diff options
author | Matt Turner <[email protected]> | 2013-02-07 16:37:06 -0800 |
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committer | Matt Turner <[email protected]> | 2013-02-07 17:53:13 -0800 |
commit | 3ee602314fc22054f69ee476f2e1037653d269bc (patch) | |
tree | bf853629a267c4ea64851b92acd3d4198e827ed3 /src | |
parent | 6e226ab5ac7ee4e2cc5ecbc43731c1c2c9eadff4 (diff) |
mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3
Should have been done in d9948e49 but I missed it because
MAX_VARYING_FLOATS doesn't appear in the ES 3 spec, but is the same
value as MAX_VARYING_COMPONENTS.
NOTE: Candidate for the 9.1 branch
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index b6bed809cf7..1b7d6ad8e7a 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -225,9 +225,6 @@ descriptor=[ # GL_OES_point_sprite [ "POINT_SPRITE_NV", "CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite" ], - -# GL_ARB_vertex_shader - [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], ]}, @@ -362,6 +359,7 @@ descriptor=[ # GL_ARB_vertex_shader [ "MAX_VERTEX_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), extra_ARB_vertex_shader" ], + [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], # GL_EXT_framebuffer_blit # NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT |