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authorMarek Olšák <[email protected]>2010-12-21 18:54:50 +0100
committerMarek Olšák <[email protected]>2010-12-23 16:54:58 +0100
commit621e5254ef6714520f106bd3707fe6ddc279aa0c (patch)
tree8b2dfc92e969c173f27476ee77bdf42bb472b6bd /src
parent0a7b60f7ed3167acce72b3c367181dcae81f92c1 (diff)
mesa: implement new texture format ARGB2101010
Radeon GPUs do support GL_RGB10_A2.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/colormac.h4
-rw-r--r--src/mesa/main/formats.c14
-rw-r--r--src/mesa/main/formats.h1
-rw-r--r--src/mesa/main/texfetch.c7
-rw-r--r--src/mesa/main/texfetch_tmp.h25
-rw-r--r--src/mesa/main/texformat.c2
-rw-r--r--src/mesa/main/texstore.c75
7 files changed, 128 insertions, 0 deletions
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 245fb658bb3..f00faa5beef 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -198,6 +198,10 @@ do { \
((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \
((A) ? 0x80 : 0))
+#define PACK_COLOR_2101010( A, B, G, R ) \
+ (((B) << 22) | ((G) << 12) | ((R) << 2) | \
+ (((A) & 0xc0) << 24))
+
#define PACK_COLOR_4444( R, G, B, A ) \
((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 42f70ca232b..0975407214d 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -375,6 +375,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_ARGB2101010,
+ "MESA_FORMAT_ARGB2101010",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
@@ -1251,6 +1260,11 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
+ case MESA_FORMAT_ARGB2101010:
+ *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_RGBA5551:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index 997229bf9f4..c147376ea25 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -82,6 +82,7 @@ typedef enum
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 372ef2654a7..dff5963117e 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -356,6 +356,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_rg1616_rev,
},
{
+ MESA_FORMAT_ARGB2101010,
+ fetch_texel_1d_f_argb2101010,
+ fetch_texel_2d_f_argb2101010,
+ fetch_texel_3d_f_argb2101010,
+ store_texel_argb2101010
+ },
+ {
MESA_FORMAT_Z24_S8,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h
index 2f583ed5223..c985de92908 100644
--- a/src/mesa/main/texfetch_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -810,6 +810,31 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_ARGB2101010 ***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
+static void FETCH(f_argb2101010)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
+
+#if DIM == 3
+static void store_texel_argb2101010(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_2101010(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RG88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 894c0130b47..9d30a7e30c6 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -75,6 +75,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* deep RGBA formats */
case GL_RGB10_A2:
+ return MESA_FORMAT_ARGB2101010;
+
case GL_RGBA12:
case GL_RGBA16:
return MESA_FORMAT_RGBA_16;
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 89677c519e5..b14ffe84b67 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2038,6 +2038,80 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
}
+static GLboolean
+_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB2101010 &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ baseInternalFormat == GL_RGBA) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ if (baseInternalFormat == GL_RGBA) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUS = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_2101010( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else if (baseInternalFormat == GL_RGB) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUS = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_2101010( 0xff,
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else {
+ ASSERT(0);
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
/**
* Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
*/
@@ -3938,6 +4012,7 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_R16, _mesa_texstore_r16 },
{ MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
{ MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
{ MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
{ MESA_FORMAT_Z16, _mesa_texstore_z16 },