diff options
author | Paul Berry <stereotype441@gmail.com> | 2012-07-13 14:59:13 -0700 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2012-07-24 14:52:57 -0700 |
commit | ff9313fac70fa85d051dd4d2b9d3402d39f67cea (patch) | |
tree | dd2da6cdf61b9ee1fcb5da158a477c232b52db07 /src | |
parent | fa1d267beb4adb542ea90b805306599f602c38d2 (diff) |
i965/blorp: Handle DrawBuffers properly.
When the client program uses glDrawBuffer() or glDrawBuffers() to
select more than one color buffer for drawing into, and then performs
a blit, we need to blit into every single enabled draw buffer.
+2 oglconforms.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50407
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index 0c42e8517bd..fbda7b063f4 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -233,13 +233,16 @@ try_blorp_blit(struct intel_context *intel, switch (buffer_bit) { case GL_COLOR_BUFFER_BIT: src_rb = read_fb->_ColorReadBuffer; - dst_rb = - draw_fb->Attachment[ - draw_fb->_ColorDrawBufferIndexes[0]].Renderbuffer; - if (!formats_match(buffer_bit, src_rb, dst_rb)) - return false; - do_blorp_blit(intel, buffer_bit, src_rb, dst_rb, srcX0, srcY0, - dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); + for (unsigned i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; ++i) { + dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + if (dst_rb && !formats_match(buffer_bit, src_rb, dst_rb)) + return false; + } + for (unsigned i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; ++i) { + dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + do_blorp_blit(intel, buffer_bit, src_rb, dst_rb, srcX0, srcY0, + dstX0, dstY0, dstX1, dstY1, mirror_x, mirror_y); + } break; case GL_DEPTH_BUFFER_BIT: src_rb = read_fb->Attachment[BUFFER_DEPTH].Renderbuffer; |