diff options
author | Eric Anholt <[email protected]> | 2010-07-08 12:12:54 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-07-08 12:12:54 -0700 |
commit | e72b87736d8453e79bb6da48ba4cfcc2e97c8e14 (patch) | |
tree | fd1f59bd2d911763e7465cbda3819247b237b476 /src | |
parent | b273928140479f089d45cd2dbc30708306b97ee0 (diff) |
intel: Update intel_decode.c from intel-gpu-tools.
This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_batchbuffer.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_chipset.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_decode.c | 618 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_decode.h | 4 |
4 files changed, 435 insertions, 192 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 698445c5268..ff741fc39ab 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -102,7 +102,7 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used) if (INTEL_DEBUG & DEBUG_BATCH) { drm_intel_bo_map(batch->buf, GL_FALSE); intel_decode(batch->buf->virtual, used / 4, batch->buf->offset, - intel->intelScreen->deviceID); + intel->intelScreen->deviceID, GL_TRUE); drm_intel_bo_unmap(batch->buf); if (intel->vtbl.debug_batch != NULL) diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index cd614c59e55..72a74322ee5 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -115,6 +115,9 @@ devid == PCI_CHIP_I946_GZ || \ IS_G4X(devid)) +/* Compat macro for intel_decode.c */ +#define IS_IRONLAKE(devid) IS_GEN5(devid) + #define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE || \ devid == PCI_CHIP_SANDYBRIDGE_M) diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 650010ac9ca..25b4131594f 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -1,48 +1,21 @@ -/* -*- c-basic-offset: 4 -*- */ -/* - * Copyright © 2007 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <[email protected]> - * - */ - -/** @file intel_decode.c - * This file contains code to print out batchbuffer contents in a - * human-readable format. - * - * The current version only supports i915 packets, and only pretty-prints a - * subset of them. The intention is for it to make just a best attempt to - * decode, but never crash in the process. - */ - +#include <stdint.h> #include <stdio.h> #include <stdarg.h> #include <string.h> -#include <inttypes.h> #include "intel_decode.h" #include "intel_chipset.h" +static FILE *out; +static uint32_t saved_s2 = 0, saved_s4 = 0; +static char saved_s2_set = 0, saved_s4_set = 0; +static uint32_t head_offset = 0xffffffff; /* undefined */ +static uint32_t tail_offset = 0xffffffff; /* undefined */ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0])) +#endif + #define BUFFER_FAIL(_count, _len, _name) do { \ fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ (_name), (_count), (_len)); \ @@ -50,9 +23,6 @@ return count; \ } while (0) -static FILE *out; -static uint32_t saved_s2 = 0, saved_s4 = 0; -static char saved_s2_set = 0, saved_s4_set = 0; static float int_as_float(uint32_t intval) @@ -71,15 +41,24 @@ instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index, char *fmt, ...) { va_list va; - - fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index], - index == 0 ? "" : " "); + char *parseinfo; + uint32_t offset = hw_offset + index * 4; + + if (offset == head_offset) + parseinfo = "HEAD"; + else if (offset == tail_offset) + parseinfo = "TAIL"; + else + parseinfo = " "; + + fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo, + data[index], + index == 0 ? "" : " "); va_start(va, fmt); vfprintf(out, fmt, va); va_end(va); } - static int decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) { @@ -94,10 +73,11 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) } opcodes_mi[] = { { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" }, { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, { 0x04, 0, 1, 1, "MI_FLUSH" }, - { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" }, { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, { 0x00, 0, 1, 1, "MI_NOOP" }, @@ -111,6 +91,11 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, }; + switch ((data[0] & 0x1f800000) >> 23) { + case 0x0a: + instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n"); + return -1; + } for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); opcode++) { @@ -305,9 +290,13 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures) static int decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) { - switch ((data[0] & 0x00f80000) >> 19) { + uint32_t opcode; + + opcode = (data[0] & 0x00f80000) >> 19; + + switch (opcode) { case 0x11: - instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n"); + instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n"); return 1; case 0x10: instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); @@ -323,7 +312,8 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) return 1; } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n", + opcode); (*failures)++; return 1; } @@ -381,7 +371,7 @@ i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask) sprintf(dstname, "oD%s%s", dstmask, sat); break; case 6: - if (dst_nr > 2) + if (dst_nr > 3) fprintf(out, "bad destination reg U%d\n", dst_nr); sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); break; @@ -452,7 +442,7 @@ i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) break; case 6: sprintf(name, "U%d", src_nr); - if (src_nr > 2) + if (src_nr > 3) fprintf(out, "bad src reg %s\n", name); break; default: @@ -797,10 +787,14 @@ i915_decode_instruction(uint32_t *data, uint32_t hw_offset, } static int -decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) +decode_3d_1d(uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + int *failures) { - unsigned int len, i, c, opcode, word, map, sampler, instr; + unsigned int len, i, c, idx, word, map, sampler, instr; char *format; + uint32_t opcode; struct { uint32_t opcode; @@ -811,7 +805,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i } opcodes_3d_1d[] = { { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, - { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, + { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" }, { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, @@ -819,7 +813,6 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, - { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, @@ -831,9 +824,11 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, - }; + }, *opcode_3d_1d; + + opcode = (data[0] & 0x00ff0000) >> 16; - switch ((data[0] & 0x00ff0000) >> 16) { + switch (opcode) { case 0x07: /* This instruction is unusual. A 0 length means just 1 DWORD instead of * 2. The 0 length is specified in one place to be unsupported, but @@ -888,26 +883,56 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); len = (data[0] & 0x0000000f) + 2; i = 1; - for (word = 0; word <= 7; word++) { + for (word = 0; word <= 8; word++) { if (data[0] & (1 << (4 + word))) { if (i >= count) BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); /* save vertex state for decode */ - if (word == 2) { - saved_s2_set = 1; - saved_s2 = data[i]; - } - if (word == 4) { - saved_s4_set = 1; - saved_s4 = data[i]; + if (IS_9XX(devid)) { + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } } instr_out(data, hw_offset, i++, "S%d\n", word); } } if (len != i) { - fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + (*failures)++; + } + return len; + case 0x03: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 6; word <= 14; word++) { + if (data[0] & (1 << word)) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2"); + + if (word == 6) + instr_out(data, hw_offset, i++, "TBCF\n"); + else if (word >= 7 && word <= 10) { + instr_out(data, hw_offset, i++, "TB%dC\n", word - 7); + instr_out(data, hw_offset, i++, "TB%dA\n", word - 7); + } else if (word >= 11 && word <= 14) { + instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11); + instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11); + } + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n"); (*failures)++; } return len; @@ -919,11 +944,28 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i i = 2; for (map = 0; map <= 15; map++) { if (data[1] & (1 << map)) { + int width, height, pitch, dword; + const char *tiling; + if (i + 3 >= count) BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); + instr_out(data, hw_offset, i++, "map %d MS2\n", map); - instr_out(data, hw_offset, i++, "map %d MS3\n", map); - instr_out(data, hw_offset, i++, "map %d MS4\n", map); + + dword = data[i]; + width = ((dword >> 10) & ((1 << 11) - 1))+1; + height = ((dword >> 21) & ((1 << 11) - 1))+1; + + tiling = "none"; + if (dword & (1 << 2)) + tiling = "fenced"; + else if (dword & (1 << 1)) + tiling = dword & (1 << 0) ? "Y" : "X"; + instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling); + + dword = data[i]; + pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1); + instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch); } } if (len != i) { @@ -979,8 +1021,8 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i } return len; case 0x01: - if (i830) - break; + if (!IS_9XX(devid)) + break; instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); instr_out(data, hw_offset, 1, "mask\n"); len = (data[0] & 0x0000003f) + 2; @@ -1031,32 +1073,61 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i format, (data[1] & (1 << 31)) ? "en" : "dis"); return len; + + case 0x8e: + { + const char *name, *tiling; + + len = (data[0] & 0x0000000f) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n"); + if (count < 3) + BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO"); + + switch((data[1] >> 24) & 0x7) { + case 0x3: name = "color"; break; + case 0x7: name = "depth"; break; + default: name = "unknown"; break; + } + + tiling = "none"; + if (data[1] & (1 << 23)) + tiling = "fenced"; + else if (data[1] & (1 << 22)) + tiling = data[1] & (1 << 21) ? "Y" : "X"; + + instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n"); + instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff); + + instr_out(data, hw_offset, 2, "address\n"); + return len; + } } - for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); - opcode++) + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) { - if (opcodes_3d_1d[opcode].i830_only && !i830) + opcode_3d_1d = &opcodes_3d_1d[idx]; + if (opcode_3d_1d->i830_only && IS_9XX(devid)) continue; - if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { + if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) { len = 1; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name); - if (opcodes_3d_1d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name); + if (opcode_3d_1d->max_len > 1) { len = (data[0] & 0x0000ffff) + 2; - if (len < opcodes_3d_1d[opcode].min_len || - len > opcodes_3d_1d[opcode].max_len) + if (len < opcode_3d_1d->min_len || + len > opcode_3d_1d->max_len) { fprintf(out, "Bad count in %s\n", - opcodes_3d_1d[opcode].name); + opcode_3d_1d->name); (*failures)++; } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d_1d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } @@ -1064,7 +1135,7 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1074,8 +1145,10 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, int *failures) { char immediate = (data[0] & (1 << 23)) == 0; - unsigned int len, i; + unsigned int len, i, ret; char *primtype; + int original_s2 = saved_s2; + int original_s4 = saved_s4; switch ((data[0] >> 18) & 0xf) { case 0x0: primtype = "TRILIST"; break; @@ -1088,7 +1161,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, case 0x7: primtype = "RECTLIST"; break; case 0x8: primtype = "POINTLIST"; break; case 0x9: primtype = "DIB"; break; - case 0xa: primtype = "CLEAR_RECT"; break; + case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break; default: primtype = "unknown"; break; } @@ -1192,6 +1265,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, vertex++; } } + + ret = len; } else { /* indirect vertices */ len = data[0] & 0x0000ffff; /* index count */ @@ -1209,13 +1284,15 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, if ((data[i] & 0xffff) == 0xffff) { instr_out(data, hw_offset, i, " indices: (terminator)\n"); - return i; + ret = i; + goto out; } else if ((data[i] >> 16) == 0xffff) { instr_out(data, hw_offset, i, " indices: 0x%04x, " "(terminator)\n", data[i] & 0xffff); - return i; + ret = i; + goto out; } else { instr_out(data, hw_offset, i, " indices: 0x%04x, 0x%04x\n", @@ -1225,7 +1302,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, fprintf(out, "3DPRIMITIVE: no terminator found in index buffer\n"); (*failures)++; - return count; + ret = count; + goto out; } else { /* fixed size vertex index buffer */ for (i = 0; i < len; i += 2) { @@ -1240,7 +1318,8 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, } } } - return (len + 1) / 2 + 1; + ret = (len + 1) / 2 + 1; + goto out; } else { /* sequential vertex access */ if (count < 2) @@ -1249,17 +1328,22 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, "3DPRIMITIVE sequential indirect %s, %d starting from " "%d\n", primtype, len, data[1] & 0xffff); instr_out(data, hw_offset, 1, " start\n"); - return 2; + ret = 2; + goto out; } } - return len; +out: + saved_s2 = original_s2; + saved_s4 = original_s4; + return ret; } static int -decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) { - unsigned int opcode; + uint32_t opcode; + unsigned int idx; struct { uint32_t opcode; @@ -1276,42 +1360,44 @@ decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x0d, 1, 1, "3DSTATE_MODES_4" }, { 0x0c, 1, 1, "3DSTATE_MODES_5" }, { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, - }; + }, *opcode_3d; + + opcode = (data[0] & 0x1f000000) >> 24; - switch ((data[0] & 0x1f000000) >> 24) { + switch (opcode) { case 0x1f: return decode_3d_primitive(data, count, hw_offset, failures); case 0x1d: - return decode_3d_1d(data, count, hw_offset, failures, 0); + return decode_3d_1d(data, count, hw_offset, devid, failures); case 0x1c: return decode_3d_1c(data, count, hw_offset, failures); } - for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); - opcode++) { - if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if (opcode == opcode_3d->opcode) { unsigned int len = 1, i; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1403,11 +1489,86 @@ get_965_prim_type(uint32_t data) } static int -decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) +i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count, + int *failures) { - unsigned int opcode, len; - int i; - char *desc1; + uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence; + + if (len != 3) + fprintf(out, "Bad count in URB_FENCE\n"); + if (count < 3) + BUFFER_FAIL(count, len, "URB_FENCE"); + + vs_fence = data[1] & 0x3ff; + gs_fence = (data[1] >> 10) & 0x3ff; + clip_fence = (data[1] >> 20) & 0x3ff; + sf_fence = data[2] & 0x3ff; + vfe_fence = (data[2] >> 10) & 0x3ff; + cs_fence = (data[2] >> 20) & 0x7ff; + + instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n", + (data[0] >> 13) & 1 ? "cs " : "", + (data[0] >> 12) & 1 ? "vfe " : "", + (data[0] >> 11) & 1 ? "sf " : "", + (data[0] >> 10) & 1 ? "clip " : "", + (data[0] >> 9) & 1 ? "gs " : "", + (data[0] >> 8) & 1 ? "vs " : ""); + instr_out(data, hw_offset, 1, + "vs fence: %d, clip_fence: %d, gs_fence: %d\n", + vs_fence, clip_fence, gs_fence); + instr_out(data, hw_offset, 2, + "sf fence: %d, vfe_fence: %d, cs_fence: %d\n", + sf_fence, vfe_fence, cs_fence); + if (gs_fence < vs_fence) + fprintf(out, "gs fence < vs fence!\n"); + if (clip_fence < gs_fence) + fprintf(out, "clip fence < gs fence!\n"); + if (sf_fence < clip_fence) + fprintf(out, "sf fence < clip fence!\n"); + if (cs_fence < sf_fence) + fprintf(out, "cs fence < sf fence!\n"); + + return len; +} + +static void +state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + instr_out(data, hw_offset, index, "%s state base address 0x%08x\n", + name, data[index] & ~1); + } else { + instr_out(data, hw_offset, index, "%s state base not updated\n", + name); + } +} + +static void +state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index, + char *name) +{ + if (data[index] & 1) { + if (data[index] == 1) { + instr_out(data, hw_offset, index, + "%s state upper bound disabled\n", name); + } else { + instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n", + name, data[index] & ~1); + } + } else { + instr_out(data, hw_offset, index, "%s state upper bound not updated\n", + name); + } +} + +static int +decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) +{ + uint32_t opcode; + unsigned int idx, len; + int i, sba_len; + char *desc1 = NULL; struct { uint32_t opcode; @@ -1436,57 +1597,78 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" }, { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" }, + { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" }, { 0x7b00, 6, 6, "3DPRIMITIVE" }, + { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" }, + { 0x7805, 3, 3, "3DSTATE_URB" }, { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, - { 0x7811, 6, 6, "3DSTATE_GS_STATE" }, + { 0x7811, 7, 7, "3DSTATE_GS_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7813, 20, 20, "3DSTATE_SF_STATE" }, + { 0x7814, 9, 9, "3DSTATE_WM_STATE" }, { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, - }; + { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" }, + { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" }, + }, *opcode_3d; len = (data[0] & 0x0000ffff) + 2; - switch ((data[0] & 0xffff0000) >> 16) { + opcode = (data[0] & 0xffff0000) >> 16; + switch (opcode) { + case 0x6000: + len = (data[0] & 0x000000ff) + 2; + return i965_decode_urb_fence(data, hw_offset, len, count, failures); + case 0x6001: + instr_out(data, hw_offset, 0, "CS_URB_STATE\n"); + instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n", + (data[1] >> 4) & 0x1f, + (((data[1] >> 4) & 0x1f) + 1) * 64, + data[1] & 0x7); + return len; + case 0x6002: + len = (data[0] & 0x000000ff) + 2; + instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n", + (data[0] >> 8) & 1 ? "valid" : "invalid"); + instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n", + data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64); + return len; case 0x6101: - if (len != 6) + if (IS_GEN6(devid)) + sba_len = 10; + else if (IS_IRONLAKE(devid)) + sba_len = 8; + else + sba_len = 6; + if (len != sba_len) fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); - if (count < 6) + if (len != sba_len) BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + i = 0; instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n"); - - if (data[1] & 1) { - instr_out(data, hw_offset, 1, "General state at 0x%08x\n", - data[1] & ~1); - } else - instr_out(data, hw_offset, 1, "General state not updated\n"); - - if (data[2] & 1) { - instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", - data[2] & ~1); - } else - instr_out(data, hw_offset, 2, "Surface state not updated\n"); - - if (data[3] & 1) { - instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", - data[3] & ~1); - } else - instr_out(data, hw_offset, 3, "Indirect state not updated\n"); - - if (data[4] & 1) { - instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", - data[4] & ~1); - } else - instr_out(data, hw_offset, 4, "General state not updated\n"); - - if (data[5] & 1) { - instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", - data[5] & ~1); - } else - instr_out(data, hw_offset, 5, "Indirect state not updated\n"); + i++; + + state_base_out(data, hw_offset, i++, "general"); + state_base_out(data, hw_offset, i++, "surface"); + if (IS_GEN6(devid)) + state_base_out(data, hw_offset, i++, "dynamic"); + state_base_out(data, hw_offset, i++, "indirect"); + if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + state_base_out(data, hw_offset, i++, "instruction"); + + state_max_out(data, hw_offset, i++, "general"); + if (IS_GEN6(devid)) + state_max_out(data, hw_offset, i++, "dynamic"); + state_max_out(data, hw_offset, i++, "indirect"); + if (IS_IRONLAKE(devid) || IS_GEN6(devid)) + state_max_out(data, hw_offset, i++, "instruction"); return len; case 0x7800: @@ -1505,18 +1687,33 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) instr_out(data, hw_offset, 6, "CC state\n"); return len; case 0x7801: - if (len != 6) + len = (data[0] & 0x000000ff) + 2; + if (len != 6 && len != 4) fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); - if (count < 6) - BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + if (len == 6) { + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + } else { + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); - instr_out(data, hw_offset, 0, - "3DSTATE_BINDING_TABLE_POINTERS\n"); - instr_out(data, hw_offset, 1, "VS binding table\n"); - instr_out(data, hw_offset, 2, "GS binding table\n"); - instr_out(data, hw_offset, 3, "Clip binding table\n"); - instr_out(data, hw_offset, 4, "SF binding table\n"); - instr_out(data, hw_offset, 5, "WM binding table\n"); + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, " + "GS mod %d, PS mod %d\n", + (data[0] & (1 << 8)) != 0, + (data[0] & (1 << 9)) != 0, + (data[0] & (1 << 10)) != 0); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "WM binding table\n"); + } return len; @@ -1567,6 +1764,18 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) } return len; + case 0x780d: + len = (data[0] & 0xff) + 2; + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n"); + instr_out(data, hw_offset, 1, "clip\n"); + instr_out(data, hw_offset, 2, "sf\n"); + instr_out(data, hw_offset, 3, "cc\n"); + return len; + case 0x780a: len = (data[0] & 0xff) + 2; if (len != 3) @@ -1616,10 +1825,10 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) ((data[3] & 0x0007ffc0) >> 6) + 1, ((data[3] & 0xfff80000) >> 19) + 1); instr_out(data, hw_offset, 4, "volume depth\n"); - if (len == 6) + if (len >= 6) instr_out(data, hw_offset, 5, "\n"); - if (len == 7) - instr_out(data, hw_offset, 6, "render target view extent\n"); + if (len >= 7) + instr_out(data, hw_offset, 6, "render target view extent\n"); return len; @@ -1638,12 +1847,11 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) } instr_out(data, hw_offset, 0, "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, " - "%sinst flush, %stexture flush\n", + "%sinst flush\n", desc1, data[0] & (1 << 13) ? "" : "no ", data[0] & (1 << 12) ? "" : "no ", - data[0] & (1 << 11) ? "" : "no ", - data[0] & (1 << 9) ? "" : "no "); + data[0] & (1 << 11) ? "" : "no "); instr_out(data, hw_offset, 1, "destination address\n"); instr_out(data, hw_offset, 2, "immediate dword low\n"); instr_out(data, hw_offset, 3, "immediate dword high\n"); @@ -1668,40 +1876,41 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; } - for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); - opcode++) { - if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) { unsigned int i; len = 1; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode); (*failures)++; return 1; } static int -decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures) +decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures) { - unsigned int opcode; + unsigned int idx; + uint32_t opcode; struct { uint32_t opcode; @@ -1725,42 +1934,44 @@ decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x0f, 1, 1, "3DSTATE_MODES_2" }, { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, { 0x16, 1, 1, "3DSTATE_MODES_4" }, - }; + }, *opcode_3d; - switch ((data[0] & 0x1f000000) >> 24) { + opcode = (data[0] & 0x1f000000) >> 24; + + switch (opcode) { case 0x1f: return decode_3d_primitive(data, count, hw_offset, failures); case 0x1d: - return decode_3d_1d(data, count, hw_offset, failures, 1); + return decode_3d_1d(data, count, hw_offset, devid, failures); case 0x1c: return decode_3d_1c(data, count, hw_offset, failures); } - for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); - opcode++) { - if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) { + opcode_3d = &opcodes_3d[idx]; + if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) { unsigned int len = 1, i; - instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); - if (opcodes_3d[opcode].max_len > 1) { + instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name); + if (opcode_3d->max_len > 1) { len = (data[0] & 0xff) + 2; - if (len < opcodes_3d[opcode].min_len || - len > opcodes_3d[opcode].max_len) + if (len < opcode_3d->min_len || + len > opcode_3d->max_len) { - fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + fprintf(out, "Bad count in %s\n", opcode_3d->name); } } for (i = 1; i < len; i++) { if (i >= count) - BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + BUFFER_FAIL(count, len, opcode_3d->name); instr_out(data, hw_offset, i, "dword %d\n", i); } return len; } } - instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode); (*failures)++; return 1; } @@ -1773,18 +1984,37 @@ decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, int *failures) * \param hw_offset hardware address for the buffer */ int -intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) +intel_decode(uint32_t *data, int count, + uint32_t hw_offset, + uint32_t devid, + uint32_t ignore_end_of_batchbuffer) { + int ret; int index = 0; int failures = 0; - out = stderr; + out = stdout; while (index < count) { switch ((data[index] & 0xe0000000) >> 29) { case 0x0: - index += decode_mi(data + index, count - index, + ret = decode_mi(data + index, count - index, hw_offset + index * 4, &failures); + + /* If MI_BATCHBUFFER_END happened, then dump the rest of the + * output in case we some day want it in debugging, but don't + * decode it since it'll just confuse in the common case. + */ + if (ret == -1) { + if (ignore_end_of_batchbuffer) { + index++; + } else { + for (index = index + 1; index < count; index++) { + instr_out(data, hw_offset, index, "\n"); + } + } + } else + index += ret; break; case 0x2: index += decode_2d(data + index, count - index, @@ -1793,13 +2023,16 @@ intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) case 0x3: if (IS_965(devid)) { index += decode_3d_965(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } else if (IS_9XX(devid)) { index += decode_3d(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } else { index += decode_3d_i830(data + index, count - index, - hw_offset + index * 4, &failures); + hw_offset + index * 4, + devid, &failures); } break; default: @@ -1820,3 +2053,8 @@ void intel_decode_context_reset(void) saved_s4_set = 1; } +void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail) +{ + head_offset = head; + tail_offset = tail; +} diff --git a/src/mesa/drivers/dri/intel/intel_decode.h b/src/mesa/drivers/dri/intel/intel_decode.h index c50644a46b5..a13b075cef8 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.h +++ b/src/mesa/drivers/dri/intel/intel_decode.h @@ -25,5 +25,7 @@ * */ -int intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid); +int intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, + uint32_t ignore_end_of_batchbuffer); +void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail); void intel_decode_context_reset(void); |