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authorVinson Lee <[email protected]>2011-01-14 14:19:02 -0800
committerVinson Lee <[email protected]>2011-01-14 14:19:02 -0800
commit57ef69dd8864a745453e4e579b22aea950fdbabb (patch)
tree2269b79115d60844017128c64a1f71b3596f296b /src
parent0de6d7e99195b6e739e3a80482ad7860c14bef3b (diff)
generate_builtins.py: Whitespace fixes.
Also removed unnecessary semicolons.
Diffstat (limited to 'src')
-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index fac3821dd56..3a938a022da 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -17,8 +17,8 @@ builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..")
# Get the path to the standalone GLSL compiler
if len(argv) != 2:
- print "Usage:", argv[0], "<path to compiler>"
- sys.exit(1)
+ print "Usage:", argv[0], "<path to compiler>"
+ sys.exit(1)
compiler = argv[1]
@@ -63,8 +63,8 @@ def run_compiler(args):
output = p.communicate()[0]
# Clean up output a bit by killing whitespace before a closing paren.
- kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE);
- output = kill_paren_whitespace.sub(')', output);
+ kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE)
+ output = kill_paren_whitespace.sub(')', output)
# Also toss any duplicate newlines
output = output.replace('\n\n', '\n')
@@ -79,12 +79,12 @@ def write_profile(filename, profile):
return
# Kill any global variable declarations. We don't want them.
- kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE);
+ kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE)
proto_ir = kill_globals.sub('', proto_ir)
# Kill pointer addresses. They're not necessary in prototypes and just
# clutter the diff output.
- proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir);
+ proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir)
print 'static const char prototypes_for_' + profile + '[] ='
print stringify(proto_ir), ';'
@@ -238,7 +238,7 @@ _mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state)
state->num_builtins_to_link = 0;
"""
- i=0
+ i = 0
for (filename, profile) in profiles:
if profile.endswith('_vert'):
check = 'state->target == vertex_shader && '