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authorVadym Shovkoplias <[email protected]>2018-02-13 11:38:22 -0700
committerBrian Paul <[email protected]>2018-02-13 13:24:31 -0700
commita553c54abf92533daf442073dd3408c35f57d8ba (patch)
treead6a333c33af4ae7f045b2a47c5624a9810f1fbd /src
parentb08d718703bc907d9cb99887f90ea80d7e91dc45 (diff)
mesa: add glsl version query (v4)
Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS and glGetStringi for GL_SHADING_LANGUAGE_VERSION v2: - Combine similar functionality into _mesa_get_shading_language_version() function. - Change GLSL version return mechanism. v3: - Add return of empty string for GLSL ver 1.10. - Move _mesa_get_shading_language_version() function to src/mesa/main/version.c. v4: - Add OpenGL version check. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915 Signed-off-by: Andriy Khulap <[email protected]> Signed-off-by: Vadym Shovkoplias <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mapi/glapi/gen/GL4x.xml1
-rw-r--r--src/mesa/main/get.c11
-rw-r--r--src/mesa/main/get_hash_params.py3
-rw-r--r--src/mesa/main/getstring.c20
-rw-r--r--src/mesa/main/version.c64
-rw-r--r--src/mesa/main/version.h5
6 files changed, 104 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/GL4x.xml b/src/mapi/glapi/gen/GL4x.xml
index cd2e3b831ed..2116286b35f 100644
--- a/src/mapi/glapi/gen/GL4x.xml
+++ b/src/mapi/glapi/gen/GL4x.xml
@@ -42,6 +42,7 @@
<category name="4.3">
<enum name="SHADER_STORAGE_BARRIER_BIT" value="0x2000" />
+ <enum name="NUM_SHADING_LANGUAGE_VERSIONS" value="0x82E9" />
<enum name="MAX_COMBINED_SHADER_OUTPUT_RESOURCES" value="0x8F39" />
<enum name="SHADER_STORAGE_BUFFER" value="0x90D2"/>
<enum name="SHADER_STORAGE_BUFFER_BINDING" value="0x90D3"/>
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 57a211856c9..13d5e857ab2 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -143,6 +143,7 @@ enum value_extra {
EXTRA_VERSION_31,
EXTRA_VERSION_32,
EXTRA_VERSION_40,
+ EXTRA_VERSION_43,
EXTRA_API_GL,
EXTRA_API_GL_CORE,
EXTRA_API_ES2,
@@ -522,6 +523,7 @@ extra_NV_primitive_restart[] = {
static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END };
static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END };
static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END };
+static const int extra_version_43[] = { EXTRA_VERSION_43, EXTRA_END };
static const int extra_gl30_es3[] = {
EXTRA_VERSION_30,
@@ -1084,6 +1086,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = 0;
}
break;
+ /* GL 4.3 */
+ case GL_NUM_SHADING_LANGUAGE_VERSIONS:
+ v->value_int = _mesa_get_shading_language_version(ctx, -1, NULL);
+ break;
/* GL_ARB_draw_indirect */
case GL_DRAW_INDIRECT_BUFFER_BINDING:
v->value_int = ctx->DrawIndirectBuffer->Name;
@@ -1229,6 +1235,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
if (version >= 40)
api_found = GL_TRUE;
break;
+ case EXTRA_VERSION_43:
+ api_check = TRUE;
+ if (_mesa_is_desktop_gl(ctx) && version >= 43)
+ api_found = GL_TRUE;
+ break;
case EXTRA_NEW_FRAG_CLAMP:
if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
_mesa_update_state(ctx);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index e127b6bdb23..5d2afedc437 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -543,6 +543,9 @@ descriptor=[
# GL_ARB_texture_cube_map_array
[ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array_OES_texture_cube_map_array" ],
+
+ # GL_NUM_SHADING_LANGUAGE_VERSIONS
+ [ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_43" ],
]},
# Enums in OpenGL Core profile and ES 3.0
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 931f6a476cb..3d5ae0b694b 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -32,6 +32,7 @@
#include "extensions.h"
#include "mtypes.h"
#include "macros.h"
+#include "version.h"
/**
* Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
@@ -186,6 +187,25 @@ _mesa_GetStringi(GLenum name, GLuint index)
return (const GLubyte *) 0;
}
return _mesa_get_enabled_extension(ctx, index);
+ case GL_SHADING_LANGUAGE_VERSION:
+ {
+ char *version;
+ int num;
+ if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 43) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetStringi(GL_SHADING_LANGUAGE_VERSION): "
+ "supported only in GL4.3 and later");
+ return (const GLubyte *) 0;
+ }
+ num = _mesa_get_shading_language_version(ctx, index, &version);
+ if (index >= num) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)",
+ index);
+ return (const GLubyte *) 0;
+ }
+ return (const GLubyte *) version;
+ }
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
return (const GLubyte *) 0;
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 1fce8fe7ca9..d26baab8209 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -665,3 +665,67 @@ _mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid)
{
ctx->Driver.GetDeviceUuid(ctx, (char*) uuid);
}
+
+/**
+ * Get the i-th GLSL version string. If index=0, return the most recent
+ * supported version.
+ * \param ctx context to query
+ * \param index which version string to return, or -1 if none
+ * \param versionOut returns the vesrion string
+ * \return total number of shading language versions.
+ */
+int
+_mesa_get_shading_language_version(const struct gl_context *ctx,
+ int index,
+ char **versionOut)
+{
+ int n = 0;
+
+#define GLSL_VERSION(S) \
+ if (n++ == index) \
+ *versionOut = S
+
+ /* GLSL core */
+ if (ctx->Const.GLSLVersion >= 460)
+ GLSL_VERSION("460");
+ if (ctx->Const.GLSLVersion >= 450)
+ GLSL_VERSION("450");
+ if (ctx->Const.GLSLVersion >= 440)
+ GLSL_VERSION("440");
+ if (ctx->Const.GLSLVersion >= 430)
+ GLSL_VERSION("430");
+ if (ctx->Const.GLSLVersion >= 420)
+ GLSL_VERSION("420");
+ if (ctx->Const.GLSLVersion >= 410)
+ GLSL_VERSION("410");
+ if (ctx->Const.GLSLVersion >= 400)
+ GLSL_VERSION("400");
+ if (ctx->Const.GLSLVersion >= 330)
+ GLSL_VERSION("330");
+ if (ctx->Const.GLSLVersion >= 150)
+ GLSL_VERSION("150");
+ if (ctx->Const.GLSLVersion >= 140)
+ GLSL_VERSION("140");
+ if (ctx->Const.GLSLVersion >= 130)
+ GLSL_VERSION("130");
+ if (ctx->Const.GLSLVersion >= 120)
+ GLSL_VERSION("120");
+ /* The GL spec says to return the empty string for GLSL 1.10 */
+ if (ctx->Const.GLSLVersion >= 110)
+ GLSL_VERSION("");
+
+ /* GLSL es */
+ if ((ctx->API == API_OPENGLES2 && ctx->Version >= 32) ||
+ ctx->Extensions.ARB_ES3_2_compatibility)
+ GLSL_VERSION("320 es");
+ if (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_ES3_1_compatibility)
+ GLSL_VERSION("310 es");
+ if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility)
+ GLSL_VERSION("300 es");
+ if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility)
+ GLSL_VERSION("100");
+
+#undef GLSL_VERSION
+
+ return n;
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 4cb5e5f0fa9..adfec6f8282 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -53,4 +53,9 @@ _mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid);
extern void
_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid);
+extern int
+_mesa_get_shading_language_version(const struct gl_context *ctx,
+ int index,
+ char **versionOut);
+
#endif /* VERSION_H */