diff options
author | Eric Anholt <[email protected]> | 2011-05-25 13:56:04 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-05-26 08:54:29 -0700 |
commit | c095335fa54498ec54e4587b5f84ad6afd8f1857 (patch) | |
tree | 36347c108bd928a69732a051bed7a6ac38fb4502 /src | |
parent | 6d4b974e89ca8c803e2a0033005ad95eab537fe6 (diff) |
intel: Drop doubly irrelevant code in intelReadBuffers.
First, FBO read/draw == NULL validation happens in mesa core not
intelReadBuffers -> intel_draw_buffers. Second, that condition is no
longer tested for in our driver since ARB_ES2_compatibility was added.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index a0fa0915c91..7eb50edc6b4 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -308,18 +308,6 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode) if (!was_front_buffer_reading && intel->is_front_buffer_reading) dri2InvalidateDrawable(intel->driContext->driReadablePriv); } - - if (ctx->ReadBuffer == ctx->DrawBuffer) { - /* This will update FBO completeness status. - * A framebuffer will be incomplete if the GL_READ_BUFFER setting - * refers to a missing renderbuffer. Calling glReadBuffer can set - * that straight and can make the drawing buffer complete. - */ - intel_draw_buffer(ctx, ctx->DrawBuffer); - } - /* Generally, functions which read pixels (glReadPixels, glCopyPixels, etc) - * reference ctx->ReadBuffer and do appropriate state checks. - */ } |