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authorBrian Paul <brianp@vmware.com>2010-07-02 15:34:58 -0600
committerBrian Paul <brianp@vmware.com>2010-07-02 15:36:14 -0600
commitae8164a67b05cdc6d9b520b9704330537f3a6024 (patch)
treeb523da694edbb1ab6f6ed43a685e56089e18909f /src
parentd981bde38472d8d3bb74dab67eccd7c82915a566 (diff)
mesa: add geometry shader fields to gl_shader_program
These 3 fields are per shader-program. Copy them into the geometry program at link time for convenient access later. Also, add some missing glGetProgramiv() queries.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/mtypes.h8
-rw-r--r--src/mesa/main/shaderapi.c75
-rw-r--r--src/mesa/main/shaderobj.c5
-rw-r--r--src/mesa/slang/slang_link.c7
4 files changed, 42 insertions, 53 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index f2d2133fe7f..0aeb130cb85 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2109,6 +2109,14 @@ struct gl_shader_program
GLchar **VaryingNames; /**< Array [NumVarying] of char * */
} TransformFeedback;
+ /** Geometry shader state - copied into gl_geometry_program at link time */
+ struct {
+ GLint VerticesOut;
+ GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB,
+ GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
+ GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
+ } Geom;
+
/* post-link info: */
struct gl_vertex_program *VertexProgram; /**< Linked vertex program */
struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 11eb41b49c0..9b251c9b457 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -661,6 +661,17 @@ get_programiv(GLcontext *ctx, GLuint program, GLenum pname, GLint *params)
*params = shProg->TransformFeedback.BufferMode;
break;
#endif
+#if FEATURE_ARB_geometry_shader4
+ case GL_GEOMETRY_VERTICES_OUT_ARB:
+ *params = shProg->Geom.VerticesOut;
+ break;
+ case GL_GEOMETRY_INPUT_TYPE_ARB:
+ *params = shProg->Geom.InputType;
+ break;
+ case GL_GEOMETRY_OUTPUT_TYPE_ARB:
+ *params = shProg->Geom.OutputType;
+ break;
+#endif
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)");
return;
@@ -1505,55 +1516,22 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
#endif /* FEATURE_ES2 */
+
#if FEATURE_ARB_geometry_shader4
-/**
- * Look up a geometry program given a shader ID.
- * An error will be recorded if the ID is invalid, etc.
- */
-static struct gl_geometry_program *
-_mesa_geometry_from_shader(GLuint program)
+void GLAPIENTRY
+_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
+ GLint value)
{
+ struct gl_shader_program *shProg;
GET_CURRENT_CONTEXT(ctx);
- struct gl_shader_program *shProg = NULL;
- struct gl_shader *sh = NULL;
- GLuint i;
-
- shProg = _mesa_lookup_shader_program(ctx, program);
-
- if (!ctx->Extensions.ARB_geometry_shader4) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramParameteriARB");
- return NULL;
- }
-
- if (!shProg) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteriARB");
- return NULL;
- }
- for (i = 0; i < shProg->NumShaders; ++i) {
- if (shProg->Shaders[i]->Type == GL_GEOMETRY_SHADER_ARB) {
- sh = shProg->Shaders[i];
- }
- }
- if (!sh || !sh->Program) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteriARB");
- return NULL;
- }
- return (struct gl_geometry_program *) sh->Program;
-}
-static void
-_mesa_program_parameteri(GLcontext *ctx, GLuint program,
- GLenum pname, GLint value)
-{
- struct gl_geometry_program *gprog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- gprog = _mesa_geometry_from_shader(program);
- if (!gprog) {
- /* error will have been recorded */
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glProgramParameteri");
+ if (!shProg)
return;
- }
switch (pname) {
case GL_GEOMETRY_VERTICES_OUT_ARB:
@@ -1564,7 +1542,7 @@ _mesa_program_parameteri(GLcontext *ctx, GLuint program,
value);
return;
}
- gprog->VerticesOut = value;
+ shProg->Geom.VerticesOut = value;
break;
case GL_GEOMETRY_INPUT_TYPE_ARB:
switch (value) {
@@ -1573,7 +1551,7 @@ _mesa_program_parameteri(GLcontext *ctx, GLuint program,
case GL_LINES_ADJACENCY_ARB:
case GL_TRIANGLES:
case GL_TRIANGLES_ADJACENCY_ARB:
- gprog->InputType = value;
+ shProg->Geom.InputType = value;
break;
default:
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1587,7 +1565,7 @@ _mesa_program_parameteri(GLcontext *ctx, GLuint program,
case GL_POINTS:
case GL_LINE_STRIP:
case GL_TRIANGLE_STRIP:
- gprog->OutputType = value;
+ shProg->Geom.OutputType = value;
break;
default:
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1603,16 +1581,9 @@ _mesa_program_parameteri(GLcontext *ctx, GLuint program,
}
}
-void GLAPIENTRY
-_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
- GLint value)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_program_parameteri(ctx, program, pname, value);
-}
-
#endif
+
/**
* Plug in shader-related functions into API dispatch table.
*/
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 00bc510ee81..14bbb2e4bc3 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -241,6 +241,11 @@ _mesa_new_shader_program(GLcontext *ctx, GLuint name)
shProg->Name = name;
shProg->RefCount = 1;
shProg->Attributes = _mesa_new_parameter_list();
+#if FEATURE_ARB_geometry_shader4
+ shProg->Geom.VerticesOut = 0;
+ shProg->Geom.InputType = GL_TRIANGLES;
+ shProg->Geom.OutputType = GL_TRIANGLE_STRIP;
+#endif
}
return shProg;
}
diff --git a/src/mesa/slang/slang_link.c b/src/mesa/slang/slang_link.c
index d4656ed493c..8aa007bd1ec 100644
--- a/src/mesa/slang/slang_link.c
+++ b/src/mesa/slang/slang_link.c
@@ -1096,7 +1096,7 @@ _slang_link(GLcontext *ctx,
"Geometry shader without a vertex shader is illegal!\n");
return;
}
- if (shProg->GeometryProgram->VerticesOut == 0) {
+ if (shProg->Geom.VerticesOut == 0) {
link_error(shProg,
"GEOMETRY_VERTICES_OUT is zero\n");
return;
@@ -1166,6 +1166,11 @@ _slang_link(GLcontext *ctx,
/* Compute initial program's TexturesUsed info */
_mesa_update_shader_textures_used(&shProg->GeometryProgram->Base);
+ /* Copy some per-shader-program fields to per-shader object */
+ shProg->GeometryProgram->VerticesOut = shProg->Geom.VerticesOut;
+ shProg->GeometryProgram->InputType = shProg->Geom.InputType;
+ shProg->GeometryProgram->OutputType = shProg->Geom.OutputType;
+
/* notify driver that a new fragment program has been compiled/linked */
geomNotify = ctx->Driver.ProgramStringNotify(ctx, MESA_GEOMETRY_PROGRAM,
&shProg->GeometryProgram->Base);