diff options
author | Marek Olšák <[email protected]> | 2017-02-18 01:47:27 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-04-28 21:47:35 +0200 |
commit | 0c253557b29c3d8c8f72a4d03be5d2703a91034d (patch) | |
tree | 627e8f388bfc167a89752142df6c60a5ef541493 /src | |
parent | 852ea69a2d54ca96a248867bcea5ce01147a3864 (diff) |
radeonsi/gfx9: define LS-HS main shader function prototype
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 185 |
1 files changed, 147 insertions, 38 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index cf599c5fb3d..593383e3da1 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -5624,38 +5624,97 @@ static unsigned si_get_max_workgroup_size(struct si_shader *shader) return max_work_group_size; } +static void declare_per_stage_desc_pointers(struct si_shader_context *ctx, + LLVMTypeRef *params, + unsigned *num_params, + bool assign_params) +{ + params[(*num_params)++] = const_array(ctx->v16i8, SI_NUM_CONST_BUFFERS); + params[(*num_params)++] = const_array(ctx->v8i32, SI_NUM_SAMPLERS); + params[(*num_params)++] = const_array(ctx->v8i32, SI_NUM_IMAGES); + params[(*num_params)++] = const_array(ctx->v4i32, SI_NUM_SHADER_BUFFERS); + + if (assign_params) { + ctx->param_const_buffers = *num_params - 4; + ctx->param_samplers = *num_params - 3; + ctx->param_images = *num_params - 2; + ctx->param_shader_buffers = *num_params - 1; + } +} + +static void declare_default_desc_pointers(struct si_shader_context *ctx, + LLVMTypeRef *params, + unsigned *num_params) +{ + params[ctx->param_rw_buffers = (*num_params)++] = + const_array(ctx->v16i8, SI_NUM_RW_BUFFERS); + declare_per_stage_desc_pointers(ctx, params, num_params, true); +} + +static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx, + LLVMTypeRef *params, + unsigned *num_params) +{ + params[ctx->param_vertex_buffers = (*num_params)++] = + const_array(ctx->v16i8, SI_NUM_VERTEX_BUFFERS); + params[ctx->param_base_vertex = (*num_params)++] = ctx->i32; + params[ctx->param_start_instance = (*num_params)++] = ctx->i32; + params[ctx->param_draw_id = (*num_params)++] = ctx->i32; + params[ctx->param_vs_state_bits = (*num_params)++] = ctx->i32; +} + +static void declare_vs_input_vgprs(struct si_shader_context *ctx, + LLVMTypeRef *params, unsigned *num_params, + unsigned *num_prolog_vgprs) +{ + struct si_shader *shader = ctx->shader; + + params[ctx->param_vertex_id = (*num_params)++] = ctx->i32; + params[ctx->param_rel_auto_id = (*num_params)++] = ctx->i32; + params[ctx->param_vs_prim_id = (*num_params)++] = ctx->i32; + params[ctx->param_instance_id = (*num_params)++] = ctx->i32; + + if (!shader->is_gs_copy_shader) { + /* Vertex load indices. */ + ctx->param_vertex_index0 = (*num_params); + for (unsigned i = 0; i < shader->selector->info.num_inputs; i++) + params[(*num_params)++] = ctx->i32; + *num_prolog_vgprs += shader->selector->info.num_inputs; + } +} + +enum { + /* Convenient merged shader definitions. */ + SI_SHADER_MERGED_VERTEX_TESSCTRL = PIPE_SHADER_TYPES, + SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY, +}; + static void create_function(struct si_shader_context *ctx) { struct lp_build_tgsi_context *bld_base = &ctx->bld_base; struct gallivm_state *gallivm = &ctx->gallivm; struct si_shader *shader = ctx->shader; - LLVMTypeRef params[SI_NUM_PARAMS + SI_MAX_ATTRIBS], v3i32; + LLVMTypeRef params[100]; /* just make it large enough */ LLVMTypeRef returns[16+32*4]; unsigned i, last_sgpr, num_params = 0, num_return_sgprs; unsigned num_returns = 0; unsigned num_prolog_vgprs = 0; + unsigned type = ctx->type; - v3i32 = LLVMVectorType(ctx->i32, 3); + /* Set MERGED shaders. */ + if (ctx->screen->b.chip_class >= GFX9) { + if (shader->key.as_ls || type == PIPE_SHADER_TESS_CTRL) + type = SI_SHADER_MERGED_VERTEX_TESSCTRL; /* LS or HS */ + else if (shader->key.as_es || type == PIPE_SHADER_GEOMETRY) + type = SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY; + } - params[ctx->param_rw_buffers = num_params++] = - const_array(ctx->v16i8, SI_NUM_RW_BUFFERS); - params[ctx->param_const_buffers = num_params++] = - const_array(ctx->v16i8, SI_NUM_CONST_BUFFERS); - params[ctx->param_samplers = num_params++] = - const_array(ctx->v8i32, SI_NUM_SAMPLERS); - params[ctx->param_images = num_params++] = - const_array(ctx->v8i32, SI_NUM_IMAGES); - params[ctx->param_shader_buffers = num_params++] = - const_array(ctx->v4i32, SI_NUM_SHADER_BUFFERS); + LLVMTypeRef v3i32 = LLVMVectorType(ctx->i32, 3); - switch (ctx->type) { + switch (type) { case PIPE_SHADER_VERTEX: - params[ctx->param_vertex_buffers = num_params++] = - const_array(ctx->v16i8, SI_NUM_VERTEX_BUFFERS); - params[ctx->param_base_vertex = num_params++] = ctx->i32; - params[ctx->param_start_instance = num_params++] = ctx->i32; - params[ctx->param_draw_id = num_params++] = ctx->i32; - params[ctx->param_vs_state_bits = num_params++] = ctx->i32; + declare_default_desc_pointers(ctx, params, &num_params); + declare_vs_specific_input_sgprs(ctx, params, &num_params); if (shader->key.as_es) { params[ctx->param_es2gs_offset = num_params++] = ctx->i32; @@ -5673,28 +5732,19 @@ static void create_function(struct si_shader_context *ctx) last_sgpr = num_params-1; /* VGPRs */ - params[ctx->param_vertex_id = num_params++] = ctx->i32; - params[ctx->param_rel_auto_id = num_params++] = ctx->i32; - params[ctx->param_vs_prim_id = num_params++] = ctx->i32; - params[ctx->param_instance_id = num_params++] = ctx->i32; - - if (!shader->is_gs_copy_shader) { - /* Vertex load indices. */ - ctx->param_vertex_index0 = num_params; + declare_vs_input_vgprs(ctx, params, &num_params, + &num_prolog_vgprs); - for (i = 0; i < shader->selector->info.num_inputs; i++) - params[num_params++] = ctx->i32; - - num_prolog_vgprs += shader->selector->info.num_inputs; - - /* PrimitiveID output. */ - if (!shader->key.as_es && !shader->key.as_ls) - for (i = 0; i <= VS_EPILOG_PRIMID_LOC; i++) - returns[num_returns++] = ctx->f32; + /* PrimitiveID output. */ + if (!shader->is_gs_copy_shader && + !shader->key.as_es && !shader->key.as_ls) { + for (i = 0; i <= VS_EPILOG_PRIMID_LOC; i++) + returns[num_returns++] = ctx->f32; } break; - case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: /* SI-CI-VI */ + declare_default_desc_pointers(ctx, params, &num_params); params[ctx->param_tcs_offchip_layout = num_params++] = ctx->i32; params[ctx->param_tcs_out_lds_offsets = num_params++] = ctx->i32; params[ctx->param_tcs_out_lds_layout = num_params++] = ctx->i32; @@ -5712,12 +5762,68 @@ static void create_function(struct si_shader_context *ctx) */ for (i = 0; i < GFX6_TCS_NUM_USER_SGPR + 2; i++) returns[num_returns++] = ctx->i32; /* SGPRs */ - for (i = 0; i < 3; i++) returns[num_returns++] = ctx->f32; /* VGPRs */ break; + case SI_SHADER_MERGED_VERTEX_TESSCTRL: + /* Merged stages have 8 system SGPRs at the beginning. */ + params[num_params++] = ctx->i32; /* unused */ + params[num_params++] = ctx->i32; /* unused */ + params[ctx->param_tcs_offchip_offset = num_params++] = ctx->i32; + params[num_params++] = ctx->i32; /* wave thread counts for LS and HS */ + params[ctx->param_tcs_factor_offset = num_params++] = ctx->i32; + params[num_params++] = ctx->i32; /* scratch wave offset */ + params[num_params++] = ctx->i32; /* unused */ + params[num_params++] = ctx->i32; /* unused */ + + params[ctx->param_rw_buffers = num_params++] = + const_array(ctx->v16i8, SI_NUM_RW_BUFFERS); + declare_per_stage_desc_pointers(ctx, params, &num_params, + ctx->type == PIPE_SHADER_VERTEX); + declare_vs_specific_input_sgprs(ctx, params, &num_params); + + params[ctx->param_tcs_offchip_layout = num_params++] = ctx->i32; + params[ctx->param_tcs_out_lds_offsets = num_params++] = ctx->i32; + params[ctx->param_tcs_out_lds_layout = num_params++] = ctx->i32; + params[num_params++] = ctx->i32; /* unused */ + + declare_per_stage_desc_pointers(ctx, params, &num_params, + ctx->type == PIPE_SHADER_TESS_CTRL); + last_sgpr = num_params - 1; + + /* VGPRs (first TCS, then VS) */ + params[ctx->param_tcs_patch_id = num_params++] = ctx->i32; + params[ctx->param_tcs_rel_ids = num_params++] = ctx->i32; + + if (ctx->type == PIPE_SHADER_VERTEX) { + declare_vs_input_vgprs(ctx, params, &num_params, + &num_prolog_vgprs); + + /* LS return values are inputs to the TCS main shader part. */ + for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++) + returns[num_returns++] = ctx->i32; /* SGPRs */ + for (i = 0; i < 2; i++) + returns[num_returns++] = ctx->f32; /* VGPRs */ + } else { + /* TCS return values are inputs to the TCS epilog. + * + * param_tcs_offchip_offset and param_tcs_factor_offset + * should be passed to the epilog. + */ + for (i = 0; i <= ctx->param_tcs_factor_offset; i++) + returns[num_returns++] = ctx->i32; /* SGPRs */ + for (i = 0; i < 3; i++) + returns[num_returns++] = ctx->f32; /* VGPRs */ + } + break; + + case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY: + assert(!"unimplemented merged ES-GS shader"); + break; + case PIPE_SHADER_TESS_EVAL: + declare_default_desc_pointers(ctx, params, &num_params); params[ctx->param_tcs_offchip_layout = num_params++] = ctx->i32; if (shader->key.as_es) { @@ -5745,6 +5851,7 @@ static void create_function(struct si_shader_context *ctx) break; case PIPE_SHADER_GEOMETRY: + declare_default_desc_pointers(ctx, params, &num_params); params[ctx->param_gs2vs_offset = num_params++] = ctx->i32; params[ctx->param_gs_wave_id = num_params++] = ctx->i32; last_sgpr = num_params - 1; @@ -5761,6 +5868,7 @@ static void create_function(struct si_shader_context *ctx) break; case PIPE_SHADER_FRAGMENT: + declare_default_desc_pointers(ctx, params, &num_params); params[SI_PARAM_ALPHA_REF] = ctx->f32; params[SI_PARAM_PRIM_MASK] = ctx->i32; last_sgpr = SI_PARAM_PRIM_MASK; @@ -5816,6 +5924,7 @@ static void create_function(struct si_shader_context *ctx) break; case PIPE_SHADER_COMPUTE: + declare_default_desc_pointers(ctx, params, &num_params); params[SI_PARAM_GRID_SIZE] = v3i32; params[SI_PARAM_BLOCK_SIZE] = v3i32; params[SI_PARAM_BLOCK_ID] = v3i32; |