diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-06-06 09:42:23 -0700 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-06-07 09:05:28 -0700 |
commit | 2ebf22c39919ce8561ee887480161c28c10f20fd (patch) | |
tree | 336f1d51489e05482b3f728525b3925d075879ae /src | |
parent | de8d49acdc73ff1f4aa487dc3b5136e88352a9da (diff) |
panfrost/ci: Note some since-fixed tests
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/panfrost/ci/expected-failures.txt | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/gallium/drivers/panfrost/ci/expected-failures.txt b/src/gallium/drivers/panfrost/ci/expected-failures.txt index 12f3c48047b..cd80d78169d 100644 --- a/src/gallium/drivers/panfrost/ci/expected-failures.txt +++ b/src/gallium/drivers/panfrost/ci/expected-failures.txt @@ -304,34 +304,8 @@ dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units dEQP-GLES2.functional.polygon_offset.fixed16_result_depth_clamp dEQP-GLES2.functional.rasterization.limits.points dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_w -dEQP-GLES2.functional.shaders.functions.control_flow.return_after_continue_vertex -dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_sequence_vertex dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_if_fragment dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_if_vertex -dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment -dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_vertex -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_fragment -dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_vertex dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_fragment dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_vertex dEQP-GLES2.functional.shaders.random.all_features.fragment.0 |