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authorEric Anholt <[email protected]>2014-09-22 12:38:24 -0700
committerEric Anholt <[email protected]>2014-09-23 13:40:10 -0700
commite1578372827bab216bdc31ea788dd564d206651a (patch)
treee87b34c1ab1375716ae6e5a5d0ed07408591c69b /src
parent517e01b5c3db9ba750698096e823134b288e213f (diff)
vc4: Switch the context struct to use ralloc.
I wanted to hang the ra_regs off it so I didn't have to free, but it turned out it wasn't ralloced yet.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/vc4/vc4_context.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.c b/src/gallium/drivers/vc4/vc4_context.c
index 5133ecadff4..13f0ef0158c 100644
--- a/src/gallium/drivers/vc4/vc4_context.c
+++ b/src/gallium/drivers/vc4/vc4_context.c
@@ -25,6 +25,7 @@
#include <err.h>
#include "pipe/p_defines.h"
+#include "util/ralloc.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_blitter.h"
@@ -337,7 +338,7 @@ vc4_context_destroy(struct pipe_context *pctx)
util_slab_destroy(&vc4->transfer_pool);
- free(vc4);
+ ralloc_free(vc4);
}
struct pipe_context *
@@ -350,7 +351,7 @@ vc4_context_create(struct pipe_screen *pscreen, void *priv)
uint32_t saved_shaderdb_flag = vc4_debug & VC4_DEBUG_SHADERDB;
vc4_debug &= ~VC4_DEBUG_SHADERDB;
- vc4 = CALLOC_STRUCT(vc4_context);
+ vc4 = rzalloc(NULL, struct vc4_context);
if (vc4 == NULL)
return NULL;
struct pipe_context *pctx = &vc4->base;