diff options
author | Jakob Bornecrantz <[email protected]> | 2010-04-17 14:55:23 +0100 |
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committer | Jakob Bornecrantz <[email protected]> | 2010-04-18 02:50:35 +0100 |
commit | ed94e744d359df8235345cbdfee92e211fd2c9cb (patch) | |
tree | da63b7abdb3218fa0e5a41b4fec1ff6875e8e78b /src | |
parent | 762ed4db4707f3605918c18ae9a7beb29ca7418f (diff) |
i915g: Fix cubemap layouts
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/i915/i915_resource_texture.c | 222 |
1 files changed, 121 insertions, 101 deletions
diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index 9b1d1451faf..f3ab4a4e381 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -55,26 +55,39 @@ * Initial offset for Cube map. */ static const int initial_offsets[6][2] = { - {0, 0}, - {0, 2}, - {1, 0}, - {1, 2}, - {1, 1}, - {1, 3} + [PIPE_TEX_FACE_POS_X] = {0, 0}, + [PIPE_TEX_FACE_POS_Y] = {1, 0}, + [PIPE_TEX_FACE_POS_Z] = {1, 1}, + [PIPE_TEX_FACE_NEG_X] = {0, 2}, + [PIPE_TEX_FACE_NEG_Y] = {1, 2}, + [PIPE_TEX_FACE_NEG_Z] = {1, 3}, }; /** * Step offsets for Cube map. */ static const int step_offsets[6][2] = { - {0, 2}, - {0, 2}, - {-1, 2}, - {-1, 2}, - {-1, 1}, - {-1, 1} + [PIPE_TEX_FACE_POS_X] = { 0, 2}, + [PIPE_TEX_FACE_POS_Y] = {-1, 2}, + [PIPE_TEX_FACE_POS_Z] = {-1, 1}, + [PIPE_TEX_FACE_NEG_X] = { 0, 2}, + [PIPE_TEX_FACE_NEG_Y] = {-1, 2}, + [PIPE_TEX_FACE_NEG_Z] = {-1, 1}, }; +/** + * For compressed level 2 + */ +static const int bottom_offsets[6] = { + [PIPE_TEX_FACE_POS_X] = 16 + 0 * 8, + [PIPE_TEX_FACE_POS_Y] = 16 + 1 * 8, + [PIPE_TEX_FACE_POS_Z] = 16 + 2 * 8, + [PIPE_TEX_FACE_NEG_X] = 16 + 3 * 8, + [PIPE_TEX_FACE_NEG_Y] = 16 + 4 * 8, + [PIPE_TEX_FACE_NEG_Z] = 16 + 5 * 8, +}; + + /* XXX really need twice the size if x is already pot? Otherwise just use util_next_power_of_two? */ @@ -221,6 +234,40 @@ i9x5_special_layout(struct i915_texture *tex) return FALSE; } +/** + * Cube layout used on i915 and for non-compressed textures on i945. + */ +static void +i9x5_texture_layout_cube(struct i915_texture *tex) +{ + struct pipe_resource *pt = &tex->b.b; + const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0); + unsigned level; + unsigned face; + + assert(pt->width0 == pt->height0); /* cubemap images are square */ + + /* double pitch for cube layouts */ + tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4); + tex->total_nblocksy = nblocks * 4; + + for (level = 0; level <= pt->last_level; level++) + i915_texture_set_level_info(tex, level, 6); + + for (face = 0; face < 6; face++) { + unsigned x = initial_offsets[face][0] * nblocks; + unsigned y = initial_offsets[face][1] * nblocks; + unsigned d = nblocks; + + for (level = 0; level <= pt->last_level; level++) { + i915_texture_set_image_offset(tex, level, face, x, y); + d >>= 1; + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + } + } +} + /* * i915 layout functions @@ -300,37 +347,6 @@ i915_texture_layout_3d(struct i915_texture *tex) tex->total_nblocksy = stack_nblocksy * pt->depth0; } -static void -i915_texture_layout_cube(struct i915_texture *tex) -{ - struct pipe_resource *pt = &tex->b.b; - const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0); - unsigned level; - unsigned face; - - assert(pt->width0 == pt->height0); /* cubemap images are square */ - - /* double pitch for cube layouts */ - tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4); - tex->total_nblocksy = nblocks * 4; - - for (level = 0; level <= pt->last_level; level++) - i915_texture_set_level_info(tex, level, 6); - - for (face = 0; face < 6; face++) { - unsigned x = initial_offsets[face][0] * nblocks; - unsigned y = initial_offsets[face][1] * nblocks; - unsigned d = nblocks; - - for (level = 0; level <= pt->last_level; level++) { - i915_texture_set_image_offset(tex, level, face, x, y); - d >>= 1; - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - } - } -} - static boolean i915_texture_layout(struct i915_texture * tex) { @@ -346,7 +362,7 @@ i915_texture_layout(struct i915_texture * tex) i915_texture_layout_3d(tex); break; case PIPE_TEXTURE_CUBE: - i915_texture_layout_cube(tex); + i9x5_texture_layout_cube(tex); break; default: assert(0); @@ -484,93 +500,94 @@ static void i945_texture_layout_cube(struct i915_texture *tex) { struct pipe_resource *pt = &tex->b.b; - unsigned level; const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0); + const unsigned dim = pt->width0; + unsigned level; unsigned face; - /* - printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0); - */ - assert(pt->width0 == pt->height0); /* cubemap images are square */ + assert(util_next_power_of_two(pt->width0) == pt->width0); /* npot only */ + assert(util_format_is_s3tc(pt->format)); /* compressed only */ /* - * XXX Should only be used for compressed formats. But lets - * keep this code active just in case. - * * Depending on the size of the largest images, pitch can be * determined either by the old-style packing of cubemap faces, * or the final row of 4x4, 2x2 and 1x1 faces below this. + * + * 64 * 2 / 4 = 32 + * 14 * 2 = 28 */ - if (nblocks > 32) - tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4); + if (pt->width0 >= 64) + tex->stride = nblocks * 2 * util_format_get_blocksize(pt->format); else - tex->stride = 14 * 8 * util_format_get_blocksize(pt->format); + tex->stride = 14 * 2 * util_format_get_blocksize(pt->format); - tex->total_nblocksy = nblocks * 4; + /* + * Something similary apply for height as well. + */ + if (pt->width0 >= 4) + tex->total_nblocksy = nblocks * 4 + 1; + else + tex->total_nblocksy = 1; - /* Set all the levels to effectively occupy the whole rectangular region. - */ + /* Set all the levels to effectively occupy the whole rectangular region */ for (level = 0; level <= pt->last_level; level++) i915_texture_set_level_info(tex, level, 6); for (face = 0; face < 6; face++) { - unsigned x = initial_offsets[face][0] * nblocks; - unsigned y = initial_offsets[face][1] * nblocks; - unsigned d = nblocks; + /* all calculations in pixels */ + unsigned total_height = tex->total_nblocksy * 4; + unsigned x = initial_offsets[face][0] * dim; + unsigned y = initial_offsets[face][1] * dim; + unsigned d = dim; -#if 0 /* Fix and enable this code for compressed formats */ - if (nblocks == 4 && face >= 4) { - y = tex->total_height - 4; + if (dim == 4 && face >= 4) { x = (face - 4) * 8; - } - else if (nblocks < 4 && (face > 0)) { - y = tex->total_height - 4; + y = tex->total_nblocksy * 4 - 4; /* 4 = 1 block */ + } else if (dim < 4 && (face > 0)) { x = face * 8; + y = total_height - 4; } -#endif for (level = 0; level <= pt->last_level; level++) { - i915_texture_set_image_offset(tex, level, face, x, y); + i915_texture_set_image_offset(tex, level, face, + util_format_get_nblocksx(pt->format, x), + util_format_get_nblocksy(pt->format, y)); d >>= 1; -#if 0 /* Fix and enable this code for compressed formats */ switch (d) { - case 4: - switch (face) { - case PIPE_TEX_FACE_POS_X: - case PIPE_TEX_FACE_NEG_X: - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - break; - case PIPE_TEX_FACE_POS_Y: - case PIPE_TEX_FACE_NEG_Y: - y += 12; - x -= 8; - break; - case PIPE_TEX_FACE_POS_Z: - case PIPE_TEX_FACE_NEG_Z: - y = tex->total_height - 4; - x = (face - 4) * 8; - break; - } - case 2: - y = tex->total_height - 4; - x = 16 + face * 8; - break; - - case 1: - x += 48; - break; - default: -#endif + case 4: + switch (face) { + case PIPE_TEX_FACE_POS_X: + case PIPE_TEX_FACE_NEG_X: x += step_offsets[face][0] * d; y += step_offsets[face][1] * d; -#if 0 break; + case PIPE_TEX_FACE_POS_Y: + case PIPE_TEX_FACE_NEG_Y: + y += 12; + x -= 8; + break; + case PIPE_TEX_FACE_POS_Z: + case PIPE_TEX_FACE_NEG_Z: + y = total_height - 4; + x = (face - 4) * 8; + break; + } + break; + case 2: + y = total_height - 4; + x = bottom_offsets[face]; + break; + case 1: + x += 48; + break; + default: + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + break; } -#endif } } } @@ -590,7 +607,10 @@ i945_texture_layout(struct i915_texture * tex) i945_texture_layout_3d(tex); break; case PIPE_TEXTURE_CUBE: - i945_texture_layout_cube(tex); + if (!util_format_is_s3tc(pt->format)) + i9x5_texture_layout_cube(tex); + else + i945_texture_layout_cube(tex); break; default: assert(0); |