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author | Brian Paul <[email protected]> | 2001-02-28 18:41:50 +0000 |
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committer | Brian Paul <[email protected]> | 2001-02-28 18:41:50 +0000 |
commit | 0221e4d6c8a577e2355696de260d101ce28a9570 (patch) | |
tree | e58edf8c7f02100ed9c6b45d17d26da804639a26 /src | |
parent | feb555af03731cb785cbc484d28e53766e22d8b1 (diff) |
Now there's four possible display modes:
1. normal, shadowed rendering
2. display depth texture image
3. display depth texture mapped onto scene
4. render grayscale scene where gray level = distance from light source
Diffstat (limited to 'src')
0 files changed, 0 insertions, 0 deletions