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authorMatt Turner <[email protected]>2019-01-24 11:51:14 -0800
committerMatt Turner <[email protected]>2019-01-26 10:33:22 -0800
commit18b467c0661d873554df0f6b1b359aa3459d25ca (patch)
tree565fcf0f4cd2cce8361e95a9b06c130f12c8cfed /src
parent41ddf1d1506e4a1394ab784d805d1df78b1892e1 (diff)
intel/compiler: Add a file-level description of brw_eu_validate.c
Acked-by: Jose Maria Casanova Crespo <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/intel/compiler/brw_eu_validate.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_eu_validate.c b/src/intel/compiler/brw_eu_validate.c
index a25010b225c..26fe2922f0d 100644
--- a/src/intel/compiler/brw_eu_validate.c
+++ b/src/intel/compiler/brw_eu_validate.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2015 Intel Corporation
+ * Copyright © 2015-2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,6 +24,18 @@
/** @file brw_eu_validate.c
*
* This file implements a pass that validates shader assembly.
+ *
+ * The restrictions implemented herein are intended to verify that instructions
+ * in shader assembly do not violate restrictions documented in the graphics
+ * programming reference manuals.
+ *
+ * The restrictions are difficult for humans to quickly verify due to their
+ * complexity and abundance.
+ *
+ * It is critical that this code is thoroughly unit tested because false
+ * results will lead developers astray, which is worse than having no validator
+ * at all. Functional changes to this file without corresponding unit tests (in
+ * test_eu_validate.cpp) will be rejected.
*/
#include "brw_eu.h"