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authorDave Airlie <[email protected]>2020-03-21 06:54:26 +1000
committerMarge Bot <[email protected]>2020-05-06 06:20:38 +0000
commit335938cffd10a7285b98999ad7a6bc8a4ed92ba1 (patch)
treeca4f59b5547185b90711e2dd7e9e32469a945d1b /src
parentacba9a93ef23796b394b88d5352ec6ebdf14d123 (diff)
llvmpipe: move color storing earlier in frag shader
Move the color storage before the late Z test as for sample shading it needs to be inside a loop with the fragment shader. Reviewed-by: Roland Scheidegger <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c47
1 files changed, 24 insertions, 23 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index f09c49a1ff3..34ed257b5b0 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -726,6 +726,30 @@ generate_fs_loop(struct gallivm_state *gallivm,
LLVMBuildStore(builder, output_smask, out_sample_mask_storage);
}
+ /* Color write */
+ for (attrib = 0; attrib < shader->info.base.num_outputs; ++attrib)
+ {
+ unsigned cbuf = shader->info.base.output_semantic_index[attrib];
+ if ((shader->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_COLOR) &&
+ ((cbuf < key->nr_cbufs) || (cbuf == 1 && dual_source_blend)))
+ {
+ for(chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
+ if(outputs[attrib][chan]) {
+ /* XXX: just initialize outputs to point at colors[] and
+ * skip this.
+ */
+ LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
+ LLVMValueRef color_ptr;
+ color_ptr = LLVMBuildGEP(builder, out_color[cbuf][chan],
+ &loop_state.counter, 1, "");
+ lp_build_name(out, "color%u.%c", attrib, "rgba"[chan]);
+ LLVMBuildStore(builder, out, color_ptr);
+ }
+ }
+ }
+ }
+
+
if (key->multisample) {
/* execute depth test for each sample */
lp_build_for_loop_begin(&sample_loop_state, gallivm,
@@ -841,29 +865,6 @@ generate_fs_loop(struct gallivm_state *gallivm,
lp_build_for_loop_end(&sample_loop_state);
}
- /* Color write */
- for (attrib = 0; attrib < shader->info.base.num_outputs; ++attrib)
- {
- unsigned cbuf = shader->info.base.output_semantic_index[attrib];
- if ((shader->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_COLOR) &&
- ((cbuf < key->nr_cbufs) || (cbuf == 1 && dual_source_blend)))
- {
- for(chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
- if(outputs[attrib][chan]) {
- /* XXX: just initialize outputs to point at colors[] and
- * skip this.
- */
- LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
- LLVMValueRef color_ptr;
- color_ptr = LLVMBuildGEP(builder, out_color[cbuf][chan],
- &loop_state.counter, 1, "");
- lp_build_name(out, "color%u.%c", attrib, "rgba"[chan]);
- LLVMBuildStore(builder, out, color_ptr);
- }
- }
- }
- }
-
if (key->occlusion_count) {
LLVMValueRef counter = lp_jit_thread_data_counter(gallivm, thread_data_ptr);
lp_build_name(counter, "counter");