outputs;
std::vector<struct ureg_src> inputs;
+ std::vector<struct ureg_src> resources;
std::vector<struct ureg_src> samplers;
std::vector<std::pair<unsigned, unsigned> > targets; // first is normal, second shadow/comparison
std::vector<unsigned> sampler_modes; // 0 = normal, 1 = shadow/comparison
@@ -191,24 +192,27 @@ struct sm4_to_tgsi_converter
return (int)op.indices[0].disp;
}
- int _texslot(bool have_sampler = true)
+ unsigned tex_target(unsigned resource, unsigned sampler)
{
- std::map<std::pair<int, int>, int>::iterator i;
- i = program.resource_sampler_to_slot.find(std::make_pair(_idx(SM4_FILE_RESOURCE, 2), have_sampler ? _idx(SM4_FILE_SAMPLER, 3) : -1));
- check(i != program.resource_sampler_to_slot.end());
- return i->second;
+ unsigned shadow = sampler_modes[sampler];
+ unsigned target = shadow ? targets[resource].second : targets[resource].first;
+ check(target);
+ return target;
}
- unsigned tex_target(unsigned texslot)
+ enum pipe_type res_return_type(unsigned type)
{
- unsigned mode = sampler_modes[program.slot_to_sampler[texslot]];
- unsigned target;
- if(mode)
- target = targets[program.slot_to_resource[texslot]].second;
- else
- target = targets[program.slot_to_resource[texslot]].first;
- check(target);
- return target;
+ switch(type)
+ {
+ case D3D_RETURN_TYPE_UNORM: return PIPE_TYPE_UNORM;
+ case D3D_RETURN_TYPE_SNORM: return PIPE_TYPE_SNORM;
+ case D3D_RETURN_TYPE_SINT: return PIPE_TYPE_SINT;
+ case D3D_RETURN_TYPE_UINT: return PIPE_TYPE_UINT;
+ case D3D_RETURN_TYPE_FLOAT: return PIPE_TYPE_FLOAT;
+ default:
+ fail("invalid resource return type");
+ return PIPE_TYPE_FLOAT;
+ }
}
std::vector<struct ureg_dst> insn_tmps;
@@ -440,102 +444,37 @@ struct sm4_to_tgsi_converter
}
break;
case SM4_OPCODE_RESINFO:
- {
- std::map<int, int>::iterator i;
- i = program.resource_to_slot.find(_idx(SM4_FILE_RESOURCE, 2));
- check(i != program.resource_to_slot.end());
- unsigned texslot = i->second;
-
- // no driver actually provides this, unfortunately
- ureg_TXQ(ureg, _dst(), tex_target(texslot), _src(1), samplers[texslot]);
+ // TODO: return type
+ ureg_RESINFO(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)]);
+ break;
+ // TODO: sample index, texture offset
+ case SM4_OPCODE_LD: // dst, coord_int, res; mipmap level in last coord_int arg
+ ureg_LOAD(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)]);
break;
- };
- // TODO: sample offset, sample index
- case SM4_OPCODE_LD: // dst, coord_int, res; mipmap level in last coord_int arg (ouch)
case SM4_OPCODE_LD_MS:
- {
- unsigned texslot = _texslot(false);
- unsigned dim = 0;
- switch(targets[texslot].first)
- {
- case TGSI_TEXTURE_1D:
- dim = 1;
- break;
- case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_RECT:
- dim = 2;
- break;
- case TGSI_TEXTURE_3D:
- dim = 3;
- break;
- default:
- check(0);
- }
- struct ureg_dst tmp = _tmp();
- if(avoid_txf)
- {
- struct ureg_src texcoord;
- if(!avoid_int)
- {
- ureg_I2F(ureg, tmp, _src(1));
- texcoord = ureg_src(tmp);
- }
- else
- texcoord = _src(1);
-
- ureg_TXL(ureg, _dst(), tex_target(texslot), ureg_swizzle(texcoord, 0, 1, 2, dim), samplers[texslot]);
- }
- else
- ureg_TXF(ureg, _dst(), tex_target(texslot), ureg_swizzle(_src(1), 0, 1, 2, dim), samplers[texslot]);
+ ureg_LOAD_MS(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)]);
break;
- }
case SM4_OPCODE_SAMPLE: // dst, coord, res, samp
- {
- unsigned texslot = _texslot();
- ureg_TEX(ureg, _dst(), tex_target(texslot), _src(1), samplers[texslot]);
+ ureg_SAMPLE(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)]);
break;
- }
case SM4_OPCODE_SAMPLE_B: // dst, coord, res, samp, bias.x
- {
- unsigned texslot = _texslot();
- struct ureg_dst tmp = _tmp();
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_XYZ), _src(1));
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), ureg_swizzle(_src(4), 0, 0, 0, 0));
- ureg_TXB(ureg, _dst(), tex_target(texslot), ureg_src(tmp), samplers[texslot]);
+ ureg_SAMPLE_B(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)], _src(4));
break;
- }
case SM4_OPCODE_SAMPLE_C: // dst, coord, res, samp, comp.x
- {
- unsigned texslot = _texslot();
- struct ureg_dst tmp = _tmp();
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_XY), _src(1));
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Z), ureg_swizzle(_src(4), 0, 0, 0, 0));
- ureg_TEX(ureg, _dst(), tex_target(texslot), ureg_src(tmp), samplers[texslot]);
+ ureg_SAMPLE_C(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)], _src(4));
break;
- }
case SM4_OPCODE_SAMPLE_C_LZ: // dst, coord, res, samp, comp.x
- {
- unsigned texslot = _texslot();
- struct ureg_dst tmp = _tmp();
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_XY), _src(1));
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Z), ureg_swizzle(_src(4), 0, 0, 0, 0));
- ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), ureg_imm1f(ureg, 0.0));
- ureg_TXL(ureg, _dst(), tex_target(texslot), ureg_src(tmp), samplers[texslot]);
+ ureg_SAMPLE_C_LZ(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)], _src(4));
break;
- }
case SM4_OPCODE_SAMPLE_D: // dst, coord, res, samp, ddx, ddy
- {
- unsigned texslot = _texslot();
- ureg_TXD(ureg, _dst(), tex_target(texslot), _src(1), samplers[texslot], _src(4), _src(5));
+ ureg_SAMPLE_D(ureg, _dst(), _src(1), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)], _src(4), _src(5));
break;
- }
case SM4_OPCODE_SAMPLE_L: // dst, coord, res, samp, bias.x
{
- unsigned texslot = _texslot();
struct ureg_dst tmp = _tmp();
ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_XYZ), _src(1));
ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), ureg_swizzle(_src(4), 0, 0, 0, 0));
- ureg_TXL(ureg, _dst(), tex_target(texslot), ureg_src(tmp), samplers[texslot]);
+ ureg_SAMPLE_L(ureg, _dst(), ureg_src(tmp), resources[_idx(SM4_FILE_RESOURCE, 2)], samplers[_idx(SM4_FILE_SAMPLER, 3)]);
break;
}
default:
@@ -699,16 +638,11 @@ next:;
fail("Malformed control flow");
if(!sm4_find_labels(program))
fail("Failed to locate labels");
- if(!sm4_allocate_resource_sampler_pairs(program))
- fail("Unsupported (indirect?) accesses to resources and/or samplers");
ureg = ureg_create(processor);
in_sub = false;
- for(unsigned i = 0; i < program.slot_to_resource.size(); ++i)
- samplers.push_back(ureg_DECL_sampler(ureg, i));
-
sm4_to_tgsi_insn_num.resize(program.insns.size());
for(unsigned insn_num = 0; insn_num < program.dcls.size(); ++insn_num)
{
@@ -805,6 +739,13 @@ next:;
targets[idx].second = TGSI_TEXTURE_SHADOW2D;
break;
}
+ if(resources.size() <= (unsigned)idx)
+ resources.resize(idx + 1);
+ resources[idx] = ureg_DECL_resource(ureg, idx, targets[idx].first,
+ res_return_type(dcl.rrt.x),
+ res_return_type(dcl.rrt.y),
+ res_return_type(dcl.rrt.z),
+ res_return_type(dcl.rrt.w));
break;
case SM4_OPCODE_DCL_SAMPLER:
check(idx >= 0);
@@ -812,6 +753,9 @@ next:;
sampler_modes.resize(idx + 1);
check(!dcl.dcl_sampler.mono);
sampler_modes[idx] = dcl.dcl_sampler.shadow;
+ if(samplers.size() <= (unsigned)idx)
+ samplers.resize(idx + 1);
+ samplers[idx] = ureg_DECL_sampler(ureg, idx);
break;
case SM4_OPCODE_DCL_CONSTANT_BUFFER:
check(dcl.op->num_indices == 2);