diff options
author | Timothy Arceri <[email protected]> | 2017-04-08 10:29:22 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-04-10 10:55:34 +1000 |
commit | 6c02387b2c882b69de542de81f3ed121665ae198 (patch) | |
tree | 326833e69de919d1bd47c09a424f42ab9210575d /src | |
parent | 1b85009ec14ded1b51e3ceafc748b8f5ee732874 (diff) |
radeon: take ownership rather than adding reference for new renderbuffers
This avoids locking in the reference calls and fixes a leak after the
RefCount initialisation was change from 0 to 1.
Fixes: 32141e53d1520 (mesa: tidy up renderbuffer RefCount initialisation)
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_screen.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 06901348a39..fab2eeab6c9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -677,13 +677,13 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv, /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base); + _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base.Base); rfb->color_rb[0]->has_surface = 1; /* back color renderbuffer */ if (mesaVis->doubleBufferMode) { rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); - _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); + _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base.Base); rfb->color_rb[1]->has_surface = 1; } @@ -691,21 +691,21 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv, if (mesaVis->stencilBits == 8) { struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT, driDrawPriv); - _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base); + _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base); _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base.Base); depthStencilRb->has_surface = screen->depthHasSurface; } else { /* depth renderbuffer */ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(MESA_FORMAT_Z24_UNORM_X8_UINT, driDrawPriv); - _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base); + _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base); depth->has_surface = screen->depthHasSurface; } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(MESA_FORMAT_Z_UNORM16, driDrawPriv); - _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base); + _mesa_add_renderbuffer_without_ref(&rfb->base, BUFFER_DEPTH, &depth->base.Base); depth->has_surface = screen->depthHasSurface; } |