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authorAlyssa Rosenzweig <[email protected]>2020-02-04 10:31:28 +0100
committerTomeu Vizoso <[email protected]>2020-02-04 15:46:30 +0100
commit162927e43cdb5d6c184a4064fbd0799012fc297e (patch)
tree44a21f42750166776ba4fc9af411409ed5af709b /src
parent64541dd69875d043d90525769901d18fdde4b68b (diff)
panfrost: Use size0 when calculating the offset to a depth level
Previously, we were using cubemap_stride and sometimes overwriting other BOs such as shaders. Signed-off-by: Alyssa Rosenzweig <[email protected]> Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3692>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/panfrost/pan_context.c3
-rw-r--r--src/gallium/drivers/panfrost/pan_resource.c16
2 files changed, 12 insertions, 7 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index 585fefa7066..169e5956c2f 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -589,9 +589,8 @@ panfrost_upload_tex(
for (unsigned l = first_level; l <= last_level; ++l) {
for (unsigned f = first_face; f <= last_face; ++f) {
pointers_and_strides[idx++] =
- panfrost_get_texture_address(rsrc, l, w*face_mult + f)
+ panfrost_get_texture_address(rsrc, l, w * face_mult + f)
+ afbc_bit + view->astc_stretch;
-
if (has_manual_stride) {
pointers_and_strides[idx++] =
rsrc->slices[l].stride;
diff --git a/src/gallium/drivers/panfrost/pan_resource.c b/src/gallium/drivers/panfrost/pan_resource.c
index aac1e8cf19d..6d5c9ab5cbd 100644
--- a/src/gallium/drivers/panfrost/pan_resource.c
+++ b/src/gallium/drivers/panfrost/pan_resource.c
@@ -555,6 +555,15 @@ panfrost_resource_destroy(struct pipe_screen *screen,
ralloc_free(rsrc);
}
+static unsigned
+panfrost_get_layer_stride(struct panfrost_resource *rsrc, unsigned level)
+{
+ if (rsrc->base.target == PIPE_TEXTURE_3D)
+ return rsrc->slices[level].size0;
+ else
+ return rsrc->cubemap_stride;
+}
+
static void *
panfrost_transfer_map(struct pipe_context *pctx,
struct pipe_resource *resource,
@@ -679,10 +688,7 @@ panfrost_transfer_map(struct pipe_context *pctx,
return transfer->map;
} else {
transfer->base.stride = rsrc->slices[level].stride;
- if (resource->target == PIPE_TEXTURE_3D)
- transfer->base.layer_stride = rsrc->slices[level].size0;
- else
- transfer->base.layer_stride = rsrc->cubemap_stride;
+ transfer->base.layer_stride = panfrost_get_layer_stride(rsrc, level);
/* By mapping direct-write, we're implicitly already
* initialized (maybe), so be conservative */
@@ -830,7 +836,7 @@ panfrost_get_texture_address(
unsigned level, unsigned face)
{
unsigned level_offset = rsrc->slices[level].offset;
- unsigned face_offset = face * rsrc->cubemap_stride;
+ unsigned face_offset = face * panfrost_get_layer_stride(rsrc, level);
return rsrc->bo->gpu + level_offset + face_offset;
}