diff options
author | Kamil Páral <[email protected]> | 2017-09-22 23:31:08 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-09-29 20:53:32 +0200 |
commit | d5e7ce28b5f6e0a7e4857d1e56143c00eba0c265 (patch) | |
tree | d259a97bc56a37b2b8f62357eb2ad9f8655b4565 /src | |
parent | 714879566595ef204bbde847ae9207e5f62ed7f7 (diff) |
drirc: whitelist glthread for Outlast
FPS increase 10-20% in starting locations on Core i5-4570 +
Radeon R9 270.
Diffstat (limited to 'src')
-rw-r--r-- | src/util/drirc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc index 145467bac44..0bedeef9a3c 100644 --- a/src/util/drirc +++ b/src/util/drirc @@ -220,6 +220,9 @@ TODO: document the other workarounds. <application name="War Thunder (Wine)" executable="aces.exe"> <option name="mesa_glthread" value="true"/> </application> + <application name="Outlast" executable="OLGame.x86_64"> + <option name="mesa_glthread" value="true"/> + </application> </device> <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.--> <device driver="vmwgfx"> |