diff options
author | Kendall Bennett <[email protected]> | 2003-10-14 23:48:57 +0000 |
---|---|---|
committer | Kendall Bennett <[email protected]> | 2003-10-14 23:48:57 +0000 |
commit | 596d57c42a24430e72e225c051270918d0b2e864 (patch) | |
tree | 98b771dd11e637f88107682adb3797c4731b548d /src | |
parent | 9b77fb7dab3fd4e4a9228e5c0609cc494aa01211 (diff) |
Updates to SGI GLU code to get it to compile clean with the Open Watcom compiler.
Most of the changes were to get rid of warnings, but many of the warnings could
not be removed in the code so I also added #pragma's to disable the warnings.
Someone really should clean up this code, but I didn't want to mess with it
that much (and potentially break it).
Diffstat (limited to 'src')
-rw-r--r-- | src/glu/sgi/include/gluos.h | 28 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/interface/bezierEval.cc | 40 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/interface/glrenderer.cc | 58 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/interface/glsurfeval.cc | 404 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/arc.cc | 71 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/basiccrveval.cc | 30 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/basicsurfeval.cc | 56 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/coveandtiler.cc | 84 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/knotvector.cc | 41 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/nurbtess/directedLine.cc | 122 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/nurbtess/polyDBG.cc | 111 | ||||
-rw-r--r-- | src/glu/sgi/libtess/geom.h | 21 | ||||
-rw-r--r-- | src/glu/sgi/libtess/normal.c | 19 | ||||
-rw-r--r-- | src/glu/sgi/libtess/sweep.c | 60 | ||||
-rw-r--r-- | src/glu/sgi/libtess/tess.c | 49 | ||||
-rw-r--r-- | src/glu/sgi/libutil/mipmap.c | 4456 | ||||
-rw-r--r-- | src/glu/sgi/libutil/quad.c | 79 |
17 files changed, 2885 insertions, 2844 deletions
diff --git a/src/glu/sgi/include/gluos.h b/src/glu/sgi/include/gluos.h index dd0bd79b0de..b91b9c5c06f 100644 --- a/src/glu/sgi/include/gluos.h +++ b/src/glu/sgi/include/gluos.h @@ -1,18 +1,38 @@ /* ** gluos.h - operating system dependencies for GLU ** -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/include/gluos.h,v 1.5 2003/02/12 16:04:07 brianp Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/include/gluos.h,v 1.6 2003/10/14 23:48:57 kendallb Exp $ */ #ifdef __VMS -#ifdef __cplusplus +#ifdef __cplusplus #pragma message disable nocordel #pragma message disable codeunreachable #pragma message disable codcauunr #endif #endif -#ifdef _WIN32 -#include <stdlib.h> /* For _MAX_PATH definition */ +#ifdef __WATCOMC__ +/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the + * code at the moment, as it is pretty ugly. + */ +#pragma warning 7 10 +#pragma warning 13 10 +#pragma warning 14 10 +#pragma warning 367 10 +#pragma warning 379 10 +#pragma warning 726 10 +#pragma warning 836 10 +#endif + +#ifdef BUILD_FOR_SNAP + +#include <stdlib.h> +#include <stdio.h> +#include <malloc.h> + +#elif defined(_WIN32) + +#include <stdlib.h> /* For _MAX_PATH definition */ #include <stdio.h> #include <malloc.h> diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.cc b/src/glu/sgi/libnurbs/interface/bezierEval.cc index a1bbbf52a78..c72d64f787f 100644 --- a/src/glu/sgi/libnurbs/interface/bezierEval.cc +++ b/src/glu/sgi/libnurbs/interface/bezierEval.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -43,6 +43,10 @@ #include <math.h> #include "bezierEval.h" +#ifdef __WATCOMC__ +#pragma warning 14 10 +#endif + #define TOLERANCE 0.0001 #ifndef MAX_ORDER @@ -88,7 +92,7 @@ void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride } } - + /*order = degree +1 >=1. */ @@ -109,7 +113,7 @@ void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int st buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j]; } } - + for(j=0; j<dimension; j++) retpoint[j] = buf[order-1][0][j]; } @@ -135,10 +139,10 @@ void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int str } ctlptr += stride; } - + bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer); } - + void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) { int i,k,r; @@ -179,12 +183,12 @@ void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, fl bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]); } - + bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret); } -/*division by w is performed*/ +/*division by w is performed*/ void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) { bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret); @@ -192,7 +196,7 @@ void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vord ret[0] /= ret[3]; ret[1] /= ret[3]; ret[2] /= ret[3]; - } + } } void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]) @@ -202,7 +206,7 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in assert(dimension>=3 && dimension <=4); bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU); bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV); - + if(dimension == 3){/*inhomogeneous*/ crossProduct(partialU, partialV, retNormal); @@ -215,11 +219,11 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in float newPartialU[MAX_DIMENSION]; float newPartialV[MAX_DIMENSION]; int i; - bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); + bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); for(i=0; i<=2; i++){ newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3]; - newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; + newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; } crossProduct(newPartialU, newPartialV, retNormal); normalize(retNormal); @@ -231,7 +235,7 @@ static void normalize(float vec[3]) { float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); - if(size < TOLERANCE) + if(size < TOLERANCE) { #ifdef DEBUG fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n"); @@ -244,7 +248,7 @@ static void normalize(float vec[3]) vec[2] = vec[2]/size; } } - + static void crossProduct(float x[3], float y[3], float ret[3]) { diff --git a/src/glu/sgi/libnurbs/interface/glrenderer.cc b/src/glu/sgi/libnurbs/interface/glrenderer.cc index 15bea9c212e..7c9da9f45b1 100644 --- a/src/glu/sgi/libnurbs/interface/glrenderer.cc +++ b/src/glu/sgi/libnurbs/interface/glrenderer.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "gluos.h" @@ -99,7 +99,7 @@ GLUnurbs::GLUnurbs() //default autoloadmode is true autoloadmode = 1; - //default callbackFlag is 0 + //default callbackFlag is 0 callbackFlag = 0; errorCallback = NULL; @@ -127,8 +127,8 @@ GLUnurbs::errorHandler(int i) postError( gluError ); } -void -GLUnurbs::loadGLMatrices(void) +void +GLUnurbs::loadGLMatrices(void) { GLfloat vmat[4][4]; GLint viewport[4]; @@ -140,20 +140,20 @@ GLUnurbs::loadGLMatrices(void) } void -GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], +GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4]) { GLfloat vmat[4][4]; - multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, + multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, (const GLfloat (*)[4]) projMatrix); loadCullingMatrix((GLfloat (*)[4]) vmat); loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); } /*-------------------------------------------------------------------------- - * grabGLMatrix + * grabGLMatrix *-------------------------------------------------------------------------- */ @@ -164,8 +164,8 @@ GLUnurbs::grabGLMatrix(GLfloat vmat[4][4]) ::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0])); ::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0])); - multmatrix4d((GLfloat (*)[4]) vmat, - (GLfloat (*)[4]) m1, (GLfloat (*)[4]) m2); + multmatrix4d((GLfloat (*)[4]) vmat, + (const GLfloat (*)[4]) m1, (const GLfloat (*)[4]) m2); } //for object space tesselation: view independent @@ -180,27 +180,27 @@ GLUnurbs::setSamplingMatrixIdentity( void ) }; const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); const long cstride = 1; - - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); } void -GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], +GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], const GLint viewport[4]) { /* rescale the mapping to correspond to pixels in x/y */ REAL xsize = 0.5 * (REAL) (viewport[2]); REAL ysize = 0.5 * (REAL) (viewport[3]); - + INREAL smat[4][4]; smat[0][0] = vmat[0][0] * xsize; smat[1][0] = vmat[1][0] * xsize; @@ -225,13 +225,13 @@ GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); const long cstride = 1; - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); } @@ -263,14 +263,14 @@ GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4]) const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]); const long cstride = 1; - setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); //added for curves by zl - setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); } diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.cc b/src/glu/sgi/libnurbs/interface/glsurfeval.cc index 3f6ff87942e..6f63aff44bc 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.cc +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.cc @@ -35,8 +35,8 @@ /* * glsurfeval.c++ * - * $Date: 2001/07/16 15:46:42 $ $Revision: 1.2 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.2 2001/07/16 15:46:42 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ /* Polynomial Evaluator Interface */ @@ -58,14 +58,14 @@ /*#define NO_EVALUATION*/ //#define USE_LOD //for LOD test, have to turn on USE_LOD in insurfeval.c++ too - + /*for statistics*/ //#define STATISTICS #ifdef STATISTICS static int STAT_num_of_triangles=0; static int STAT_num_of_eval_vertices=0; static int STAT_num_of_quad_strips=0; -#endif +#endif /*for output triangles*/ /*#define OUTPUT_TRIANGLES*/ @@ -74,16 +74,16 @@ static int STAT_num_of_quad_strips=0; /*#define FOR_CHRIS*/ #ifdef FOR_CHRIS extern "C" { void evalUStripExt(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val);} + int n_lower, REAL v_lower, REAL* lower_val);} extern "C" { void evalVStripExt(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val); + int n_right, REAL u_right, REAL* right_val); } #endif /**************begin for LOD_eval_list***********/ -void OpenGLSurfaceEvaluator::LOD_eval_list(int level) +void OpenGLSurfaceEvaluator::LOD_eval_list(int level) { if(level == 0) LOD_eval_level = 1; @@ -98,8 +98,8 @@ void OpenGLSurfaceEvaluator::LOD_eval_list(int level) } -OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() -{ +OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() +{ int i; for (i=0; i<VERTEX_CACHE_SIZE; i++) { @@ -120,7 +120,7 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() global_uorder_BV = 0; global_vorder_BV = 0; global_baseData = NULL; - + global_bpm = NULL; output_triangles = 0; //don't output triangles by default @@ -161,8 +161,8 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() #endif } -OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() -{ +OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() +{ for (int ii= 0; ii< VERTEX_CACHE_SIZE; ii++) { delete vertexCache[ii]; vertexCache[ii]= 0; @@ -197,11 +197,11 @@ void OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, REAL v1) { #ifdef USE_INTERNAL_EVAL - inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, + inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, (REAL) v0, (REAL) v1); #else - if(output_triangles) + if(output_triangles) { global_grid_u0 = u0; global_grid_u1 = u1; @@ -211,7 +211,7 @@ OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, R global_grid_nv = nv; } else - glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, + glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, (GLdouble) v0, (GLdouble) v1); #endif @@ -225,7 +225,7 @@ OpenGLSurfaceEvaluator::polymode(long style) switch(style) { default: case N_MESHFILL: - + glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_FILL); break; case N_MESHLINE: @@ -361,11 +361,11 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i /* *the algorithm works by scanning from left to right. *leftMostV: the left most of the remaining verteces (on both upper and lower). - * it could an element of upperVerts or lowerVerts. - *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line - *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line + * it could an element of upperVerts or lowerVerts. + *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line + *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line */ - + /*initialize i,j,and leftMostV */ if(upper_val[0] <= lower_val[0]) @@ -385,140 +385,140 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i leftMostV[1] = v_lower; } - + /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and leftMostV are + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and leftMostV are *maintained */ while(1) { if(i >= n_upper) /*case1: no more in upper*/ - { - if(j<n_lower-1) /*at least two vertices in lower*/ - { - bgntfan(); + { + if(j<n_lower-1) /*at least two vertices in lower*/ + { + bgntfan(); coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); +// glVertex3fv(leftMostXYZ); - while(j<n_lower){ + while(j<n_lower){ coord2f(lower_val[j], v_lower); // glNormal3fv(lowerNormal[j]); // glVertex3fv(lowerXYZ[j]); j++; - } - endtfan(); - } - break; /*exit the main loop*/ - } + } + endtfan(); + } + break; /*exit the main loop*/ + } else if(j>= n_lower) /*case2: no more in lower*/ - { - if(i<n_upper-1) /*at least two vertices in upper*/ - { - bgntfan(); + { + if(i<n_upper-1) /*at least two vertices in upper*/ + { + bgntfan(); coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - - for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ + + for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ { coord2f(upper_val[k], v_upper); // glNormal3fv(upperNormal[k]); // glVertex3fv(upperXYZ[k]); } - endtfan(); - } - break; /*exit the main loop*/ - } + endtfan(); + } + break; /*exit the main loop*/ + } else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ - { - if(upper_val[i] <= lower_val[j]) - { + { + if(upper_val[i] <= lower_val[j]) + { bgntfan(); coord2f(lower_val[j], v_lower); // glNormal3fv(lowerNormal[j]); // glVertex3fv(lowerXYZ[j]); - /*find the last k>=i such that - *upperverts[k][0] <= lowerverts[j][0] - */ - k=i; + /*find the last k>=i such that + *upperverts[k][0] <= lowerverts[j][0] + */ + k=i; - while(k<n_upper) - { - if(upper_val[k] > lower_val[j]) - break; - k++; + while(k<n_upper) + { + if(upper_val[k] > lower_val[j]) + break; + k++; - } - k--; + } + k--; - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { coord2f(upper_val[l], v_upper); // glNormal3fv(upperNormal[l]); // glVertex3fv(upperXYZ[l]); - } + } coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - endtfan(); + endtfan(); - /*update i and leftMostV for next loop - */ - i = k+1; + /*update i and leftMostV for next loop + */ + i = k+1; leftMostV[0] = upper_val[k]; leftMostV[1] = v_upper; // leftMostNormal = upperNormal[k]; // leftMostXYZ = upperXYZ[k]; - } - else /*upperVerts[i][0] > lowerVerts[j][0]*/ - { + } + else /*upperVerts[i][0] > lowerVerts[j][0]*/ + { bgntfan(); coord2f(upper_val[i], v_upper); // glNormal3fv(upperNormal[i]); // glVertex3fv(upperXYZ[i]); - + coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); +// glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - - - /*find the last k>=j such that - *lowerverts[k][0] < upperverts[i][0] - */ - k=j; - while(k< n_lower) - { - if(lower_val[k] >= upper_val[i]) - break; + + + /*find the last k>=j such that + *lowerverts[k][0] < upperverts[i][0] + */ + k=j; + while(k< n_lower) + { + if(lower_val[k] >= upper_val[i]) + break; coord2f(lower_val[k], v_lower); // glNormal3fv(lowerNormal[k]); // glVertex3fv(lowerXYZ[k]); - k++; - } - endtfan(); + k++; + } + endtfan(); - /*update j and leftMostV for next loop - */ - j=k; + /*update j and leftMostV for next loop + */ + j=k; leftMostV[0] = lower_val[j-1]; leftMostV[1] = v_lower; // leftMostNormal = lowerNormal[j-1]; // leftMostXYZ = lowerXYZ[j-1]; - } - } + } + } } - //clean up + //clean up // free(upperXYZ); // free(lowerXYZ); // free(upperNormal); @@ -526,7 +526,7 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i #endif } - + void OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) @@ -548,11 +548,11 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int /* *the algorithm works by scanning from bot to top. *botMostV: the bot most of the remaining verteces (on both left and right). - * it could an element of leftVerts or rightVerts. - *i: leftVerts[i] is the first vertex to the top of botMostV on left line + * it could an element of leftVerts or rightVerts. + *i: leftVerts[i] is the first vertex to the top of botMostV on left line *j: rightVerts[j] is the first vertex to the top of botMostV on rightline */ - + /*initialize i,j,and botMostV */ if(left_val[0] <= right_val[0]) @@ -573,142 +573,142 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int } /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and botMostV are + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and botMostV are *maintained */ while(1) { if(i >= n_left) /*case1: no more in left*/ - { - if(j<n_right-1) /*at least two vertices in right*/ - { - bgntfan(); + { + if(j<n_right-1) /*at least two vertices in right*/ + { + bgntfan(); coord2f(botMostV[0], botMostV[1]); - while(j<n_right){ + while(j<n_right){ coord2f(u_right, right_val[j]); // glNormal3fv(rightNormal[j]); // glVertex3fv(rightXYZ[j]); j++; - } - endtfan(); - } - break; /*exit the main loop*/ - } + } + endtfan(); + } + break; /*exit the main loop*/ + } else if(j>= n_right) /*case2: no more in right*/ - { - if(i<n_left-1) /*at least two vertices in left*/ - { - bgntfan(); - coord2f(botMostV[0], botMostV[1]); + { + if(i<n_left-1) /*at least two vertices in left*/ + { + bgntfan(); + coord2f(botMostV[0], botMostV[1]); // glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - - for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ + + for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ { coord2f(u_left, left_val[k]); // glNormal3fv(leftNormal[k]); // glVertex3fv(leftXYZ[k]); } - endtfan(); - } - break; /*exit the main loop*/ - } + endtfan(); + } + break; /*exit the main loop*/ + } else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ - { - if(left_val[i] <= right_val[j]) - { + { + if(left_val[i] <= right_val[j]) + { bgntfan(); coord2f(u_right, right_val[j]); // glNormal3fv(rightNormal[j]); // glVertex3fv(rightXYZ[j]); - /*find the last k>=i such that - *leftverts[k][0] <= rightverts[j][0] - */ - k=i; + /*find the last k>=i such that + *leftverts[k][0] <= rightverts[j][0] + */ + k=i; - while(k<n_left) - { - if(left_val[k] > right_val[j]) - break; - k++; + while(k<n_left) + { + if(left_val[k] > right_val[j]) + break; + k++; - } - k--; + } + k--; - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { coord2f(u_left, left_val[l]); // glNormal3fv(leftNormal[l]); // glVertex3fv(leftXYZ[l]); - } + } coord2f(botMostV[0], botMostV[1]); // glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - endtfan(); + endtfan(); - /*update i and botMostV for next loop - */ - i = k+1; + /*update i and botMostV for next loop + */ + i = k+1; botMostV[0] = u_left; botMostV[1] = left_val[k]; // botMostNormal = leftNormal[k]; // botMostXYZ = leftXYZ[k]; - } - else /*left_val[i] > right_val[j])*/ - { + } + else /*left_val[i] > right_val[j])*/ + { bgntfan(); coord2f(u_left, left_val[i]); // glNormal3fv(leftNormal[i]); // glVertex3fv(leftXYZ[i]); - + coord2f(botMostV[0], botMostV[1]); -// glNormal3fv(botMostNormal); +// glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - - - /*find the last k>=j such that - *rightverts[k][0] < leftverts[i][0] - */ - k=j; - while(k< n_right) - { - if(right_val[k] >= left_val[i]) - break; + + + /*find the last k>=j such that + *rightverts[k][0] < leftverts[i][0] + */ + k=j; + while(k< n_right) + { + if(right_val[k] >= left_val[i]) + break; coord2f(u_right, right_val[k]); // glNormal3fv(rightNormal[k]); // glVertex3fv(rightXYZ[k]); - k++; - } - endtfan(); + k++; + } + endtfan(); - /*update j and botMostV for next loop - */ - j=k; + /*update j and botMostV for next loop + */ + j=k; botMostV[0] = u_right; botMostV[1] = right_val[j-1]; // botMostNormal = rightNormal[j-1]; // botMostXYZ = rightXYZ[j-1]; - } - } + } + } } - //clean up + //clean up // free(leftXYZ); // free(leftNormal); // free(rightXYZ); // free(rightNormal); #endif } - + void OpenGLSurfaceEvaluator::bgnqstrip(void) @@ -742,25 +742,25 @@ OpenGLSurfaceEvaluator::bgnmap2f(long) { if(output_triangles) { - /*deallocate the space which may has been + /*deallocate the space which may has been *allocated by global_bpm previously */ if(global_bpm != NULL) { bezierPatchMeshListDelete(global_bpm); global_bpm = NULL; } - + /* auto_normal_flag = 1; //always output normal in callback mode. - //we could have used the following code, - //but Inspector doesn't have gl context - //before it calls tessellator. - //this way is temporary. + //we could have used the following code, + //but Inspector doesn't have gl context + //before it calls tessellator. + //this way is temporary. */ //NEWCALLBACK //if one of the two normal callback functions are set, - //then set + //then set if(normalCallBackN != NULL || normalCallBackData != NULL) auto_normal_flag = 1; @@ -777,19 +777,19 @@ OpenGLSurfaceEvaluator::bgnmap2f(long) if(glIsEnabled(GL_AUTO_NORMAL) == GL_TRUE) auto_normal_flag = 1; else if (callback_auto_normal == 1) - auto_normal_flag = 1; + auto_normal_flag = 1; else auto_normal_flag = 0; */ //NEWCALLBACK: no need to worry about gl states when gling clalback } - else + else { glPushAttrib((GLbitfield) GL_EVAL_BIT); - + /*to avoid side effect, we restor the opengl state for GL_POLYGON_MODE - */ + */ glGetIntegerv(GL_POLYGON_MODE, gl_polygon_mode); } @@ -806,17 +806,17 @@ OpenGLSurfaceEvaluator::endmap2f(void) if(output_triangles) { //bezierPatchMeshListDelDeg(global_bpm); - + // bezierPatchMeshListEval(global_bpm); //surfcount++; //printf("surfcount=%i\n", surfcount); //if(surfcount == 8) exit(0); - + inBPMListEvalEM(global_bpm); - - - + + + /* global_bpm = bezierPatchMeshListReverse(global_bpm); { @@ -837,7 +837,7 @@ OpenGLSurfaceEvaluator::endmap2f(void) //bezierPatchMeshListPrint(global_bpm); //bezierPatchMeshListDraw(global_bpm); -// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); +// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); #ifdef USE_LOD #else @@ -873,20 +873,20 @@ glPopAttrib(); void OpenGLSurfaceEvaluator::map2f( long _type, - REAL _ulower, /* u lower domain coord */ + REAL _ulower, /* u lower domain coord */ REAL _uupper, /* u upper domain coord */ long _ustride, /* interpoint distance */ long _uorder, /* parametric order */ - REAL _vlower, /* v lower domain coord */ - REAL _vupper, /* v upper domain coord */ + REAL _vlower, /* v lower domain coord */ + REAL _vupper, /* v upper domain coord */ long _vstride, /* interpoint distance */ long _vorder, /* parametric order */ - REAL *pts) /* control points */ + REAL *pts) /* control points */ { #ifdef USE_INTERNAL_EVAL - inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, - (int) _ustride, (int) _uorder, (REAL) _vlower, - (REAL) _vupper, (int) _vstride, (int) _vorder, + inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, + (int) _ustride, (int) _uorder, (REAL) _vlower, + (REAL) _vupper, (int) _vstride, (int) _vorder, (REAL *) pts); #else @@ -897,7 +897,7 @@ OpenGLSurfaceEvaluator::map2f( if(global_bpm == NULL) global_bpm = bezierPatchMeshMake2(10,10); if( - (global_bpm->bpatch == NULL && + (global_bpm->bpatch == NULL && (_type == GL_MAP2_VERTEX_3 || _type == GL_MAP2_VERTEX_4)) || (global_bpm->bpatch_normal == NULL && @@ -922,7 +922,7 @@ OpenGLSurfaceEvaluator::map2f( global_bpm = bezierPatchMeshListInsert(global_bpm, temp); /* - global_bpm = bezierPatchMeshListInsert(global_bpm, + global_bpm = bezierPatchMeshListInsert(global_bpm, bezierPatchMeshMake( (int) _type, _ulower, _uupper,(int) _ustride, (int) _uorder, _vlower, _vupper, (int) _vstride, (int) _vorder, pts, 10, 10)); */ @@ -930,12 +930,12 @@ OpenGLSurfaceEvaluator::map2f( } else /*not output triangles*/ { - glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, - (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, - (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, + glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, + (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, + (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, (const GLfloat *) pts); } - + #endif } @@ -976,18 +976,18 @@ if(output_triangles) if(global_grid_nu == 0 || global_grid_nv == 0) return; /*no points need to be output*/ du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + if(global_grid_nu >= global_grid_nv){ for(i=umin; i<umax; i++){ REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); - + bgnqstrip(); for(j=vmax; j>=vmin; j--){ REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); - + coord2f(u1, v1); coord2f(u2, v1); } @@ -999,10 +999,10 @@ if(output_triangles) for(i=vmin; i<vmax; i++){ REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); - + bgnqstrip(); for(j=umax; j>=umin; j--){ - REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); + REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); coord2f(u1, v2); coord2f(u1, v1); } @@ -1016,15 +1016,15 @@ else switch(style) { default: case N_MESHFILL: - glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; case N_MESHLINE: - glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; case N_MESHPOINT: - glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; } @@ -1171,7 +1171,7 @@ return; if (vcount == 2) { vertexCache[0]->invoke(this); vertexCache[1]->invoke(this); - coord2f(u,v); + coord2f(u,v); } else { vcount++; diff --git a/src/glu/sgi/libnurbs/internals/arc.cc b/src/glu/sgi/libnurbs/internals/arc.cc index 845f05fab92..3b968303bdc 100644 --- a/src/glu/sgi/libnurbs/internals/arc.cc +++ b/src/glu/sgi/libnurbs/internals/arc.cc @@ -35,8 +35,8 @@ /* * arc.c++ * - * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdio.h> @@ -50,11 +50,11 @@ #include "simplemath.h" /* local preprocessor definitions */ -#define ZERO 0.00001/*0.000001*/ +#define ZERO 0.00001/*0.000001*/ -const int Arc::bezier_tag = (1<<13); -const int Arc::arc_tag = (1<<3); -const int Arc::tail_tag = (1<<6); +const int Arc::bezier_tag = (1<<13); +const int Arc::arc_tag = (1<<3); +const int Arc::tail_tag = (1<<6); /*-------------------------------------------------------------------------- * makeSide - attach a pwl arc to an arc and mark it as a border arc @@ -72,7 +72,7 @@ Arc::makeSide( PwlArc *pwl, arc_side side ) clearbezier(); setside( side ); } - + /*-------------------------------------------------------------------------- * numpts - count number of points on arc loop @@ -100,7 +100,7 @@ void Arc::markverts( void ) { Arc_ptr jarc = this; - + do { TrimVertex *p = jarc->pwlArc->pts; for( int i=0; i<jarc->pwlArc->npts; i++ ) @@ -125,22 +125,22 @@ Arc::getextrema( Arc_ptr extrema[4] ) botpt = toppt = this->tail()[1]; for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) { - if ( jarc->tail()[0] < leftpt || + if ( jarc->tail()[0] < leftpt || (jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) { leftpt = jarc->pwlArc->pts->param[0]; extrema[1] = jarc; } - if ( jarc->tail()[0] > rightpt || + if ( jarc->tail()[0] > rightpt || (jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) { rightpt = jarc->pwlArc->pts->param[0]; extrema[3] = jarc; } - if ( jarc->tail()[1] < botpt || - (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { + if ( jarc->tail()[1] < botpt || + (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { botpt = jarc->pwlArc->pts->param[1]; extrema[2] = jarc; } - if ( jarc->tail()[1] > toppt || + if ( jarc->tail()[1] > toppt || (jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) { toppt = jarc->pwlArc->pts->param[1]; extrema[0] = jarc; @@ -160,7 +160,7 @@ Arc::show() #ifndef NDEBUG dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts ); for( int i = 0; i < pwlArc->npts; i++ ) { - dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], + dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], pwlArc->pts[i].param[1] ); } #endif @@ -176,13 +176,6 @@ Arc::print( void ) { Arc_ptr jarc = this; - if( ! this ) { -#ifndef NDEBUG - dprintf( "\n\nEMPTY TRIM\n\n" ); -#endif - return; - } - #ifndef NDEBUG dprintf( "BGNTRIM\n" ); #endif @@ -217,10 +210,10 @@ Arc::isDisconnected( void ) #endif return 1; } else { - /* average two points together */ - p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; - p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; - return 0; + /* average two points together */ + p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; + p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; + return 0; } } @@ -251,29 +244,29 @@ Arc::check( void ) do { assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) ); - if (jarc->prev == 0 || jarc->next == 0) { + if (jarc->prev == 0 || jarc->next == 0) { #ifndef NDEBUG dprintf( "checkjarc:null next/prev pointer\n"); jarc->print( ); #endif return 0; - } + } - if (jarc->next->prev != jarc) { + if (jarc->next->prev != jarc) { #ifndef NDEBUG dprintf( "checkjarc: pointer linkage screwed up\n"); jarc->print( ); #endif return 0; - } + } - if( jarc->pwlArc ) { + if( jarc->pwlArc ) { #ifndef NDEBUG assert( jarc->pwlArc->npts >= 1 ); assert( jarc->pwlArc->npts < 100000 ); /* for( int i=0; i < jarc->pwlArc->npts-1; i++ ) - assert( neq_vert( jarc->pwlArc->pts[i].param, + assert( neq_vert( jarc->pwlArc->pts[i].param, jarc->pwlArc->pts[i+1].param) ); */ #endif @@ -287,7 +280,7 @@ Arc::check( void ) return 0; } if( jarc->tail()[0] != jarc->prev->rhead()[0] ) { - + #ifndef NDEBUG dprintf( "checkjarc: geometric linkage screwed up 2\n"); jarc->prev->show(); @@ -316,13 +309,13 @@ Arc::check( void ) } if( jarc->isbezier() ) { assert( jarc->pwlArc->npts == 2 ); - assert( (jarc->pwlArc->pts[0].param[0] == \ - jarc->pwlArc->pts[1].param[0]) ||\ - (jarc->pwlArc->pts[0].param[1] == \ - jarc->pwlArc->pts[1].param[1]) ); + assert( (jarc->pwlArc->pts[0].param[0] == \ + jarc->pwlArc->pts[1].param[0]) ||\ + (jarc->pwlArc->pts[0].param[1] == \ + jarc->pwlArc->pts[1].param[1]) ); } } - jarc = jarc->next; + jarc = jarc->next; } while (jarc != this); return 1; } @@ -347,9 +340,9 @@ Arc::append( Arc_ptr jarc ) if( jarc != 0 ) { next = jarc->next; prev = jarc; - next->prev = prev->next = this; + next->prev = prev->next = this; } else { - next = prev = this; + next = prev = this; } return this; } diff --git a/src/glu/sgi/libnurbs/internals/basiccrveval.cc b/src/glu/sgi/libnurbs/internals/basiccrveval.cc index 0d3d5aa8d38..24b33f0667c 100644 --- a/src/glu/sgi/libnurbs/internals/basiccrveval.cc +++ b/src/glu/sgi/libnurbs/internals/basiccrveval.cc @@ -35,15 +35,15 @@ /* * basiccrveval.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "mystdio.h" #include "types.h" #include "basiccrveval.h" -void +void BasicCurveEvaluator::domain1f( REAL, REAL ) { #ifndef NDEBUG @@ -51,15 +51,15 @@ BasicCurveEvaluator::domain1f( REAL, REAL ) #endif } -void -BasicCurveEvaluator::range1f( long type, REAL *, REAL * ) +void +BasicCurveEvaluator::range1f( long , REAL *, REAL * ) { #ifndef NDEBUG dprintf( "range1f\n" ); #endif } -void +void BasicCurveEvaluator::enable( long ) { #ifndef NDEBUG @@ -67,7 +67,7 @@ BasicCurveEvaluator::enable( long ) #endif } -void +void BasicCurveEvaluator::disable( long ) { #ifndef NDEBUG @@ -75,7 +75,7 @@ BasicCurveEvaluator::disable( long ) #endif } -void +void BasicCurveEvaluator::bgnmap1f( long ) { #ifndef NDEBUG @@ -83,7 +83,7 @@ BasicCurveEvaluator::bgnmap1f( long ) #endif } -void +void BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) { #ifndef NDEBUG @@ -91,7 +91,7 @@ BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) #endif } -void +void BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) { #ifndef NDEBUG @@ -99,7 +99,7 @@ BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) #endif } -void +void BasicCurveEvaluator::mapmesh1f( long, long, long ) { #ifndef NDEBUG @@ -107,7 +107,7 @@ BasicCurveEvaluator::mapmesh1f( long, long, long ) #endif } -void +void BasicCurveEvaluator::evalcoord1f( long, REAL ) { #ifndef NDEBUG @@ -115,7 +115,7 @@ BasicCurveEvaluator::evalcoord1f( long, REAL ) #endif } -void +void BasicCurveEvaluator::endmap1f( void ) { #ifndef NDEBUG @@ -123,7 +123,7 @@ BasicCurveEvaluator::endmap1f( void ) #endif } -void +void BasicCurveEvaluator::bgnline( void ) { #ifndef NDEBUG @@ -131,7 +131,7 @@ BasicCurveEvaluator::bgnline( void ) #endif } -void +void BasicCurveEvaluator::endline( void ) { #ifndef NDEBUG diff --git a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc index 0ade6fa8f7d..f84d3b6074f 100644 --- a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc +++ b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc @@ -35,15 +35,19 @@ /* * basicsurfaceevaluator.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "mystdio.h" #include "types.h" #include "basicsurfeval.h" -void +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif + +void BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) { #ifndef NDEBUG @@ -51,7 +55,7 @@ BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::polymode( long ) { #ifndef NDEBUG @@ -63,12 +67,12 @@ void BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to ) { #ifndef NDEBUG - dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", + dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", type, from[0], from[1], to[0], to[1] ); #endif } -void +void BasicSurfaceEvaluator::enable( long ) { #ifndef NDEBUG @@ -76,7 +80,7 @@ BasicSurfaceEvaluator::enable( long ) #endif } -void +void BasicSurfaceEvaluator::disable( long ) { #ifndef NDEBUG @@ -84,7 +88,7 @@ BasicSurfaceEvaluator::disable( long ) #endif } -void +void BasicSurfaceEvaluator::bgnmap2f( long ) { #ifndef NDEBUG @@ -92,7 +96,7 @@ BasicSurfaceEvaluator::bgnmap2f( long ) #endif } -void +void BasicSurfaceEvaluator::endmap2f( void ) { #ifndef NDEBUG @@ -100,8 +104,8 @@ BasicSurfaceEvaluator::endmap2f( void ) #endif } -void -BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, +void +BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, REAL, REAL, long, long, REAL * ) { @@ -110,7 +114,7 @@ BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, #endif } -void +void BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) { #ifndef NDEBUG @@ -118,7 +122,7 @@ BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) { #ifndef NDEBUG @@ -126,7 +130,7 @@ BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) #endif } -void +void BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) { #ifndef NDEBUG @@ -134,7 +138,7 @@ BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::evalpoint2i( long, long ) { #ifndef NDEBUG @@ -142,7 +146,7 @@ BasicSurfaceEvaluator::evalpoint2i( long, long ) #endif } -void +void BasicSurfaceEvaluator::bgnline( void ) { #ifndef NDEBUG @@ -150,7 +154,7 @@ BasicSurfaceEvaluator::bgnline( void ) #endif } -void +void BasicSurfaceEvaluator::endline( void ) { #ifndef NDEBUG @@ -158,7 +162,7 @@ BasicSurfaceEvaluator::endline( void ) #endif } -void +void BasicSurfaceEvaluator::bgnclosedline( void ) { #ifndef NDEBUG @@ -166,7 +170,7 @@ BasicSurfaceEvaluator::bgnclosedline( void ) #endif } -void +void BasicSurfaceEvaluator::endclosedline( void ) { #ifndef NDEBUG @@ -174,7 +178,7 @@ BasicSurfaceEvaluator::endclosedline( void ) #endif } -void +void BasicSurfaceEvaluator::bgntfan( void ) { #ifndef NDEBUG @@ -182,13 +186,13 @@ BasicSurfaceEvaluator::bgntfan( void ) #endif } -void +void BasicSurfaceEvaluator::endtfan( void ) { } -void +void BasicSurfaceEvaluator::bgntmesh( void ) { #ifndef NDEBUG @@ -196,7 +200,7 @@ BasicSurfaceEvaluator::bgntmesh( void ) #endif } -void +void BasicSurfaceEvaluator::swaptmesh( void ) { #ifndef NDEBUG @@ -204,7 +208,7 @@ BasicSurfaceEvaluator::swaptmesh( void ) #endif } -void +void BasicSurfaceEvaluator::endtmesh( void ) { #ifndef NDEBUG @@ -212,7 +216,7 @@ BasicSurfaceEvaluator::endtmesh( void ) #endif } -void +void BasicSurfaceEvaluator::bgnqstrip( void ) { #ifndef NDEBUG @@ -220,7 +224,7 @@ BasicSurfaceEvaluator::bgnqstrip( void ) #endif } -void +void BasicSurfaceEvaluator::endqstrip( void ) { #ifndef NDEBUG diff --git a/src/glu/sgi/libnurbs/internals/coveandtiler.cc b/src/glu/sgi/libnurbs/internals/coveandtiler.cc index 61ca3b8f70f..9297d3fc21f 100644 --- a/src/glu/sgi/libnurbs/internals/coveandtiler.cc +++ b/src/glu/sgi/libnurbs/internals/coveandtiler.cc @@ -35,8 +35,8 @@ /* * coveandtiler.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "glimports.h" @@ -52,7 +52,7 @@ const int CoveAndTiler::MAXSTRIPSIZE = 1000; CoveAndTiler::CoveAndTiler( Backend& b ) - : backend( b ) + : backend( b ) { } CoveAndTiler::~CoveAndTiler( void ) @@ -76,19 +76,19 @@ CoveAndTiler::output( GridTrimVertex& g ) backend.tmeshvert( &g ); } -void +void CoveAndTiler::coveAndTile( void ) { long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart; - long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; + long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; if( ustart <= uend ) { tile( bot.vindex, ustart, uend ); - if( top.ustart >= bot.ustart ) + if( top.ustart >= bot.ustart ) coveUpperLeft(); - else + else coveLowerLeft(); - - if( top.uend <= bot.uend ) + + if( top.uend <= bot.uend ) coveUpperRight(); else coveLowerRight(); @@ -126,7 +126,7 @@ CoveAndTiler::coveAndTile( void ) } else { tllv.set( bot.ustart-1, top.vindex ); } - coveLowerLeftNoGrid( tl ); + coveLowerLeftNoGrid( tl ); } TrimVertex brv, trv, *br, *tr; @@ -158,7 +158,7 @@ CoveAndTiler::coveAndTile( void ) br = rl; brrv.set( rl ); if( rf->param[0] < uarray.uarray[bot.uend+1] ) { - assert( rf->param[0] >= uarray.uarray[bot.uend] ); + assert( rf->param[0] >= uarray.uarray[bot.uend] ); trrv.set( rf ); } else { trrv.set( bot.uend+1, top.vindex ); @@ -179,7 +179,7 @@ CoveAndTiler::coveAndTile( void ) } } -void +void CoveAndTiler::tile( long vindex, long ustart, long uend ) { long numsteps = uend - ustart; @@ -195,7 +195,7 @@ CoveAndTiler::tile( long vindex, long ustart, long uend ) } } -void +void CoveAndTiler::coveUpperRight( void ) { GridVertex tgv( top.uend, top.vindex ); @@ -207,7 +207,7 @@ CoveAndTiler::coveUpperRight( void ) output( tgv ); backend.swaptmesh(); output( gv ); - coveUR(); + coveUR(); backend.endtmesh(); } @@ -215,15 +215,15 @@ void CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br ) { backend.bgntmesh( "coveUpperRight" ); - output( right.first() ); + output( right.first() ); output( right.next() ); backend.swaptmesh(); output( br ); - coveUR(); + coveUR(); backend.endtmesh(); } -void +void CoveAndTiler::coveUR( ) { GridVertex gv( top.uend, bot.vindex ); @@ -238,7 +238,7 @@ CoveAndTiler::coveUR( ) backend.swaptmesh(); } } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { output( vert ); backend.swaptmesh(); vert = right.next(); @@ -250,7 +250,7 @@ CoveAndTiler::coveUR( ) for( ; vert; vert = right.next() ) { output( vert ); backend.swaptmesh(); - } + } break; } } @@ -269,7 +269,7 @@ CoveAndTiler::coveUpperLeft( void ) output( left.next() ); output( gv ); backend.swaptmesh(); - coveUL(); + coveUL(); backend.endtmesh(); } @@ -277,15 +277,15 @@ void CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl ) { backend.bgntmesh( "coveUpperLeftNoGrid" ); - output( left.first() ); + output( left.first() ); output( left.next() ); output( bl ); backend.swaptmesh(); - coveUL(); + coveUL(); backend.endtmesh(); } -void +void CoveAndTiler::coveUL() { GridVertex gv( top.ustart, bot.vindex ); @@ -318,7 +318,7 @@ CoveAndTiler::coveUL() } } -void +void CoveAndTiler::coveLowerLeft( void ) { GridVertex bgv( bot.ustart, bot.vindex ); @@ -330,7 +330,7 @@ CoveAndTiler::coveLowerLeft( void ) output( bgv ); backend.swaptmesh(); output( gv ); - coveLL(); + coveLL(); backend.endtmesh(); } @@ -338,15 +338,15 @@ void CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl ) { backend.bgntmesh( "coveLowerLeft" ); - output( left.last() ); + output( left.last() ); output( left.prev() ); backend.swaptmesh(); output( tl ); - coveLL( ); + coveLL( ); backend.endtmesh(); } -void +void CoveAndTiler::coveLL() { GridVertex gv( bot.ustart, top.vindex ); @@ -360,7 +360,7 @@ CoveAndTiler::coveLL() backend.swaptmesh(); } } else while( 1 ) { - if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ + if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ output( vert ); backend.swaptmesh(); vert = left.prev(); @@ -369,29 +369,29 @@ CoveAndTiler::coveLL() backend.swaptmesh(); output( gv ); if( gv.prevu() == top.ustart ) { - for( ; vert; vert = left.prev() ) { + for( ; vert; vert = left.prev() ) { output( vert ); backend.swaptmesh(); - } - break; + } + break; } } } } -void +void CoveAndTiler::coveLowerRight( void ) { GridVertex bgv( bot.uend, bot.vindex ); GridVertex gv( bot.uend, top.vindex ); right.last(); - backend.bgntmesh( "coveLowerRight" ); + backend.bgntmesh( "coveLowerRight" ); output( bgv ); output( right.prev() ); output( gv ); backend.swaptmesh(); - coveLR(); + coveLR(); backend.endtmesh( ); } @@ -399,15 +399,15 @@ void CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr ) { backend.bgntmesh( "coveLowerRIght" ); - output( right.last() ); + output( right.last() ); output( right.prev() ); output( tr ); backend.swaptmesh(); - coveLR(); + coveLR(); backend.endtmesh(); } -void +void CoveAndTiler::coveLR( ) { GridVertex gv( bot.uend, top.vindex ); @@ -421,7 +421,7 @@ CoveAndTiler::coveLR( ) output( vert ); } } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { backend.swaptmesh(); output( vert ); vert = right.prev(); @@ -430,11 +430,11 @@ CoveAndTiler::coveLR( ) output( gv ); backend.swaptmesh(); if( gv.nextu() == top.uend ) { - for( ; vert; vert = right.prev() ) { + for( ; vert; vert = right.prev() ) { backend.swaptmesh(); output( vert ); - } - break; + } + break; } } } diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc index b48efbd4bfa..3e047456f5c 100644 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ b/src/glu/sgi/libnurbs/internals/knotvector.cc @@ -35,8 +35,8 @@ /* * knotvector.c++ * - * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "glimports.h" @@ -45,17 +45,20 @@ #include "knotvector.h" #include "defines.h" +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist ) { - knotcount = _knotcount; - stride = _stride; - order = _order; + knotcount = _knotcount; + stride = _stride; + order = _order; knotlist = new Knot[_knotcount]; assert( knotlist != 0 ); for( int i = 0; i != _knotcount; i++ ) - knotlist[i] = (Knot) _knotlist[i]; + knotlist[i] = (Knot) _knotlist[i]; } Knotvector::Knotvector( void ) @@ -70,7 +73,7 @@ Knotvector::~Knotvector( void ) int Knotvector::validate( void ) { - /* kindex is used as an array index so subtract one first, + /* kindex is used as an array index so subtract one first, * this propagates throughout the code so study carefully */ long kindex = knotcount-1; @@ -85,7 +88,7 @@ int Knotvector::validate( void ) } if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) { - // valid knot range is empty + // valid knot range is empty return( 3 ); } @@ -94,33 +97,33 @@ int Knotvector::validate( void ) // decreasing knot sequence return( 4 ); } - + /* check for valid multiplicity */ /* kindex is currently the index of the last knot. * In the next loop it is decremented to ignore the last knot - * and the loop stops when kindex is 2 so as to ignore the first - * knot as well. These knots are not used in computing - * knot multiplicities. + * and the loop stops when kindex is 2 so as to ignore the first + * knot as well. These knots are not used in computing + * knot multiplicities. */ long multi = 1; for( ; kindex >= 1; kindex-- ) { if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) { - multi++; + multi++; continue; - } + } if ( multi > order ) { - // knot multiplicity greater than order of spline + // knot multiplicity greater than order of spline return( 5 ); - } + } multi = 1; } if ( multi > order ) { - // knot multiplicity greater than order of spline + // knot multiplicity greater than order of spline return( 5 ); - } + } return 0; } @@ -128,7 +131,7 @@ int Knotvector::validate( void ) void Knotvector::show( char *msg ) { #ifndef NDEBUG - dprintf( "%s\n", msg ); + dprintf( "%s\n", msg ); dprintf( "order = %ld, count = %ld\n", order, knotcount ); for( int i=0; i<knotcount; i++ ) diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc index 81e01049154..18720458305 100644 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -47,6 +47,10 @@ #include "directedLine.h" #include "polyDBG.h" +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif + //we must return the newLine directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) { @@ -61,10 +65,10 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) delete end->sline; delete begin; delete end; - + return ret; } - + directedLine* newLine; sampledLine* sline = new sampledLine(begin->head(), end->tail()); newLine = new directedLine(INCREASING, sline); @@ -85,9 +89,9 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) void directedLine::deleteSingleLine(directedLine* dline) { - //make sure that dline->prev->tail is the same as + //make sure that dline->prev->tail is the same as //dline->next->head. This is for numerical erros. - //for example, if we delete a line which is almost degeneate + //for example, if we delete a line which is almost degeneate //within (epsilon), then we want to make that the polygon after deletion //is still a valid polygon @@ -107,18 +111,18 @@ static Int myequal(Real a[2], Real b[2]) if(a[0]==b[0] && a[1] == b[1]) return 1; else - return 0; + return 0; */ - + if(fabs(a[0]-b[0]) < 0.00001 && fabs(a[1]-b[1]) < 0.00001) return 1; else return 0; - + } - + directedLine* directedLine::deleteDegenerateLines() { //if there is only one edge or two edges, don't do anything @@ -136,7 +140,7 @@ directedLine* directedLine::deleteDegenerateLines() head()[1] != tail()[1]) */ first = this; - else + else { for(temp = this->next; temp != this; temp = temp->next) { @@ -149,7 +153,7 @@ directedLine* directedLine::deleteDegenerateLines() first = temp; break; } - + } } @@ -164,17 +168,17 @@ directedLine* directedLine::deleteDegenerateLines() for(temp =first->next; temp != first; temp = tempNext) { tempNext = temp->getNext(); -/* +/* if(temp->head()[0] == temp->tail()[0] && temp->head()[1] == temp->tail()[1]) -*/ +*/ if(myequal(temp->head(), temp->tail())) deleteSingleLine(temp); - } + } return first; } - + directedLine* directedLine::deleteDegenerateLinesAllPolygons() { directedLine* temp; @@ -188,7 +192,7 @@ directedLine* directedLine::deleteDegenerateLinesAllPolygons() if(ret == NULL) { ret = retEnd = temp->deleteDegenerateLines(); - + } else { @@ -277,7 +281,7 @@ void directedLine::deletePolygonList() temp->deleteSinglePolygon(); } } - + /*a loop by itself*/ directedLine::directedLine(short dir, sampledLine* sl) @@ -289,7 +293,7 @@ directedLine::directedLine(short dir, sampledLine* sl) nextPolygon = NULL; // prevPolygon = NULL; rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ - + rootLink = NULL; } @@ -305,7 +309,7 @@ directedLine::directedLine() next = this; prev = this; nextPolygon = NULL; - rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ + rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ rootLink = NULL; } @@ -344,7 +348,7 @@ Int directedLine::numEdges() Int ret=0; directedLine* temp; if(next == this) return 1; - + ret = 1; for(temp = next; temp != this; temp = temp->next) ret++; @@ -373,7 +377,7 @@ short directedLine::isPolygon() /*check this edge*/ if(! isConnected()) return 0; - + /*check all other edges*/ for(temp=next; temp != this; temp = temp->next){ if(!isConnected()) return 0; @@ -381,14 +385,14 @@ short directedLine::isPolygon() return 1; } -/*check if the head of this edge is connected to +/*check if the head of this edge is connected to *the tail of the prev */ short directedLine::isConnected() { if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1])) return 1; - else + else return 0; } @@ -410,9 +414,9 @@ Int compV2InX(Real A[2], Real B[2]) /*compare two vertices NOT lines! *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if + *(x_1, y_1) <= (x_2, y_2) if *either y_1 < y_2 - *or y_1 == y_2 && x_1 < x_2. + *or y_1 == y_2 && x_1 < x_2. *return -1 if this->head() <= nl->head(), *return 1 otherwise */ @@ -425,9 +429,9 @@ Int directedLine::compInY(directedLine* nl) /*compare two vertices NOT lines! *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if + *(x_1, y_1) <= (x_2, y_2) if *either x_1 < x_2 - *or x_1 == x_2 && y_1 < y_2. + *or x_1 == x_2 && y_1 < y_2. *return -1 if this->head() <= nl->head(), *return 1 otherwise */ @@ -467,8 +471,8 @@ void directedLine::printSingle() { if(direction == INCREASING) printf("direction is INCREASING\n"); - else - printf("direction is DECREASING\n"); + else + printf("direction is DECREASING\n"); printf("head=%f,%f)\n", head()[0], head()[1]); sline->print(); } @@ -515,7 +519,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p) for(temp=this; temp != p; temp = temp->nextPolygon) { - if(temp == NULL) + if(temp == NULL) { fprintf(stderr, "in cutoffPolygon, not found\n"); exit(1); @@ -531,7 +535,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p) else { prev_polygon->nextPolygon = p->nextPolygon; return this; - } + } } Int directedLine::numPolygons() @@ -539,9 +543,9 @@ Int directedLine::numPolygons() if(nextPolygon == NULL) return 1; else return 1+nextPolygon->numPolygons(); } - -/*let array[index ...] denote + +/*let array[index ...] denote *all the edges in this polygon *return the next available index of array. */ @@ -555,8 +559,8 @@ Int directedLine::toArraySinglePolygon(directedLine** array, Int index) } return index; } - -/*the space is allocated. The caller is responsible for + +/*the space is allocated. The caller is responsible for *deallocate the space. *total_num_edges is set to be the total number of edges of all polygons */ @@ -602,14 +606,14 @@ Real directedLine::polyArea() /*******************split or combine polygons begin********************/ /*conect a diagonal of a single simple polygon or two simple polygons. *If the two vertices v1 (head) and v2 (head) are in the same simple polygon, - *then we actually split the simple polygon into two polygons. + *then we actually split the simple polygon into two polygons. *If instead two vertices velong to two difference polygons, *then we combine the two polygons into one polygon. - *It is upto the caller to decide whether this is a split or a + *It is upto the caller to decide whether this is a split or a *combination. * *Case Split: - *split a single simple polygon into two simple polygons by + *split a single simple polygon into two simple polygons by *connecting a diagonal (two vertices). *v1, v2: the two vertices are the head() of the two directedLines. * this routine generates one new sampledLine which is returned in @@ -625,11 +629,11 @@ Real directedLine::polyArea() *the returned polygon is returned in ret_p1. */ /*ARGSUSED*/ -void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, - directedLine** ret_p1, +void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, + directedLine** ret_p1, directedLine** ret_p2, sampledLine** generatedLine, - directedLine* polygonList ) + directedLine* polygonList ) { sampledLine *nsline = new sampledLine(2); @@ -637,7 +641,7 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, nsline->setPoint(0, v1->head()); nsline->setPoint(1, v2->head()); - + /*the increasing line is from v1 head to v2 head*/ @@ -651,12 +655,12 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, directedLine* v1Prev = v1->prev; directedLine* v2Prev = v2->prev; - v1 ->prev = newLineDec; + v1 ->prev = newLineDec; v2Prev ->next = newLineDec; newLineDec->next = v1; newLineDec->prev = v2Prev; - v2 ->prev = newLineInc; + v2 ->prev = newLineInc; v1Prev ->next = newLineInc; newLineInc->next = v2; newLineInc->prev = v1Prev; @@ -668,19 +672,19 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, //see the function connectDiangle /*ARGSUSED*/ -void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, - directedLine** ret_p1, +void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, + directedLine** ret_p1, directedLine** ret_p2, - directedLine* polygonList ) + directedLine* polygonList ) { sampledLine *nsline = new sampledLine(2); - sampledLine *nsline2 = new sampledLine(2); + sampledLine *nsline2 = new sampledLine(2); nsline->setPoint(0, v1->head()); nsline->setPoint(1, v2->head()); nsline2->setPoint(0, v1->head()); nsline2->setPoint(1, v2->head()); - + /*the increasing line is from v1 head to v2 head*/ directedLine* newLineInc = new directedLine(INCREASING, nsline); @@ -689,12 +693,12 @@ void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, directedLine* v1Prev = v1->prev; directedLine* v2Prev = v2->prev; - v1 ->prev = newLineDec; + v1 ->prev = newLineDec; v2Prev ->next = newLineDec; newLineDec->next = v1; newLineDec->prev = v2Prev; - v2 ->prev = newLineInc; + v2 ->prev = newLineInc; v1Prev ->next = newLineInc; newLineInc->next = v2; newLineInc->prev = v1Prev; @@ -793,7 +797,7 @@ directedLine* readAllPolygons(char* filename) Int nPolygons; fscanf(fp, "%i", &nPolygons); directedLine *ret = NULL; - + for(i=0; i<nPolygons; i++) { Int nEdges; @@ -810,7 +814,7 @@ directedLine* readAllPolygons(char* filename) sampledLine *sLine = new sampledLine(2, vert); directedLine *thisPoly = new directedLine(INCREASING, sLine); thisPoly->rootLinkSet(NULL); - + directedLine *dLine; for(j=2; j<nEdges; j++) { @@ -830,7 +834,7 @@ dLine->rootLinkSet(thisPoly); dLine = new directedLine(INCREASING, sLine); dLine->rootLinkSet(thisPoly); thisPoly->insert(dLine); - + ret = thisPoly->insertPolygon(ret); } fclose(fp); diff --git a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc index e4a65c2eb3c..76f1076623c 100644 --- a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc +++ b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -43,6 +43,11 @@ #include "zlassert.h" #include "polyDBG.h" +#ifdef __WATCOMC__ +#pragma warning 14 10 +#pragma warning 391 10 +#pragma warning 726 10 +#endif static Real area(Real A[2], Real B[2], Real C[2]) { @@ -71,7 +76,7 @@ Int DBG_is_U_monotone(directedLine* poly) { Int n_changes = 0; Int prev_sign; - Int cur_sign; + Int cur_sign; directedLine* temp; cur_sign = compV2InX(poly->tail(), poly->head()); @@ -119,7 +124,7 @@ Int DBG_is_U_direction(directedLine* poly) if(temp->head()[0] == temp->tail()[0]) V_count += temp->get_npoints(); else if(temp->head()[1] == temp->tail()[1]) - U_count += temp->get_npoints(); + U_count += temp->get_npoints(); */ } @@ -142,7 +147,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0) return 0; //not intersect else - return 1; + return 1; } //else we use the normal code } @@ -154,8 +159,8 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0) return 0; //not intersect else - return 1; - } + return 1; + } //else we use the normal code } else //the two edges are not connected @@ -165,11 +170,11 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l1->tail()[0] == l2->tail()[0] && l1->tail()[1] == l2->tail()[1])) return 1; - + } - - if( + + if( ( area(l1->head(), l1->tail(), l2->head()) * @@ -184,7 +189,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) ) ) return 1; - else + else return 0; } @@ -207,7 +212,7 @@ Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]) else return 0; } - + /*determien whether (A,B) interesect chain[start] to [end] */ Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]) @@ -216,13 +221,13 @@ Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B for(i=start; i<=end-2; i++) if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B)) return 1; - + return 0; } /*determine whether a polygon intersect itself or not *return 1 is it does, - * 0 otherwise + * 0 otherwise */ Int DBG_polygonSelfIntersect(directedLine* poly) { @@ -235,7 +240,7 @@ Int DBG_polygonSelfIntersect(directedLine* poly) { return 1; } - + } for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext()) @@ -261,7 +266,7 @@ Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly) return 1; return 0; } - + /*check whether two polygons intersect */ Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2) @@ -291,7 +296,7 @@ Int DBG_polygonListIntersect(directedLine* pList) if(DBG_polygonsIntersect(temp, temp2)) return 1; } - + return 0; } @@ -303,16 +308,16 @@ Int DBG_isCounterclockwise(directedLine* poly) /*ray: v0 with direction (dx,dy). *edge: v1-v2. - * the extra point v10[2] is given for the information at + * the extra point v10[2] is given for the information at *v1. Basically this edge is connectd to edge - * v10-v1. If v1 is on the ray, + * v10-v1. If v1 is on the ray, * then we need v10 to determine whether this ray intersects - * the edge or not (that is, return 1 or return 0). + * the edge or not (that is, return 1 or return 0). * If v1 is on the ray, then if v2 and v10 are on the same side of the ray, * we return 0, otherwise return 1. *For v2, if v2 is on the ray, we always return 0. *Notice that v1 and v2 are not symmetric. So the edge is directed!!! - * The purpose for this convention is such that: a point is inside a polygon + * The purpose for this convention is such that: a point is inside a polygon * if and only if it intersets with odd number of edges. */ Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]) @@ -330,17 +335,17 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) /*if the ray is parallel to the edge, return 0: not intersect*/ - if(denom == 0.0) + if(denom == 0.0) return 0; /*if v0 is on the edge, return 0: not intersect*/ - if(nomRay == 0.0) + if(nomRay == 0.0) return 0; - + /*if v1 is on the positive ray, and the neighbor of v1 crosses the ray *return 1: intersect */ - if(nomEdge == 0) + if(nomEdge == 0) { /*v1 is on the positive or negative ray*/ /* @@ -351,7 +356,7 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) { if(area(v0, v1, v10) * area(v0, v1, v2) >0) return 0; - else + else return 1; } else /*v1 on negative ray*/ @@ -378,10 +383,10 @@ Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly) Int count=0; if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail())) count++; - + for(temp=poly->getNext(); temp != poly; temp = temp->getNext()) if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail())) - count++; + count++; /*printf("ray intersect poly: count=%i\n", count);*/ return count; } @@ -398,8 +403,8 @@ poly->printList(); == (DBG_rayIntersectPoly(v,1,Real(0.1234), poly) % 2 ) ); if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1) - return 1; - else + return 1; + else return 0; } @@ -410,8 +415,8 @@ Int DBG_enclosingPolygons(directedLine* poly, directedLine* list) { directedLine* temp; Int count=0; -/* -printf("%i\n", DBG_pointInsidePoly(poly->head(), +/* +printf("%i\n", DBG_pointInsidePoly(poly->head(), list->getNextPolygon() ->getNextPolygon() ->getNextPolygon() @@ -423,15 +428,15 @@ printf("%i\n", DBG_pointInsidePoly(poly->head(), { if(poly != temp) if(DBG_pointInsidePoly(poly->head(), temp)) - count++; -/* printf("count=%i\n", count);*/ + count++; +/* printf("count=%i\n", count);*/ } return count; } void DBG_reverse(directedLine* poly) { - if(poly->getDirection() == INCREASING) + if(poly->getDirection() == INCREASING) poly->putDirection(DECREASING); else poly->putDirection(INCREASING); @@ -443,7 +448,7 @@ void DBG_reverse(directedLine* poly) directedLine* temp; for(temp=oldNext; temp!=poly; temp = oldNext) { - if(temp->getDirection() == INCREASING) + if(temp->getDirection() == INCREASING) temp->putDirection(DECREASING); else temp->putDirection(INCREASING); @@ -512,7 +517,7 @@ Int DBG_check(directedLine *polyList) correctDir = 0; /*clockwise*/ Int actualDir = DBG_isCounterclockwise(temp); - + if(correctDir != actualDir) { fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n"); @@ -526,7 +531,7 @@ Int DBG_check(directedLine *polyList) /**************handle self intersections*****************/ //determine whether e interects [begin, end] or not -static directedLine* DBG_edgeIntersectChainD(directedLine *e, +static directedLine* DBG_edgeIntersectChainD(directedLine *e, directedLine *begin, directedLine *end) { directedLine *temp; @@ -537,10 +542,10 @@ static directedLine* DBG_edgeIntersectChainD(directedLine *e, } if(DBG_edgesIntersect(e, end)) return end; - return NULL; + return NULL; } -//given a polygon, cut the edges off and finally obtain a +//given a polygon, cut the edges off and finally obtain a //a polygon without intersections. The cut-off edges are //dealloated. The new polygon is returned. directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) @@ -563,7 +568,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) Int n=5; buf[0] = interc->tail()[0]; buf[1] = interc->tail()[1]; - + for(i=1; i<n; i++) { Real r = ((Real)i) / ((Real) n); @@ -591,7 +596,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) { cutOccur = 1; begin->deleteSingleLine(next); - + if(begin != end) { if(DBG_polygonSelfIntersect(begin)) @@ -615,7 +620,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) return begin; } -//given a polygon, cut the edges off and finally obtain a +//given a polygon, cut the edges off and finally obtain a //a polygon without intersections. The cut-off edges are //dealloated. The new polygon is returned. static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) @@ -642,7 +647,7 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) crt=crt->deleteChain(crt, crt->getNext()); } else - { + { //now we know crt and crt->getNext do not intersect begin = crt; end = crt->getNext(); @@ -651,8 +656,8 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) for(temp=end->getNext(); temp!=begin; temp= temp->getNext()) { //printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]); - directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); - if(intersect != NULL) + directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); + if(intersect != NULL) { crt = crt->deleteChain(intersect, temp); find=1; @@ -686,7 +691,7 @@ directedLine* DBG_cutIntersectionAllPoly(directedLine* list) if(left != NULL) ret=left->insertPolygon(ret); } - return ret; + return ret; } sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) @@ -709,7 +714,7 @@ sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) DBG_collectSampledLinesPoly(temp, tempHead, tempTail); cTail->insert(tempHead); cTail = tempTail; - } + } return cHead; } @@ -721,7 +726,7 @@ void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, retTail = NULL; if(polygon == NULL) return; - + retHead = retTail = polygon->getSampledLine(); for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext()) { diff --git a/src/glu/sgi/libtess/geom.h b/src/glu/sgi/libtess/geom.h index 14969d48781..d2c649eee25 100644 --- a/src/glu/sgi/libtess/geom.h +++ b/src/glu/sgi/libtess/geom.h @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -35,8 +35,8 @@ /* ** Author: Eric Veach, July 1994. ** -** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/geom.h,v 1.1 2001/03/17 00:25:41 brianp Exp $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/geom.h,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #ifndef __geom_h_ @@ -58,8 +58,8 @@ ((u)->s == (v)->s && (u)->t <= (v)->t)) #endif -#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w) -#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w) +#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w) +#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w) /* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */ @@ -69,11 +69,12 @@ #define TransSign(u,v,w) __gl_transSign(u,v,w) -#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org ) +#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org ) #define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst ) +#undef ABS #define ABS(x) ((x) < 0 ? -(x) : (x)) -#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t)) +#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t)) #define VertCCW(u,v,w) __gl_vertCCW(u,v,w) diff --git a/src/glu/sgi/libtess/normal.c b/src/glu/sgi/libtess/normal.c index 618cfd9ccf4..7ffd39eb32d 100644 --- a/src/glu/sgi/libtess/normal.c +++ b/src/glu/sgi/libtess/normal.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -35,8 +35,8 @@ /* ** Author: Eric Veach, July 1994. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.2 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/normal.c,v 1.2 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/normal.c,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include "gluos.h" @@ -64,6 +64,7 @@ static void Normalize( GLdouble v[3] ) } #endif +#undef ABS #define ABS(x) ((x) < 0 ? -(x) : (x)) static int LongAxis( GLdouble v[3] ) @@ -138,7 +139,7 @@ static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] ) norm[LongAxis(d1)] = 1; } } - + static void CheckOrientation( GLUtesselator *tess ) { @@ -176,7 +177,7 @@ extern int RandomSweep; #define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0) #define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0) #else -#if defined(SLANTED_SWEEP) +#if defined(SLANTED_SWEEP) /* The "feature merging" is not intended to be complete. There are * special cases where edges are nearly parallel to the sweep line * which are not implemented. The algorithm should still behave @@ -242,7 +243,7 @@ void __gl_projectPolygon( GLUtesselator *tess ) sUnit[i] = 0; sUnit[(i+1)%3] = S_UNIT_X; sUnit[(i+2)%3] = S_UNIT_Y; - + tUnit[i] = 0; tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y; tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X; diff --git a/src/glu/sgi/libtess/sweep.c b/src/glu/sgi/libtess/sweep.c index f28fad4e506..e9fa8a77166 100644 --- a/src/glu/sgi/libtess/sweep.c +++ b/src/glu/sgi/libtess/sweep.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -35,8 +35,8 @@ /* ** Author: Eric Veach, July 1994. ** -** $Date: 2002/11/07 14:17:05 $ $Revision: 1.5 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/sweep.c,v 1.5 2002/11/07 14:17:05 brianp Exp $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.6 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/sweep.c,v 1.6 2003/10/14 23:48:57 kendallb Exp $ */ #include "gluos.h" @@ -92,6 +92,8 @@ extern void DebugEvent( GLUtesselator *tess ); * when it is necessary.) */ +#undef MAX +#undef MIN #define MAX(x,y) ((x) >= (y) ? (x) : (y)) #define MIN(x,y) ((x) <= (y) ? (x) : (y)) @@ -99,7 +101,7 @@ extern void DebugEvent( GLUtesselator *tess ); * winding of the new edge. */ #define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \ - eDst->Sym->winding += eSrc->Sym->winding) + eDst->Sym->winding += eSrc->Sym->winding) static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ); static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ); @@ -175,7 +177,7 @@ static int FixUpperEdge( ActiveRegion *reg, GLUhalfEdge *newEdge ) reg->eUp = newEdge; newEdge->activeRegion = reg; - return 1; + return 1; } static ActiveRegion *TopLeftRegion( ActiveRegion *reg ) @@ -225,7 +227,7 @@ static ActiveRegion *AddRegionBelow( GLUtesselator *tess, if (regNew == NULL) longjmp(tess->env,1); regNew->eUp = eNewUp; - /* __gl_dictListInsertBefore */ + /* __gl_dictListInsertBefore */ regNew->nodeUp = dictInsertBefore( tess->dict, regAbove->nodeUp, regNew ); if (regNew->nodeUp == NULL) longjmp(tess->env,1); regNew->fixUpperEdge = FALSE; @@ -292,7 +294,7 @@ static GLUhalfEdge *FinishLeftRegions( GLUtesselator *tess, * active region to the face, since at this point each face will belong * to at most one region (this was not necessarily true until this point * in the sweep). The walk stops at the region above regLast; if regLast - * is NULL we walk as far as possible. At the same time we relink the + * is NULL we walk as far as possible. At the same time we relink the * mesh if necessary, so that the ordering of edges around vOrg is the * same as in the dictionary. */ @@ -449,11 +451,11 @@ static void SpliceMergeVertices( GLUtesselator *tess, GLUhalfEdge *e1, data[0] = e1->Org->data; data[1] = e2->Org->data; CallCombine( tess, e1->Org, data, weights, FALSE ); - if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1); + if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1); } static void VertexWeights( GLUvertex *isect, GLUvertex *org, GLUvertex *dst, - GLfloat *weights ) + GLfloat *weights ) /* * Find some weights which describe how the intersection vertex is * a linear combination of "org" and "dest". Each of the two edges @@ -596,7 +598,7 @@ static int CheckForLeftSplice( GLUtesselator *tess, ActiveRegion *regUp ) /* eUp->Dst is below eLo, so splice eUp->Dst into eLo */ regUp->dirty = regLo->dirty = TRUE; e = __gl_meshSplitEdge( eLo ); - if (e == NULL) longjmp(tess->env,1); + if (e == NULL) longjmp(tess->env,1); if ( !__gl_meshSplice( eUp->Lnext, eLo->Sym ) ) longjmp(tess->env,1); e->Rface->inside = regUp->inside; } @@ -682,7 +684,7 @@ static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp ) return FALSE; } - if( (! VertEq( dstUp, tess->event ) + if( (! VertEq( dstUp, tess->event ) && EdgeSign( dstUp, tess->event, &isect ) >= 0) || (! VertEq( dstLo, tess->event ) && EdgeSign( dstLo, tess->event, &isect ) <= 0 )) @@ -705,7 +707,7 @@ static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp ) if( dstUp == tess->event ) { /* Splice dstUp into eLo, and process the new region(s) */ if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1); + if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1); regLo = regUp; regUp = TopRightRegion( regUp ); e = RegionBelow(regUp)->eUp->Rprev; @@ -813,7 +815,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ) if( eUp->Org != eLo->Org ) { if( eUp->Dst != eLo->Dst && ! regUp->fixUpperEdge && ! regLo->fixUpperEdge - && (eUp->Dst == tess->event || eLo->Dst == tess->event) ) + && (eUp->Dst == tess->event || eLo->Dst == tess->event) ) { /* When all else fails in CheckForIntersect(), it uses tess->event * as the intersection location. To make this possible, it requires @@ -822,7 +824,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ) * case it might splice one of these edges into tess->event, and * violate the invariant that fixable edges are the only right-going * edge from their associated vertex). - */ + */ if( CheckForIntersect( tess, regUp )) { /* WalkDirtyRegions() was called recursively; we're done */ return; @@ -846,7 +848,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ) static void ConnectRightVertex( GLUtesselator *tess, ActiveRegion *regUp, - GLUhalfEdge *eBottomLeft ) + GLUhalfEdge *eBottomLeft ) /* * Purpose: connect a "right" vertex vEvent (one where all edges go left) * to the unprocessed portion of the mesh. Since there are no right-going @@ -959,7 +961,7 @@ static void ConnectLeftDegenerate( GLUtesselator *tess, SpliceMergeVertices( tess, e, vEvent->anEdge ); return; } - + if( ! VertEq( e->Dst, vEvent )) { /* General case -- splice vEvent into edge e which passes through it */ if (__gl_meshSplitEdge( e->Sym ) == NULL) longjmp(tess->env,1); @@ -969,7 +971,7 @@ static void ConnectLeftDegenerate( GLUtesselator *tess, regUp->fixUpperEdge = FALSE; } if ( !__gl_meshSplice( vEvent->anEdge, e ) ) longjmp(tess->env,1); - SweepEvent( tess, vEvent ); /* recurse */ + SweepEvent( tess, vEvent ); /* recurse */ return; } @@ -1075,9 +1077,9 @@ static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ) ActiveRegion *regUp, *reg; GLUhalfEdge *e, *eTopLeft, *eBottomLeft; - tess->event = vEvent; /* for access in EdgeLeq() */ + tess->event = vEvent; /* for access in EdgeLeq() */ DebugEvent( tess ); - + /* Check if this vertex is the right endpoint of an edge that is * already in the dictionary. In this case we don't need to waste * time searching for the location to insert new edges. @@ -1143,7 +1145,7 @@ static void AddSentinel( GLUtesselator *tess, GLdouble t ) e->Org->t = t; e->Dst->s = -SENTINEL_COORD; e->Dst->t = t; - tess->event = e->Dst; /* initialize it */ + tess->event = e->Dst; /* initialize it */ reg->eUp = e; reg->windingNumber = 0; @@ -1193,7 +1195,7 @@ static void DoneEdgeDict( GLUtesselator *tess ) DeleteRegion( tess, reg ); /* __gl_meshDelete( reg->eUp );*/ } - dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */ + dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */ } @@ -1209,10 +1211,10 @@ static void RemoveDegenerateEdges( GLUtesselator *tess ) for( e = eHead->next; e != eHead; e = eNext ) { eNext = e->next; eLnext = e->Lnext; - + if( VertEq( e->Org, e->Dst ) && e->Lnext->Lnext != e ) { /* Zero-length edge, contour has at least 3 edges */ - + SpliceMergeVertices( tess, eLnext, e ); /* deletes e->Org */ if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); /* e is a self-loop */ e = eLnext; @@ -1220,7 +1222,7 @@ static void RemoveDegenerateEdges( GLUtesselator *tess ) } if( eLnext->Lnext == e ) { /* Degenerate contour (one or two edges) */ - + if( eLnext != e ) { if( eLnext == eNext || eLnext == eNext->Sym ) { eNext = eNext->next; } if ( !__gl_meshDelete( eLnext ) ) longjmp(tess->env,1); @@ -1327,7 +1329,7 @@ int __gl_computeInterior( GLUtesselator *tess ) for( ;; ) { vNext = (GLUvertex *)pqMinimum( tess->pq ); /* __gl_pqSortMinimum */ if( vNext == NULL || ! VertEq( vNext, v )) break; - + /* Merge together all vertices at exactly the same location. * This is more efficient than processing them one at a time, * simplifies the code (see ConnectLeftDegenerate), and is also @@ -1349,7 +1351,7 @@ int __gl_computeInterior( GLUtesselator *tess ) } /* Set tess->event for debugging purposes */ - /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ + /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ tess->event = ((ActiveRegion *) dictKey( dictMin( tess->dict )))->eUp->Org; DebugEvent( tess ); DoneEdgeDict( tess ); diff --git a/src/glu/sgi/libtess/tess.c b/src/glu/sgi/libtess/tess.c index 0793106334f..308b2f56b90 100644 --- a/src/glu/sgi/libtess/tess.c +++ b/src/glu/sgi/libtess/tess.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -35,8 +35,8 @@ /* ** Author: Eric Veach, July 1994. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.3 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.4 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.4 2003/10/14 23:48:57 kendallb Exp $ */ #include "gluos.h" @@ -63,13 +63,13 @@ /*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {} /*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {} /*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4], - GLfloat weight[4], void **dataOut ) {} + GLfloat weight[4], void **dataOut ) {} /*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {} /*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type, void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, +/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData ) {} /*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data, void *polygonData ) {} @@ -85,9 +85,10 @@ /* Half-edges are allocated in pairs (see mesh.c) */ typedef struct { GLUhalfEdge e, eSym; } EdgePair; +#undef MAX #define MAX(a,b) ((a) > (b) ? (a) : (b)) #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ - MAX(sizeof(GLUvertex),sizeof(GLUface)))) + MAX(sizeof(GLUvertex),sizeof(GLUface)))) GLUtesselator * GLAPIENTRY @@ -170,7 +171,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState ) gluTessBeginContour( tess ); break; default: - ; + ; } } else { switch( tess->state ) { @@ -184,7 +185,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState ) MakeDormant( tess ); break; default: - ; + ; } } } @@ -246,7 +247,7 @@ gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value ) /* tolerance should be in range [0..1] */ assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0); *value= tess->relTolerance; - break; + break; case GLU_TESS_WINDING_RULE: assert(tess->windingRule == GLU_TESS_WINDING_ODD || tess->windingRule == GLU_TESS_WINDING_NONZERO || @@ -295,7 +296,7 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn) return; case GLU_TESS_EDGE_FLAG_DATA: tess->callEdgeFlagData= (fn == NULL) ? - &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn; + &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn; /* If the client wants boundary edges to be flagged, * we render everything as separate triangles (no strips or fans). */ @@ -313,8 +314,8 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn) tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn; return; case GLU_TESS_END_DATA: - tess->callEndData = (fn == NULL) ? &__gl_noEndData : - (void (GLAPIENTRY *)(void *)) fn; + tess->callEndData = (fn == NULL) ? &__gl_noEndData : + (void (GLAPIENTRY *)(void *)) fn; return; case GLU_TESS_ERROR: tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn; @@ -329,9 +330,9 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn) return; case GLU_TESS_COMBINE_DATA: tess->callCombineData = (fn == NULL) ? &__gl_noCombineData : - (void (GLAPIENTRY *)(GLdouble [3], - void *[4], - GLfloat [4], + (void (GLAPIENTRY *)(GLdouble [3], + void *[4], + GLfloat [4], void **, void *)) fn; return; @@ -368,7 +369,7 @@ static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) e->Org->coords[0] = coords[0]; e->Org->coords[1] = coords[1]; e->Org->coords[2] = coords[2]; - + /* The winding of an edge says how the winding number changes as we * cross from the edge''s right face to its left face. We add the * vertices in such an order that a CCW contour will add +1 to @@ -503,7 +504,7 @@ gluTessEndPolygon( GLUtesselator *tess ) { GLUmesh *mesh; - if (setjmp(tess->env) != 0) { + if (setjmp(tess->env) != 0) { /* come back here if out of memory */ CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); return; @@ -521,7 +522,7 @@ gluTessEndPolygon( GLUtesselator *tess ) * an explicit mesh either. */ if( __gl_renderCache( tess )) { - tess->polygonData= NULL; + tess->polygonData= NULL; return; } } @@ -554,15 +555,15 @@ gluTessEndPolygon( GLUtesselator *tess ) if( tess->boundaryOnly ) { rc = __gl_meshSetWindingNumber( mesh, 1, TRUE ); } else { - rc = __gl_meshTessellateInterior( mesh ); + rc = __gl_meshTessellateInterior( mesh ); } if (rc == 0) longjmp(tess->env,1); /* could've used a label */ __gl_meshCheckMesh( mesh ); if( tess->callBegin != &noBegin || tess->callEnd != &noEnd - || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag - || tess->callBeginData != &__gl_noBeginData + || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag + || tess->callBeginData != &__gl_noBeginData || tess->callEndData != &__gl_noEndData || tess->callVertexData != &__gl_noVertexData || tess->callEdgeFlagData != &__gl_noEdgeFlagData ) diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c index 5b275fa50d1..4ee54533582 100644 --- a/src/glu/sgi/libutil/mipmap.c +++ b/src/glu/sgi/libutil/mipmap.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,8 +31,8 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.3 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $ */ #include "gluos.h" @@ -55,11 +55,11 @@ typedef union { float f; } Type_Widget; -/* Pixel storage modes */ +/* Pixel storage modes */ typedef struct { GLint pack_alignment; - GLint pack_row_length; - GLint pack_skip_rows; + GLint pack_row_length; + GLint pack_skip_rows; GLint pack_skip_pixels; GLint pack_lsb_first; GLint pack_swap_bytes; @@ -76,20 +76,20 @@ typedef struct { GLint unpack_image_height; } PixelStorageModes; -static int gluBuild1DMipmapLevelsCore(GLenum, GLint, +static int gluBuild1DMipmapLevelsCore(GLenum, GLint, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, + GLenum, GLenum, GLint, GLint, GLint, const void *); -static int gluBuild2DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, - GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, +static int gluBuild2DMipmapLevelsCore(GLenum, GLint, + GLsizei, GLsizei, + GLsizei, GLsizei, + GLenum, GLenum, GLint, GLint, GLint, const void *); -static int gluBuild3DMipmapLevelsCore(GLenum, GLint, +static int gluBuild3DMipmapLevelsCore(GLenum, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, + GLenum, GLenum, GLint, GLint, GLint, const void *); /* @@ -100,58 +100,58 @@ static GLint elements_per_group(GLenum format, GLenum type); static GLint is_index(GLenum format); static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); static void fill_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage); static void empty_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata); -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout); -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size); static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size); + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, + GLbyte *dataout, GLint element_size, + GLint ysize, GLint group_size); static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static int checkMipmapArgs(GLenum, GLenum, GLenum); static GLboolean legalFormat(GLenum); @@ -231,27 +231,27 @@ static void halve1DimagePackedPixel(int, static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, GLubyte *, GLint, GLint, GLint); -static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, +static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, GLint, GLint, GLint); static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, GLushort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, +static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, +static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, GLint, GLint, GLint, GLint); -static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, +static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, GLint, GLint, GLint, GLint); -static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, +static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, GLint, GLint, GLint, GLint); static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); -static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, +static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, GLenum, GLboolean, const void *, GLushort *); static void emptyImage3D(const PixelStorageModes *, - GLint, GLint, GLint, GLenum, - GLenum, GLboolean, + GLint, GLint, GLint, GLenum, + GLenum, GLboolean, const GLushort *, void *); -static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, +static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, GLint, GLint, GLint, GLushort *); static void retrieveStoreModes(PixelStorageModes *psm) @@ -312,8 +312,8 @@ static int computeLog(GLuint value) } } -/* -** Compute the nearest power of 2 number. This algorithm is a little +/* +** Compute the nearest power of 2 number. This algorithm is a little ** strange, but it works quite well. */ static int nearestPower(GLuint value) @@ -341,10 +341,10 @@ static int nearestPower(GLuint value) #define __GLU_SWAP_4_BYTES(s)\ (GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ - ((GLuint)((const GLubyte*)(s))[2])<<16 | \ - ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) + ((GLuint)((const GLubyte*)(s))[2])<<16 | \ + ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) -static void halveImage(GLint components, GLuint width, GLuint height, +static void halveImage(GLint components, GLuint width, GLuint height, const GLushort *datain, GLushort *dataout) { int i, j, k; @@ -363,7 +363,7 @@ static void halveImage(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (t[0] + t[components] + t[delta] + + s[0] = (t[0] + t[components] + t[delta] + t[delta+components] + 2) / 4; s++; t++; } @@ -373,7 +373,7 @@ static void halveImage(GLint components, GLuint width, GLuint height, } } -static void halveImage_ubyte(GLint components, GLuint width, GLuint height, +static void halveImage_ubyte(GLint components, GLuint width, GLuint height, const GLubyte *datain, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -399,11 +399,11 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLubyte*)t + + s[0] = (*(const GLubyte*)t + *(const GLubyte*)(t+group_size) + - *(const GLubyte*)(t+ysize) + - *(const GLubyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; + *(const GLubyte*)(t+ysize) + + *(const GLubyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; } t += group_size; } @@ -412,9 +412,9 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height, } /* */ -static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *dataIn, GLubyte *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, + const GLubyte *dataIn, GLubyte *dataOut, + GLint element_size, GLint ysize, GLint group_size) { GLint halfWidth= width / 2; @@ -437,19 +437,19 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, *(const GLubyte*)(src+group_size)) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -460,7 +460,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -471,7 +471,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_ubyte() */ -static void halveImage_byte(GLint components, GLuint width, GLuint height, +static void halveImage_byte(GLint components, GLuint width, GLuint height, const GLbyte *datain, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) @@ -498,11 +498,11 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLbyte*)t + + s[0] = (*(const GLbyte*)t + *(const GLbyte*)(t+group_size) + - *(const GLbyte*)(t+ysize) + - *(const GLbyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; + *(const GLbyte*)(t+ysize) + + *(const GLbyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; } t += group_size; } @@ -510,8 +510,8 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height, } } -static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *dataIn, GLbyte *dataOut, +static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, + const GLbyte *dataIn, GLbyte *dataOut, GLint element_size,GLint ysize, GLint group_size) { GLint halfWidth= width / 2; @@ -533,19 +533,19 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -556,7 +556,7 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -568,8 +568,8 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_byte() */ -static void halveImage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout, +static void halveImage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *datain, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -596,9 +596,9 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLushort*)t + - *(const GLushort*)(t+group_size) + - *(const GLushort*)(t+ysize) + + s[0] = (*(const GLushort*)t + + *(const GLushort*)(t+group_size) + + *(const GLushort*)(t+ysize) + *(const GLushort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } @@ -608,23 +608,23 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { s[0] = (__GLU_SWAP_2_BYTES(t) + __GLU_SWAP_2_BYTES(t+group_size) + __GLU_SWAP_2_BYTES(t+ysize) + __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } -static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *dataIn, GLushort *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *dataIn, GLushort *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -656,19 +656,19 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, *dest= (ushort[0] + ushort[1]) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -689,7 +689,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -703,7 +703,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, } /* halve1Dimage_ushort() */ -static void halveImage_short(GLint components, GLuint width, GLuint height, +static void halveImage_short(GLint components, GLuint width, GLuint height, const GLshort *datain, GLshort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) @@ -731,9 +731,9 @@ static void halveImage_short(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLshort*)t + - *(const GLshort*)(t+group_size) + - *(const GLshort*)(t+ysize) + + s[0] = (*(const GLshort*)t + + *(const GLshort*)(t+group_size) + + *(const GLshort*)(t+ysize) + *(const GLshort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } @@ -743,30 +743,30 @@ static void halveImage_short(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLushort b; GLint buf; - b = __GLU_SWAP_2_BYTES(t); + b = __GLU_SWAP_2_BYTES(t); buf = *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+group_size); + b = __GLU_SWAP_2_BYTES(t+group_size); buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize); + b = __GLU_SWAP_2_BYTES(t+ysize); buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize+group_size); + b = __GLU_SWAP_2_BYTES(t+ysize+group_size); buf += *(const GLshort*)&b; s[0] = (GLshort)((buf+2)/4); - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } -static void halve1Dimage_short(GLint components, GLuint width, GLuint height, - const GLshort *dataIn, GLshort *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_short(GLint components, GLuint width, GLuint height, + const GLshort *dataIn, GLshort *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -798,19 +798,19 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, *dest= (sshort[0] + sshort[1]) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -831,7 +831,7 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -845,8 +845,8 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, } /* halve1Dimage_short() */ -static void halveImage_uint(GLint components, GLuint width, GLuint height, - const GLuint *datain, GLuint *dataout, +static void halveImage_uint(GLint components, GLuint width, GLuint height, + const GLuint *datain, GLuint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -869,15 +869,15 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height, t = (const char *)datain; /* Piece o' cake! */ - if (!myswap_bytes) + if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - s[0] = ((double)*(const GLuint*)t + - (double)*(const GLuint*)(t+group_size) + - (double)*(const GLuint*)(t+ysize) + - (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; + /* need to cast to double to hold large unsigned ints */ + s[0] = ((double)*(const GLuint*)t + + (double)*(const GLuint*)(t+group_size) + + (double)*(const GLuint*)(t+ysize) + + (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } @@ -887,28 +887,28 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + /* need to cast to double to hold large unsigned ints */ GLdouble buf; - buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + - (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] = (GLuint)(buf/4 + 0.5); + buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + + (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] = (GLuint)(buf/4 + 0.5); s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, - const GLuint *dataIn, GLuint *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, + const GLuint *dataIn, GLuint *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -937,22 +937,22 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+group_size); } - *dest= ((double)uint[0]+(double)uint[1])/2.0; + *dest= ((double)uint[0]+(double)uint[1])/2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -973,7 +973,7 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -986,8 +986,8 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, } /* halve1Dimage_uint() */ -static void halveImage_int(GLint components, GLuint width, GLuint height, - const GLint *datain, GLint *dataout, GLint element_size, +static void halveImage_int(GLint components, GLuint width, GLuint height, + const GLint *datain, GLint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; @@ -1009,13 +1009,13 @@ static void halveImage_int(GLint components, GLuint width, GLuint height, t = (const char *)datain; /* Piece o' cake! */ - if (!myswap_bytes) + if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = ((float)*(const GLint*)t + - (float)*(const GLint*)(t+group_size) + - (float)*(const GLint*)(t+ysize) + + s[0] = ((float)*(const GLint*)t + + (float)*(const GLint*)(t+group_size) + + (float)*(const GLint*)(t+ysize) + (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } @@ -1023,34 +1023,34 @@ static void halveImage_int(GLint components, GLuint width, GLuint height, } t += ysize; } - else + else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLuint b; - GLfloat buf; - b = __GLU_SWAP_4_BYTES(t); - buf = *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - buf += *(GLint*)&b; - s[0] = (GLint)(buf/4 + 0.5); - - s++; t += element_size; + GLfloat buf; + b = __GLU_SWAP_4_BYTES(t); + buf = *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + buf += *(GLint*)&b; + s[0] = (GLint)(buf/4 + 0.5); + + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_int(GLint components, GLuint width, GLuint height, - const GLint *dataIn, GLint *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_int(GLint components, GLuint width, GLuint height, + const GLint *dataIn, GLint *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -1082,19 +1082,19 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, *dest= ((float)uint[0]+(float)uint[1])/2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -1115,7 +1115,7 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -1129,8 +1129,8 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, } /* halve1Dimage_int() */ -static void halveImage_float(GLint components, GLuint width, GLuint height, - const GLfloat *datain, GLfloat *dataout, +static void halveImage_float(GLint components, GLuint width, GLuint height, + const GLfloat *datain, GLfloat *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -1157,9 +1157,9 @@ static void halveImage_float(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLfloat*)t + - *(const GLfloat*)(t+group_size) + - *(const GLfloat*)(t+ysize) + + s[0] = (*(const GLfloat*)t + + *(const GLfloat*)(t+group_size) + + *(const GLfloat*)(t+ysize) + *(const GLfloat*)(t+ysize+group_size)) / 4; s++; t += element_size; } @@ -1167,38 +1167,38 @@ static void halveImage_float(GLint components, GLuint width, GLuint height, } t += ysize; } - else + else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLuint b; - b = __GLU_SWAP_4_BYTES(t); - s[0] = *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - s[0] += *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - s[0] += *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t); + s[0] = *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] += *(GLfloat*)&b; s[0] /= 4; - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_float(GLint components, GLuint width, GLuint height, - const GLfloat *dataIn, GLfloat *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_float(GLint components, GLuint width, GLuint height, + const GLfloat *dataIn, GLfloat *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; - GLfloat *dest= dataOut; + GLfloat *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ @@ -1224,19 +1224,19 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, *dest= (sfloat[0] + sfloat[1]) / 2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -1257,7 +1257,7 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; /* skip to odd row */ } @@ -1268,9 +1268,9 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_float() */ -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout) { float x, lowx, highx, convx, halfconvx; @@ -1364,9 +1364,9 @@ static void scale_internal(GLint components, GLint widthin, GLint heightin, } } -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -1391,8 +1391,8 @@ static void scale_internal_ubyte(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ubyte(components, widthin, heightin, - (const GLubyte *)datain, (GLubyte *)dataout, + halveImage_ubyte(components, widthin, heightin, + (const GLubyte *)datain, (GLubyte *)dataout, element_size, ysize, group_size); return; } @@ -1402,7 +1402,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1430,58 +1430,58 @@ static void scale_internal_ubyte(GLint components, GLint widthin, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; } - } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the last row */ + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the 1st and last column */ + /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLubyte)(*(left))*(1-lowx_float) + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLubyte)(*(left))*(1-lowx_float) +(GLubyte)(*(right))*highx_float; } } @@ -1489,68 +1489,68 @@ static void scale_internal_ubyte(GLint components, GLint widthin, x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * x_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; + totals[k] += (GLubyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } } - /* this is for the pixels in the body */ + /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -1561,7 +1561,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -1578,9 +1578,9 @@ static void scale_internal_ubyte(GLint components, GLint widthin, } } -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_byte(GLint components, GLint widthin, + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -1605,8 +1605,8 @@ static void scale_internal_byte(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_byte(components, widthin, heightin, - (const GLbyte *)datain, (GLbyte *)dataout, + halveImage_byte(components, widthin, heightin, + (const GLbyte *)datain, (GLbyte *)dataout, element_size, ysize, group_size); return; } @@ -1616,7 +1616,7 @@ static void scale_internal_byte(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1639,63 +1639,63 @@ static void scale_internal_byte(GLint components, GLint widthin, */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - /* calculate the value for pixels in the 1st row */ + /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; + totals[k] += (GLbyte)(*(temp_index)) * y_percent; } - } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the last row */ + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the 1st and last column */ + /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLbyte)(*(left))*(1-lowx_float) + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLbyte)(*(left))*(1-lowx_float) +(GLbyte)(*(right))*highx_float; } } @@ -1703,68 +1703,68 @@ static void scale_internal_byte(GLint components, GLint widthin, x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * x_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; + totals[k] += (GLbyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } } - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; + totals[k] += (GLbyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -1775,7 +1775,7 @@ static void scale_internal_byte(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -1792,9 +1792,9 @@ static void scale_internal_byte(GLint components, GLint widthin, } } -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal_ushort(GLint components, GLint widthin, + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) @@ -1820,8 +1820,8 @@ static void scale_internal_ushort(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ushort(components, widthin, heightin, - (const GLushort *)datain, (GLushort *)dataout, + halveImage_ushort(components, widthin, heightin, + (const GLushort *)datain, (GLushort *)dataout, element_size, ysize, group_size, myswap_bytes); return; } @@ -1831,7 +1831,7 @@ static void scale_internal_ushort(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1858,171 +1858,171 @@ static void scale_internal_ushort(GLint components, GLint widthin, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { - totals[k] += *(const GLushort*)temp_index * percent; + totals[k] += *(const GLushort*)temp_index * percent; } - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; + temp += group_size; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } } /* this is for the pixels in the body */ @@ -2031,17 +2031,17 @@ static void scale_internal_ushort(GLint components, GLint widthin, for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -2052,7 +2052,7 @@ static void scale_internal_ushort(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -2070,11 +2070,11 @@ static void scale_internal_ushort(GLint components, GLint widthin, } static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2099,10 +2099,10 @@ static void scale_internal_short(GLint components, GLint widthin, GLushort swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_short(components, widthin, heightin, - (const GLshort *)datain, (GLshort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_short(components, widthin, heightin, + (const GLshort *)datain, (GLshort *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2119,253 +2119,253 @@ static void scale_internal_short(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(left); - totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); + totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); swapbuf = __GLU_SWAP_2_BYTES(right); totals[k] += *(const GLshort*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLshort*)left * (1-lowx_float) - + *(const GLshort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + } else { + totals[k] += *(const GLshort*)left * (1-lowx_float) + + *(const GLshort*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLshort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLshort*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf; - } else { - totals[k] += *(const GLshort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + totals[k] += *(const GLshort*)&swapbuf; + } else { + totals[k] += *(const GLshort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2388,10 +2388,10 @@ static void scale_internal_uint(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_uint(components, widthin, heightin, - (const GLuint *)datain, (GLuint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_uint(components, widthin, heightin, + (const GLuint *)datain, (GLuint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2408,248 +2408,248 @@ static void scale_internal_uint(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(left) * (1-lowx_float) - + __GLU_SWAP_4_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLuint*)left * (1-lowx_float) - + *(const GLuint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLuint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_4_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLuint*)left * (1-lowx_float) + + *(const GLuint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * x_percent; + } else { + totals[k] += *(const GLuint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index); - } else { - totals[k] += *(const GLuint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* clamp at UINT_MAX */ - float value= totals[k]/area; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index); + } else { + totals[k] += *(const GLuint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + /* clamp at UINT_MAX */ + float value= totals[k]/area; if (value >= (float) UINT_MAX) { /* need '=' */ dataout[outindex + k] = UINT_MAX; } - else dataout[outindex + k] = value; + else dataout[outindex + k] = value; } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2674,10 +2674,10 @@ static void scale_internal_int(GLint components, GLint widthin, GLuint swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_int(components, widthin, heightin, - (const GLint *)datain, (GLint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_int(components, widthin, heightin, + (const GLint *)datain, (GLint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2694,255 +2694,255 @@ static void scale_internal_int(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(left); + totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLint*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLint*)left * (1-lowx_float) + + *(const GLint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLint*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLint*)left * (1-lowx_float) - + *(const GLint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf; - } else { - totals[k] += *(const GLint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf; + } else { + totals[k] += *(const GLint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2967,10 +2967,10 @@ static void scale_internal_float(GLint components, GLint widthin, GLuint swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_float(components, widthin, heightin, - (const GLfloat *)datain, (GLfloat *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_float(components, widthin, heightin, + (const GLfloat *)datain, (GLfloat *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2987,244 +2987,244 @@ static void scale_internal_float(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLfloat*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLfloat*)left * (1-lowx_float) - + *(const GLfloat*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLfloat*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLfloat*)left * (1-lowx_float) + + *(const GLfloat*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf; - } else { - totals[k] += *(const GLfloat*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + totals[k] += *(const GLfloat*)&swapbuf; + } else { + totals[k] += *(const GLfloat*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } @@ -3238,7 +3238,7 @@ static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) } if (!isLegalFormatForPackedPixelType(format, type)) { - return GLU_INVALID_OPERATION; + return GLU_INVALID_OPERATION; } return 0; @@ -3279,7 +3279,7 @@ static GLboolean legalType(GLenum type) case GL_UNSIGNED_INT: case GL_FLOAT: case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: @@ -3290,7 +3290,7 @@ static GLboolean legalType(GLenum type) case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; + return GL_TRUE; default: return GL_FALSE; } @@ -3325,14 +3325,14 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) if (!isTypePackedPixel(type)) { return GL_TRUE; } - + /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ - if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| + if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) && format != GL_RGB) return GL_FALSE; - - /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & + + /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. */ if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || @@ -3343,7 +3343,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) && - (format != GL_RGBA && + (format != GL_RGBA && format != GL_BGRA)) { return GL_FALSE; } @@ -3351,7 +3351,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) return GL_TRUE; } /* isLegalFormatForPackedPixelType() */ -static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, +static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, GLint totalLevels) { if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || @@ -3362,31 +3362,31 @@ static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, /* Given user requested texture size, determine if it fits. If it * doesn't then halve both sides and make the determination again - * until it does fit (for IR only). + * until it does fit (for IR only). * Note that proxy textures are not implemented in RE* even though - * they advertise the texture extension. + * they advertise the texture extension. * Note that proxy textures are implemented but not according to spec in * IMPACT*. */ -static void closestFit(GLenum target, GLint width, GLint height, - GLint internalFormat, GLenum format, GLenum type, +static void closestFit(GLenum target, GLint width, GLint height, + GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight) { /* Use proxy textures if OpenGL version is >= 1.1 */ if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) ) { GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); + GLint heightPowerOf2= nearestPower(height); GLint proxyWidth; do { /* compute level 1 width & height, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; + widthPowerOf2 >> 1 : + widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; + heightPowerOf2 >> 1 : + heightPowerOf2; GLenum proxyTarget; assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); @@ -3398,19 +3398,19 @@ static void closestFit(GLenum target, GLint width, GLint height, widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); } else #if defined(GL_ARB_texture_cube_map) - if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else + if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { + proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; + glTexImage2D(proxyTarget, 1, /* must be non-zero */ + internalFormat, + widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); + } else #endif /* GL_ARB_texture_cube_map */ - { + { assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); proxyTarget = GL_PROXY_TEXTURE_1D; glTexImage1D(proxyTarget, 1, /* must be non-zero */ @@ -3424,13 +3424,13 @@ static void closestFit(GLenum target, GLint width, GLint height, * break out. This should never happen. But things * happen. The disadvantage with this if-statement is * that we will never be aware of when this happens - * since it will silently branch out. + * since it will silently branch out. */ goto noProxyTextures; } widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; - } + } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ @@ -3456,8 +3456,8 @@ noProxyTextures: } /* closestFit() */ GLint GLAPIENTRY -gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, +gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, + GLenum typein, const void *datain, GLsizei widthout, GLsizei heightout, GLenum typeout, void *dataout) { @@ -3482,7 +3482,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, return GLU_INVALID_OPERATION; } beforeImage = - malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); + malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); afterImage = malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { @@ -3493,9 +3493,9 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, fill_image(&psm,widthin, heightin, format, typein, is_index(format), datain, beforeImage); components = elements_per_group(format, 0); - scale_internal(components, widthin, heightin, beforeImage, + scale_internal(components, widthin, heightin, beforeImage, widthout, heightout, afterImage); - empty_image(&psm,widthout, heightout, format, typeout, + empty_image(&psm,widthout, heightout, format, typeout, is_index(format), afterImage, dataout); free((GLbyte *) beforeImage); free((GLbyte *) afterImage); @@ -3506,7 +3506,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, GLsizei width, GLsizei widthPowerOf2, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { @@ -3532,7 +3532,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, retrieveStoreModes(&psm); newImage = (GLushort *) - malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); + malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); newImage_width = width; if (newImage == NULL) { return GLU_OUT_OF_MEMORY; @@ -3553,7 +3553,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, if (newImage_width == newwidth) { /* Use newImage for this level */ if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, + glTexImage1D(target, level, internalFormat, newImage_width, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } } else { @@ -3569,10 +3569,10 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, return GLU_OUT_OF_MEMORY; } } - scale_internal(cmpts, newImage_width, 1, newImage, + scale_internal(cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage); /* Swap newImage and otherImage */ - imageTemp = otherImage; + imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; @@ -3598,9 +3598,9 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, } GLint GLAPIENTRY -gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, +gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -3616,19 +3616,19 @@ gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, levels = computeLog(width); levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild1DMipmapLevelsCore(target, internalFormat, + return gluBuild1DMipmapLevelsCore(target, internalFormat, width, - width,format, type, + width,format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild1DMipmapLevels() */ GLint GLAPIENTRY gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, + GLenum format, GLenum type, const void *data) { GLint widthPowerOf2; @@ -3653,7 +3653,7 @@ gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, GLint width, GLint height, GLenum format, - GLenum type, const void *data) + GLenum type, const void *data) { GLint newwidth, newheight; GLint level, levels; @@ -3684,15 +3684,15 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, otherImage = NULL; newImage = (GLushort *) - malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); + malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); newImage_width = width; newImage_height = height; if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; + return GLU_OUT_OF_MEMORY; } fill_image(&psm,width, height, format, type, is_index(format), - data, newImage); + data, newImage); cmpts = elements_per_group(format,type); glPixelStorei(GL_UNPACK_ALIGNMENT, 2); @@ -3705,39 +3705,39 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, newImage_height, newImage, - newwidth, newheight, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; + if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } else { + if (otherImage == NULL) { + memreq = + image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); + otherImage = (GLushort *) malloc(memreq); + if (otherImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } + scale_internal(cmpts, newImage_width, newImage_height, newImage, + newwidth, newheight, otherImage); + /* Swap newImage and otherImage */ + imageTemp = otherImage; + otherImage = newImage; + newImage = imageTemp; + + newImage_width = newwidth; + newImage_height = newheight; + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } + if (newwidth > 1) newwidth /= 2; + if (newheight > 1) newheight /= 2; } glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); @@ -3747,7 +3747,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, free((GLbyte *) newImage); if (otherImage) { - free((GLbyte *) otherImage); + free((GLbyte *) otherImage); } return 0; } @@ -3756,12 +3756,12 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, #define __GLU_INIT_SWAP_IMAGE void *tmpImage #define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; -static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLenum format, GLenum type, - GLint userLevel, +static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { @@ -3782,7 +3782,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if(type == GL_BITMAP) { return bitmapBuild2DMipmaps(target, internalFormat, width, height, - format, type, data); + format, type, data); } srcImage = dstImage = NULL; @@ -3813,7 +3813,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if (padding) { rowsize += psm.unpack_alignment - padding; } - usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + + usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + psm.unpack_skip_pixels * group_size; glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); @@ -3825,8 +3825,8 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, /* already power-of-two square */ if (width == newwidth && height == newheight) { /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, width, + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, width, height, 0, format, type, usersImage); } @@ -3846,7 +3846,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); - } + } switch(type) { case GL_UNSIGNED_BYTE: @@ -3870,23 +3870,23 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; @@ -3903,12 +3903,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, switch(type) { case GL_UNSIGNED_BYTE: halveImage_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, (GLubyte *)dstImage, + (const GLubyte *)usersImage, (GLubyte *)dstImage, element_size, rowsize, group_size); break; case GL_BYTE: halveImage_byte(cmpts, width, height, - (const GLbyte *)usersImage, (GLbyte *)dstImage, + (const GLbyte *)usersImage, (GLbyte *)dstImage, element_size, rowsize, group_size); break; case GL_UNSIGNED_SHORT: @@ -3918,17 +3918,17 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_SHORT: halveImage_short(cmpts, width, height, - (const GLshort *)usersImage, (GLshort *)dstImage, + (const GLshort *)usersImage, (GLshort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_INT: halveImage_uint(cmpts, width, height, - (const GLuint *)usersImage, (GLuint *)dstImage, + (const GLuint *)usersImage, (GLuint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_INT: halveImage_int(cmpts, width, height, - (const GLint *)usersImage, (GLint *)dstImage, + (const GLint *)usersImage, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: @@ -3936,69 +3936,69 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, (const GLfloat *)usersImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel(3,extract332,shove332, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: assert(format == GL_RGB); halveImagePackedPixel(3,extract233rev,shove233rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel(3,extract565,shove565, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel(3,extract565rev,shove565rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: + break; + case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel(4,extract4444,shove4444, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel(4,extract4444rev,shove4444rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: + break; + case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel(4,extract5551,shove5551, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel(4,extract1555rev,shove1555rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: + break; + case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel(4,extract8888,shove8888, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel(4,extract8888rev,shove8888rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: + break; + case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel(4,extract1010102,shove1010102, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel(4,extract2101010rev,shove2101010rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - default: + break; + default: assert(0); break; } @@ -4006,7 +4006,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, newheight = height/2; /* clamp to 1 */ if (newwidth < 1) newwidth= 1; - if (newheight < 1) newheight= 1; + if (newheight < 1) newheight= 1; myswap_bytes = 0; rowsize = newwidth * group_size; @@ -4035,22 +4035,22 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: @@ -4069,30 +4069,30 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } else { /* user's image is *not* nice power-of-2 sized square */ memreq = image_size(newwidth, newheight, format, type); switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: @@ -4108,9 +4108,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; - default: - return GLU_INVALID_ENUM; - } + default: + return GLU_INVALID_ENUM; + } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); @@ -4130,7 +4130,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_BYTE: scale_internal_byte(cmpts, width, height, - (const GLbyte *)usersImage, newwidth, newheight, + (const GLbyte *)usersImage, newwidth, newheight, (GLbyte *)dstImage, element_size, rowsize, group_size); break; @@ -4154,89 +4154,89 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_INT: scale_internal_int(cmpts, width, height, - (const GLint *)usersImage, newwidth, newheight, + (const GLint *)usersImage, newwidth, newheight, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: scale_internal_float(cmpts, width, height, - (const GLfloat *)usersImage, newwidth, newheight, + (const GLfloat *)usersImage, newwidth, newheight, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: scaleInternalPackedPixel(3,extract332,shove332, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: scaleInternalPackedPixel(3,extract233rev,shove233rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: scaleInternalPackedPixel(3,extract565,shove565, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: scaleInternalPackedPixel(3,extract565rev,shove565rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: scaleInternalPackedPixel(4,extract4444,shove4444, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: scaleInternalPackedPixel(4,extract4444rev,shove4444rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: scaleInternalPackedPixel(4,extract5551,shove5551, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: scaleInternalPackedPixel(4,extract1555rev,shove1555rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: scaleInternalPackedPixel(4,extract8888,shove8888, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: scaleInternalPackedPixel(4,extract8888rev,shove8888rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: scaleInternalPackedPixel(4,extract1010102,shove1010102, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_2_10_10_10_REV: scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - default: + default: assert(0); break; } @@ -4246,14 +4246,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, __GLU_SWAP_IMAGE(srcImage,dstImage); if(levels != 0) { /* use as little memory as possible */ - { + { int nextWidth= newwidth/2; int nextHeight= newheight/2; if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; + if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); - } + } switch(type) { case GL_UNSIGNED_BYTE: @@ -4277,12 +4277,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: @@ -4308,12 +4308,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } } /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; + level = userLevel; } glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *)srcImage); } @@ -4355,96 +4355,96 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel(3,extract332,shove332, + case GL_UNSIGNED_BYTE_3_3_2: + halveImagePackedPixel(3,extract332,shove332, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel(3,extract233rev,shove233rev, + case GL_UNSIGNED_BYTE_2_3_3_REV: + halveImagePackedPixel(3,extract233rev,shove233rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, + halveImagePackedPixel(3,extract565,shove565, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); - break; + break; case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, + halveImagePackedPixel(3,extract565rev,shove565rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel(4,extract4444,shove4444, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel(4,extract4444rev,shove4444rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel(4,extract5551,shove5551, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel(4,extract1555rev,shove1555rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel(4,extract8888,shove8888, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel(4,extract8888rev,shove8888rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel(4,extract1010102,shove1010102, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel(4,extract2101010rev,shove2101010rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - default: - assert(0); + default: + assert(0); break; } __GLU_SWAP_IMAGE(srcImage,dstImage); - if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} - if (newheight > 1) newheight /= 2; + if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} + if (newheight > 1) newheight /= 2; { /* compute amount to pad per row, if any */ - int rowPad= rowsize % psm.unpack_alignment; + int rowPad= rowsize % psm.unpack_alignment; /* should row be padded? */ if (rowPad == 0) { /* nope, row should not be padded */ /* call tex image with srcImage untouched since it's not padded */ if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *) srcImage); } } @@ -4469,7 +4469,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, for (ii= 0, dstTrav= (unsigned char *) newMipmapImage, srcTrav= (unsigned char *) srcImage; - ii< newheight; + ii< newheight; ii++, dstTrav+= newRowLength, /* make sure the correct distance... */ srcTrav+= rowsize) { /* ...is skipped */ @@ -4477,14 +4477,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, /* note that the pad bytes are not visited and will contain * garbage, which is ok. */ - } + } - /* ...and use this new image for mipmapping instead */ + /* ...and use this new image for mipmapping instead */ if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage); } - free(newMipmapImage); /* don't forget to free it! */ + free(newMipmapImage); /* don't forget to free it! */ } /* else */ } } /* for level */ @@ -4502,9 +4502,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } /* gluBuild2DMipmapLevelsCore() */ GLint GLAPIENTRY -gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, +gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -4522,21 +4522,21 @@ gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, if (level > levels) levels=level; levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild2DMipmapLevelsCore(target, internalFormat, + return gluBuild2DMipmapLevelsCore(target, internalFormat, width, height, width, height, - format, type, + format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild2DMipmapLevels() */ GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, +gluBuild2DMipmaps(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const void *data) { GLint widthPowerOf2, heightPowerOf2; @@ -4563,16 +4563,17 @@ gluBuild2DMipmaps(GLenum target, GLint internalFormat, 0,0,levels,data); } /* gluBuild2DMipmaps() */ +#if 0 /* ** This routine is for the limited case in which -** type == GL_UNSIGNED_BYTE && format != index && +** type == GL_UNSIGNED_BYTE && format != index && ** unpack_alignment = 1 && unpack_swap_bytes == false ** ** so all of the work data can be kept as ubytes instead of shorts. */ static int fastBuild2DMipmaps(const PixelStorageModes *psm, - GLenum target, GLint components, GLint width, - GLint height, GLenum format, + GLenum target, GLint components, GLint width, + GLint height, GLenum format, GLenum type, void *data) { GLint newwidth, newheight; @@ -4620,8 +4621,8 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, GLubyte *iter2; GLint i, j; - newImage = (GLubyte *) - malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); + newImage = (GLubyte *) + malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); newImage_width = width; newImage_height = height; if (newImage == NULL) { @@ -4638,7 +4639,7 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } rowsize = groups_per_line * cmpts; elements_per_line = width * cmpts; - start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * cmpts; iter2 = newImage; @@ -4663,12 +4664,12 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, for (level = 0; level <= levels; level++) { if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } else { if (otherImage == NULL) { - memreq = + memreq = image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); otherImage = (GLubyte *) malloc(memreq); if (otherImage == NULL) { @@ -4681,18 +4682,18 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } } /* - scale_internal_ubyte(cmpts, newImage_width, newImage_height, + scale_internal_ubyte(cmpts, newImage_width, newImage_height, newImage, newwidth, newheight, otherImage); */ /* Swap newImage and otherImage */ - imageTemp = otherImage; + imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; newImage_height = newheight; - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } if (newwidth > 1) newwidth /= 2; @@ -4712,18 +4713,19 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } return 0; } +#endif /* * Utility Routines */ -static GLint elements_per_group(GLenum format, GLenum type) +static GLint elements_per_group(GLenum format, GLenum type) { /* * Return the number of elements per group of a specified format */ /* If the type is packedpixels then answer is 1 (ignore format) */ - if (type == GL_UNSIGNED_BYTE_3_3_2 || + if (type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV || type == GL_UNSIGNED_SHORT_5_6_5 || type == GL_UNSIGNED_SHORT_5_6_5_REV || @@ -4735,7 +4737,7 @@ static GLint elements_per_group(GLenum format, GLenum type) type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; + return 1; } /* Types are not packed pixels, so get elements per group */ @@ -4753,7 +4755,7 @@ static GLint elements_per_group(GLenum format, GLenum type) } } -static GLfloat bytes_per_element(GLenum type) +static GLfloat bytes_per_element(GLenum type) { /* * Return the number of bytes per element, based on the element type @@ -4776,7 +4778,7 @@ static GLfloat bytes_per_element(GLenum type) case GL_FLOAT: return(sizeof(GLfloat)); case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: return(sizeof(GLubyte)); case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: @@ -4795,7 +4797,7 @@ static GLfloat bytes_per_element(GLenum type) } } -static GLint is_index(GLenum format) +static GLint is_index(GLenum format) { return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; } @@ -4804,7 +4806,7 @@ static GLint is_index(GLenum format) ** Compute memory required for internal packed array of data of given type ** and format. */ -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) +static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) { int bytes_per_row; int components; @@ -4825,8 +4827,8 @@ assert(height > 0); ** The internal format used is an array of unsigned shorts. */ static void fill_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage) { GLint components; @@ -4860,7 +4862,7 @@ static void fill_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->unpack_alignment - padding; } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + (psm->unpack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = newimage; @@ -4902,7 +4904,7 @@ static void fill_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->unpack_alignment - padding; } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size; elements_per_line = width * components; @@ -4920,7 +4922,7 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -4941,37 +4943,37 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = (*((const GLbyte *) iter)) * 516; } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: extract565(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: extract1555rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -4997,19 +4999,19 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = widget.us[0]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -5063,7 +5065,7 @@ static void fill_image(const PixelStorageModes *psm, /* want 'iter' pointing at start, not within, row for assertion * purposes */ - iter= start; + iter= start; #endif } /* for i */ @@ -5076,7 +5078,7 @@ static void fill_image(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userdata)[rowsize*height + - psm->unpack_skip_rows * rowsize + + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size] ); } /* else */ @@ -5088,8 +5090,8 @@ static void fill_image(const PixelStorageModes *psm, ** empty_image() because it is the opposite of fill_image(). */ static void empty_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata) { GLint components; @@ -5123,7 +5125,7 @@ static void empty_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->pack_alignment - padding; } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + (psm->pack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = oldimage; @@ -5165,7 +5167,7 @@ static void empty_image(const PixelStorageModes *psm, start += rowsize; } } else { - float shoveComponents[4]; + float shoveComponents[4]; element_size = bytes_per_element(type); group_size = element_size * components; @@ -5176,7 +5178,7 @@ static void empty_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->pack_alignment - padding; } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size; elements_per_line = width * components; @@ -5187,18 +5189,18 @@ static void empty_image(const PixelStorageModes *psm, Type_Widget widget; switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove233rev(shoveComponents,0,(void *)iter); - break; + break; case GL_UNSIGNED_BYTE: if (index_format) { *iter = *iter2++; @@ -5213,10 +5215,10 @@ static void empty_image(const PixelStorageModes *psm, *((GLbyte *) iter) = *iter2++ >> 9; } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5226,10 +5228,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5239,10 +5241,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5251,10 +5253,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5266,7 +5268,7 @@ static void empty_image(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5278,7 +5280,7 @@ static void empty_image(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5306,10 +5308,10 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[1]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5317,14 +5319,14 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5332,13 +5334,13 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5346,13 +5348,13 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5360,7 +5362,7 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; case GL_INT: @@ -5405,7 +5407,7 @@ static void empty_image(const PixelStorageModes *psm, /* want 'iter' pointing at start, not within, row for assertion * purposes */ - iter= start; + iter= start; #endif } /* for i */ @@ -5418,16 +5420,16 @@ static void empty_image(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userdata)[rowsize*height + - psm->pack_skip_rows * rowsize + + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size] ); } /* else */ } /* empty_image() */ /*-------------------------------------------------------------------------- - * Decimation of packed pixel types + * Decimation of packed pixel types *-------------------------------------------------------------------------- - */ + */ static void extract332(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { @@ -5441,11 +5443,11 @@ static void extract332(int isSwap, extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ - extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ + extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ } /* extract332() */ -static void shove332(const GLfloat shoveComponents[], - int index, void *packedPixel) +static void shove332(const GLfloat shoveComponents[], + int index, void *packedPixel) { /* 11100000 == 0xe0 */ /* 00011100 == 0x1c */ @@ -5456,12 +5458,12 @@ static void shove332(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = + ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; - ((GLubyte *)packedPixel)[index] |= + ((GLubyte *)packedPixel)[index] |= ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; + ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; } /* shove332() */ static void extract233rev(int isSwap, @@ -5472,7 +5474,7 @@ static void extract233rev(int isSwap, isSwap= isSwap; /* turn off warnings */ /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ + /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; @@ -5480,11 +5482,11 @@ static void extract233rev(int isSwap, extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; } /* extract233rev() */ -static void shove233rev(const GLfloat shoveComponents[], - int index, void *packedPixel) +static void shove233rev(const GLfloat shoveComponents[], + int index, void *packedPixel) { /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ + /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); @@ -5492,18 +5494,18 @@ static void shove233rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = + ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; - ((GLubyte *)packedPixel)[index]|= + ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; - ((GLubyte *)packedPixel)[index]|= + ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; } /* shove233rev() */ static void extract565(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { - GLushort ushort= *(const GLushort *)packedPixel; + GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); @@ -5533,18 +5535,18 @@ static void shove565(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; } /* shove565() */ static void extract565rev(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { - GLushort ushort= *(const GLushort *)packedPixel; + GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); @@ -5557,7 +5559,7 @@ static void extract565rev(int isSwap, /* 00000111,11100000 == 0x07e0 */ /* 11111000,00000000 == 0xf800 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; } /* extract565rev() */ @@ -5574,15 +5576,15 @@ static void shove565rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; } /* shove565rev() */ -static void extract4444(int isSwap,const void *packedPixel, +static void extract4444(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5594,15 +5596,15 @@ static void extract4444(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 11110000,00000000 == 0xf000 */ - /* 00001111,00000000 == 0x0f00 */ - /* 00000000,11110000 == 0x00f0 */ - /* 00000000,00001111 == 0x000f */ + /* 11110000,00000000 == 0xf000 */ + /* 00001111,00000000 == 0x0f00 */ + /* 00000000,11110000 == 0x00f0 */ + /* 00000000,00001111 == 0x000f */ extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; - extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; + extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; } /* extract4444() */ static void shove4444(const GLfloat shoveComponents[], @@ -5614,17 +5616,17 @@ static void shove4444(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; } /* shove4444() */ -static void extract4444rev(int isSwap,const void *packedPixel, +static void extract4444rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5636,13 +5638,13 @@ static void extract4444rev(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ /* 15 = 2^4-1 */ - extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; + extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; @@ -5651,10 +5653,10 @@ static void extract4444rev(int isSwap,const void *packedPixel, static void shove4444rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5662,17 +5664,17 @@ static void shove4444rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; } /* shove4444rev() */ -static void extract5551(int isSwap,const void *packedPixel, +static void extract5551(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5684,10 +5686,10 @@ static void extract5551(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; @@ -5698,10 +5700,10 @@ static void extract5551(int isSwap,const void *packedPixel, static void shove5551(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5709,17 +5711,17 @@ static void shove5551(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; } /* shove5551() */ -static void extract1555rev(int isSwap,const void *packedPixel, +static void extract1555rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5731,13 +5733,13 @@ static void extract1555rev(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ /* 31 = 2^5-1 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; extractComponents[3]= (float)((ushort & 0x8000) >> 15); @@ -5746,10 +5748,10 @@ static void extract1555rev(int isSwap,const void *packedPixel, static void shove1555rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5757,15 +5759,15 @@ static void shove1555rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; -} /* shove1555rev() */ + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; +} /* shove1555rev() */ static void extract8888(int isSwap, const void *packedPixel, GLfloat extractComponents[]) @@ -5779,25 +5781,25 @@ static void extract8888(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ /* 255 = 2^8-1 */ extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; - extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; + extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; } /* extract8888() */ static void shove8888(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5805,14 +5807,14 @@ static void shove8888(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; } /* shove8888() */ static void extract8888rev(int isSwap, @@ -5827,13 +5829,13 @@ static void extract8888rev(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; + extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; @@ -5842,10 +5844,10 @@ static void extract8888rev(int isSwap, static void shove8888rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5853,13 +5855,13 @@ static void shove8888rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; } /* shove8888rev() */ @@ -5875,25 +5877,25 @@ static void extract1010102(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; + extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; - extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; + extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; } /* extract1010102() */ static void shove1010102(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5901,15 +5903,15 @@ static void shove1010102(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; -} /* shove1010102() */ + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; +} /* shove1010102() */ static void extract2101010rev(int isSwap, const void *packedPixel, @@ -5924,26 +5926,26 @@ static void extract2101010rev(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; + extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; - extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; + extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; /* 3 = 2^2-1 */ } /* extract2101010rev() */ static void shove2101010rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5951,14 +5953,14 @@ static void shove2101010rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; } /* shove2101010rev() */ static void scaleInternalPackedPixel(int components, @@ -5966,7 +5968,7 @@ static void scaleInternalPackedPixel(int components, (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [], int, void *), - GLint widthIn,GLint heightIn, + GLint widthIn,GLint heightIn, const void *dataIn, GLint widthOut,GLint heightOut, void *dataOut, @@ -6007,7 +6009,7 @@ static void scaleInternalPackedPixel(int components, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -6034,118 +6036,118 @@ static void scaleInternalPackedPixel(int components, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; + temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; percent = y_percent * (1-lowx_float); #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { - totals[k] += *(const GLushort*)temp_index * percent; + totals[k] += *(const GLushort*)temp_index * percent; } - } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif - } + } temp += pixelSizeInBytes; right = temp; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif /* calculate the value for pixels in the last row */ - + y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; + temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif - } - temp += pixelSizeInBytes; + } + temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif /* calculate the value for pixels in the 1st and last column */ @@ -6153,23 +6155,23 @@ static void scaleInternalPackedPixel(int components, left += rowSizeInBytes; right += rowSizeInBytes; #if 0 - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } } #else (*extractPackedPixel)(isSwap,left,extractTotals); (*extractPackedPixel)(isSwap,right,extractMoreTotals); for (k = 0; k < components; k++) { totals[k]+= (extractTotals[k]*(1-lowx_float) + - extractMoreTotals[k]*highx_float); + extractMoreTotals[k]*highx_float); } #endif } @@ -6178,128 +6180,128 @@ static void scaleInternalPackedPixel(int components, percent = (1-lowy_float)*x_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for(m = lowy_int+1; m < highy_int; m++) { temp += rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * x_percent; - } + } #endif } percent = x_percent * highy_float; temp += rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for (l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; + temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif } temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } @@ -6309,23 +6311,23 @@ static void scaleInternalPackedPixel(int components, temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k]; - } + } #endif - temp += pixelSizeInBytes; - } - temp0 += rowSizeInBytes; + temp += pixelSizeInBytes; + } + temp0 += rowSizeInBytes; } outindex = (j + (i * widthOut)); /* * (components == 1) */ @@ -6336,14 +6338,14 @@ static void scaleInternalPackedPixel(int components, } #else for (k = 0; k < components; k++) { - shoveTotals[k]= totals[k]/area; + shoveTotals[k]= totals[k]/area; } (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); #endif lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -6362,17 +6364,17 @@ static void scaleInternalPackedPixel(int components, assert(outindex == (widthOut*heightOut - 1)); } /* scaleInternalPackedPixel() */ -/* rowSizeInBytes is at least the width (in bytes) due to padding on - * inputs; not always equal. Output NEVER has row padding. +/* rowSizeInBytes is at least the width (in bytes) due to padding on + * inputs; not always equal. Output NEVER has row padding. */ static void halveImagePackedPixel(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), - GLint width, GLint height, + GLint width, GLint height, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, + GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { /* handle case where there is only 1 column/row */ @@ -6409,13 +6411,13 @@ static void halveImagePackedPixel(int components, (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { + for (cc = 0; cc < components; cc++) { int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -6434,13 +6436,13 @@ static void halveImagePackedPixel(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } @@ -6456,9 +6458,9 @@ static void halve1DimagePackedPixel(int components, (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), - GLint width, GLint height, + GLint width, GLint height, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, + GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { int halfWidth= width / 2; @@ -6487,8 +6489,8 @@ static void halve1DimagePackedPixel(int components, (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ @@ -6509,7 +6511,7 @@ static void halve1DimagePackedPixel(int components, } { - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); + int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); src+= padBytes; /* for assertion only */ } assert(src == &((const char *)dataIn)[rowSizeInBytes]); @@ -6533,8 +6535,8 @@ static void halve1DimagePackedPixel(int components, (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ @@ -6568,13 +6570,13 @@ static void halve1DimagePackedPixel(int components, * Or is it might be supported as an extension. * Contributed by Gerk Huisma <[email protected]>. */ - + typedef GLAPI void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); + GLenum internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); static TexImage3Dproc pTexImage3D; @@ -6586,30 +6588,30 @@ static TexImage3Dproc pTexImage3D; #endif static void gluTexImage3D( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) + GLenum internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ) { if (!pTexImage3D) { #ifdef WIN32 pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); + if (!pTexImage3D) + pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); #else void *libHandle = dlopen("libgl.so", RTLD_LAZY); pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); + if (!pTexImage3D) + pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); dlclose(libHandle); #endif } /* Now call glTexImage3D */ - if (pTexImage3D) - pTexImage3D(target, level, internalFormat, width, height, - depth, border, format, type, pixels); + if (pTexImage3D) + pTexImage3D(target, level, internalFormat, width, height, + depth, border, format, type, pixels); } #else @@ -6620,10 +6622,10 @@ static void gluTexImage3D( GLenum target, GLint level, #endif static GLint imageSize3D(GLint width, GLint height, GLint depth, - GLenum format, GLenum type) + GLenum format, GLenum type) { int components= elements_per_group(format,type); - int bytes_per_row= bytes_per_element(type) * width; + int bytes_per_row= bytes_per_element(type) * width; assert(width > 0 && height > 0 && depth > 0); assert(type != GL_BITMAP); @@ -6631,9 +6633,9 @@ assert(type != GL_BITMAP); return bytes_per_row * height * depth * components; } /* imageSize3D() */ -static void fillImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, GLboolean indexFormat, +static void fillImage3D(const PixelStorageModes *psm, + GLint width, GLint height, GLint depth, GLenum format, + GLenum type, GLboolean indexFormat, const void *userImage, GLushort *newImage) { int myswapBytes; @@ -6646,10 +6648,10 @@ static void fillImage3D(const PixelStorageModes *psm, int elementsPerLine; int rowsPerImage; int imageSize; - const GLubyte *start, *rowStart, *iter; + const GLubyte *start, *rowStart, *iter; GLushort *iter2; - int ww, hh, dd, k; - + int ww, hh, dd, k; + myswapBytes= psm->unpack_swap_bytes; components= elements_per_group(format,type); if (psm->unpack_row_length > 0) { @@ -6663,8 +6665,8 @@ static void fillImage3D(const PixelStorageModes *psm, if (elementSize == 1) myswapBytes= 0; /* 3dstuff begin */ - if (psm->unpack_image_height > 0) { - rowsPerImage= psm->unpack_image_height; + if (psm->unpack_image_height > 0) { + rowsPerImage= psm->unpack_image_height; } else { rowsPerImage= height; @@ -6679,10 +6681,10 @@ static void fillImage3D(const PixelStorageModes *psm, imageSize= rowsPerImage * rowSize; /* 3dstuff */ - start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize; + start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + + psm->unpack_skip_pixels * groupSize + + /*3dstuff*/ + psm->unpack_skip_images * imageSize; elementsPerLine = width * components; iter2= newImage; @@ -6718,37 +6720,37 @@ static void fillImage3D(const PixelStorageModes *psm, *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: extract565(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -6780,19 +6782,19 @@ static void fillImage3D(const PixelStorageModes *psm, *iter2++ = widget.us[0]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -6838,8 +6840,8 @@ static void fillImage3D(const PixelStorageModes *psm, } } break; - default: - assert(0); + default: + assert(0); } iter+= elementSize; @@ -6861,13 +6863,13 @@ static void fillImage3D(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* fillImage3D () */ -static void scaleInternal3D(GLint components, +static void scaleInternal3D(GLint components, GLint widthIn, GLint heightIn, GLint depthIn, const GLushort *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, @@ -6876,7 +6878,7 @@ static void scaleInternal3D(GLint components, float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float z, lowz, highz, convz, halfconvz; - float xpercent,ypercent,zpercent; + float xpercent,ypercent,zpercent; float percent; /* Max components in a format is 4, so... */ float totals[4]; @@ -6890,7 +6892,7 @@ static void scaleInternal3D(GLint components, halfconvx = convx/2; halfconvy = convy/2; halfconvz = convz/2; - for (d = 0; d < depthOut; d++) { + for (d = 0; d < depthOut; d++) { z = convz * (d+0.5); if (depthIn > depthOut) { highz = z + halfconvz; @@ -6960,11 +6962,11 @@ static void scaleInternal3D(GLint components, percent = xpercent * ypercent * zpercent; volume += percent; - temp = (xindex + (yindex*widthIn) + + temp = (xindex + (yindex*widthIn) + (zindex*widthIn*heightIn)) * components; for (k = 0; k < components; k++) { - assert(0 <= (temp+k) && - (temp+k) < + assert(0 <= (temp+k) && + (temp+k) < (widthIn*heightIn*depthIn*components)); totals[k] += dataIn[temp + k] * percent; } @@ -6981,13 +6983,13 @@ static void scaleInternal3D(GLint components, z = zint; } /* while z */ - temp = (j + (i * widthOut) + + temp = (j + (i * widthOut) + (d*widthOut*heightOut)) * components; for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an + /* totals[] should be rounded in the case of enlarging an * RGB ramp when the type is 332 or 4444 */ - assert(0 <= (temp+k) && + assert(0 <= (temp+k) && (temp+k) < (widthOut*heightOut*depthOut*components)); dataOut[temp + k] = (totals[k]+0.5)/volume; } @@ -7027,7 +7029,7 @@ static void emptyImage3D(const PixelStorageModes *psm, elementSize= bytes_per_element(type); groupSize= elementSize * components; if (elementSize == 1) myswapBytes= 0; - + /* 3dstuff begin */ if (psm->pack_image_height > 0) { rowsPerImage= psm->pack_image_height; @@ -7036,24 +7038,24 @@ static void emptyImage3D(const PixelStorageModes *psm, rowsPerImage= height; } - /* 3dstuff end */ + /* 3dstuff end */ rowSize = groupsPerLine * groupSize; padding = rowSize % psm->pack_alignment; if (padding) { rowSize+= psm->pack_alignment - padding; } - + imageSize= rowsPerImage * rowSize; /* 3dstuff */ start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + - psm->pack_skip_pixels * groupSize + - /*3dstuff*/ - psm->pack_skip_images * imageSize; + psm->pack_skip_pixels * groupSize + + /*3dstuff*/ + psm->pack_skip_images * imageSize; elementsPerLine= width * components; iter2 = oldImage; - for (dd= 0; dd < depth; dd++) { + for (dd= 0; dd < depth; dd++) { rowStart= start; for (ii= 0; ii< height; ii++) { @@ -7078,22 +7080,22 @@ static void emptyImage3D(const PixelStorageModes *psm, *((GLbyte *) iter) = *iter2++ >> 9; } break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_SHORT_5_6_5: + break; + case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7103,10 +7105,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7119,7 +7121,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7131,7 +7133,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7143,7 +7145,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7155,7 +7157,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7186,7 +7188,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7200,7 +7202,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7211,10 +7213,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7225,10 +7227,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7295,16 +7297,16 @@ static void emptyImage3D(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* emptyImage3D() */ -static -int gluScaleImage3D(GLenum format, +static +int gluScaleImage3D(GLenum format, GLint widthIn, GLint heightIn, GLint depthIn, - GLenum typeIn, const void *dataIn, + GLenum typeIn, const void *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, GLenum typeOut, void *dataOut) { @@ -7312,16 +7314,16 @@ int gluScaleImage3D(GLenum format, GLushort *beforeImage, *afterImage; PixelStorageModes psm; - if (widthIn == 0 || heightIn == 0 || depthIn == 0 || + if (widthIn == 0 || heightIn == 0 || depthIn == 0 || widthOut == 0 || heightOut == 0 || depthOut == 0) { return 0; } - if (widthIn < 0 || heightIn < 0 || depthIn < 0 || + if (widthIn < 0 || heightIn < 0 || depthIn < 0 || widthOut < 0 || heightOut < 0 || depthOut < 0) { return GLU_INVALID_VALUE; } - + if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || typeIn == GL_BITMAP || typeOut == GL_BITMAP) { return GLU_INVALID_ENUM; @@ -7334,12 +7336,12 @@ int gluScaleImage3D(GLenum format, } beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, - GL_UNSIGNED_SHORT)); - afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, + GL_UNSIGNED_SHORT)); + afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { return GLU_OUT_OF_MEMORY; - } + } retrieveStoreModes3D(&psm); fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), @@ -7357,11 +7359,11 @@ int gluScaleImage3D(GLenum format, static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, - GLint internalFormat, GLenum format, GLenum type, + GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight, GLint *newDepth) { GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); + GLint heightPowerOf2= nearestPower(height); GLint depthPowerOf2= nearestPower(depth); GLint proxyWidth; @@ -7369,15 +7371,15 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, /* compute level 1 width & height & depth, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : - widthPowerOf2; + widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : - heightPowerOf2; + heightPowerOf2; GLint depthAtLevelOne= (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : - depthPowerOf2; + depthPowerOf2; GLenum proxyTarget; - assert(widthAtLevelOne > 0); + assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); assert(depthAtLevelOne > 0); @@ -7400,7 +7402,7 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; depthPowerOf2= depthAtLevelOne; - } + } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ @@ -7419,8 +7421,8 @@ static void halveImagePackedPixelSlice(int components, (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -7458,7 +7460,7 @@ static void halveImagePackedPixelSlice(int components, } totals[cc]/= (float)BOX2; } /* for cc */ - + (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next group of 2 */ @@ -7471,7 +7473,7 @@ static void halveImagePackedPixelSlice(int components, for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfWidth; jj++) { float totals[4]; - float extractTotals[BOX4][4]; + float extractTotals[BOX4][4]; int cc; (*extractPackedPixel)(isSwap,src, @@ -7484,12 +7486,12 @@ static void halveImagePackedPixelSlice(int components, (src+imageSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); for (cc = 0; cc < components; cc++) { - int kk; + int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -7531,7 +7533,7 @@ static void halveImagePackedPixelSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -7546,7 +7548,7 @@ static void halveImagePackedPixelSlice(int components, /* skip over to next vertical square of 4 */ src+= imageSizeInBytes + imageSizeInBytes; } - } + } /* assert() */ } @@ -7559,8 +7561,8 @@ static void halveImagePackedPixel3D(int components, (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -7573,13 +7575,13 @@ static void halveImagePackedPixel3D(int components, return; } /* a horizontal or vertical slice viewed from top */ - else if (width == 1 || height == 1) { + else if (width == 1 || height == 1) { assert(1 <= depth); halveImagePackedPixelSlice(components, extractPackedPixel,shovePackedPixel, width, height, depth, dataIn, dataOut, - pixelSizeInBytes, rowSizeInBytes, + pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } @@ -7588,7 +7590,7 @@ static void halveImagePackedPixel3D(int components, int halfWidth= width / 2; int halfHeight= height / 2; - int halfDepth= depth / 2; + int halfDepth= depth / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); int outIndex= 0; @@ -7597,7 +7599,7 @@ static void halveImagePackedPixel3D(int components, for (ii= 0; ii< halfHeight; ii++) { for (jj= 0; jj< halfWidth; jj++) { #define BOX8 8 - float totals[4]; /* 4 is maximum components */ + float totals[4]; /* 4 is maximum components */ float extractTotals[BOX8][4]; /* 4 is maximum components */ int cc; @@ -7620,15 +7622,15 @@ static void halveImagePackedPixel3D(int components, (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), &extractTotals[7][0]); - for (cc = 0; cc < components; cc++) { + for (cc = 0; cc < components; cc++) { int kk; /* grab 8 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { @@ -7647,18 +7649,18 @@ static void halveImagePackedPixel3D(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } - src+= imageSizeInBytes; + src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ @@ -7668,14 +7670,14 @@ static void halveImagePackedPixel3D(int components, } /* halveImagePackedPixel3D() */ -static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei height, +static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, + GLsizei height, GLsizei depth, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, GLsizei depthPowerOf2, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) @@ -7724,8 +7726,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, if (elementSize == 1) myswapBytes = 0; /* 3dstuff begin */ - if (psm.unpack_image_height > 0) { - rowsPerImage= psm.unpack_image_height; + if (psm.unpack_image_height > 0) { + rowsPerImage= psm.unpack_image_height; } else { rowsPerImage= height; @@ -7740,10 +7742,10 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, imageSize= rowsPerImage * rowSize; /* 3dstuff */ - usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + + usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + psm.unpack_skip_pixels * groupSize + /* 3dstuff */ - psm.unpack_skip_images * imageSize; + psm.unpack_skip_images * imageSize; glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); @@ -7756,7 +7758,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, if (width == newWidth && height == newHeight && depth == newDepth) { /* Use usersImage for level userLevel */ if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, width, + gluTexImage3D(target, level, internalFormat, width, height, depth, 0, format, type, usersImage); } @@ -7778,7 +7780,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, /* clamp to 1 */ if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; + if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } switch(type) { @@ -7803,8 +7805,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: @@ -7819,7 +7821,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); + dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ @@ -7873,7 +7875,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_SHORT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractSshort,shoveSshort, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7885,7 +7887,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_UNSIGNED_INT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractUint,shoveUint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7897,7 +7899,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_INT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractSint,shoveSint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7920,7 +7922,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, elementSize,rowSize,groupSize,myswapBytes); } break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel3D(3,extract332,shove332, width,height,depth,usersImage,dstImage, @@ -7946,42 +7948,42 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, halveImagePackedPixel3D(4,extract4444,shove4444, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel3D(4,extract4444rev,shove4444rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel3D(4,extract8888,shove8888, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel3D(4,extract8888rev,shove8888rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel3D(4,extract1010102,shove1010102, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; default: assert(0); break; @@ -7991,7 +7993,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, newDepth = depth/2; /* clamp to 1 */ if (newWidth < 1) newWidth= 1; - if (newHeight < 1) newHeight= 1; + if (newHeight < 1) newHeight= 1; if (newDepth < 1) newDepth= 1; myswapBytes = 0; @@ -8054,7 +8056,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; + level = userLevel+1; } else {/* user's image is *not* nice power-of-2 sized square */ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); switch(type) { @@ -8098,7 +8100,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, dstImage = (GLuint *)malloc(memReq); break; default: - return GLU_INVALID_ENUM; /* assertion */ + return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { @@ -8129,8 +8131,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, int nextHeight= newHeight/2; int nextDepth= newDepth/2; if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; + if (nextHeight < 1) nextHeight= 1; + if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } @@ -8189,7 +8191,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } } /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; + level = userLevel; } glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); @@ -8225,7 +8227,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_UNSIGNED_SHORT: - if (newDepth > 1) { + if (newDepth > 1) { halveImage3D(cmpts,extractUshort,shoveUshort, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, @@ -8320,13 +8322,13 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, @@ -8390,9 +8392,9 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } /* gluBuild3DMipmapLevelsCore() */ GLint GLAPIENTRY -gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, +gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -8416,19 +8418,19 @@ gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, if (level > levels) levels=level; levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild3DMipmapLevelsCore(target, internalFormat, + return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, width, height, depth, - format, type, + format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild3DMipmapLevels() */ GLint GLAPIENTRY -gluBuild3DMipmaps(GLenum target, GLint internalFormat, +gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) { @@ -8455,9 +8457,9 @@ gluBuild3DMipmaps(GLenum target, GLint internalFormat, level = computeLog(depthPowerOf2); if (level > levels) levels=level; - return gluBuild3DMipmapLevelsCore(target, internalFormat, + return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, - widthPowerOf2, heightPowerOf2, + widthPowerOf2, heightPowerOf2, depthPowerOf2, format, type, 0, 0, levels, data); @@ -8504,7 +8506,7 @@ static GLdouble extractUshort(int isSwap, const void *uitem) ushort= *(const GLushort *)uitem; } - assert(ushort <= 65535); + assert(ushort <= 65535); return (GLdouble)ushort; } /* extractUshort() */ @@ -8527,7 +8529,7 @@ static GLdouble extractSshort(int isSwap, const void *sitem) sshort= *(const GLshort *)sitem; } - assert(sshort <= 32767); + assert(sshort <= 32767); return (GLdouble)sshort; } /* extractSshort() */ @@ -8550,14 +8552,14 @@ static GLdouble extractUint(int isSwap, const void *uitem) uint= *(const GLuint *)uitem; } - assert(uint <= 0xffffffff); + assert(uint <= 0xffffffff); return (GLdouble)uint; } /* extractUint() */ static void shoveUint(GLdouble value, int index, void *data) { - assert(0.0 <= value && value <= (GLdouble) UINT_MAX); + assert(0.0 <= value && value <= (GLdouble) UINT_MAX); ((GLuint *)data)[index]= (GLuint)value; } /* shoveUint() */ @@ -8573,14 +8575,14 @@ static GLdouble extractSint(int isSwap, const void *sitem) sint= *(const GLint *)sitem; } - assert(sint <= 0x7fffffff); + assert(sint <= 0x7fffffff); return (GLdouble)sint; } /* extractSint() */ static void shoveSint(GLdouble value, int index, void *data) { - assert(0.0 <= value && value <= (GLdouble) INT_MAX); + assert(0.0 <= value && value <= (GLdouble) INT_MAX); ((GLint *)data)[index]= (GLint)value; } /* shoveSint() */ @@ -8596,7 +8598,7 @@ static GLdouble extractFloat(int isSwap, const void *item) ffloat= *(const GLfloat *)item; } - assert(ffloat <= 1.0); + assert(ffloat <= 1.0); return (GLdouble)ffloat; } /* extractFloat() */ @@ -8614,8 +8616,8 @@ static void halveImageSlice(int components, GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -8678,7 +8680,7 @@ static void halveImageSlice(int components, for (cc = 0; cc < components; cc++) { int kk; double totals[4]; - double extractTotals[BOX4][4]; + double extractTotals[BOX4][4]; extractTotals[0][cc]=(*extract)(isSwap,src); extractTotals[1][cc]=(*extract)(isSwap, @@ -8691,7 +8693,7 @@ static void halveImageSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -8703,7 +8705,7 @@ static void halveImageSlice(int components, outIndex++; src+= elementSizeInBytes; - } /* for cc */ + } /* for cc */ /* skip over to next horizontal square of 4 */ src+= groupSizeInBytes; @@ -8715,7 +8717,7 @@ static void halveImageSlice(int components, assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfWidth * halfDepth * components); - } + } else if (width == 1) { /* vertical slice viewed from top */ /* printf("vertical slice\n"); */ assert(height != 1); @@ -8740,7 +8742,7 @@ static void halveImageSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -8760,7 +8762,7 @@ static void halveImageSlice(int components, } /* for jj */ src+= imageSizeInBytes; - } /* for ii */ + } /* for ii */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfHeight * halfDepth * components); @@ -8774,19 +8776,19 @@ static void halveImage3D(int components, GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { - assert(depth > 1); + assert(depth > 1); /* a horizontal/vertical/one-column slice viewed from top */ - if (width == 1 || height == 1) { + if (width == 1 || height == 1) { assert(1 <= depth); - halveImageSlice(components,extract,shove, width, height, depth, - dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, + halveImageSlice(components,extract,shove, width, height, depth, + dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } @@ -8795,7 +8797,7 @@ static void halveImage3D(int components, int halfWidth= width / 2; int halfHeight= height / 2; - int halfDepth= depth / 2; + int halfDepth= depth / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*groupSizeInBytes); int outIndex= 0; @@ -8832,9 +8834,9 @@ static void halveImage3D(int components, totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { @@ -8857,18 +8859,18 @@ static void halveImage3D(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } /* for ii */ - src+= imageSizeInBytes; + src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c index 57e3f2636fb..1939b0f7d05 100644 --- a/src/glu/sgi/libutil/quad.c +++ b/src/glu/sgi/libutil/quad.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,8 +31,8 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.3 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $ */ #include "gluos.h" @@ -46,10 +46,11 @@ /* Make it not a power of two to avoid cache thrashing on the chip */ #define CACHE_SIZE 240 -#define PI 3.14159265358979323846 +#undef PI +#define PI 3.14159265358979323846 struct GLUquadric { - GLint normals; + GLint normals; GLboolean textureCoords; GLint orientation; GLint drawStyle; @@ -70,7 +71,7 @@ gluNewQuadric(void) newstate->textureCoords = GL_FALSE; newstate->orientation = GLU_OUTSIDE; newstate->drawStyle = GLU_FILL; - newstate->errorCallback = NULL; + newstate->errorCallback = NULL; return newstate; } @@ -153,7 +154,7 @@ gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle) } void GLAPIENTRY -gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, +gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks) { GLint i,j; @@ -219,7 +220,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, sinCache2[i] = -xyNormalRatio * SIN(angle); cosCache2[i] = -xyNormalRatio * COS(angle); } - } + } sinCache[i] = SIN(angle); cosCache[i] = COS(angle); } @@ -235,7 +236,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, cosCache3[i] = -xyNormalRatio * COS(angle); } } - } + } sinCache[slices] = sinCache[0]; cosCache[slices] = cosCache[0]; @@ -252,8 +253,8 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, case GLU_FILL: /* Note: ** An argument could be made for using a TRIANGLE_FAN for the end - ** of the cylinder of either radii is 0.0 (a cone). However, a - ** TRIANGLE_FAN would not work in smooth shading mode (the common + ** of the cylinder of either radii is 0.0 (a cone). However, a + ** TRIANGLE_FAN would not work in smooth shading mode (the common ** case) because the normal for the apex is different for every ** triangle (and TRIANGLE_FAN doesn't let me respecify that normal). ** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and @@ -285,26 +286,26 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) (j+1) / stacks); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); } else { if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) (j+1) / stacks); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } } @@ -333,7 +334,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sintemp, + glVertex3f(radiusLow * sintemp, radiusLow * costemp, zLow); } } @@ -361,7 +362,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } glEnd(); @@ -389,7 +390,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } glEnd(); @@ -415,7 +416,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sintemp, + glVertex3f(radiusLow * sintemp, radiusLow * costemp, zLow); } glEnd(); @@ -427,14 +428,14 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, } void GLAPIENTRY -gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, +gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) { gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0); } void GLAPIENTRY -gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, +gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle) { @@ -511,7 +512,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(0.5, 0.5); } glVertex3f(0.0, 0.0, 0.0); - radiusLow = outerRadius - + radiusLow = outerRadius - deltaRadius * ((float) (loops-1) / loops); if (qobj->textureCoords) { texLow = radiusLow / outerRadius / 2; @@ -523,7 +524,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } else { @@ -532,7 +533,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } @@ -555,28 +556,28 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); if (qobj->textureCoords) { glTexCoord2f(texHigh * sinCache[i] + 0.5, texHigh * cosCache[i] + 0.5); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0); } else { if (qobj->textureCoords) { glTexCoord2f(texHigh * sinCache[i] + 0.5, texHigh * cosCache[i] + 0.5); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0); if (qobj->textureCoords) { glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } @@ -629,7 +630,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } glEnd(); @@ -684,7 +685,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } glEnd(); @@ -788,7 +789,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) cosCache3b[j] = -COS(angle); } } - } + } sinCache1a[slices] = sinCache1a[0]; cosCache1a[slices] = cosCache1a[0]; @@ -969,7 +970,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) } break; default: - break; + break; } glBegin(GL_QUAD_STRIP); @@ -1046,7 +1047,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) costemp2 = cosCache2b[j]; break; default: - break; + break; } for (i = 0; i < slices; i++) { switch(qobj->normals) { @@ -1067,7 +1068,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1a[i], + glVertex3f(sintemp1 * sinCache1a[i], sintemp1 * cosCache1a[i], costemp1); } } @@ -1109,7 +1110,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1a[i], + glVertex3f(sintemp1 * sinCache1a[i], sintemp1 * cosCache1a[i], costemp1); } glEnd(); @@ -1149,7 +1150,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1b[j], + glVertex3f(sintemp1 * sinCache1b[j], costemp1 * sinCache1b[j], cosCache1b[j]); } glEnd(); |